forked from OSchip/llvm-project
352 lines
12 KiB
C++
352 lines
12 KiB
C++
//===-- guarded_pool_allocator.cpp ------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "gwp_asan/guarded_pool_allocator.h"
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#include "gwp_asan/options.h"
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#include "gwp_asan/utilities.h"
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#include <assert.h>
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#include <stddef.h>
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using AllocationMetadata = gwp_asan::AllocationMetadata;
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using Error = gwp_asan::Error;
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namespace gwp_asan {
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namespace {
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// Forward declare the pointer to the singleton version of this class.
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// Instantiated during initialisation, this allows the signal handler
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// to find this class in order to deduce the root cause of failures. Must not be
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// referenced by users outside this translation unit, in order to avoid
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// init-order-fiasco.
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GuardedPoolAllocator *SingletonPtr = nullptr;
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size_t roundUpTo(size_t Size, size_t Boundary) {
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return (Size + Boundary - 1) & ~(Boundary - 1);
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}
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uintptr_t getPageAddr(uintptr_t Ptr, uintptr_t PageSize) {
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return Ptr & ~(PageSize - 1);
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}
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bool isPowerOfTwo(uintptr_t X) { return (X & (X - 1)) == 0; }
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} // anonymous namespace
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// Gets the singleton implementation of this class. Thread-compatible until
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// init() is called, thread-safe afterwards.
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GuardedPoolAllocator *GuardedPoolAllocator::getSingleton() {
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return SingletonPtr;
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}
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void GuardedPoolAllocator::init(const options::Options &Opts) {
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// Note: We return from the constructor here if GWP-ASan is not available.
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// This will stop heap-allocation of class members, as well as mmap() of the
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// guarded slots.
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if (!Opts.Enabled || Opts.SampleRate == 0 ||
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Opts.MaxSimultaneousAllocations == 0)
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return;
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Check(Opts.SampleRate >= 0, "GWP-ASan Error: SampleRate is < 0.");
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Check(Opts.SampleRate < (1 << 30), "GWP-ASan Error: SampleRate is >= 2^30.");
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Check(Opts.MaxSimultaneousAllocations >= 0,
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"GWP-ASan Error: MaxSimultaneousAllocations is < 0.");
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SingletonPtr = this;
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Backtrace = Opts.Backtrace;
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State.MaxSimultaneousAllocations = Opts.MaxSimultaneousAllocations;
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const size_t PageSize = getPlatformPageSize();
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// getPageAddr() and roundUpTo() assume the page size to be a power of 2.
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assert((PageSize & (PageSize - 1)) == 0);
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State.PageSize = PageSize;
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size_t PoolBytesRequired =
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PageSize * (1 + State.MaxSimultaneousAllocations) +
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State.MaxSimultaneousAllocations * State.maximumAllocationSize();
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assert(PoolBytesRequired % PageSize == 0);
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void *GuardedPoolMemory = reserveGuardedPool(PoolBytesRequired);
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size_t BytesRequired =
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roundUpTo(State.MaxSimultaneousAllocations * sizeof(*Metadata), PageSize);
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Metadata = reinterpret_cast<AllocationMetadata *>(
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map(BytesRequired, kGwpAsanMetadataName));
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// Allocate memory and set up the free pages queue.
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BytesRequired = roundUpTo(
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State.MaxSimultaneousAllocations * sizeof(*FreeSlots), PageSize);
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FreeSlots =
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reinterpret_cast<size_t *>(map(BytesRequired, kGwpAsanFreeSlotsName));
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// Multiply the sample rate by 2 to give a good, fast approximation for (1 /
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// SampleRate) chance of sampling.
