llvm-project/llvm/lib/Transforms/IPO/GlobalOpt.cpp

1654 lines
65 KiB
C++

//===- GlobalOpt.cpp - Optimize Global Variables --------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass transforms simple global variables that never have their address
// taken. If obviously true, it marks read/write globals as constant, deletes
// variables only stored to, etc.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "globalopt"
#include "llvm/Transforms/IPO.h"
#include "llvm/CallingConv.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
#include "llvm/Support/Debug.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/StringExtras.h"
#include <set>
#include <algorithm>
using namespace llvm;
namespace {
Statistic<> NumMarked ("globalopt", "Number of globals marked constant");
Statistic<> NumSRA ("globalopt", "Number of aggregate globals broken "
"into scalars");
Statistic<> NumSubstitute("globalopt",
"Number of globals with initializers stored into them");
Statistic<> NumDeleted ("globalopt", "Number of globals deleted");
Statistic<> NumFnDeleted("globalopt", "Number of functions deleted");
Statistic<> NumGlobUses ("globalopt", "Number of global uses devirtualized");
Statistic<> NumLocalized("globalopt", "Number of globals localized");
Statistic<> NumShrunkToBool("globalopt",
"Number of global vars shrunk to booleans");
Statistic<> NumFastCallFns("globalopt",
"Number of functions converted to fastcc");
Statistic<> NumCtorsEvaluated("globalopt","Number of static ctors evaluated");
struct GlobalOpt : public ModulePass {
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<TargetData>();
}
bool runOnModule(Module &M);
private:
GlobalVariable *FindGlobalCtors(Module &M);
bool OptimizeFunctions(Module &M);
bool OptimizeGlobalVars(Module &M);
bool OptimizeGlobalCtorsList(GlobalVariable *&GCL);
bool ProcessInternalGlobal(GlobalVariable *GV, Module::global_iterator &GVI);
};
RegisterOpt<GlobalOpt> X("globalopt", "Global Variable Optimizer");
}
ModulePass *llvm::createGlobalOptimizerPass() { return new GlobalOpt(); }
/// GlobalStatus - As we analyze each global, keep track of some information
/// about it. If we find out that the address of the global is taken, none of
/// this info will be accurate.
struct GlobalStatus {
/// isLoaded - True if the global is ever loaded. If the global isn't ever
/// loaded it can be deleted.
bool isLoaded;
/// StoredType - Keep track of what stores to the global look like.
///
enum StoredType {
/// NotStored - There is no store to this global. It can thus be marked
/// constant.
NotStored,
/// isInitializerStored - This global is stored to, but the only thing
/// stored is the constant it was initialized with. This is only tracked
/// for scalar globals.
isInitializerStored,
/// isStoredOnce - This global is stored to, but only its initializer and
/// one other value is ever stored to it. If this global isStoredOnce, we
/// track the value stored to it in StoredOnceValue below. This is only
/// tracked for scalar globals.
isStoredOnce,
/// isStored - This global is stored to by multiple values or something else
/// that we cannot track.
isStored
} StoredType;
/// StoredOnceValue - If only one value (besides the initializer constant) is
/// ever stored to this global, keep track of what value it is.
Value *StoredOnceValue;
// AccessingFunction/HasMultipleAccessingFunctions - These start out
// null/false. When the first accessing function is noticed, it is recorded.
// When a second different accessing function is noticed,
// HasMultipleAccessingFunctions is set to true.
Function *AccessingFunction;
bool HasMultipleAccessingFunctions;
// HasNonInstructionUser - Set to true if this global has a user that is not
// an instruction (e.g. a constant expr or GV initializer).
bool HasNonInstructionUser;
/// isNotSuitableForSRA - Keep track of whether any SRA preventing users of
/// the global exist. Such users include GEP instruction with variable
/// indexes, and non-gep/load/store users like constant expr casts.
bool isNotSuitableForSRA;
GlobalStatus() : isLoaded(false), StoredType(NotStored), StoredOnceValue(0),
AccessingFunction(0), HasMultipleAccessingFunctions(false),
HasNonInstructionUser(false), isNotSuitableForSRA(false) {}
};
/// ConstantIsDead - Return true if the specified constant is (transitively)
/// dead. The constant may be used by other constants (e.g. constant arrays and
/// constant exprs) as long as they are dead, but it cannot be used by anything
/// else.
static bool ConstantIsDead(Constant *C) {
if (isa<GlobalValue>(C)) return false;
for (Value::use_iterator UI = C->use_begin(), E = C->use_end(); UI != E; ++UI)
if (Constant *CU = dyn_cast<Constant>(*UI)) {
if (!ConstantIsDead(CU)) return false;
} else
return false;
return true;
}
/// AnalyzeGlobal - Look at all uses of the global and fill in the GlobalStatus
/// structure. If the global has its address taken, return true to indicate we
/// can't do anything with it.
///
static bool AnalyzeGlobal(Value *V, GlobalStatus &GS,
std::set<PHINode*> &PHIUsers) {
for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E; ++UI)
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(*UI)) {
GS.HasNonInstructionUser = true;
if (AnalyzeGlobal(CE, GS, PHIUsers)) return true;
if (CE->getOpcode() != Instruction::GetElementPtr)
GS.isNotSuitableForSRA = true;
else if (!GS.isNotSuitableForSRA) {
// Check to see if this ConstantExpr GEP is SRA'able. In particular, we
// don't like < 3 operand CE's, and we don't like non-constant integer
// indices.
if (CE->getNumOperands() < 3 || !CE->getOperand(1)->isNullValue())
GS.isNotSuitableForSRA = true;
else {
for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i)
if (!isa<ConstantInt>(CE->getOperand(i))) {
GS.isNotSuitableForSRA = true;
break;
}
}
}
} else if (Instruction *I = dyn_cast<Instruction>(*UI)) {
if (!GS.HasMultipleAccessingFunctions) {
Function *F = I->getParent()->getParent();
if (GS.AccessingFunction == 0)
GS.AccessingFunction = F;
else if (GS.AccessingFunction != F)
GS.HasMultipleAccessingFunctions = true;
}
if (isa<LoadInst>(I)) {
GS.isLoaded = true;
} else if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
// Don't allow a store OF the address, only stores TO the address.
if (SI->getOperand(0) == V) return true;
// If this is a direct store to the global (i.e., the global is a scalar
// value, not an aggregate), keep more specific information about
// stores.
if (GS.StoredType != GlobalStatus::isStored)
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(SI->getOperand(1))){
Value *StoredVal = SI->getOperand(0);
if (StoredVal == GV->getInitializer()) {
if (GS.StoredType < GlobalStatus::isInitializerStored)
GS.StoredType = GlobalStatus::isInitializerStored;
} else if (isa<LoadInst>(StoredVal) &&
cast<LoadInst>(StoredVal)->getOperand(0) == GV) {
// G = G
if (GS.StoredType < GlobalStatus::isInitializerStored)
GS.StoredType = GlobalStatus::isInitializerStored;
} else if (GS.StoredType < GlobalStatus::isStoredOnce) {
GS.StoredType = GlobalStatus::isStoredOnce;
GS.StoredOnceValue = StoredVal;
} else if (GS.StoredType == GlobalStatus::isStoredOnce &&
GS.StoredOnceValue == StoredVal) {
// noop.
