llvm-project/llvm/test/CodeGen/PowerPC/xvcmpeqdp-v2f64.ll

41 lines
1.7 KiB
LLVM

; RUN: llc < %s -verify-machineinstrs | FileCheck %s
target datalayout = "e-m:e-i64:64-n32:64"
target triple = "powerpc64le-unknown-linux-gnu"
; Function Attrs: nounwind
define void @__fmax_double3_3D_exec(<3 x double> %input1, <3 x i64> %input2,
<3 x i1> %input3, <3 x i64> %input4,
<3 x i64> %input5, <4 x double>* %input6) #0 {
entry:
br i1 undef, label %if.then.i, label %fmax_double3.exit
if.then.i: ; preds = %entry
%cmp24.i.i = fcmp ord <3 x double> %input1, zeroinitializer
%sext25.i.i = sext <3 x i1> %cmp24.i.i to <3 x i64>
%neg.i.i = xor <3 x i64> %sext25.i.i, <i64 -1, i64 -1, i64 -1>
%or.i.i = or <3 x i64> %input2, %neg.i.i
%neg.i.i.i = select <3 x i1> %input3, <3 x i64> zeroinitializer, <3 x i64> %sext25.i.i
%and.i.i.i = and <3 x i64> %input4, %neg.i.i.i
%and26.i.i.i = and <3 x i64> %input5, %or.i.i
%or.i.i.i = or <3 x i64> %and.i.i.i, %and26.i.i.i
%astype32.i.i.i = bitcast <3 x i64> %or.i.i.i to <3 x double>
%extractVec33.i.i.i = shufflevector <3 x double> %astype32.i.i.i, <3 x double> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
store <4 x double> %extractVec33.i.i.i, <4 x double>* %input6, align 32
br label %fmax_double3.exit
; CHECK-LABEL: @__fmax_double3_3D_exec
; CHECK: xvcmpeqdp
fmax_double3.exit: ; preds = %if.then.i, %entry
br i1 undef, label %if.then, label %do.end
if.then: ; preds = %fmax_double3.exit
unreachable
do.end: ; preds = %fmax_double3.exit
ret void
}
attributes #0 = { nounwind }