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if (Opts.SampleRate != 1)
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AdjustedSampleRatePlusOne = static_cast<uint32_t>(Opts.SampleRate) * 2 + 1;
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else
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AdjustedSampleRatePlusOne = 2;
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initPRNG();
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getThreadLocals()->NextSampleCounter =
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((getRandomUnsigned32() % (AdjustedSampleRatePlusOne - 1)) + 1) &
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ThreadLocalPackedVariables::NextSampleCounterMask;
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State.GuardedPagePool = reinterpret_cast<uintptr_t>(GuardedPoolMemory);
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State.GuardedPagePoolEnd =
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reinterpret_cast<uintptr_t>(GuardedPoolMemory) + PoolBytesRequired;
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if (Opts.InstallForkHandlers)
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installAtFork();
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}
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void GuardedPoolAllocator::disable() {
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PoolMutex.lock();
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BacktraceMutex.lock();
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}
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void GuardedPoolAllocator::enable() {
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PoolMutex.unlock();
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BacktraceMutex.unlock();
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}
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void GuardedPoolAllocator::iterate(void *Base, size_t Size, iterate_callback Cb,
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void *Arg) {
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uintptr_t Start = reinterpret_cast<uintptr_t>(Base);
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for (size_t i = 0; i < State.MaxSimultaneousAllocations; ++i) {
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const AllocationMetadata &Meta = Metadata[i];
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if (Meta.Addr && !Meta.IsDeallocated && Meta.Addr >= Start &&
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Meta.Addr < Start + Size)
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Cb(Meta.Addr, Meta.RequestedSize, Arg);
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}
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}
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void GuardedPoolAllocator::uninitTestOnly() {
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if (State.GuardedPagePool) {
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unreserveGuardedPool();
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State.GuardedPagePool = 0;
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State.GuardedPagePoolEnd = 0;
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}
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if (Metadata) {
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unmap(Metadata,
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roundUpTo(State.MaxSimultaneousAllocations * sizeof(*Metadata),
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State.PageSize));
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Metadata = nullptr;
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}
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if (FreeSlots) {
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unmap(FreeSlots,
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roundUpTo(State.MaxSimultaneousAllocations * sizeof(*FreeSlots),
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State.PageSize));
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FreeSlots = nullptr;
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}
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*getThreadLocals() = ThreadLocalPackedVariables();
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}
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// Note, minimum backing allocation size in GWP-ASan is always one page, and
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// each slot could potentially be multiple pages (but always in
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// page-increments). Thus, for anything that requires less than page size
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// alignment, we don't need to allocate extra padding to ensure the alignment
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// can be met.
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size_t GuardedPoolAllocator::getRequiredBackingSize(size_t Size,
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size_t Alignment,
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size_t PageSize) {
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assert(isPowerOfTwo(Alignment) && "Alignment must be a power of two!");
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assert(Alignment != 0 && "Alignment should be non-zero");
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assert(Size != 0 && "Size should be non-zero");
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if (Alignment <= PageSize)
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return Size;
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return Size + Alignment - PageSize;
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}
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uintptr_t GuardedPoolAllocator::alignUp(uintptr_t Ptr, size_t Alignment) {
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assert(isPowerOfTwo(Alignment) && "Alignment must be a power of two!");
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assert(Alignment != 0 && "Alignment should be non-zero");
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if ((Ptr & (Alignment - 1)) == 0)
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return Ptr;
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Ptr += Alignment - (Ptr & (Alignment - 1));
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return Ptr;
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}
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uintptr_t GuardedPoolAllocator::alignDown(uintptr_t Ptr, size_t Alignment) {
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assert(isPowerOfTwo(Alignment) && "Alignment must be a power of two!");
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assert(Alignment != 0 && "Alignment should be non-zero");
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if ((Ptr & (Alignment - 1)) == 0)
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return Ptr;
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Ptr -= Ptr & (Alignment - 1);
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return Ptr;
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}
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void *GuardedPoolAllocator::allocate(size_t Size, size_t Alignment) {
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// GuardedPagePoolEnd == 0 when GWP-ASan is disabled. If we are disabled, fall
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// back to the supporting allocator.
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if (State.GuardedPagePoolEnd == 0) {
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getThreadLocals()->NextSampleCounter =
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(AdjustedSampleRatePlusOne - 1) &
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ThreadLocalPackedVariables::NextSampleCounterMask;
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return nullptr;
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}
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if (Size == 0)
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Size = 1;
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if (Alignment == 0)
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Alignment = alignof(max_align_t);
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if (!isPowerOfTwo(Alignment) || Alignment > State.maximumAllocationSize() ||
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Size > State.maximumAllocationSize())
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return nullptr;
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size_t BackingSize = getRequiredBackingSize(Size, Alignment, State.PageSize);
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if (BackingSize > State.maximumAllocationSize())
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return nullptr;
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// Protect against recursivity.
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if (getThreadLocals()->RecursiveGuard)
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return nullptr;
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ScopedRecursiveGuard SRG;
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size_t Index;
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{
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ScopedLock L(PoolMutex);
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Index = reserveSlot();
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}
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if (Index == kInvalidSlotID)
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return nullptr;
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uintptr_t SlotStart = State.slotToAddr(Index);
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AllocationMetadata *Meta = addrToMetadata(SlotStart);
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uintptr_t SlotEnd = State.slotToAddr(Index) + State.maximumAllocationSize();
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uintptr_t UserPtr;
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// Randomly choose whether to left-align or right-align the allocation, and
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// then apply the necessary adjustments to get an aligned pointer.
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if (getRandomUnsigned32() % 2 == 0)
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UserPtr = alignUp(SlotStart, Alignment);
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else
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UserPtr = alignDown(SlotEnd - Size, Alignment);
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assert(UserPtr >= SlotStart);
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assert(UserPtr + Size <= SlotEnd);
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// If a slot is multiple pages in size, and the allocation takes up a single
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// page, we can improve overflow detection by leaving the unused pages as
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// unmapped.