} else {
GS.StoredType = GlobalStatus::isStored;
}
} else {
GS.StoredType = GlobalStatus::isStored;
}
} else if (isa<GetElementPtrInst>(I)) {
if (AnalyzeGlobal(I, GS, PHIUsers)) return true;
// If the first two indices are constants, this can be SRA'd.
if (isa<GlobalVariable>(I->getOperand(0))) {
if (I->getNumOperands() < 3 || !isa<Constant>(I->getOperand(1)) ||
!cast<Constant>(I->getOperand(1))->isNullValue() ||
!isa<ConstantInt>(I->getOperand(2)))
GS.isNotSuitableForSRA = true;
} else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(I->getOperand(0))){
if (CE->getOpcode() != Instruction::GetElementPtr ||
CE->getNumOperands() < 3 || I->getNumOperands() < 2 ||
!isa<Constant>(I->getOperand(0)) ||
!cast<Constant>(I->getOperand(0))->isNullValue())
GS.isNotSuitableForSRA = true;
} else {
GS.isNotSuitableForSRA = true;
}
} else if (isa<SelectInst>(I)) {
if (AnalyzeGlobal(I, GS, PHIUsers)) return true;
GS.isNotSuitableForSRA = true;
} else if (PHINode *PN = dyn_cast<PHINode>(I)) {
// PHI nodes we can check just like select or GEP instructions, but we
// have to be careful about infinite recursion.
if (PHIUsers.insert(PN).second) // Not already visited.
if (AnalyzeGlobal(I, GS, PHIUsers)) return true;
GS.isNotSuitableForSRA = true;
} else if (isa<SetCondInst>(I)) {
GS.isNotSuitableForSRA = true;
} else if (isa<MemCpyInst>(I) || isa<MemMoveInst>(I)) {
if (I->getOperand(1) == V)
GS.StoredType = GlobalStatus::isStored;
if (I->getOperand(2) == V)
GS.isLoaded = true;
GS.isNotSuitableForSRA = true;
} else if (isa<MemSetInst>(I)) {
assert(I->getOperand(1) == V && "Memset only takes one pointer!");
GS.StoredType = GlobalStatus::isStored;
GS.isNotSuitableForSRA = true;
} else {
return true; // Any other non-load instruction might take address!
}
} else if (Constant *C = dyn_cast<Constant>(*UI)) {
GS.HasNonInstructionUser = true;
// We might have a dead and dangling constant hanging off of here.
if (!ConstantIsDead(C))
return true;
} else {
GS.HasNonInstructionUser = true;
// Otherwise must be some other user.
return true;
}
return false;
}
static Constant *getAggregateConstantElement(Constant *Agg, Constant *Idx) {
ConstantInt *CI = dyn_cast<ConstantInt>(Idx);
if (!CI) return 0;
unsigned IdxV = (unsigned)CI->getRawValue();
if (ConstantStruct *CS = dyn_cast<ConstantStruct>(Agg)) {
if (IdxV < CS->getNumOperands()) return CS->getOperand(IdxV);
} else if (ConstantArray *CA = dyn_cast<ConstantArray>(Agg)) {
if (IdxV < CA->getNumOperands()) return CA->getOperand(IdxV);
} else if (ConstantPacked *CP = dyn_cast<ConstantPacked>(Agg)) {
if (IdxV < CP->getNumOperands()) return CP->getOperand(IdxV);
} else if (isa<ConstantAggregateZero>(Agg)) {
if (const StructType *STy = dyn_cast<StructType>(Agg->getType())) {
if (IdxV < STy->getNumElements())
return Constant::getNullValue(STy->getElementType(IdxV));
} else if (const SequentialType *STy =
dyn_cast<SequentialType>(Agg->getType())) {
return Constant::getNullValue(STy->getElementType());
}
} else if (isa<UndefValue>(Agg)) {
if (const StructType *STy = dyn_cast<StructType>(Agg->getType())) {
if (IdxV < STy->getNumElements())
return UndefValue::get(STy->getElementType(IdxV));
} else if (const SequentialType *STy =
dyn_cast<SequentialType>(Agg->getType())) {
return UndefValue::get(STy->getElementType());
}
}
return 0;
}
/// CleanupConstantGlobalUsers - We just marked GV constant. Loop over all
/// users of the global, cleaning up the obvious ones. This is largely just a
/// quick scan over the use list to clean up the easy and obvious cruft. This
/// returns true if it made a change.
static bool CleanupConstantGlobalUsers(Value *V, Constant *Init) {
bool Changed = false;
for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;) {
User *U = *UI++;
if (LoadInst *LI = dyn_cast<LoadInst>(U)) {
if (Init) {
// Replace the load with the initializer.
LI->replaceAllUsesWith(Init);
LI->eraseFromParent();
Changed = true;
}
} else if (StoreInst *SI = dyn_cast<StoreInst>(U)) {
// Store must be unreachable or storing Init into the global.
SI->eraseFromParent();
Changed = true;
} else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(U)) {
if (CE->getOpcode() == Instruction::GetElementPtr) {
Constant *SubInit = 0;
if (Init)
SubInit = ConstantFoldLoadThroughGEPConstantExpr(Init, CE);
Changed |= CleanupConstantGlobalUsers(CE, SubInit);
} else if (CE->getOpcode() == Instruction::Cast &&
isa<PointerType>(CE->getType())) {
// Pointer cast, delete any stores and memsets to the global.
Changed |= CleanupConstantGlobalUsers(CE, 0);
}
if (CE->use_empty()) {
CE->destroyConstant();
Changed = true;
}
} else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(U)) {
Constant *SubInit = 0;
ConstantExpr *CE =
dyn_cast_or_null<ConstantExpr>(ConstantFoldInstruction(GEP));
if (Init && CE && CE->getOpcode() == Instruction::GetElementPtr)
SubInit = ConstantFoldLoadThroughGEPConstantExpr(Init, CE);
Changed |= CleanupConstantGlobalUsers(GEP, SubInit);
if (GEP->use_empty()) {
GEP->eraseFromParent();
Changed = true;
}
} else if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(U)) { // memset/cpy/mv
if (MI->getRawDest() == V) {
MI->eraseFromParent();
Changed = true;
}
} else if (Constant *C = dyn_cast<Constant>(U)) {
// If we have a chain of dead constantexprs or other things dangling from
// us, and if they are all dead, nuke them without remorse.
if (ConstantIsDead(C)) {
C->destroyConstant();
// This could have invalidated UI, start over from scratch.
CleanupConstantGlobalUsers(V, Init);
return true;
}
}
}
return Changed;
}
/// SRAGlobal - Perform scalar replacement of aggregates on the specified global
/// variable. This opens the door for other optimizations by exposing the
/// behavior of the program in a more fine-grained way. We have determined that
/// this transformation is safe already. We return the first global variable we
/// insert so that the caller can reprocess it.
static GlobalVariable *SRAGlobal(GlobalVariable *GV) {
assert(GV->hasInternalLinkage() && !GV->isConstant());
Constant *Init = GV->getInitializer();
const Type *Ty = Init->getType();
std::vector<GlobalVariable*> NewGlobals;
Module::GlobalListType &Globals = GV->getParent()->getGlobalList();
if (const StructType *STy = dyn_cast<StructType>(Ty)) {
NewGlobals.reserve(STy->getNumElements());
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) {
Constant *In = getAggregateConstantElement(Init,
ConstantUInt::get(Type::UIntTy, i));
assert(In && "Couldn't get element of initializer?");
GlobalVariable *NGV = new GlobalVariable(STy->getElementType(i), false,
GlobalVariable::InternalLinkage,
In, GV->getName()+"."+utostr(i));
Globals.insert(GV, NGV);
NewGlobals.push_back(NGV);
}
} else if (const SequentialType *STy = dyn_cast<SequentialType>(Ty)) {
unsigned NumElements = 0;
if (const ArrayType *ATy = dyn_cast<ArrayType>(STy))
NumElements = ATy->getNumElements();
else if (const PackedType *PTy = dyn_cast<PackedType>(STy))
NumElements = PTy->getNumElements();
else
assert(0 && "Unknown aggregate sequential type!");
if (NumElements > 16 && GV->hasNUsesOrMore(16))
return 0; // It's not worth it.
