forked from OSchip/llvm-project
281 lines
8.8 KiB
C++
281 lines
8.8 KiB
C++
//===-- xray_buffer_queue.h ------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file is a part of XRay, a dynamic runtime instrumentation system.
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//
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// Defines the interface for a buffer queue implementation.
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//
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//===----------------------------------------------------------------------===//
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#ifndef XRAY_BUFFER_QUEUE_H
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#define XRAY_BUFFER_QUEUE_H
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#include "sanitizer_common/sanitizer_atomic.h"
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#include "sanitizer_common/sanitizer_common.h"
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#include "sanitizer_common/sanitizer_mutex.h"
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#include "xray_defs.h"
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#include <cstddef>
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#include <cstdint>
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namespace __xray {
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/// BufferQueue implements a circular queue of fixed sized buffers (much like a
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/// freelist) but is concerned with making it quick to initialise, finalise, and
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/// get from or return buffers to the queue. This is one key component of the
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/// "flight data recorder" (FDR) mode to support ongoing XRay function call
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/// trace collection.
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class BufferQueue {
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public:
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/// ControlBlock represents the memory layout of how we interpret the backing
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/// store for all buffers and extents managed by a BufferQueue instance. The
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/// ControlBlock has the reference count as the first member, sized according
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/// to platform-specific cache-line size. We never use the Buffer member of
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/// the union, which is only there for compiler-supported alignment and
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/// sizing.
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///
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/// This ensures that the `Data` member will be placed at least kCacheLineSize
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/// bytes from the beginning of the structure.
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struct ControlBlock {
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union {
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atomic_uint64_t RefCount;
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char Buffer[kCacheLineSize];
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};
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/// We need to make this size 1, to conform to the C++ rules for array data
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/// members. Typically, we want to subtract this 1 byte for sizing
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/// information.
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char Data[1];
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};
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struct Buffer {
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atomic_uint64_t *Extents = nullptr;
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uint64_t Generation{0};
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void *Data = nullptr;
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size_t Size = 0;
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private:
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friend class BufferQueue;
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ControlBlock *BackingStore = nullptr;
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ControlBlock *ExtentsBackingStore = nullptr;
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size_t Count = 0;
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};
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struct BufferRep {
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// The managed buffer.
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Buffer Buff;
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// This is true if the buffer has been returned to the available queue, and
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// is considered "used" by another thread.
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bool Used = false;
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};
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private:
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// This models a ForwardIterator. |T| Must be either a `Buffer` or `const
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// Buffer`. Note that we only advance to the "used" buffers, when
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// incrementing, so that at dereference we're always at a valid point.
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template <class T> class Iterator {
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public:
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BufferRep *Buffers = nullptr;
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size_t Offset = 0;
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size_t Max = 0;
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Iterator &operator++() {
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DCHECK_NE(Offset, Max);
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do {
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++Offset;
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} while (!Buffers[Offset].Used && Offset != Max);
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return *this;
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}
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Iterator operator++(int) {
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Iterator C = *this;
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++(*this);
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return C;
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}
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T &operator*() const { return Buffers[Offset].Buff; }
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T *operator->() const { return &(Buffers[Offset].Buff); }
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Iterator(BufferRep *Root, size_t O, size_t M) XRAY_NEVER_INSTRUMENT
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: Buffers(Root),
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Offset(O),
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Max(M) {
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// We want to advance to the first Offset where the 'Used' property is
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// true, or to the end of the list/queue.
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while (!Buffers[Offset].Used && Offset != Max) {
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++Offset;
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}
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}
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Iterator() = default;
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Iterator(const Iterator &) = default;
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Iterator(Iterator &&) = default;
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Iterator &operator=(const Iterator &) = default;
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Iterator &operator=(Iterator &&) = default;
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~Iterator() = default;
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template <class V>
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friend bool operator==(const Iterator &L, const Iterator<V> &R) {
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DCHECK_EQ(L.Max, R.Max);
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return L.Buffers == R.Buffers && L.Offset == R.Offset;
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}
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template <class V>
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friend bool operator!=(const Iterator &L, const Iterator<V> &R) {
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return !(L == R);
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}
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};
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// Size of each individual Buffer.
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size_t BufferSize;
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// Amount of pre-allocated buffers.
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size_t BufferCount;
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SpinMutex Mutex;
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atomic_uint8_t Finalizing;
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// The collocated ControlBlock and buffer storage.
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ControlBlock *BackingStore;
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// The collocated ControlBlock and extents storage.
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ControlBlock *ExtentsBackingStore;
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// A dynamically allocated array of BufferRep instances.
