forked from OSchip/llvm-project
342 lines
14 KiB
C++
342 lines
14 KiB
C++
//===- BreakCriticalEdges.cpp - Critical Edge Elimination Pass ------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// BreakCriticalEdges pass - Break all of the critical edges in the CFG by
|
|
// inserting a dummy basic block. This pass may be "required" by passes that
|
|
// cannot deal with critical edges. For this usage, the structure type is
|
|
// forward declared. This pass obviously invalidates the CFG, but can update
|
|
// dominator trees.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/Transforms/Scalar.h"
|
|
#include "llvm/ADT/SmallVector.h"
|
|
#include "llvm/ADT/Statistic.h"
|
|
#include "llvm/Analysis/AliasAnalysis.h"
|
|
#include "llvm/Analysis/CFG.h"
|
|
#include "llvm/Analysis/LoopInfo.h"
|
|
#include "llvm/IR/CFG.h"
|
|
#include "llvm/IR/Dominators.h"
|
|
#include "llvm/IR/Function.h"
|
|
#include "llvm/IR/Instructions.h"
|
|
#include "llvm/IR/Type.h"
|
|
#include "llvm/Support/ErrorHandling.h"
|
|
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
|
|
using namespace llvm;
|
|
|
|
#define DEBUG_TYPE "break-crit-edges"
|
|
|
|
STATISTIC(NumBroken, "Number of blocks inserted");
|
|
|
|
namespace {
|
|
struct BreakCriticalEdges : public FunctionPass {
|
|
static char ID; // Pass identification, replacement for typeid
|
|
BreakCriticalEdges() : FunctionPass(ID) {
|
|
initializeBreakCriticalEdgesPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
bool runOnFunction(Function &F) override {
|
|
unsigned N = SplitAllCriticalEdges(F, this);
|
|
NumBroken += N;
|
|
return N > 0;
|
|
}
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override {
|
|
AU.addPreserved<DominatorTreeWrapperPass>();
|
|
AU.addPreserved<LoopInfoWrapperPass>();
|
|
|
|
// No loop canonicalization guarantees are broken by this pass.
|
|
AU.addPreservedID(LoopSimplifyID);
|
|
}
|
|
};
|
|
}
|
|
|
|
char BreakCriticalEdges::ID = 0;
|
|
INITIALIZE_PASS(BreakCriticalEdges, "break-crit-edges",
|
|
"Break critical edges in CFG", false, false)
|
|
|
|
// Publicly exposed interface to pass...
|
|
char &llvm::BreakCriticalEdgesID = BreakCriticalEdges::ID;
|
|
FunctionPass *llvm::createBreakCriticalEdgesPass() {
|
|
return new BreakCriticalEdges();
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Implementation of the external critical edge manipulation functions
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
/// createPHIsForSplitLoopExit - When a loop exit edge is split, LCSSA form
|
|
/// may require new PHIs in the new exit block. This function inserts the
|
|
/// new PHIs, as needed. Preds is a list of preds inside the loop, SplitBB
|
|
/// is the new loop exit block, and DestBB is the old loop exit, now the
|
|
/// successor of SplitBB.
|
|
static void createPHIsForSplitLoopExit(ArrayRef<BasicBlock *> Preds,
|
|
BasicBlock *SplitBB,
|
|
BasicBlock *DestBB) {
|
|
// SplitBB shouldn't have anything non-trivial in it yet.
|
|
assert((SplitBB->getFirstNonPHI() == SplitBB->getTerminator() ||
|
|
SplitBB->isLandingPad()) && "SplitBB has non-PHI nodes!");
|
|
|
|
// For each PHI in the destination block.
|
|
for (BasicBlock::iterator I = DestBB->begin();
|
|
PHINode *PN = dyn_cast<PHINode>(I); ++I) {
|
|
unsigned Idx = PN->getBasicBlockIndex(SplitBB);
|
|
Value *V = PN->getIncomingValue(Idx);
|
|
|
|
// If the input is a PHI which already satisfies LCSSA, don't create
|
|
// a new one.