NewGlobals.reserve(NumElements);
for (unsigned i = 0, e = NumElements; i != e; ++i) {
Constant *In = getAggregateConstantElement(Init,
ConstantUInt::get(Type::UIntTy, i));
assert(In && "Couldn't get element of initializer?");
GlobalVariable *NGV = new GlobalVariable(STy->getElementType(), false,
GlobalVariable::InternalLinkage,
In, GV->getName()+"."+utostr(i));
Globals.insert(GV, NGV);
NewGlobals.push_back(NGV);
}
}
if (NewGlobals.empty())
return 0;
DEBUG(std::cerr << "PERFORMING GLOBAL SRA ON: " << *GV);
Constant *NullInt = Constant::getNullValue(Type::IntTy);
// Loop over all of the uses of the global, replacing the constantexpr geps,
// with smaller constantexpr geps or direct references.
while (!GV->use_empty()) {
User *GEP = GV->use_back();
assert(((isa<ConstantExpr>(GEP) &&
cast<ConstantExpr>(GEP)->getOpcode()==Instruction::GetElementPtr)||
isa<GetElementPtrInst>(GEP)) && "NonGEP CE's are not SRAable!");
// Ignore the 1th operand, which has to be zero or else the program is quite
// broken (undefined). Get the 2nd operand, which is the structure or array
// index.
unsigned Val =
(unsigned)cast<ConstantInt>(GEP->getOperand(2))->getRawValue();
if (Val >= NewGlobals.size()) Val = 0; // Out of bound array access.
Value *NewPtr = NewGlobals[Val];
// Form a shorter GEP if needed.
if (GEP->getNumOperands() > 3)
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(GEP)) {
std::vector<Constant*> Idxs;
Idxs.push_back(NullInt);
for (unsigned i = 3, e = CE->getNumOperands(); i != e; ++i)
Idxs.push_back(CE->getOperand(i));
NewPtr = ConstantExpr::getGetElementPtr(cast<Constant>(NewPtr), Idxs);
} else {
GetElementPtrInst *GEPI = cast<GetElementPtrInst>(GEP);
std::vector<Value*> Idxs;
Idxs.push_back(NullInt);
for (unsigned i = 3, e = GEPI->getNumOperands(); i != e; ++i)
Idxs.push_back(GEPI->getOperand(i));
NewPtr = new GetElementPtrInst(NewPtr, Idxs,
GEPI->getName()+"."+utostr(Val), GEPI);
}
GEP->replaceAllUsesWith(NewPtr);
if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(GEP))
GEPI->eraseFromParent();
else
cast<ConstantExpr>(GEP)->destroyConstant();
}
// Delete the old global, now that it is dead.
Globals.erase(GV);
++NumSRA;
// Loop over the new globals array deleting any globals that are obviously
// dead. This can arise due to scalarization of a structure or an array that
// has elements that are dead.
unsigned FirstGlobal = 0;
for (unsigned i = 0, e = NewGlobals.size(); i != e; ++i)
if (NewGlobals[i]->use_empty()) {
Globals.erase(NewGlobals[i]);
if (FirstGlobal == i) ++FirstGlobal;
}
return FirstGlobal != NewGlobals.size() ? NewGlobals[FirstGlobal] : 0;
}
/// AllUsesOfValueWillTrapIfNull - Return true if all users of the specified
/// value will trap if the value is dynamically null.
static bool AllUsesOfValueWillTrapIfNull(Value *V) {
for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E; ++UI)
if (isa<LoadInst>(*UI)) {
// Will trap.
} else if (StoreInst *SI = dyn_cast<StoreInst>(*UI)) {
if (SI->getOperand(0) == V) {
//std::cerr << "NONTRAPPING USE: " << **UI;
return false; // Storing the value.
}
} else if (CallInst *CI = dyn_cast<CallInst>(*UI)) {
if (CI->getOperand(0) != V) {
//std::cerr << "NONTRAPPING USE: " << **UI;
return false; // Not calling the ptr
}
} else if (InvokeInst *II = dyn_cast<InvokeInst>(*UI)) {
if (II->getOperand(0) != V) {
//std::cerr << "NONTRAPPING USE: " << **UI;
return false; // Not calling the ptr
}
} else if (CastInst *CI = dyn_cast<CastInst>(*UI)) {
if (!AllUsesOfValueWillTrapIfNull(CI)) return false;
} else if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(*UI)) {
if (!AllUsesOfValueWillTrapIfNull(GEPI)) return false;
} else if (isa<SetCondInst>(*UI) &&
isa<ConstantPointerNull>(UI->getOperand(1))) {
// Ignore setcc X, null
} else {
//std::cerr << "NONTRAPPING USE: " << **UI;
return false;
}
return true;
}
/// AllUsesOfLoadedValueWillTrapIfNull - Return true if all uses of any loads
/// from GV will trap if the loaded value is null. Note that this also permits
/// comparisons of the loaded value against null, as a special case.
static bool AllUsesOfLoadedValueWillTrapIfNull(GlobalVariable *GV) {
for (Value::use_iterator UI = GV->use_begin(), E = GV->use_end(); UI!=E; ++UI)
if (LoadInst *LI = dyn_cast<LoadInst>(*UI)) {
if (!AllUsesOfValueWillTrapIfNull(LI))
return false;
} else if (isa<StoreInst>(*UI)) {
// Ignore stores to the global.
} else {
// We don't know or understand this user, bail out.
//std::cerr << "UNKNOWN USER OF GLOBAL!: " << **UI;
return false;
}
return true;
}
static bool OptimizeAwayTrappingUsesOfValue(Value *V, Constant *NewV) {
bool Changed = false;
for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E; ) {
Instruction *I = cast<Instruction>(*UI++);
if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
LI->setOperand(0, NewV);
Changed = true;
} else if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
if (SI->getOperand(1) == V) {
SI->setOperand(1, NewV);
Changed = true;
}
} else if (isa<CallInst>(I) || isa<InvokeInst>(I)) {
if (I->getOperand(0) == V) {
// Calling through the pointer! Turn into a direct call, but be careful
// that the pointer is not also being passed as an argument.
I->setOperand(0, NewV);
Changed = true;
bool PassedAsArg = false;
for (unsigned i = 1, e = I->getNumOperands(); i != e; ++i)
if (I->getOperand(i) == V) {
PassedAsArg = true;
I->setOperand(i, NewV);
}
if (PassedAsArg) {
// Being passed as an argument also. Be careful to not invalidate UI!
UI = V->use_begin();
}
}
} else if (CastInst *CI = dyn_cast<CastInst>(I)) {
Changed |= OptimizeAwayTrappingUsesOfValue(CI,
ConstantExpr::getCast(NewV, CI->getType()));
if (CI->use_empty()) {
Changed = true;
CI->eraseFromParent();
}
} else if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(I)) {
// Should handle GEP here.
std::vector<Constant*> Indices;
Indices.reserve(GEPI->getNumOperands()-1);
for (unsigned i = 1, e = GEPI->getNumOperands(); i != e; ++i)
if (Constant *C = dyn_cast<Constant>(GEPI->getOperand(i)))
Indices.push_back(C);
else
break;
if (Indices.size() == GEPI->getNumOperands()-1)
Changed |= OptimizeAwayTrappingUsesOfValue(GEPI,
ConstantExpr::getGetElementPtr(NewV, Indices));
if (GEPI->use_empty()) {
Changed = true;
GEPI->eraseFromParent();
}
}
}
return Changed;
}
/// OptimizeAwayTrappingUsesOfLoads - The specified global has only one non-null
/// value stored into it. If there are uses of the loaded value that would trap
/// if the loaded value is dynamically null, then we know that they cannot be
/// reachable with a null optimize away the load.
static bool OptimizeAwayTrappingUsesOfLoads(GlobalVariable *GV, Constant *LV) {
std::vector<LoadInst*> Loads;
bool Changed = false;
// Replace all uses of loads with uses of uses of the stored value.
for (Value::use_iterator GUI = GV->use_begin(), E = GV->use_end();
GUI != E; ++GUI)
if (LoadInst *LI = dyn_cast<LoadInst>(*GUI)) {
Loads.push_back(LI);
Changed |= OptimizeAwayTrappingUsesOfValue(LI, LV);
} else {
assert(isa<StoreInst>(*GUI) && "Only expect load and stores!");
}
if (Changed) {
DEBUG(std::cerr << "OPTIMIZED LOADS FROM STORED ONCE POINTER: " << *GV);
++NumGlobUses;
}
// Delete all of the loads we can, keeping track of whether we nuked them all!
bool AllLoadsGone = true;
while (!Loads.empty()) {
LoadInst *L = Loads.back();
if (L->use_empty()) {
L->eraseFromParent();
Changed = true;
} else {
AllLoadsGone = false;
}
Loads.pop_back();
}
// If we nuked all of the loads, then none of the stores are needed either,
// nor is the global.
if (AllLoadsGone) {
DEBUG(std::cerr << " *** GLOBAL NOW DEAD!\n");
CleanupConstantGlobalUsers(GV, 0);
if (GV->use_empty()) {
GV->eraseFromParent();
++NumDeleted;
}
Changed = true;
}
return Changed;
}
/// ConstantPropUsersOf - Walk the use list of V, constant folding all of the
/// instructions that are foldable.
static void ConstantPropUsersOf(Value *V) {
for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E; )
if (Instruction *I = dyn_cast<Instruction>(*UI++))
if (Constant *NewC = ConstantFoldInstruction(I)) {
I->replaceAllUsesWith(NewC);
// Advance UI to the next non-I use to avoid invalidating it!
