llvm-project/clang/test/CodeGenObjC/nsvalue-objc-boxable-ios-arc.m

127 lines
7.2 KiB
Objective-C

// RUN: %clang_cc1 -no-opaque-pointers -I %S/Inputs -triple armv7-apple-ios8.0.0 -emit-llvm -fobjc-arc -O2 -disable-llvm-passes -o - %s | FileCheck %s
#import "nsvalue-boxed-expressions-support.h"
// CHECK: [[CLASS:@.*]] = external global %struct._class_t
// CHECK: [[NSVALUE:@.*]] = {{.*}}[[CLASS]]{{.*}}
// CHECK: [[RANGE_STR:.*]] = {{.*}}_NSRange=II{{.*}}
// CHECK: [[METH:@.*]] = private unnamed_addr constant {{.*}}valueWithBytes:objCType:{{.*}}
// CHECK: [[VALUE_SEL:@.*]] = {{.*}}[[METH]]{{.*}}
// CHECK: [[POINT_STR:.*]] = {{.*}}CGPoint=dd{{.*}}
// CHECK: [[SIZE_STR:.*]] = {{.*}}CGSize=dd{{.*}}
// CHECK: [[RECT_STR:.*]] = {{.*}}CGRect={CGPoint=dd}{CGSize=dd}}{{.*}}
// CHECK: [[EDGE_STR:.*]] = {{.*}}NSEdgeInsets=dddd{{.*}}
// CHECK-LABEL: define{{.*}} void @doRange()
void doRange(void) {
// CHECK: [[LOCAL_VAR:%.*]] = alloca %struct._NSRange{{.*}}
// CHECK: [[TEMP_VAR:%.*]] = alloca %struct._NSRange{{.*}}
// CHECK: [[RECV_PTR:%.*]] = load {{.*}} [[NSVALUE]]
// CHECK: [[TEMP_CAST:%.*]] = bitcast %struct._NSRange* [[TEMP_VAR]]{{.*}}
// CHECK: [[LOCAL_CAST:%.*]] = bitcast %struct._NSRange* [[LOCAL_VAR]]{{.*}}
// CHECK: call void @llvm.memcpy{{.*}} [[TEMP_CAST]]{{.*}} [[LOCAL_CAST]]{{.*}}
// CHECK: [[PARAM_CAST:%.*]] = bitcast %struct._NSRange* [[TEMP_VAR]]{{.*}}
// CHECK: [[RECV:%.*]] = bitcast %struct._class_t* [[RECV_PTR]] to i8*
// CHECK: [[SEL:%.*]] = load i8*, i8** [[VALUE_SEL]]
NSRange ns_range = { .location = 0, .length = 42 };
// CHECK: call {{.*objc_msgSend.*}}(i8* noundef [[RECV]], i8* noundef [[SEL]], i8* noundef [[PARAM_CAST]], i8* {{.*}}[[RANGE_STR]]{{.*}})
// CHECK: call i8* @llvm.objc.retainAutoreleasedReturnValue
NSValue *range = @(ns_range);
// CHECK: call void @llvm.objc.release
// CHECK: ret void
}
// CHECK-LABEL: define{{.*}} void @doPoint()
void doPoint(void) {
// CHECK: [[LOCAL_VAR:%.*]] = alloca %struct.CGPoint{{.*}}
// CHECK: [[TEMP_VAR:%.*]] = alloca %struct.CGPoint{{.*}}
// CHECK: [[RECV_PTR:%.*]] = load {{.*}} [[NSVALUE]]
// CHECK: [[TEMP_CAST:%.*]] = bitcast %struct.CGPoint* [[TEMP_VAR]]{{.*}}
// CHECK: [[LOCAL_CAST:%.*]] = bitcast %struct.CGPoint* [[LOCAL_VAR]]{{.*}}
// CHECK: call void @llvm.memcpy{{.*}} [[TEMP_CAST]]{{.*}} [[LOCAL_CAST]]{{.*}}
// CHECK: [[PARAM_CAST:%.*]] = bitcast %struct.CGPoint* [[TEMP_VAR]]{{.*}}
// CHECK: [[RECV:%.*]] = bitcast %struct._class_t* [[RECV_PTR]] to i8*
// CHECK: [[SEL:%.*]] = load i8*, i8** [[VALUE_SEL]]
CGPoint cg_point = { .x = 42, .y = 24 };
// CHECK: call {{.*objc_msgSend.*}}(i8* noundef [[RECV]], i8* noundef [[SEL]], i8* noundef [[PARAM_CAST]], i8* {{.*}}[[POINT_STR]]{{.*}})
// CHECK: call i8* @llvm.objc.retainAutoreleasedReturnValue
NSValue *point = @(cg_point);
// CHECK: call void @llvm.objc.release
// CHECK: ret void
}
// CHECK-LABEL: define{{.*}} void @doSize()
void doSize(void) {
// CHECK: [[LOCAL_VAR:%.*]] = alloca %struct.CGSize{{.*}}
// CHECK: [[TEMP_VAR:%.*]] = alloca %struct.CGSize{{.*}}
// CHECK: [[RECV_PTR:%.*]] = load {{.*}} [[NSVALUE]]
// CHECK: [[TEMP_CAST:%.*]] = bitcast %struct.CGSize* [[TEMP_VAR]]{{.*}}
// CHECK: [[LOCAL_CAST:%.*]] = bitcast %struct.CGSize* [[LOCAL_VAR]]{{.*}}
// CHECK: call void @llvm.memcpy{{.*}} [[TEMP_CAST]]{{.*}} [[LOCAL_CAST]]{{.*}}
// CHECK: [[PARAM_CAST:%.*]] = bitcast %struct.CGSize* [[TEMP_VAR]]{{.*}}
