forked from OSchip/llvm-project
174 lines
6.1 KiB
C++
174 lines
6.1 KiB
C++
//===-- ThreadPlanStepOverBreakpoint.cpp ------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Target/ThreadPlanStepOverBreakpoint.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Core/Log.h"
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#include "lldb/Core/Stream.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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using namespace lldb;
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using namespace lldb_private;
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//----------------------------------------------------------------------
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// ThreadPlanStepOverBreakpoint: Single steps over a breakpoint bp_site_sp at
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// the pc.
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//----------------------------------------------------------------------
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ThreadPlanStepOverBreakpoint::ThreadPlanStepOverBreakpoint(Thread &thread)
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: ThreadPlan(
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ThreadPlan::eKindStepOverBreakpoint, "Step over breakpoint trap",
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thread, eVoteNo,
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eVoteNoOpinion), // We need to report the run since this happens
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// first in the thread plan stack when stepping
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// over a breakpoint
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m_breakpoint_addr(LLDB_INVALID_ADDRESS),
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m_auto_continue(false), m_reenabled_breakpoint_site(false)
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{
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m_breakpoint_addr = m_thread.GetRegisterContext()->GetPC();
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m_breakpoint_site_id =
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m_thread.GetProcess()->GetBreakpointSiteList().FindIDByAddress(
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m_breakpoint_addr);
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}
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ThreadPlanStepOverBreakpoint::~ThreadPlanStepOverBreakpoint() {}
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void ThreadPlanStepOverBreakpoint::GetDescription(
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Stream *s, lldb::DescriptionLevel level) {
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s->Printf("Single stepping past breakpoint site %" PRIu64 " at 0x%" PRIx64,
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m_breakpoint_site_id, (uint64_t)m_breakpoint_addr);
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}
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bool ThreadPlanStepOverBreakpoint::ValidatePlan(Stream *error) { return true; }
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bool ThreadPlanStepOverBreakpoint::DoPlanExplainsStop(Event *event_ptr) {
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StopInfoSP stop_info_sp = GetPrivateStopInfo();
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if (stop_info_sp) {
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// It's a little surprising that we stop here for a breakpoint hit.
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// However, when you single step ONTO a breakpoint
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// we still want to call that a breakpoint hit, and trigger the actions,
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// etc. Otherwise you would see the
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// PC at the breakpoint without having triggered the actions, then you'd
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// continue, the PC wouldn't change,
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// and you'd see the breakpoint hit, which would be odd.
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// So the lower levels fake "step onto breakpoint address" and return that
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// as a breakpoint. So our trace
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// step COULD appear as a breakpoint hit if the next instruction also
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// contained a breakpoint.
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StopReason reason = stop_info_sp->GetStopReason();
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switch (reason) {
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case eStopReasonTrace:
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case eStopReasonNone:
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return true;
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case eStopReasonBreakpoint:
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// It's a little surprising that we stop here for a breakpoint hit.
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// However, when you single step ONTO a
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// breakpoint we still want to call that a breakpoint hit, and trigger the
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// actions, etc. Otherwise you
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// would see the PC at the breakpoint without having triggered the
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// actions, then you'd continue, the PC
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// wouldn't change, and you'd see the breakpoint hit, which would be odd.
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// So the lower levels fake "step onto breakpoint address" and return that
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// as a breakpoint hit. So our trace
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// step COULD appear as a breakpoint hit if the next instruction also
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// contained a breakpoint. We don't want
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// to handle that, since we really don't know what to do with breakpoint
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// hits. But make sure we don't set
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// ourselves to auto-continue or we'll wrench control away from the plans
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// that can deal with this.
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SetAutoContinue(false);
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return false;
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default:
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return false;
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}
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}
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return false;
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}
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bool ThreadPlanStepOverBreakpoint::ShouldStop(Event *event_ptr) {
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return !ShouldAutoContinue(event_ptr);
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}
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bool ThreadPlanStepOverBreakpoint::StopOthers() { return true; }
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StateType ThreadPlanStepOverBreakpoint::GetPlanRunState() {
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return eStateStepping;
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}
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bool ThreadPlanStepOverBreakpoint::DoWillResume(StateType resume_state,
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bool current_plan) {
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if (current_plan) {
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BreakpointSiteSP bp_site_sp(
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m_thread.GetProcess()->GetBreakpointSiteList().FindByAddress(
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m_breakpoint_addr));
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if (bp_site_sp && bp_site_sp->IsEnabled())
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m_thread.GetProcess()->DisableBreakpointSite(bp_site_sp.get());
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}
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return true;
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}
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bool ThreadPlanStepOverBreakpoint::WillStop() {
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ReenableBreakpointSite();
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return true;
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}
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bool ThreadPlanStepOverBreakpoint::MischiefManaged() {
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lldb::addr_t pc_addr = m_thread.GetRegisterContext()->GetPC();
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if (pc_addr == m_breakpoint_addr) {
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// If we are still at the PC of our breakpoint, then for some reason we
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// didn't
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// get a chance to run.
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return false;
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} else {
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Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
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if (log)
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log->Printf("Completed step over breakpoint plan.");
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// Otherwise, re-enable the breakpoint we were stepping over, and we're
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// done.
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ReenableBreakpointSite();
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ThreadPlan::MischiefManaged();
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return true;
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}
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}
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void ThreadPlanStepOverBreakpoint::ReenableBreakpointSite() {
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if (!m_reenabled_breakpoint_site) {
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m_reenabled_breakpoint_site = true;
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BreakpointSiteSP bp_site_sp(
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m_thread.GetProcess()->GetBreakpointSiteList().FindByAddress(
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m_breakpoint_addr));
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if (bp_site_sp) {
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m_thread.GetProcess()->EnableBreakpointSite(bp_site_sp.get());
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}
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}
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}
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void ThreadPlanStepOverBreakpoint::ThreadDestroyed() {
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ReenableBreakpointSite();
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}
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void ThreadPlanStepOverBreakpoint::SetAutoContinue(bool do_it) {
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m_auto_continue = do_it;
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}
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bool ThreadPlanStepOverBreakpoint::ShouldAutoContinue(Event *event_ptr) {
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return m_auto_continue;
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}
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bool ThreadPlanStepOverBreakpoint::IsPlanStale() {
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return m_thread.GetRegisterContext()->GetPC() != m_breakpoint_addr;
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}
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