// Instructions could multiply use V.
while (UI != E && *UI == I)
++UI;
I->eraseFromParent();
}
}
/// OptimizeGlobalAddressOfMalloc - This function takes the specified global
/// variable, and transforms the program as if it always contained the result of
/// the specified malloc. Because it is always the result of the specified
/// malloc, there is no reason to actually DO the malloc. Instead, turn the
/// malloc into a global, and any laods of GV as uses of the new global.
static GlobalVariable *OptimizeGlobalAddressOfMalloc(GlobalVariable *GV,
MallocInst *MI) {
DEBUG(std::cerr << "PROMOTING MALLOC GLOBAL: " << *GV << " MALLOC = " <<*MI);
ConstantInt *NElements = cast<ConstantInt>(MI->getArraySize());
if (NElements->getRawValue() != 1) {
// If we have an array allocation, transform it to a single element
// allocation to make the code below simpler.
Type *NewTy = ArrayType::get(MI->getAllocatedType(),
(unsigned)NElements->getRawValue());
MallocInst *NewMI =
new MallocInst(NewTy, Constant::getNullValue(Type::UIntTy),
MI->getAlignment(), MI->getName(), MI);
std::vector<Value*> Indices;
Indices.push_back(Constant::getNullValue(Type::IntTy));
Indices.push_back(Indices[0]);
Value *NewGEP = new GetElementPtrInst(NewMI, Indices,
NewMI->getName()+".el0", MI);
MI->replaceAllUsesWith(NewGEP);
MI->eraseFromParent();
MI = NewMI;
}
// Create the new global variable. The contents of the malloc'd memory is
// undefined, so initialize with an undef value.
Constant *Init = UndefValue::get(MI->getAllocatedType());
GlobalVariable *NewGV = new GlobalVariable(MI->getAllocatedType(), false,
GlobalValue::InternalLinkage, Init,
GV->getName()+".body");
GV->getParent()->getGlobalList().insert(GV, NewGV);
// Anything that used the malloc now uses the global directly.
MI->replaceAllUsesWith(NewGV);
Constant *RepValue = NewGV;
if (NewGV->getType() != GV->getType()->getElementType())
RepValue = ConstantExpr::getCast(RepValue, GV->getType()->getElementType());
// If there is a comparison against null, we will insert a global bool to
// keep track of whether the global was initialized yet or not.
GlobalVariable *InitBool =
new GlobalVariable(Type::BoolTy, false, GlobalValue::InternalLinkage,
ConstantBool::False, GV->getName()+".init");
bool InitBoolUsed = false;
// Loop over all uses of GV, processing them in turn.
std::vector<StoreInst*> Stores;
while (!GV->use_empty())
if (LoadInst *LI = dyn_cast<LoadInst>(GV->use_back())) {
while (!LI->use_empty()) {
Use &LoadUse = LI->use_begin().getUse();
if (!isa<SetCondInst>(LoadUse.getUser()))
LoadUse = RepValue;
else {
// Replace the setcc X, 0 with a use of the bool value.
SetCondInst *SCI = cast<SetCondInst>(LoadUse.getUser());
Value *LV = new LoadInst(InitBool, InitBool->getName()+".val", SCI);
InitBoolUsed = true;
switch (SCI->getOpcode()) {
default: assert(0 && "Unknown opcode!");
case Instruction::SetLT:
LV = ConstantBool::False; // X < null -> always false
break;
case Instruction::SetEQ:
case Instruction::SetLE:
LV = BinaryOperator::createNot(LV, "notinit", SCI);
break;
case Instruction::SetNE:
case Instruction::SetGE:
case Instruction::SetGT:
break; // no change.
}
SCI->replaceAllUsesWith(LV);
SCI->eraseFromParent();
}
}
LI->eraseFromParent();
} else {
StoreInst *SI = cast<StoreInst>(GV->use_back());
// The global is initialized when the store to it occurs.
new StoreInst(ConstantBool::True, InitBool, SI);
SI->eraseFromParent();
}
// If the initialization boolean was used, insert it, otherwise delete it.
if (!InitBoolUsed) {
while (!InitBool->use_empty()) // Delete initializations
cast<Instruction>(InitBool->use_back())->eraseFromParent();
delete InitBool;
} else
GV->getParent()->getGlobalList().insert(GV, InitBool);
// Now the GV is dead, nuke it and the malloc.
GV->eraseFromParent();
MI->eraseFromParent();
// To further other optimizations, loop over all users of NewGV and try to
// constant prop them. This will promote GEP instructions with constant
// indices into GEP constant-exprs, which will allow global-opt to hack on it.
ConstantPropUsersOf(NewGV);
if (RepValue != NewGV)
ConstantPropUsersOf(RepValue);
return NewGV;
}
/// ValueIsOnlyUsedLocallyOrStoredToOneGlobal - Scan the use-list of V checking
/// to make sure that there are no complex uses of V. We permit simple things
/// like dereferencing the pointer, but not storing through the address, unless
/// it is to the specified global.
static bool ValueIsOnlyUsedLocallyOrStoredToOneGlobal(Instruction *V,
GlobalVariable *GV) {
for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI)
if (isa<LoadInst>(*UI) || isa<SetCondInst>(*UI)) {
// Fine, ignore.
} else if (StoreInst *SI = dyn_cast<StoreInst>(*UI)) {
if (SI->getOperand(0) == V && SI->getOperand(1) != GV)
return false; // Storing the pointer itself... bad.
// Otherwise, storing through it, or storing into GV... fine.
} else if (isa<GetElementPtrInst>(*UI) || isa<SelectInst>(*UI)) {
if (!ValueIsOnlyUsedLocallyOrStoredToOneGlobal(cast<Instruction>(*UI),GV))
return false;
} else {
return false;
}
return true;
}
// OptimizeOnceStoredGlobal - Try to optimize globals based on the knowledge
// that only one value (besides its initializer) is ever stored to the global.
static bool OptimizeOnceStoredGlobal(GlobalVariable *GV, Value *StoredOnceVal,
Module::global_iterator &GVI, TargetData &TD) {
if (CastInst *CI = dyn_cast<CastInst>(StoredOnceVal))
StoredOnceVal = CI->getOperand(0);
else if (GetElementPtrInst *GEPI =dyn_cast<GetElementPtrInst>(StoredOnceVal)){
// "getelementptr Ptr, 0, 0, 0" is really just a cast.
bool IsJustACast = true;
for (unsigned i = 1, e = GEPI->getNumOperands(); i != e; ++i)
if (!isa<Constant>(GEPI->getOperand(i)) ||
!cast<Constant>(GEPI->getOperand(i))->isNullValue()) {
IsJustACast = false;
break;
}
if (IsJustACast)
StoredOnceVal = GEPI->getOperand(0);
}
// If we are dealing with a pointer global that is initialized to null and
// only has one (non-null) value stored into it, then we can optimize any
// users of the loaded value (often calls and loads) that would trap if the
// value was null.
if (isa<PointerType>(GV->getInitializer()->getType()) &&
GV->getInitializer()->isNullValue()) {
if (Constant *SOVC = dyn_cast<Constant>(StoredOnceVal)) {
if (GV->getInitializer()->getType() != SOVC->getType())
SOVC = ConstantExpr::getCast(SOVC, GV->getInitializer()->getType());
// Optimize away any trapping uses of the loaded value.