// CHECK: [[RECV:%.*]] = bitcast %struct._class_t* [[RECV_PTR]] to i8*
// CHECK: [[SEL:%.*]] = load i8*, i8** [[VALUE_SEL]]
CGSize cg_size = { .width = 42, .height = 24 };
// CHECK: call {{.*objc_msgSend.*}}(i8* noundef [[RECV]], i8* noundef [[SEL]], i8* noundef [[PARAM_CAST]], i8* {{.*}}[[SIZE_STR]]{{.*}})
// CHECK: call i8* @llvm.objc.retainAutoreleasedReturnValue
NSValue *size = @(cg_size);
// CHECK: call void @llvm.objc.release
// CHECK: ret void
}
// CHECK-LABEL: define{{.*}} void @doRect()
void doRect(void) {
// CHECK: [[LOCAL_VAR:%.*]] = alloca %struct.CGRect{{.*}}
// CHECK: [[TEMP_VAR:%.*]] = alloca %struct.CGRect{{.*}}
// CHECK: [[RECV_PTR:%.*]] = load {{.*}} [[NSVALUE]]
// CHECK: [[TEMP_CAST:%.*]] = bitcast %struct.CGRect* [[TEMP_VAR]]{{.*}}
// CHECK: [[LOCAL_CAST:%.*]] = bitcast %struct.CGRect* [[LOCAL_VAR]]{{.*}}
// CHECK: call void @llvm.memcpy{{.*}} [[TEMP_CAST]]{{.*}} [[LOCAL_CAST]]{{.*}}
// CHECK: [[PARAM_CAST:%.*]] = bitcast %struct.CGRect* [[TEMP_VAR]]{{.*}}
// CHECK: [[RECV:%.*]] = bitcast %struct._class_t* [[RECV_PTR]] to i8*
// CHECK: [[SEL:%.*]] = load i8*, i8** [[VALUE_SEL]]
CGPoint cg_point = { .x = 42, .y = 24 };
CGSize cg_size = { .width = 42, .height = 24 };
CGRect cg_rect = { .origin = cg_point, .size = cg_size };
// CHECK: call {{.*objc_msgSend.*}}(i8* noundef [[RECV]], i8* noundef [[SEL]], i8* noundef [[PARAM_CAST]], i8*{{.*}}[[RECT_STR]]{{.*}})
// CHECK: call i8* @llvm.objc.retainAutoreleasedReturnValue
NSValue *rect = @(cg_rect);
// CHECK: call void @llvm.objc.release
// CHECK: ret void
}
// CHECK-LABEL: define{{.*}} void @doNSEdgeInsets()
void doNSEdgeInsets(void) {
// CHECK: [[LOCAL_VAR:%.*]] = alloca %struct.NSEdgeInsets{{.*}}
// CHECK: [[TEMP_VAR:%.*]] = alloca %struct.NSEdgeInsets{{.*}}
// CHECK: [[RECV_PTR:%.*]] = load {{.*}} [[NSVALUE]]
// CHECK: [[TEMP_CAST:%.*]] = bitcast %struct.NSEdgeInsets* [[TEMP_VAR]]{{.*}}
// CHECK: [[LOCAL_CAST:%.*]] = bitcast %struct.NSEdgeInsets* [[LOCAL_VAR]]{{.*}}
// CHECK: call void @llvm.memcpy{{.*}} [[TEMP_CAST]]{{.*}} [[LOCAL_CAST]]{{.*}}
// CHECK: [[PARAM_CAST:%.*]] = bitcast %struct.NSEdgeInsets* [[TEMP_VAR]]{{.*}}
// CHECK: [[RECV:%.*]] = bitcast %struct._class_t* [[RECV_PTR]] to i8*
// CHECK: [[SEL:%.*]] = load i8*, i8** [[VALUE_SEL]]
NSEdgeInsets ns_edge_insets;
// CHECK: call {{.*objc_msgSend.*}}(i8* noundef [[RECV]], i8* noundef [[SEL]], i8* noundef [[PARAM_CAST]], i8*{{.*}}[[EDGE_STR]]{{.*}})
// CHECK: call i8* @llvm.objc.retainAutoreleasedReturnValue
NSValue *edge_insets = @(ns_edge_insets);
// CHECK: call void @llvm.objc.release
// CHECK: ret void
}
// CHECK-LABEL: define{{.*}} void @doRangeRValue()
void doRangeRValue(void) {
// CHECK: [[COERCE:%.*]] = alloca %struct._NSRange{{.*}}
// CHECK: [[RECV_PTR:%.*]] = load {{.*}} [[NSVALUE]]
// CHECK: call {{.*}} @getRange({{.*}} [[COERCE]])
// CHECK: [[COERCE_CAST:%.*]] = bitcast %struct._NSRange* [[COERCE]]{{.*}}
// CHECK: [[RECV:%.*]] = bitcast %struct._class_t* [[RECV_PTR]] to i8*
// CHECK: [[SEL:%.*]] = load i8*, i8** [[VALUE_SEL]]
// CHECK: call {{.*objc_msgSend.*}}(i8* noundef [[RECV]], i8* noundef [[SEL]], i8* noundef [[COERCE_CAST]], i8* {{.*}}[[RANGE_STR]]{{.*}})
// CHECK: call i8* @llvm.objc.retainAutoreleasedReturnValue
NSValue *range_rvalue = @(getRange());
// CHECK: call void @llvm.objc.release
// CHECK: ret void
}