forked from OSchip/llvm-project
290 lines
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HTML
290 lines
10 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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"http://www.w3.org/TR/html4/strict.dtd">
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<html>
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<head>
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<META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<title>Clang - Getting Started</title>
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<link type="text/css" rel="stylesheet" href="menu.css" />
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<link type="text/css" rel="stylesheet" href="content.css" />
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</head>
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<body>
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<!--#include virtual="menu.html.incl"-->
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<div id="content">
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<h1>Getting Started: Building and Running Clang</h1>
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<p>This page gives you the shortest path to checking out Clang and demos a few
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options. This should get you up and running with the minimum of muss and fuss.
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If you like what you see, please consider <a href="get_involved.html">getting
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involved</a> with the Clang community.</p>
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<h2>A Word of Warning</h2>
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<p>While this work aims to provide a fully functional C/C++/ObjC front-end, it
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is still relatively new and under heavy development. Currently we believe clang
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to be very usable as a C and Objective-C compiler, however there is no real C++
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support yet (this is obviously a big project). Additionally, for C and
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Objective-C:</p>
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<ol>
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<li>The semantic analyzer does not produce all of the warnings it should.</li>
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<li>We don't consider the API to be stable yet, and reserve the right to
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change fundamental things.</li>
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<li>Only the X86-32 and X86-64 targets have been well tested.</li>
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</ol>
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<p>If you run into problems, please file
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bugs in <a href="http://llvm.org/bugs/">LLVM Bugzilla</a> or bring up the issue
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on the
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<a href="http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev">Clang development
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mailing list</a>.</p>
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<h2 id="build">Building Clang and Working with the Code</h2>
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<h3 id="buildNix">On Unix-like Systems</h3>
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<p>If you would like to check out and build Clang, the current procedure is as
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follows:</p>
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<ol>
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<li><a href="http://www.llvm.org/docs/GettingStarted.html#checkout">Checkout
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and build LLVM</a> from SVN head:</li>
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<ul>
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<li><tt>svn co http://llvm.org/svn/llvm-project/llvm/trunk llvm</tt></li>
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<li><tt>cd llvm</tt></li>
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<li><tt>./configure; make</tt></li>
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</ul>
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<li>Checkout Clang:</li>
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<ul>
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<li>From within the <tt>llvm</tt> directory (where you
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built llvm):</li>
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<li><tt>cd tools</tt>
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<li><tt>svn co http://llvm.org/svn/llvm-project/cfe/trunk clang</tt></li>
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</ul>
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<li>If you intend to work on Clang C++ support, you may need to tell it how
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to find your C++ standard library headers. If Clang cannot find your
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system libstdc++ headers, please follow these instructions:</li>
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<ul>
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<li>'<tt>touch empty.cpp; gcc -v empty.cpp -fsyntax-only</tt>' to get the
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path.</li>
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<li>Look for the comment "FIXME: temporary hack:
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hard-coded paths" in <tt>clang/lib/Frontend/InitHeaderSearch.cpp</tt> and
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change the lines below to include that path.</li>
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</ul>
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<li>Build Clang:</li>
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<ul>
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<li><tt>cd clang</tt> (assuming that you are in <tt>llvm/tools</tt>)</li>
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<li><tt>make</tt> (this will give you a debug build)</li>
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</ul>
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<li>Try it out (assuming you add llvm/Debug/bin to your path):</li>
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<ul>
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<li><tt>clang-cc --help</tt></li>
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<li><tt>clang-cc file.c -fsyntax-only</tt> (check for correctness)</li>
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<li><tt>clang-cc file.c -ast-dump</tt> (internal debug dump of ast)</li>
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<li><tt>clang-cc file.c -ast-view</tt> (<a
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href="http://llvm.org/docs/ProgrammersManual.html#ViewGraph">set up graphviz
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and rebuild llvm first</a>)</li>
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<li><tt>clang-cc file.c -emit-llvm</tt> (print out unoptimized llvm code)</li>
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<li><tt>clang-cc file.c -emit-llvm -o - | llvm-as | opt -std-compile-opts |
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llvm-dis</tt> (print out optimized llvm code)</li>
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<li><tt>clang-cc file.c -emit-llvm -o - | llvm-as | opt -std-compile-opts | llc
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> file.s</tt> (output native machine code)</li>
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</ul>
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<p><em>Note</em>: Here <tt>clang-cc</tt> is the "low-level" frontend
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executable that is similar in purpose to <tt>cc1</tt>. Clang also has a <a
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href="#driver">high-level compiler driver</a> that acts as a drop-in
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replacement for <tt>gcc</tt>.
