forked from OSchip/llvm-project
224 lines
6.3 KiB
C++
224 lines
6.3 KiB
C++
//===--- TargetInfo.cpp - Information about Target machine ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the TargetInfo and TargetInfoImpl interfaces.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Basic/TargetInfo.h"
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#include "llvm/ADT/APFloat.h"
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#include "llvm/ADT/STLExtras.h"
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#include <cstdlib>
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using namespace clang;
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// TargetInfo Constructor.
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TargetInfo::TargetInfo(const std::string &T) : Triple(T) {
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// Set defaults. Defaults are set for a 32-bit RISC platform,
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// like PPC or SPARC.
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// These should be overridden by concrete targets as needed.
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CharIsSigned = true;
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PointerWidth = PointerAlign = 32;
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WCharWidth = WCharAlign = 32;
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IntWidth = IntAlign = 32;
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LongWidth = LongAlign = 32;
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LongLongWidth = LongLongAlign = 64;
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FloatWidth = 32;
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FloatAlign = 32;
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DoubleWidth = 64;
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DoubleAlign = 64;
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LongDoubleWidth = 64;
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LongDoubleAlign = 64;
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FloatFormat = &llvm::APFloat::IEEEsingle;
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DoubleFormat = &llvm::APFloat::IEEEdouble;
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LongDoubleFormat = &llvm::APFloat::IEEEdouble;
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DescriptionString = "E-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-"
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"i64:64:64-f32:32:32-f64:64:64";
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}
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// Out of line virtual dtor for TargetInfo.
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TargetInfo::~TargetInfo() {}
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//===----------------------------------------------------------------------===//
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static void removeGCCRegisterPrefix(const char *&Name) {
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if (Name[0] == '%' || Name[0] == '#')
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Name++;
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}
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/// isValidGCCRegisterName - Returns whether the passed in string
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/// is a valid register name according to GCC. This is used by Sema for
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/// inline asm statements.
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bool TargetInfo::isValidGCCRegisterName(const char *Name) const {
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const char * const *Names;
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unsigned NumNames;
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// Get rid of any register prefix.
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removeGCCRegisterPrefix(Name);
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if (strcmp(Name, "memory") == 0 ||
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strcmp(Name, "cc") == 0)
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return true;
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getGCCRegNames(Names, NumNames);
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// If we have a number it maps to an entry in the register name array.
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if (isdigit(Name[0])) {
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char *End;
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int n = (int)strtol(Name, &End, 0);
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if (*End == 0)
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return n >= 0 && (unsigned)n < NumNames;
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}
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// Check register names.
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for (unsigned i = 0; i < NumNames; i++) {
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if (strcmp(Name, Names[i]) == 0)
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return true;
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}
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// Now check aliases.
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const GCCRegAlias *Aliases;
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unsigned NumAliases;
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getGCCRegAliases(Aliases, NumAliases);
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for (unsigned i = 0; i < NumAliases; i++) {
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for (unsigned j = 0 ; j < llvm::array_lengthof(Aliases[i].Aliases); j++) {
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if (!Aliases[i].Aliases[j])
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break;
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if (strcmp(Aliases[i].Aliases[j], Name) == 0)
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return true;
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}
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}
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return false;
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}
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const char *TargetInfo::getNormalizedGCCRegisterName(const char *Name) const {
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assert(isValidGCCRegisterName(Name) && "Invalid register passed in");
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removeGCCRegisterPrefix(Name);
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const char * const *Names;
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unsigned NumNames;
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getGCCRegNames(Names, NumNames);
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// First, check if we have a number.
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if (isdigit(Name[0])) {
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char *End;
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int n = (int)strtol(Name, &End, 0);
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if (*End == 0) {
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assert(n >= 0 && (unsigned)n < NumNames &&
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"Out of bounds register number!");
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return Names[n];
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}
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}
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// Now check aliases.
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const GCCRegAlias *Aliases;
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unsigned NumAliases;
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getGCCRegAliases(Aliases, NumAliases);
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for (unsigned i = 0; i < NumAliases; i++) {
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for (unsigned j = 0 ; j < llvm::array_lengthof(Aliases[i].Aliases); j++) {
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if (!Aliases[i].Aliases[j])
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break;
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if (strcmp(Aliases[i].Aliases[j], Name) == 0)
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return Aliases[i].Register;
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}
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}
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return Name;
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}
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bool TargetInfo::validateOutputConstraint(const char *Name,
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ConstraintInfo &info) const
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{
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// An output constraint must start with '=' or '+'
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if (*Name != '=' && *Name != '+')
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return false;
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if (*Name == '+')
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info = CI_ReadWrite;
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else
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info = CI_None;
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Name++;
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while (*Name) {
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switch (*Name) {
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default:
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if (!validateAsmConstraint(*Name, info)) {
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// FIXME: We temporarily return false
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// so we can add more constraints as we hit it.
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// Eventually, an unknown constraint should just be treated as 'g'.
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return false;
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}
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case '&': // early clobber.
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break;
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case 'r': // general register.
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info = (ConstraintInfo)(info|CI_AllowsRegister);
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break;
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case 'm': // memory operand.
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info = (ConstraintInfo)(info|CI_AllowsMemory);
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break;
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case 'g': // general register, memory operand or immediate integer.
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info = (ConstraintInfo)(info|CI_AllowsMemory|CI_AllowsRegister);
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break;
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}
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Name++;
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}
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return true;
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}
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bool TargetInfo::validateInputConstraint(const char *Name,
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unsigned NumOutputs,
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ConstraintInfo &info) const {
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while (*Name) {
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switch (*Name) {
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default:
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// Check if we have a matching constraint
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if (*Name >= '0' && *Name <= '9') {
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unsigned i = *Name - '0';
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// Check if matching constraint is out of bounds.
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if (i >= NumOutputs)
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return false;
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} else if (!validateAsmConstraint(*Name, info)) {
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// FIXME: This error return is in place temporarily so we can
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// add more constraints as we hit it. Eventually, an unknown
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// constraint should just be treated as 'g'.
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return false;
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}
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case '%': // commutative
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// FIXME: Fail if % is used with the last operand.
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break;
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case 'i': // immediate integer.
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case 'I':
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case 'n': // immediate integer with a known value.
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break;
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case 'r': // general register.
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info = (ConstraintInfo)(info|CI_AllowsRegister);
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break;
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case 'm': // memory operand.
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info = (ConstraintInfo)(info|CI_AllowsMemory);
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break;
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case 'g': // general register, memory operand or immediate integer.
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info = (ConstraintInfo)(info|CI_AllowsMemory|CI_AllowsRegister);
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break;
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}
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Name++;
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}
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return true;
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}
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