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BufferRep *Buffers;
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// Pointer to the next buffer to be handed out.
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BufferRep *Next;
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// Pointer to the entry in the array where the next released buffer will be
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// placed.
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BufferRep *First;
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// Count of buffers that have been handed out through 'getBuffer'.
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size_t LiveBuffers;
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// We use a generation number to identify buffers and which generation they're
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// associated with.
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atomic_uint64_t Generation;
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/// Releases references to the buffers backed by the current buffer queue.
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void cleanupBuffers();
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public:
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enum class ErrorCode : unsigned {
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Ok,
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NotEnoughMemory,
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QueueFinalizing,
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UnrecognizedBuffer,
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AlreadyFinalized,
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AlreadyInitialized,
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};
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static const char *getErrorString(ErrorCode E) {
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switch (E) {
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case ErrorCode::Ok:
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return "(none)";
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case ErrorCode::NotEnoughMemory:
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return "no available buffers in the queue";
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case ErrorCode::QueueFinalizing:
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return "queue already finalizing";
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case ErrorCode::UnrecognizedBuffer:
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return "buffer being returned not owned by buffer queue";
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case ErrorCode::AlreadyFinalized:
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return "queue already finalized";
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case ErrorCode::AlreadyInitialized:
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return "queue already initialized";
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}
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return "unknown error";
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}
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/// Initialise a queue of size |N| with buffers of size |B|. We report success
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/// through |Success|.
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BufferQueue(size_t B, size_t N, bool &Success);
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/// Updates |Buf| to contain the pointer to an appropriate buffer. Returns an
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/// error in case there are no available buffers to return when we will run
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/// over the upper bound for the total buffers.
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///
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/// Requirements:
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/// - BufferQueue is not finalising.
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///
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/// Returns:
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/// - ErrorCode::NotEnoughMemory on exceeding MaxSize.
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/// - ErrorCode::Ok when we find a Buffer.
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/// - ErrorCode::QueueFinalizing or ErrorCode::AlreadyFinalized on
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/// a finalizing/finalized BufferQueue.
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ErrorCode getBuffer(Buffer &Buf);
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/// Updates |Buf| to point to nullptr, with size 0.
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///
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/// Returns:
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/// - ErrorCode::Ok when we successfully release the buffer.
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/// - ErrorCode::UnrecognizedBuffer for when this BufferQueue does not own
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/// the buffer being released.
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ErrorCode releaseBuffer(Buffer &Buf);
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/// Initializes the buffer queue, starting a new generation. We can re-set the
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/// size of buffers with |BS| along with the buffer count with |BC|.
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///
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/// Returns:
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/// - ErrorCode::Ok when we successfully initialize the buffer. This
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/// requires that the buffer queue is previously finalized.
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/// - ErrorCode::AlreadyInitialized when the buffer queue is not finalized.
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ErrorCode init(size_t BS, size_t BC);
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bool finalizing() const {
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return atomic_load(&Finalizing, memory_order_acquire);
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}
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uint64_t generation() const {
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return atomic_load(&Generation, memory_order_acquire);
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}
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/// Returns the configured size of the buffers in the buffer queue.
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size_t ConfiguredBufferSize() const { return BufferSize; }
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/// Sets the state of the BufferQueue to finalizing, which ensures that:
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///
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/// - All subsequent attempts to retrieve a Buffer will fail.
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/// - All releaseBuffer operations will not fail.
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///
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/// After a call to finalize succeeds, all subsequent calls to finalize will
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/// fail with ErrorCode::QueueFinalizing.
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ErrorCode finalize();
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/// Applies the provided function F to each Buffer in the queue, only if the
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/// Buffer is marked 'used' (i.e. has been the result of getBuffer(...) and a
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/// releaseBuffer(...) operation).
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template <class F> void apply(F Fn) XRAY_NEVER_INSTRUMENT {
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SpinMutexLock G(&Mutex);
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for (auto I = begin(), E = end(); I != E; ++I)
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Fn(*I);
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}
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using const_iterator = Iterator<const Buffer>;
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using iterator = Iterator<Buffer>;
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/// Provides iterator access to the raw Buffer instances.
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iterator begin() const { return iterator(Buffers, 0, BufferCount); }
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const_iterator cbegin() const {
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return const_iterator(Buffers, 0, BufferCount);
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}
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iterator end() const { return iterator(Buffers, BufferCount, BufferCount); }
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const_iterator cend() const {
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return const_iterator(Buffers, BufferCount, BufferCount);
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}
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// Cleans up allocated buffers.
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~BufferQueue();
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};
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} // namespace __xray
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#endif // XRAY_BUFFER_QUEUE_H
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