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</ol>
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<p>Note that the C front-end uses LLVM, but does not depend on llvm-gcc. If you
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encounter problems with building Clang, make sure you have the latest SVN
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version of LLVM. LLVM contains support libraries for Clang that will be updated
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as well as development on Clang progresses.</p>
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<h3>Simultaneously Building Clang and LLVM:</h3>
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<p>Once you have checked out Clang into the llvm source tree it will build along
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with the rest of <tt>llvm</tt>. To build all of LLVM and Clang together all at
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once simply run <tt>make</tt> from the root LLVM directory.</p>
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<p><em>Note:</em> Observe that Clang is technically part of a separate
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Subversion repository. As mentioned above, the latest Clang sources are tied to
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the latest sources in the LLVM tree. You can update your toplevel LLVM project
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and all (possibly unrelated) projects inside it with <tt><b>make
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update</b></tt>. This will run <tt>svn update</tt> on all subdirectories related
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to subversion. </p>
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<h3 id="buildWindows">Using Visual Studio</h3>
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<p>The following details setting up for and building Clang on Windows using
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Visual Studio:</p>
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<ol>
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<li>Get the required tools:</li>
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<ul>
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<li><b>Subversion</b>. Source code control program. Get it from:
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<a href="http://subversion.tigris.org/getting.html">
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http://subversion.tigris.org/getting.html</a></li>
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<li><b>cmake</b>. This is used for generating Visual Studio solution and
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project files. Get it from:
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<a href="http://www.cmake.org/cmake/resources/software.html">
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http://www.cmake.org/cmake/resources/software.html</a></li>
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<li><b>Visual Studio 2005</b>
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(VS 2008 may work also - cmake outputs VS2005 project files)</li>
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<li><b>Python</b>. This is need only if you will be running the tests
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(which is essential, if you will be developing for clang).
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Get it from:
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<a href="http://www.python.org/download">
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http://www.python.org/download</a></li>
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</ul>
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<li>Checkout LLVM:</li>
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<ul>
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<li><tt>svn co http://llvm.org/svn/llvm-project/llvm/trunk llvm</tt></li>
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</ul>
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<li>Checkout Clang:</li>
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<ul>
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<li><tt>cd llvm\tools</tt>
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<li><tt>svn co http://llvm.org/svn/llvm-project/cfe/trunk clang</tt></li>
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</ul>
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<li>Run cmake to generate the Visual Studio solution and project files:</li>
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<ul>
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<li><tt>cd ..</tt> (Change directory back to the llvm top.)</li>
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<li><tt>cmake .</tt></li>
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<li>The above, if successful, will have created an LLVM.sln file in the
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llvm directory.
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</ul>
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<li>Build Clang:</li>
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<ul>
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<li>Open LLVM.sln in Visual Studio.</li>
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<li>Build the "clang-cc" project for just the compiler front end.
