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Breakpoint.cpp
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Work around lack of %zd printf format specifier in MSVC libs.
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2015-03-30 17:46:36 +00:00 |
BreakpointID.cpp
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Add the ability to tag one or more breakpoints with a name. These
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2014-12-16 23:40:14 +00:00 |
BreakpointIDList.cpp
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Add the ability to tag one or more breakpoints with a name. These
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2014-12-16 23:40:14 +00:00 |
BreakpointList.cpp
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sweep up -Wformat warnings from gcc
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2014-04-04 04:06:10 +00:00 |
BreakpointLocation.cpp
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Move lldb-log.cpp to core/Logging.cpp
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2015-03-18 18:20:42 +00:00 |
BreakpointLocationCollection.cpp
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The breakpoint location hit counts were getting incremented in
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2014-10-22 01:54:17 +00:00 |
BreakpointLocationList.cpp
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Rework how resetting breakpoints in changed modules works. Try to match up old
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2014-09-10 21:40:47 +00:00 |
BreakpointOptions.cpp
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Add the ability to tag one or more breakpoints with a name. These
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2014-12-16 23:40:14 +00:00 |
BreakpointResolver.cpp
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Move lldb-log.cpp to core/Logging.cpp
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2015-03-18 18:20:42 +00:00 |
BreakpointResolverAddress.cpp
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Move lldb-log.cpp to core/Logging.cpp
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2015-03-18 18:20:42 +00:00 |
BreakpointResolverFileLine.cpp
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Move lldb-log.cpp to core/Logging.cpp
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2015-03-18 18:20:42 +00:00 |
BreakpointResolverFileRegex.cpp
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Move lldb-log.cpp to core/Logging.cpp
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2015-03-18 18:20:42 +00:00 |
BreakpointResolverName.cpp
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Add the ability to set breakpoints with conditions, commands, etc,
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2014-12-06 01:28:03 +00:00 |
BreakpointSite.cpp
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Don't #include clang headers from BreakpointLocation.h
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2015-03-04 17:43:00 +00:00 |
BreakpointSiteList.cpp
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sweep up -Wformat warnings from gcc
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2014-04-04 04:06:10 +00:00 |
CMakeLists.txt
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Convert to UNIX line endings.
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2013-09-25 10:37:32 +00:00 |
Makefile
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Stoppoint.cpp
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…
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StoppointCallbackContext.cpp
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…
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StoppointLocation.cpp
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Make sure that when a breakpoint is hit but its condition is not met,
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2015-01-15 01:41:04 +00:00 |
Watchpoint.cpp
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Huge change to clean up types.
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2013-07-11 22:46:58 +00:00 |
WatchpointList.cpp
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sweep up -Wformat warnings from gcc
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2014-04-04 04:06:10 +00:00 |
WatchpointOptions.cpp
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Since we use C++11, we should switch over to using std::unique_ptr when C++11 is being used. To do this, we follow what we have done for shared pointers and we define a STD_UNIQUE_PTR macro that can be used and it will "do the right thing". Due to some API differences in std::unique_ptr and due to the fact that we need to be able to compile without C++11, we can't use move semantics so some code needed to change so that it can compile with either C++.
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2013-04-18 18:10:51 +00:00 |