llvm-project/lld/wasm/InputTable.h

61 lines
1.8 KiB
C++

//===- InputTable.h --------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLD_WASM_INPUT_TABLE_H
#define LLD_WASM_INPUT_TABLE_H
#include "Config.h"
#include "InputFiles.h"
#include "WriterUtils.h"
#include "lld/Common/ErrorHandler.h"
#include "llvm/Object/Wasm.h"
namespace lld {
namespace wasm {
// Represents a single Wasm Table within an input file. These are combined to
// form the final TABLES section.
class InputTable {
public:
InputTable(const WasmTable &t, ObjFile *f)
: file(f), table(t), live(!config->gcSections) {}
StringRef getName() const { return table.SymbolName; }
const WasmTableType &getType() const { return table.Type; }
// Somewhat confusingly, we generally use the term "table index" to refer to
// the offset of a function in the well-known indirect function table. We
// refer to different tables instead by "table numbers".
uint32_t getTableNumber() const { return tableNumber.getValue(); }
bool hasTableNumber() const { return tableNumber.hasValue(); }
void setTableNumber(uint32_t n) {
assert(!hasTableNumber());
tableNumber = n;
}
void setLimits(const WasmLimits &limits) { table.Type.Limits = limits; }
ObjFile *file;
WasmTable table;
bool live = false;
protected:
llvm::Optional<uint32_t> tableNumber;
};
} // namespace wasm
inline std::string toString(const wasm::InputTable *t) {
return (toString(t->file) + ":(" + t->getName() + ")").str();
}
} // namespace lld
#endif // LLD_WASM_INPUT_TABLE_H