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Alternatively, build the "clang" project for the compiler driver
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(note that the driver is currently broken on Windows),
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or the "ALL_BUILD" project to build everything, including tools.</li>
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</ul>
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<li>Try it out (assuming you added llvm/debug/bin to your path). (See the
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running examples from above.)</li>
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<li>See <a href="hacking.html#testingWindows">
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Hacking on clang - Testing using Visual Studio on Windows</a> for information
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on running regression tests on Windows.</li>
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</ol>
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<p>Note that once you have checked out both llvm and clang, to synchronize
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to the latest code base, use the <tt>svn update</tt> command in both the
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llvm and llvm\tools\clang directories, as they are separate repositories.</p>
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<a name="driver"><h2>High-Level Compiler Driver (Drop-in Substitute for GCC)</h2></a>
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<p>While the <tt>clang-cc</tt> executable is a low-level frontend executable
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that can perform code generation, program analysis, and other actions, it is not
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designed to be a drop-in replacement for GCC's <tt>cc</tt>. For this purpose,
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use the high-level driver, aptly named <tt>clang</tt>. Here are some
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examples of how to use the high-level driver:
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</p>
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<pre class="code">
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$ <b>cat t.c</b>
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#include <stdio.h>
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int main(int argc, char **argv) { printf("hello world\n"); }
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$ <b>clang t.c</b>
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$ <b>./a.out</b>
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hello world
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</pre>
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<h2>Examples of using Clang</h2>
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<p>The high-level driver <tt>clang</tt> is designed to understand most of GCC's
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options, and the lower-level <tt>clang-cc</tt> executable also directly takes
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many of GCC's options. You can see which options <tt>clang-cc</tt> accepts with
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'<tt>clang-cc --help</tt>'. Here are a few examples of using <tt>clang</tt> and
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<tt>clang-cc</tt>:</p>
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<!-- Thanks to
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http://shiflett.org/blog/2006/oct/formatting-and-highlighting-php-code-listings
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Site suggested using pre in CSS, but doesn't work in IE, so went for the <pre>
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tag. -->
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<pre class="code">
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$ <b>cat ~/t.c</b>
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typedef float V __attribute__((vector_size(16)));
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V foo(V a, V b) { return a+b*a; }
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</pre>
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<h3>Preprocessing:</h3>
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<pre class="code">
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$ <b>clang ~/t.c -E</b>
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# 1 "/Users/sabre/t.c" 1
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typedef float V __attribute__((vector_size(16)));
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V foo(V a, V b) { return a+b*a; }
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</pre>
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<h3>Type checking:</h3>
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<pre class="code">
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$ <b>clang -fsyntax-only ~/t.c</b>
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</pre>
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<h3>GCC options:</h3>
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<pre class="code">
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$ <b>clang -fsyntax-only ~/t.c -pedantic</b>
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/Users/sabre/t.c:2:17: warning: extension used
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typedef float V __attribute__((vector_size(16)));
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^
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1 diagnostic generated.
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</pre>
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<h3>Pretty printing from the AST:</h3>
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<pre class="code">
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$ <b>clang-cc ~/t.c -ast-print</b>
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typedef float V __attribute__(( vector_size(16) ));
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V foo(V a, V b) {
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return a + b * a;
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}
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</pre>
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<h3>Code generation with LLVM:</h3>
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<pre class="code">
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$ <b>clang-cc ~/t.c -emit-llvm -o - | llvm-as | opt -std-compile-opts | llvm-dis</b>
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define <4 x float> @foo(<4 x float> %a, <4 x float> %b) {
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entry:
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%mul = mul <4 x float> %b, %a
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%add = add <4 x float> %mul, %a
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ret <4 x float> %add
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}
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$ <b>clang-cc ~/t.c -emit-llvm -o - | llvm-as | opt -std-compile-opts | llc -march=ppc32 -mcpu=g5</b>
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..
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_foo:
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vmaddfp v2, v3, v2, v2
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blr
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$ <b>clang-cc ~/t.c -emit-llvm -o - | llvm-as | opt -std-compile-opts | llc -march=x86 -mcpu=yonah</b>
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..
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_foo:
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mulps %xmm0, %xmm1
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addps %xmm0, %xmm1
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movaps %xmm1, %xmm0
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ret
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</pre>
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</div>
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</body>
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</html>
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