|
|
if (const PHINode *VP = dyn_cast<PHINode>(V))
|
|
if (VP->getParent() == SplitBB)
|
|
continue;
|
|
|
|
// Otherwise a new PHI is needed. Create one and populate it.
|
|
PHINode *NewPN =
|
|
PHINode::Create(PN->getType(), Preds.size(), "split",
|
|
SplitBB->isLandingPad() ?
|
|
SplitBB->begin() : SplitBB->getTerminator());
|
|
for (unsigned i = 0, e = Preds.size(); i != e; ++i)
|
|
NewPN->addIncoming(V, Preds[i]);
|
|
|
|
// Update the original PHI.
|
|
PN->setIncomingValue(Idx, NewPN);
|
|
}
|
|
}
|
|
|
|
/// SplitCriticalEdge - If this edge is a critical edge, insert a new node to
|
|
/// split the critical edge. This will update DominatorTree information if it
|
|
/// is available, thus calling this pass will not invalidate either of them.
|
|
/// This returns the new block if the edge was split, null otherwise.
|
|
///
|
|
/// If MergeIdenticalEdges is true (not the default), *all* edges from TI to the
|
|
/// specified successor will be merged into the same critical edge block.
|
|
/// This is most commonly interesting with switch instructions, which may
|
|
/// have many edges to any one destination. This ensures that all edges to that
|
|
/// dest go to one block instead of each going to a different block, but isn't
|
|
/// the standard definition of a "critical edge".
|
|
///
|
|
/// It is invalid to call this function on a critical edge that starts at an
|
|
/// IndirectBrInst. Splitting these edges will almost always create an invalid
|
|
/// program because the address of the new block won't be the one that is jumped
|
|
/// to.
|
|
///
|
|
BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
|
|
Pass *P, bool MergeIdenticalEdges,
|
|
bool DontDeleteUselessPhis,
|
|
bool SplitLandingPads) {
|
|
if (!isCriticalEdge(TI, SuccNum, MergeIdenticalEdges)) return nullptr;
|
|
|
|
assert(!isa<IndirectBrInst>(TI) &&
|
|
"Cannot split critical edge from IndirectBrInst");
|
|
|
|
BasicBlock *TIBB = TI->getParent();
|
|
BasicBlock *DestBB = TI->getSuccessor(SuccNum);
|
|
|
|
// Splitting the critical edge to a landing pad block is non-trivial. Don't do
|
|
// it in this generic function.
|
|
if (DestBB->isLandingPad()) return nullptr;
|
|
|
|
// Create a new basic block, linking it into the CFG.
|
|
BasicBlock *NewBB = BasicBlock::Create(TI->getContext(),
|
|
TIBB->getName() + "." + DestBB->getName() + "_crit_edge");
|
|
// Create our unconditional branch.
|
|
BranchInst *NewBI = BranchInst::Create(DestBB, NewBB);
|
|
NewBI->setDebugLoc(TI->getDebugLoc());
|
|
|
|
// Branch to the new block, breaking the edge.
|
|
TI->setSuccessor(SuccNum, NewBB);
|
|
|
|
// Insert the block into the function... right after the block TI lives in.
|
|
Function &F = *TIBB->getParent();
|
|
Function::iterator FBBI = TIBB;
|
|
F.getBasicBlockList().insert(++FBBI, NewBB);
|
|
|
|
// If there are any PHI nodes in DestBB, we need to update them so that they
|
|
// merge incoming values from NewBB instead of from TIBB.
|
|
{
|
|
unsigned BBIdx = 0;
|
|
for (BasicBlock::iterator I = DestBB->begin(); isa<PHINode>(I); ++I) {
|
|
// We no longer enter through TIBB, now we come in through NewBB.
|
|
// Revector exactly one entry in the PHI node that used to come from
|
|
// TIBB to come from NewBB.
|
|
PHINode *PN = cast<PHINode>(I);
|
|
|
|
// Reuse the previous value of BBIdx if it lines up. In cases where we
|
|
// have multiple phi nodes with *lots* of predecessors, this is a speed
|
|
// win because we don't have to scan the PHI looking for TIBB. This
|
|
// happens because the BB list of PHI nodes are usually in the same
|
|
// order.