if (OptimizeAwayTrappingUsesOfLoads(GV, SOVC))
return true;
} else if (MallocInst *MI = dyn_cast<MallocInst>(StoredOnceVal)) {
// If we have a global that is only initialized with a fixed size malloc,
// and if all users of the malloc trap, and if the malloc'd address is not
// put anywhere else, transform the program to use global memory instead
// of malloc'd memory. This eliminates dynamic allocation (good) and
// exposes the resultant global to further GlobalOpt (even better). Note
// that we restrict this transformation to only working on small
// allocations (2048 bytes currently), as we don't want to introduce a 16M
// global or something.
if (ConstantInt *NElements = dyn_cast<ConstantInt>(MI->getArraySize()))
if (MI->getAllocatedType()->isSized() &&
NElements->getRawValue()*
TD.getTypeSize(MI->getAllocatedType()) < 2048 &&
AllUsesOfLoadedValueWillTrapIfNull(GV) &&
ValueIsOnlyUsedLocallyOrStoredToOneGlobal(MI, GV)) {
GVI = OptimizeGlobalAddressOfMalloc(GV, MI);
return true;
}
}
}
return false;
}
/// ShrinkGlobalToBoolean - At this point, we have learned that the only two
/// values ever stored into GV are its initializer and OtherVal.
static void ShrinkGlobalToBoolean(GlobalVariable *GV, Constant *OtherVal) {
// Create the new global, initializing it to false.
GlobalVariable *NewGV = new GlobalVariable(Type::BoolTy, false,
GlobalValue::InternalLinkage, ConstantBool::False, GV->getName()+".b");
GV->getParent()->getGlobalList().insert(GV, NewGV);
Constant *InitVal = GV->getInitializer();
assert(InitVal->getType() != Type::BoolTy && "No reason to shrink to bool!");
// If initialized to zero and storing one into the global, we can use a cast
// instead of a select to synthesize the desired value.
bool IsOneZero = false;
if (ConstantInt *CI = dyn_cast<ConstantInt>(OtherVal))
IsOneZero = InitVal->isNullValue() && CI->equalsInt(1);
while (!GV->use_empty()) {
Instruction *UI = cast<Instruction>(GV->use_back());
if (StoreInst *SI = dyn_cast<StoreInst>(UI)) {
// Change the store into a boolean store.
bool StoringOther = SI->getOperand(0) == OtherVal;
// Only do this if we weren't storing a loaded value.
Value *StoreVal;
if (StoringOther || SI->getOperand(0) == InitVal)
StoreVal = ConstantBool::get(StoringOther);
else {
// Otherwise, we are storing a previously loaded copy. To do this,
// change the copy from copying the original value to just copying the
// bool.
Instruction *StoredVal = cast<Instruction>(SI->getOperand(0));
// If we're already replaced the input, StoredVal will be a cast or
// select instruction. If not, it will be a load of the original
// global.
if (LoadInst *LI = dyn_cast<LoadInst>(StoredVal)) {
assert(LI->getOperand(0) == GV && "Not a copy!");
// Insert a new load, to preserve the saved value.
StoreVal = new LoadInst(NewGV, LI->getName()+".b", LI);
} else {
assert((isa<CastInst>(StoredVal) || isa<SelectInst>(StoredVal)) &&
"This is not a form that we understand!");
StoreVal = StoredVal->getOperand(0);
assert(isa<LoadInst>(StoreVal) && "Not a load of NewGV!");
}
}
new StoreInst(StoreVal, NewGV, SI);
} else if (!UI->use_empty()) {
// Change the load into a load of bool then a select.
LoadInst *LI = cast<LoadInst>(UI);
std::string Name = LI->getName(); LI->setName("");
LoadInst *NLI = new LoadInst(NewGV, Name+".b", LI);
Value *NSI;
if (IsOneZero)
NSI = new CastInst(NLI, LI->getType(), Name, LI);
else
NSI = new SelectInst(NLI, OtherVal, InitVal, Name, LI);
LI->replaceAllUsesWith(NSI);
}
UI->eraseFromParent();
}
GV->eraseFromParent();
}
/// ProcessInternalGlobal - Analyze the specified global variable and optimize
/// it if possible. If we make a change, return true.
bool GlobalOpt::ProcessInternalGlobal(GlobalVariable *GV,
Module::global_iterator &GVI) {
std::set<PHINode*> PHIUsers;
GlobalStatus GS;
GV->removeDeadConstantUsers();
if (GV->use_empty()) {
DEBUG(std::cerr << "GLOBAL DEAD: " << *GV);
GV->eraseFromParent();
++NumDeleted;
return true;
}
if (!AnalyzeGlobal(GV, GS, PHIUsers)) {
// If this is a first class global and has only one accessing function
// and this function is main (which we know is not recursive we can make
// this global a local variable) we replace the global with a local alloca
// in this function.
//
// NOTE: It doesn't make sense to promote non first class types since we
// are just replacing static memory to stack memory.
if (!GS.HasMultipleAccessingFunctions &&
GS.AccessingFunction && !GS.HasNonInstructionUser &&
GV->getType()->getElementType()->isFirstClassType() &&
GS.AccessingFunction->getName() == "main" &&
GS.AccessingFunction->hasExternalLinkage()) {
DEBUG(std::cerr << "LOCALIZING GLOBAL: " << *GV);
Instruction* FirstI = GS.AccessingFunction->getEntryBlock().begin();
const Type* ElemTy = GV->getType()->getElementType();
// FIXME: Pass Global's alignment when globals have alignment
AllocaInst* Alloca = new AllocaInst(ElemTy, NULL, GV->getName(), FirstI);
if (!isa<UndefValue>(GV->getInitializer()))
new StoreInst(GV->getInitializer(), Alloca, FirstI);
GV->replaceAllUsesWith(Alloca);
GV->eraseFromParent();
++NumLocalized;
return true;
}
// If the global is never loaded (but may be stored to), it is dead.
// Delete it now.
if (!GS.isLoaded) {
DEBUG(std::cerr << "GLOBAL NEVER LOADED: " << *GV);
// Delete any stores we can find to the global. We may not be able to
// make it completely dead though.
bool Changed = CleanupConstantGlobalUsers(GV, GV->getInitializer());
// If the global is dead now, delete it.
if (GV->use_empty()) {
GV->eraseFromParent();
++NumDeleted;
Changed = true;
}
return Changed;
} else if (GS.StoredType <= GlobalStatus::isInitializerStored) {
DEBUG(std::cerr << "MARKING CONSTANT: " << *GV);
GV->setConstant(true);
// Clean up any obviously simplifiable users now.
CleanupConstantGlobalUsers(GV, GV->getInitializer());
// If the global is dead now, just nuke it.
if (GV->use_empty()) {
DEBUG(std::cerr << " *** Marking constant allowed us to simplify "
"all users and delete global!\n");
GV->eraseFromParent();
++NumDeleted;
}
++NumMarked;
return true;
} else if (!GS.isNotSuitableForSRA &&
!GV->getInitializer()->getType()->isFirstClassType()) {
if (GlobalVariable *FirstNewGV = SRAGlobal(GV)) {
GVI = FirstNewGV; // Don't skip the newly produced globals!
return true;
}
} else if (GS.StoredType == GlobalStatus::isStoredOnce) {
// If the initial value for the global was an undef value, and if only
// one other value was stored into it, we can just change the
// initializer to be an undef value, then delete all stores to the
// global. This allows us to mark it constant.
if (Constant *SOVConstant = dyn_cast<Constant>(GS.StoredOnceValue))
if (isa<UndefValue>(GV->getInitializer())) {
// Change the initial value here.
GV->setInitializer(SOVConstant);
// Clean up any obviously simplifiable users now.
