llvm-project/llvm/lib/Target/PowerPC/PPCInstrInfo.h

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C++

//===- PPCInstrInfo.h - PowerPC Instruction Information ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the PowerPC implementation of the TargetInstrInfo class.
//
//===----------------------------------------------------------------------===//
#ifndef POWERPC32_INSTRUCTIONINFO_H
#define POWERPC32_INSTRUCTIONINFO_H
#include "PPC.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "PPCRegisterInfo.h"
namespace llvm {
/// PPCII - This namespace holds all of the PowerPC target-specific
/// per-instruction flags. These must match the corresponding definitions in
/// PPC.td and PPCInstrFormats.td.
namespace PPCII {
enum {
// PPC970 Instruction Flags. These flags describe the characteristics of the
// PowerPC 970 (aka G5) dispatch groups and how they are formed out of
// raw machine instructions.
/// PPC970_First - This instruction starts a new dispatch group, so it will
/// always be the first one in the group.
PPC970_First = 0x1,
/// PPC970_Single - This instruction starts a new dispatch group and
/// terminates it, so it will be the sole instruction in the group.
PPC970_Single = 0x2,
/// PPC970_Cracked - This instruction is cracked into two pieces, requiring
/// two dispatch pipes to be available to issue.
PPC970_Cracked = 0x4,
/// PPC970_Mask/Shift - This is a bitmask that selects the pipeline type that
/// an instruction is issued to.
PPC970_Shift = 3,
PPC970_Mask = 0x07 << PPC970_Shift
};
enum PPC970_Unit {
/// These are the various PPC970 execution unit pipelines. Each instruction
/// is one of these.
PPC970_Pseudo = 0 << PPC970_Shift, // Pseudo instruction
PPC970_FXU = 1 << PPC970_Shift, // Fixed Point (aka Integer/ALU) Unit
PPC970_LSU = 2 << PPC970_Shift, // Load Store Unit
PPC970_FPU = 3 << PPC970_Shift, // Floating Point Unit
PPC970_CRU = 4 << PPC970_Shift, // Control Register Unit
PPC970_VALU = 5 << PPC970_Shift, // Vector ALU
PPC970_VPERM = 6 << PPC970_Shift, // Vector Permute Unit
PPC970_BRU = 7 << PPC970_Shift // Branch Unit
};
} // end namespace PPCII
class PPCInstrInfo : public TargetInstrInfoImpl {
PPCTargetMachine &TM;
const PPCRegisterInfo RI;
bool StoreRegToStackSlot(MachineFunction &MF,
unsigned SrcReg, bool isKill, int FrameIdx,
const TargetRegisterClass *RC,
SmallVectorImpl<MachineInstr*> &NewMIs) const;
void LoadRegFromStackSlot(MachineFunction &MF, DebugLoc DL,
unsigned DestReg, int FrameIdx,
const TargetRegisterClass *RC,
SmallVectorImpl<MachineInstr*> &NewMIs) const;
public:
explicit PPCInstrInfo(PPCTargetMachine &TM);
/// getRegisterInfo - TargetInstrInfo is a superset of MRegister info. As
/// such, whenever a client has an instance of instruction info, it should
/// always be able to get register info as well (through this method).
///
virtual const PPCRegisterInfo &getRegisterInfo() const { return RI; }
unsigned isLoadFromStackSlot(const MachineInstr *MI,
int &FrameIndex) const;
unsigned isStoreToStackSlot(const MachineInstr *MI,
int &FrameIndex) const;
// commuteInstruction - We can commute rlwimi instructions, but only if the
// rotate amt is zero. We also have to munge the immediates a bit.
virtual MachineInstr *commuteInstruction(MachineInstr *MI, bool NewMI) const;
virtual void insertNoop(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI) const;
// Branch analysis.
virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
MachineBasicBlock *&FBB,
SmallVectorImpl<MachineOperand> &Cond,
bool AllowModify) const;
virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
MachineBasicBlock *FBB,
const SmallVectorImpl<MachineOperand> &Cond,
DebugLoc DL) const;
virtual void copyPhysReg(MachineBasicBlock &MBB,
MachineBasicBlock::iterator I, DebugLoc DL,
unsigned DestReg, unsigned SrcReg,
bool KillSrc) const;
virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned SrcReg, bool isKill, int FrameIndex,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const;
virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned DestReg, int FrameIndex,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const;
virtual MachineInstr *emitFrameIndexDebugValue(MachineFunction &MF,
int FrameIx,
uint64_t Offset,
const MDNode *MDPtr,
DebugLoc DL) const;
virtual
bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
/// GetInstSize - Return the number of bytes of code the specified
/// instruction may be. This returns the maximum number of bytes.
///
virtual unsigned GetInstSizeInBytes(const MachineInstr *MI) const;
};
}
#endif