|
|
if (PN->getIncomingBlock(BBIdx) != TIBB)
|
|
BBIdx = PN->getBasicBlockIndex(TIBB);
|
|
PN->setIncomingBlock(BBIdx, NewBB);
|
|
}
|
|
}
|
|
|
|
// If there are any other edges from TIBB to DestBB, update those to go
|
|
// through the split block, making those edges non-critical as well (and
|
|
// reducing the number of phi entries in the DestBB if relevant).
|
|
if (MergeIdenticalEdges) {
|
|
for (unsigned i = SuccNum+1, e = TI->getNumSuccessors(); i != e; ++i) {
|
|
if (TI->getSuccessor(i) != DestBB) continue;
|
|
|
|
// Remove an entry for TIBB from DestBB phi nodes.
|
|
DestBB->removePredecessor(TIBB, DontDeleteUselessPhis);
|
|
|
|
// We found another edge to DestBB, go to NewBB instead.
|
|
TI->setSuccessor(i, NewBB);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// If we don't have a pass object, we can't update anything...
|
|
if (!P) return NewBB;
|
|
|
|
|
|
auto *AA = P->getAnalysisIfAvailable<AliasAnalysis>();
|
|
DominatorTreeWrapperPass *DTWP =
|
|
P->getAnalysisIfAvailable<DominatorTreeWrapperPass>();
|
|
DominatorTree *DT = DTWP ? &DTWP->getDomTree() : nullptr;
|
|
auto *LIWP = P->getAnalysisIfAvailable<LoopInfoWrapperPass>();
|
|
LoopInfo *LI = LIWP ? &LIWP->getLoopInfo() : nullptr;
|
|
bool PreserveLCSSA = P->mustPreserveAnalysisID(LCSSAID);
|
|
|
|
// If we have nothing to update, just return.
|
|
if (!DT && !LI)
|
|
return NewBB;
|
|
|
|
// Now update analysis information. Since the only predecessor of NewBB is
|
|
// the TIBB, TIBB clearly dominates NewBB. TIBB usually doesn't dominate
|
|
// anything, as there are other successors of DestBB. However, if all other
|
|
// predecessors of DestBB are already dominated by DestBB (e.g. DestBB is a
|
|
// loop header) then NewBB dominates DestBB.
|
|
SmallVector<BasicBlock*, 8> OtherPreds;
|
|
|
|
// If there is a PHI in the block, loop over predecessors with it, which is
|
|
// faster than iterating pred_begin/end.
|
|
if (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
|
|
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
|
|
if (PN->getIncomingBlock(i) != NewBB)
|
|
OtherPreds.push_back(PN->getIncomingBlock(i));
|
|
} else {
|
|
for (pred_iterator I = pred_begin(DestBB), E = pred_end(DestBB);
|
|
I != E; ++I) {
|
|
BasicBlock *P = *I;
|
|
if (P != NewBB)
|
|
OtherPreds.push_back(P);
|
|
}
|
|
}
|
|
|
|
bool NewBBDominatesDestBB = true;
|
|
|
|
// Should we update DominatorTree information?
|
|
if (DT) {
|
|
DomTreeNode *TINode = DT->getNode(TIBB);
|
|
|
|
// The new block is not the immediate dominator for any other nodes, but
|
|
// TINode is the immediate dominator for the new node.
|
|
//
|
|
if (TINode) { // Don't break unreachable code!
|
|
DomTreeNode *NewBBNode = DT->addNewBlock(NewBB, TIBB);
|
|
DomTreeNode *DestBBNode = nullptr;
|
|
|
|
// If NewBBDominatesDestBB hasn't been computed yet, do so with DT.
|
|
if (!OtherPreds.empty()) {
|
|
DestBBNode = DT->getNode(DestBB);
|
|
while (!OtherPreds.empty() && NewBBDominatesDestBB) {
|
|
if (DomTreeNode *OPNode = DT->getNode(OtherPreds.back()))
|
|
NewBBDominatesDestBB = DT->dominates(DestBBNode, OPNode);
|
|
OtherPreds.pop_back();
|
|
}
|
|
OtherPreds.clear();
|
|
}
|
|
|
|
// If NewBBDominatesDestBB, then NewBB dominates DestBB, otherwise it
|
|
// doesn't dominate anything.