CleanupConstantGlobalUsers(GV, GV->getInitializer());
if (GV->use_empty()) {
DEBUG(std::cerr << " *** Substituting initializer allowed us to "
"simplify all users and delete global!\n");
GV->eraseFromParent();
++NumDeleted;
} else {
GVI = GV;
}
++NumSubstitute;
return true;
}
// Try to optimize globals based on the knowledge that only one value
// (besides its initializer) is ever stored to the global.
if (OptimizeOnceStoredGlobal(GV, GS.StoredOnceValue, GVI,
getAnalysis<TargetData>()))
return true;
// Otherwise, if the global was not a boolean, we can shrink it to be a
// boolean.
if (Constant *SOVConstant = dyn_cast<Constant>(GS.StoredOnceValue))
if (GV->getType()->getElementType() != Type::BoolTy &&
!GV->getType()->getElementType()->isFloatingPoint()) {
DEBUG(std::cerr << " *** SHRINKING TO BOOL: " << *GV);
ShrinkGlobalToBoolean(GV, SOVConstant);
++NumShrunkToBool;
return true;
}
}
}
return false;
}
/// OnlyCalledDirectly - Return true if the specified function is only called
/// directly. In other words, its address is never taken.
static bool OnlyCalledDirectly(Function *F) {
for (Value::use_iterator UI = F->use_begin(), E = F->use_end(); UI != E;++UI){
Instruction *User = dyn_cast<Instruction>(*UI);
if (!User) return false;
if (!isa<CallInst>(User) && !isa<InvokeInst>(User)) return false;
// See if the function address is passed as an argument.
for (unsigned i = 1, e = User->getNumOperands(); i != e; ++i)
if (User->getOperand(i) == F) return false;
}
return true;
}
/// ChangeCalleesToFastCall - Walk all of the direct calls of the specified
/// function, changing them to FastCC.
static void ChangeCalleesToFastCall(Function *F) {
for (Value::use_iterator UI = F->use_begin(), E = F->use_end(); UI != E;++UI){
Instruction *User = cast<Instruction>(*UI);
if (CallInst *CI = dyn_cast<CallInst>(User))
CI->setCallingConv(CallingConv::Fast);
else
cast<InvokeInst>(User)->setCallingConv(CallingConv::Fast);
}
}
bool GlobalOpt::OptimizeFunctions(Module &M) {
bool Changed = false;
// Optimize functions.
for (Module::iterator FI = M.begin(), E = M.end(); FI != E; ) {
Function *F = FI++;
F->removeDeadConstantUsers();
if (F->use_empty() && (F->hasInternalLinkage() ||
F->hasLinkOnceLinkage())) {
M.getFunctionList().erase(F);
Changed = true;
++NumFnDeleted;
} else if (F->hasInternalLinkage() &&
F->getCallingConv() == CallingConv::C && !F->isVarArg() &&
OnlyCalledDirectly(F)) {
// If this function has C calling conventions, is not a varargs
// function, and is only called directly, promote it to use the Fast
// calling convention.
F->setCallingConv(CallingConv::Fast);
ChangeCalleesToFastCall(F);
++NumFastCallFns;
Changed = true;
}
}
return Changed;
}
bool GlobalOpt::OptimizeGlobalVars(Module &M) {
bool Changed = false;
for (Module::global_iterator GVI = M.global_begin(), E = M.global_end();
GVI != E; ) {
GlobalVariable *GV = GVI++;
if (!GV->isConstant() && GV->hasInternalLinkage() &&
GV->hasInitializer())
Changed |= ProcessInternalGlobal(GV, GVI);
}
return Changed;
}
/// FindGlobalCtors - Find the llvm.globalctors list, verifying that all
/// initializers have an init priority of 65535.
GlobalVariable *GlobalOpt::FindGlobalCtors(Module &M) {
for (Module::global_iterator I = M.global_begin(), E = M.global_end();
I != E; ++I)
if (I->getName() == "llvm.global_ctors") {
// Found it, verify it's an array of { int, void()* }.
const ArrayType *ATy =dyn_cast<ArrayType>(I->getType()->getElementType());
if (!ATy) return 0;
const StructType *STy = dyn_cast<StructType>(ATy->getElementType());
if (!STy || STy->getNumElements() != 2 ||
STy->getElementType(0) != Type::IntTy) return 0;
const PointerType *PFTy = dyn_cast<PointerType>(STy->getElementType(1));
if (!PFTy) return 0;
const FunctionType *FTy = dyn_cast<FunctionType>(PFTy->getElementType());
if (!FTy || FTy->getReturnType() != Type::VoidTy || FTy->isVarArg() ||
FTy->getNumParams() != 0)
return 0;
// Verify that the initializer is simple enough for us to handle.
if (!I->hasInitializer()) return 0;
ConstantArray *CA = dyn_cast<ConstantArray>(I->getInitializer());
if (!CA) return 0;
for (unsigned i = 0, e = CA->getNumOperands(); i != e; ++i)
if (ConstantStruct *CS = dyn_cast<ConstantStruct>(CA->getOperand(i))) {
if (isa<ConstantPointerNull>(CS->getOperand(1)))
continue;
// Must have a function or null ptr.
if (!isa<Function>(CS->getOperand(1)))
return 0;
// Init priority must be standard.
ConstantInt *CI = dyn_cast<ConstantInt>(CS->getOperand(0));
if (!CI || CI->getRawValue() != 65535)
return 0;
} else {
return 0;
}
return I;
}
return 0;
}
/// ParseGlobalCtors - Given a llvm.global_ctors list that we can understand,
/// return a list of the functions and null terminator as a vector.
static std::vector<Function*> ParseGlobalCtors(GlobalVariable *GV) {
ConstantArray *CA = cast<ConstantArray>(GV->getInitializer());
std::vector<Function*> Result;
Result.reserve(CA->getNumOperands());
for (unsigned i = 0, e = CA->getNumOperands(); i != e; ++i) {
ConstantStruct *CS = cast<ConstantStruct>(CA->getOperand(i));
Result.push_back(dyn_cast<Function>(CS->getOperand(1)));
}
return Result;
}
/// InstallGlobalCtors - Given a specified llvm.global_ctors list, install the
/// specified array, returning the new global to use.
static GlobalVariable *InstallGlobalCtors(GlobalVariable *GCL,
const std::vector<Function*> &Ctors) {
// If we made a change, reassemble the initializer list.
std::vector<Constant*> CSVals;
CSVals.push_back(ConstantSInt::get(Type::IntTy, 65535));
CSVals.push_back(0);
// Create the new init list.
std::vector<Constant*> CAList;
for (unsigned i = 0, e = Ctors.size(); i != e; ++i) {
if (Ctors[i]) {
CSVals[1] = Ctors[i];
} else {
const Type *FTy = FunctionType::get(Type::VoidTy,
std::vector<const Type*>(), false);
const PointerType *PFTy = PointerType::get(FTy);
CSVals[1] = Constant::getNullValue(PFTy);
CSVals[0] = ConstantSInt::get(Type::IntTy, 2147483647);
}
CAList.push_back(ConstantStruct::get(CSVals));
}
// Create the array initializer.
const Type *StructTy =
cast<ArrayType>(GCL->getType()->getElementType())->getElementType();
Constant *CA = ConstantArray::get(ArrayType::get(StructTy, CAList.size()),
CAList);
// If we didn't change the number of elements, don't create a new GV.
if (CA->getType() == GCL->getInitializer()->getType()) {
GCL->setInitializer(CA);
return GCL;
}
// Create the new global and insert it next to the existing list.
GlobalVariable *NGV = new GlobalVariable(CA->getType(), GCL->isConstant(),
GCL->getLinkage(), CA,
GCL->getName());
GCL->setName("");
GCL->getParent()->getGlobalList().insert(GCL, NGV);
// Nuke the old list, replacing any uses with the new one.
if (!GCL->use_empty()) {
Constant *V = NGV;
if (V->getType() != GCL->getType())
V = ConstantExpr::getCast(V, GCL->getType());
GCL->replaceAllUsesWith(V);
}
GCL->eraseFromParent();
if (Ctors.size())
return NGV;
else
return 0;
}
static Constant *getVal(std::map<Value*, Constant*> &ComputedValues,
Value *V) {
if (Constant *CV = dyn_cast<Constant>(V)) return CV;
Constant *R = ComputedValues[V];
assert(R && "Reference to an uncomputed value!");
return R;
}
/// isSimpleEnoughPointerToCommit - Return true if this constant is simple
/// enough for us to understand. In particular, if it is a cast of something,
/// we punt. We basically just support direct accesses to globals and GEP's of
/// globals. This should be kept up to date with CommitValueTo.
static bool isSimpleEnoughPointerToCommit(Constant *C) {
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(C)) {
if (!GV->hasExternalLinkage() && !GV->hasInternalLinkage())
return false; // do not allow weak/linkonce linkage.
return !GV->isExternal(); // reject external globals.