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const size_t PageSize = State.PageSize;
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allocateInGuardedPool(
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reinterpret_cast<void *>(getPageAddr(UserPtr, PageSize)),
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roundUpTo(Size, PageSize));
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Meta->RecordAllocation(UserPtr, Size);
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{
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ScopedLock UL(BacktraceMutex);
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Meta->AllocationTrace.RecordBacktrace(Backtrace);
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}
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return reinterpret_cast<void *>(UserPtr);
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}
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void GuardedPoolAllocator::trapOnAddress(uintptr_t Address, Error E) {
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State.FailureType = E;
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State.FailureAddress = Address;
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// Raise a SEGV by touching first guard page.
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volatile char *p = reinterpret_cast<char *>(State.GuardedPagePool);
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*p = 0;
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__builtin_unreachable();
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}
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void GuardedPoolAllocator::stop() {
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getThreadLocals()->RecursiveGuard = true;
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PoolMutex.tryLock();
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}
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void GuardedPoolAllocator::deallocate(void *Ptr) {
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assert(pointerIsMine(Ptr) && "Pointer is not mine!");
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uintptr_t UPtr = reinterpret_cast<uintptr_t>(Ptr);
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size_t Slot = State.getNearestSlot(UPtr);
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uintptr_t SlotStart = State.slotToAddr(Slot);
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AllocationMetadata *Meta = addrToMetadata(UPtr);
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if (Meta->Addr != UPtr) {
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// If multiple errors occur at the same time, use the first one.
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ScopedLock L(PoolMutex);
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trapOnAddress(UPtr, Error::INVALID_FREE);
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}
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// Intentionally scope the mutex here, so that other threads can access the
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// pool during the expensive markInaccessible() call.
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{
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ScopedLock L(PoolMutex);
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if (Meta->IsDeallocated) {
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trapOnAddress(UPtr, Error::DOUBLE_FREE);
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}
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// Ensure that the deallocation is recorded before marking the page as
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// inaccessible. Otherwise, a racy use-after-free will have inconsistent
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// metadata.
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Meta->RecordDeallocation();
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// Ensure that the unwinder is not called if the recursive flag is set,
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// otherwise non-reentrant unwinders may deadlock.
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if (!getThreadLocals()->RecursiveGuard) {
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ScopedRecursiveGuard SRG;
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ScopedLock UL(BacktraceMutex);
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Meta->DeallocationTrace.RecordBacktrace(Backtrace);
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}
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}
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deallocateInGuardedPool(reinterpret_cast<void *>(SlotStart),
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State.maximumAllocationSize());
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// And finally, lock again to release the slot back into the pool.
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ScopedLock L(PoolMutex);
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freeSlot(Slot);
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}
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size_t GuardedPoolAllocator::getSize(const void *Ptr) {
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assert(pointerIsMine(Ptr));
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ScopedLock L(PoolMutex);
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AllocationMetadata *Meta = addrToMetadata(reinterpret_cast<uintptr_t>(Ptr));
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assert(Meta->Addr == reinterpret_cast<uintptr_t>(Ptr));
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return Meta->RequestedSize;
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}
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AllocationMetadata *GuardedPoolAllocator::addrToMetadata(uintptr_t Ptr) const {
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return &Metadata[State.getNearestSlot(Ptr)];
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}
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size_t GuardedPoolAllocator::reserveSlot() {
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// Avoid potential reuse of a slot before we have made at least a single
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// allocation in each slot. Helps with our use-after-free detection.
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if (NumSampledAllocations < State.MaxSimultaneousAllocations)
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return NumSampledAllocations++;
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if (FreeSlotsLength == 0)
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return kInvalidSlotID;
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size_t ReservedIndex = getRandomUnsigned32() % FreeSlotsLength;
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size_t SlotIndex = FreeSlots[ReservedIndex];
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FreeSlots[ReservedIndex] = FreeSlots[--FreeSlotsLength];
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return SlotIndex;
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}
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void GuardedPoolAllocator::freeSlot(size_t SlotIndex) {
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assert(FreeSlotsLength < State.MaxSimultaneousAllocations);
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FreeSlots[FreeSlotsLength++] = SlotIndex;
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}
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uint32_t GuardedPoolAllocator::getRandomUnsigned32() {
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uint32_t RandomState = getThreadLocals()->RandomState;
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RandomState ^= RandomState << 13;
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RandomState ^= RandomState >> 17;
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RandomState ^= RandomState << 5;
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getThreadLocals()->RandomState = RandomState;
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return RandomState;
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}
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} // namespace gwp_asan
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