|
|
if (NewBBDominatesDestBB) {
|
|
if (!DestBBNode) DestBBNode = DT->getNode(DestBB);
|
|
DT->changeImmediateDominator(DestBBNode, NewBBNode);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update LoopInfo if it is around.
|
|
if (LI) {
|
|
if (Loop *TIL = LI->getLoopFor(TIBB)) {
|
|
// If one or the other blocks were not in a loop, the new block is not
|
|
// either, and thus LI doesn't need to be updated.
|
|
if (Loop *DestLoop = LI->getLoopFor(DestBB)) {
|
|
if (TIL == DestLoop) {
|
|
// Both in the same loop, the NewBB joins loop.
|
|
DestLoop->addBasicBlockToLoop(NewBB, *LI);
|
|
} else if (TIL->contains(DestLoop)) {
|
|
// Edge from an outer loop to an inner loop. Add to the outer loop.
|
|
TIL->addBasicBlockToLoop(NewBB, *LI);
|
|
} else if (DestLoop->contains(TIL)) {
|
|
// Edge from an inner loop to an outer loop. Add to the outer loop.
|
|
DestLoop->addBasicBlockToLoop(NewBB, *LI);
|
|
} else {
|
|
// Edge from two loops with no containment relation. Because these
|
|
// are natural loops, we know that the destination block must be the
|
|
// header of its loop (adding a branch into a loop elsewhere would
|
|
// create an irreducible loop).
|
|
assert(DestLoop->getHeader() == DestBB &&
|
|
"Should not create irreducible loops!");
|
|
if (Loop *P = DestLoop->getParentLoop())
|
|
P->addBasicBlockToLoop(NewBB, *LI);
|
|
}
|
|
}
|
|
|
|
// If TIBB is in a loop and DestBB is outside of that loop, we may need
|
|
// to update LoopSimplify form and LCSSA form.
|
|
if (!TIL->contains(DestBB)) {
|
|
assert(!TIL->contains(NewBB) &&
|
|
"Split point for loop exit is contained in loop!");
|
|
|
|
// Update LCSSA form in the newly created exit block.
|
|
if (PreserveLCSSA) {
|
|
createPHIsForSplitLoopExit(TIBB, NewBB, DestBB);
|
|
}
|
|
|
|
// The only that we can break LoopSimplify form by splitting a critical
|
|
// edge is if after the split there exists some edge from TIL to DestBB
|
|
// *and* the only edge into DestBB from outside of TIL is that of
|
|
// NewBB. If the first isn't true, then LoopSimplify still holds, NewBB
|
|
// is the new exit block and it has no non-loop predecessors. If the
|
|
// second isn't true, then DestBB was not in LoopSimplify form prior to
|
|
// the split as it had a non-loop predecessor. In both of these cases,
|
|
// the predecessor must be directly in TIL, not in a subloop, or again
|
|
// LoopSimplify doesn't hold.
|
|
SmallVector<BasicBlock *, 4> LoopPreds;
|
|
for (pred_iterator I = pred_begin(DestBB), E = pred_end(DestBB); I != E;
|
|
++I) {
|
|
BasicBlock *P = *I;
|
|
if (P == NewBB)
|
|
continue; // The new block is known.
|
|
if (LI->getLoopFor(P) != TIL) {
|
|
// No need to re-simplify, it wasn't to start with.
|
|
LoopPreds.clear();
|
|
break;
|
|
}
|
|
LoopPreds.push_back(P);
|
|
}
|
|
if (!LoopPreds.empty()) {
|
|
assert(!DestBB->isLandingPad() &&
|
|
"We don't split edges to landing pads!");
|
|
BasicBlock *NewExitBB = SplitBlockPredecessors(
|
|
DestBB, LoopPreds, "split", AA, DT, LI, PreserveLCSSA);
|
|
if (PreserveLCSSA)
|
|
createPHIsForSplitLoopExit(LoopPreds, NewExitBB, DestBB);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return NewBB;
|
|
}
|