}
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C))
// Handle a constantexpr gep.
if (CE->getOpcode() == Instruction::GetElementPtr &&
isa<GlobalVariable>(CE->getOperand(0))) {
GlobalVariable *GV = cast<GlobalVariable>(CE->getOperand(0));
if (!GV->hasExternalLinkage() && !GV->hasInternalLinkage())
return false; // do not allow weak/linkonce linkage.
return GV->hasInitializer() &&
ConstantFoldLoadThroughGEPConstantExpr(GV->getInitializer(), CE);
}
return false;
}
/// EvaluateStoreInto - Evaluate a piece of a constantexpr store into a global
/// initializer. This returns 'Init' modified to reflect 'Val' stored into it.
/// At this point, the GEP operands of Addr [0, OpNo) have been stepped into.
static Constant *EvaluateStoreInto(Constant *Init, Constant *Val,
ConstantExpr *Addr, unsigned OpNo) {
// Base case of the recursion.
if (OpNo == Addr->getNumOperands()) {
assert(Val->getType() == Init->getType() && "Type mismatch!");
return Val;
}
if (const StructType *STy = dyn_cast<StructType>(Init->getType())) {
std::vector<Constant*> Elts;
// Break up the constant into its elements.
if (ConstantStruct *CS = dyn_cast<ConstantStruct>(Init)) {
for (unsigned i = 0, e = CS->getNumOperands(); i != e; ++i)
Elts.push_back(CS->getOperand(i));
} else if (isa<ConstantAggregateZero>(Init)) {
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i)
Elts.push_back(Constant::getNullValue(STy->getElementType(i)));
} else if (isa<UndefValue>(Init)) {
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i)
Elts.push_back(UndefValue::get(STy->getElementType(i)));
} else {
assert(0 && "This code is out of sync with "
" ConstantFoldLoadThroughGEPConstantExpr");
}
// Replace the element that we are supposed to.
ConstantUInt *CU = cast<ConstantUInt>(Addr->getOperand(OpNo));
assert(CU->getValue() < STy->getNumElements() &&
"Struct index out of range!");
unsigned Idx = (unsigned)CU->getValue();
Elts[Idx] = EvaluateStoreInto(Elts[Idx], Val, Addr, OpNo+1);
// Return the modified struct.
return ConstantStruct::get(Elts);
} else {
ConstantInt *CI = cast<ConstantInt>(Addr->getOperand(OpNo));
const ArrayType *ATy = cast<ArrayType>(Init->getType());
// Break up the array into elements.
std::vector<Constant*> Elts;
if (ConstantArray *CA = dyn_cast<ConstantArray>(Init)) {
for (unsigned i = 0, e = CA->getNumOperands(); i != e; ++i)
Elts.push_back(CA->getOperand(i));
} else if (isa<ConstantAggregateZero>(Init)) {
Constant *Elt = Constant::getNullValue(ATy->getElementType());
Elts.assign(ATy->getNumElements(), Elt);
} else if (isa<UndefValue>(Init)) {
Constant *Elt = UndefValue::get(ATy->getElementType());
Elts.assign(ATy->getNumElements(), Elt);
} else {
assert(0 && "This code is out of sync with "
" ConstantFoldLoadThroughGEPConstantExpr");
}
assert((uint64_t)CI->getRawValue() < ATy->getNumElements());
Elts[(uint64_t)CI->getRawValue()] =
EvaluateStoreInto(Elts[(uint64_t)CI->getRawValue()], Val, Addr, OpNo+1);
return ConstantArray::get(ATy, Elts);
}
}
/// CommitValueTo - We have decided that Addr (which satisfies the predicate
/// isSimpleEnoughPointerToCommit) should get Val as its value. Make it happen.
static void CommitValueTo(Constant *Val, Constant *Addr) {
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Addr)) {
assert(GV->hasInitializer());
GV->setInitializer(Val);
return;
}
ConstantExpr *CE = cast<ConstantExpr>(Addr);
GlobalVariable *GV = cast<GlobalVariable>(CE->getOperand(0));
Constant *Init = GV->getInitializer();
Init = EvaluateStoreInto(Init, Val, CE, 2);
GV->setInitializer(Init);
}
/// ComputeLoadResult - Return the value that would be computed by a load from
/// P after the stores reflected by 'memory' have been performed. If we can't
/// decide, return null.
static Constant *ComputeLoadResult(Constant *P,
const std::map<Constant*, Constant*> &Memory) {
// If this memory location has been recently stored, use the stored value: it
// is the most up-to-date.
std::map<Constant*, Constant*>::const_iterator I = Memory.find(P);
if (I != Memory.end()) return I->second;
// Access it.
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(P)) {
if (GV->hasInitializer())
return GV->getInitializer();
return 0;
}
// Handle a constantexpr getelementptr.
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(P))
if (CE->getOpcode() == Instruction::GetElementPtr &&
isa<GlobalVariable>(CE->getOperand(0))) {
GlobalVariable *GV = cast<GlobalVariable>(CE->getOperand(0));
if (GV->hasInitializer())
return ConstantFoldLoadThroughGEPConstantExpr(GV->getInitializer(), CE);
}
return 0; // don't know how to evaluate.
}
/// EvaluateFunction - Evaluate a call to function F, returning true if
/// successful, false if we can't evaluate it. ActualArgs contains the formal
/// arguments for the function.
static bool EvaluateFunction(Function *F, Constant *&RetVal,
const std::vector<Constant*> &ActualArgs,
std::vector<Function*> &CallStack,
std::map<Constant*, Constant*> &MutatedMemory,
std::vector<GlobalVariable*> &AllocaTmps) {
// Check to see if this function is already executing (recursion). If so,
// bail out. TODO: we might want to accept limited recursion.
if (std::find(CallStack.begin(), CallStack.end(), F) != CallStack.end())
return false;
CallStack.push_back(F);
/// Values - As we compute SSA register values, we store their contents here.
std::map<Value*, Constant*> Values;
// Initialize arguments to the incoming values specified.
unsigned ArgNo = 0;
for (Function::arg_iterator AI = F->arg_begin(), E = F->arg_end(); AI != E;
++AI, ++ArgNo)
Values[AI] = ActualArgs[ArgNo];
/// ExecutedBlocks - We only handle non-looping, non-recursive code. As such,
/// we can only evaluate any one basic block at most once. This set keeps
/// track of what we have executed so we can detect recursive cases etc.
std::set<BasicBlock*> ExecutedBlocks;
// CurInst - The current instruction we're evaluating.
BasicBlock::iterator CurInst = F->begin()->begin();
// This is the main evaluation loop.
while (1) {
Constant *InstResult = 0;
if (StoreInst *SI = dyn_cast<StoreInst>(CurInst)) {
if (SI->isVolatile()) return false; // no volatile accesses.
Constant *Ptr = getVal(Values, SI->getOperand(1));
if (!isSimpleEnoughPointerToCommit(Ptr))
// If this is too complex for us to commit, reject it.
return false;
Constant *Val = getVal(Values, SI->getOperand(0));
MutatedMemory[Ptr] = Val;
} else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(CurInst)) {
InstResult = ConstantExpr::get(BO->getOpcode(),
getVal(Values, BO->getOperand(0)),
getVal(Values, BO->getOperand(1)));
} else if (ShiftInst *SI = dyn_cast<ShiftInst>(CurInst)) {
InstResult = ConstantExpr::get(SI->getOpcode(),
getVal(Values, SI->getOperand(0)),
getVal(Values, SI->getOperand(1)));
} else if (CastInst *CI = dyn_cast<CastInst>(CurInst)) {
InstResult = ConstantExpr::getCast(getVal(Values, CI->getOperand(0)),
CI->getType());
} else if (SelectInst *SI = dyn_cast<SelectInst>(CurInst)) {
InstResult = ConstantExpr::getSelect(getVal(Values, SI->getOperand(0)),
getVal(Values, SI->getOperand(1)),
getVal(Values, SI->getOperand(2)));
} else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(CurInst)) {
Constant *P = getVal(Values, GEP->getOperand(0));
std::vector<Constant*> GEPOps;
for (unsigned i = 1, e = GEP->getNumOperands(); i != e; ++i)
GEPOps.push_back(getVal(Values, GEP->getOperand(i)));
InstResult = ConstantExpr::getGetElementPtr(P, GEPOps);
} else if (LoadInst *LI = dyn_cast<LoadInst>(CurInst)) {
if (LI->isVolatile()) return false; // no volatile accesses.
InstResult = ComputeLoadResult(getVal(Values, LI->getOperand(0)),
MutatedMemory);
if (InstResult == 0) return false; // Could not evaluate load.
} else if (AllocaInst *AI = dyn_cast<AllocaInst>(CurInst)) {
if (AI->isArrayAllocation()) return false; // Cannot handle array allocs.
const Type *Ty = AI->getType()->getElementType();
AllocaTmps.push_back(new GlobalVariable(Ty, false,
GlobalValue::InternalLinkage,
UndefValue::get(Ty),
AI->getName()));
InstResult = AllocaTmps.back();
} else if (CallInst *CI = dyn_cast<CallInst>(CurInst)) {
// Resolve function pointers.
Function *Callee = dyn_cast<Function>(getVal(Values, CI->getOperand(0)));
if (!Callee) return false; // Cannot resolve.
std::vector<Constant*> Formals;
for (unsigned i = 1, e = CI->getNumOperands(); i != e; ++i)
Formals.push_back(getVal(Values, CI->getOperand(i)));
if (Callee->isExternal()) {
// If this is a function we can constant fold, do it.
if (Constant *C = ConstantFoldCall(Callee, Formals)) {
InstResult = C;
} else {
return false;
}
} else {
if (Callee->getFunctionType()->isVarArg())
return false;
Constant *RetVal;
// Execute the call, if successful, use the return value.
if (!EvaluateFunction(Callee, RetVal, Formals, CallStack,
MutatedMemory, AllocaTmps))
return false;
InstResult = RetVal;
}
} else if (TerminatorInst *TI = dyn_cast<TerminatorInst>(CurInst)) {
BasicBlock *NewBB = 0;
if (BranchInst *BI = dyn_cast<BranchInst>(CurInst)) {
if (BI->isUnconditional()) {
NewBB = BI->getSuccessor(0);
} else {
ConstantBool *Cond =
dyn_cast<ConstantBool>(getVal(Values, BI->getCondition()));
if (!Cond) return false; // Cannot determine.
NewBB = BI->getSuccessor(!Cond->getValue());
}
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurInst)) {
ConstantInt *Val =
dyn_cast<ConstantInt>(getVal(Values, SI->getCondition()));
if (!Val) return false; // Cannot determine.
NewBB = SI->getSuccessor(SI->findCaseValue(Val));
} else if (ReturnInst *RI = dyn_cast<ReturnInst>(CurInst)) {
if (RI->getNumOperands())
RetVal = getVal(Values, RI->getOperand(0));
CallStack.pop_back(); // return from fn.
return true; // We succeeded at evaluating this ctor!
} else {
// invoke, unwind, unreachable.
return false; // Cannot handle this terminator.
}
// Okay, we succeeded in evaluating this control flow. See if we have
// executed the new block before. If so, we have a looping function,
// which we cannot evaluate in reasonable time.
if (!ExecutedBlocks.insert(NewBB).second)
return false; // looped!
// Okay, we have never been in this block before. Check to see if there
// are any PHI nodes. If so, evaluate them with information about where
// we came from.
BasicBlock *OldBB = CurInst->getParent();
CurInst = NewBB->begin();
PHINode *PN;
for (; (PN = dyn_cast<PHINode>(CurInst)); ++CurInst)
Values[PN] = getVal(Values, PN->getIncomingValueForBlock(OldBB));
// Do NOT increment CurInst. We know that the terminator had no value.
continue;
} else {
// Did not know how to evaluate this!
return false;
}
if (!CurInst->use_empty())
Values[CurInst] = InstResult;
// Advance program counter.
++CurInst;
}
}
/// EvaluateStaticConstructor - Evaluate static constructors in the function, if
/// we can. Return true if we can, false otherwise.
static bool EvaluateStaticConstructor(Function *F) {
/// MutatedMemory - For each store we execute, we update this map. Loads
/// check this to get the most up-to-date value. If evaluation is successful,
/// this state is committed to the process.
std::map<Constant*, Constant*> MutatedMemory;
/// AllocaTmps - To 'execute' an alloca, we create a temporary global variable
/// to represent its body. This vector is needed so we can delete the
/// temporary globals when we are done.
std::vector<GlobalVariable*> AllocaTmps;
/// CallStack - This is used to detect recursion. In pathological situations
/// we could hit exponential behavior, but at least there is nothing
/// unbounded.
std::vector<Function*> CallStack;
// Call the function.
Constant *RetValDummy;
bool EvalSuccess = EvaluateFunction(F, RetValDummy, std::vector<Constant*>(),
CallStack, MutatedMemory, AllocaTmps);
if (EvalSuccess) {
// We succeeded at evaluation: commit the result.
DEBUG(std::cerr << "FULLY EVALUATED GLOBAL CTOR FUNCTION '" <<
F->getName() << "' to " << MutatedMemory.size() << " stores.\n");
for (std::map<Constant*, Constant*>::iterator I = MutatedMemory.begin(),
E = MutatedMemory.end(); I != E; ++I)
CommitValueTo(I->second, I->first);
}
// At this point, we are done interpreting. If we created any 'alloca'
// temporaries, release them now.
while (!AllocaTmps.empty()) {
GlobalVariable *Tmp = AllocaTmps.back();
AllocaTmps.pop_back();
// If there are still users of the alloca, the program is doing something
// silly, e.g. storing the address of the alloca somewhere and using it
// later. Since this is undefined, we'll just make it be null.
if (!Tmp->use_empty())
Tmp->replaceAllUsesWith(Constant::getNullValue(Tmp->getType()));
delete Tmp;
}
return EvalSuccess;
}
/// OptimizeGlobalCtorsList - Simplify and evaluation global ctors if possible.
/// Return true if anything changed.
bool GlobalOpt::OptimizeGlobalCtorsList(GlobalVariable *&GCL) {
std::vector<Function*> Ctors = ParseGlobalCtors(GCL);
bool MadeChange = false;
if (Ctors.empty()) return false;
// Loop over global ctors, optimizing them when we can.
for (unsigned i = 0; i != Ctors.size(); ++i) {
Function *F = Ctors[i];
// Found a null terminator in the middle of the list, prune off the rest of
// the list.
if (F == 0) {
if (i != Ctors.size()-1) {
Ctors.resize(i+1);
MadeChange = true;
}
break;
}
// We cannot simplify external ctor functions.
if (F->empty()) continue;
// If we can evaluate the ctor at compile time, do.
if (EvaluateStaticConstructor(F)) {
Ctors.erase(Ctors.begin()+i);
MadeChange = true;
--i;
++NumCtorsEvaluated;
continue;
}
}
if (!MadeChange) return false;
GCL = InstallGlobalCtors(GCL, Ctors);
return true;
}
bool GlobalOpt::runOnModule(Module &M) {
bool Changed = false;
// Try to find the llvm.globalctors list.
GlobalVariable *GlobalCtors = FindGlobalCtors(M);
bool LocalChange = true;
while (LocalChange) {
LocalChange = false;
// Delete functions that are trivially dead, ccc -> fastcc
LocalChange |= OptimizeFunctions(M);
// Optimize global_ctors list.
if (GlobalCtors)
LocalChange |= OptimizeGlobalCtorsList(GlobalCtors);
// Optimize non-address-taken globals.
LocalChange |= OptimizeGlobalVars(M);
Changed |= LocalChange;
}
// TODO: Move all global ctors functions to the end of the module for code
// layout.
return Changed;
}