forked from OSchip/llvm-project
458 lines
19 KiB
C++
458 lines
19 KiB
C++
//===-- BBSectionsPrepare.cpp ---=========---------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// BBSectionsPrepare implementation.
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//
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// The purpose of this pass is to assign sections to basic blocks when
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// -fbasic-block-sections= option is used. Further, with profile information
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// only the subset of basic blocks with profiles are placed in separate sections
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// and the rest are grouped in a cold section. The exception handling blocks are
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// treated specially to ensure they are all in one seciton.
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//
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// Basic Block Sections
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// ====================
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//
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// With option, -fbasic-block-sections=list, every function may be split into
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// clusters of basic blocks. Every cluster will be emitted into a separate
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// section with its basic blocks sequenced in the given order. To get the
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// optimized performance, the clusters must form an optimal BB layout for the
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// function. Every cluster's section is labeled with a symbol to allow the
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// linker to reorder the sections in any arbitrary sequence. A global order of
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// these sections would encapsulate the function layout.
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//
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// There are a couple of challenges to be addressed:
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//
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// 1. The last basic block of every cluster should not have any implicit
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// fallthrough to its next basic block, as it can be reordered by the linker.
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// The compiler should make these fallthroughs explicit by adding
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// unconditional jumps..
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//
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// 2. All inter-cluster branch targets would now need to be resolved by the
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// linker as they cannot be calculated during compile time. This is done
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// using static relocations. Further, the compiler tries to use short branch
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// instructions on some ISAs for small branch offsets. This is not possible
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// for inter-cluster branches as the offset is not determined at compile
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// time, and therefore, long branch instructions have to be used for those.
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//
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// 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission
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// needs special handling with basic block sections. DebugInfo needs to be
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// emitted with more relocations as basic block sections can break a
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// function into potentially several disjoint pieces, and CFI needs to be
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// emitted per cluster. This also bloats the object file and binary sizes.
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//
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// Basic Block Labels
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// ==================
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//
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// With -fbasic-block-sections=labels, or when a basic block is placed in a
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// unique section, it is labelled with a symbol. This allows easy mapping of
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// virtual addresses from PMU profiles back to the corresponding basic blocks.
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// Since the number of basic blocks is large, the labeling bloats the symbol
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// table sizes and the string table sizes significantly. While the binary size
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// does increase, it does not affect performance as the symbol table is not
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// loaded in memory during run-time. The string table size bloat is kept very
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// minimal using a unary naming scheme that uses string suffix compression. The
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// basic blocks for function foo are named "a.BB.foo", "aa.BB.foo", ... This
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// turns out to be very good for string table sizes and the bloat in the string
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// table size for a very large binary is ~8 %. The naming also allows using
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// the --symbol-ordering-file option in LLD to arbitrarily reorder the
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// sections.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/Optional.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/TargetInstrInfo.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Support/Error.h"
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#include "llvm/Support/LineIterator.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/Target/TargetMachine.h"
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using llvm::SmallSet;
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using llvm::SmallVector;
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using llvm::StringMap;
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using llvm::StringRef;
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using namespace llvm;
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namespace {
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// This struct represents the cluster information for a machine basic block.
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struct BBClusterInfo {
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// MachineBasicBlock ID.
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unsigned MBBNumber;
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// Cluster ID this basic block belongs to.
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unsigned ClusterID;
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// Position of basic block within the cluster.
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unsigned PositionInCluster;
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};
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using ProgramBBClusterInfoMapTy = StringMap<SmallVector<BBClusterInfo, 4>>;
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class BBSectionsPrepare : public MachineFunctionPass {
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public:
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static char ID;
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// This contains the basic-block-sections profile.
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const MemoryBuffer *MBuf = nullptr;
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// This encapsulates the BB cluster information for the whole program.
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//
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// For every function name, it contains the cluster information for (all or
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// some of) its basic blocks. The cluster information for every basic block
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// includes its cluster ID along with the position of the basic block in that
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// cluster.
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ProgramBBClusterInfoMapTy ProgramBBClusterInfo;
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// Some functions have alias names. We use this map to find the main alias
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// name for which we have mapping in ProgramBBClusterInfo.
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StringMap<StringRef> FuncAliasMap;
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BBSectionsPrepare(const MemoryBuffer *Buf)
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: MachineFunctionPass(ID), MBuf(Buf) {
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initializeBBSectionsPreparePass(*PassRegistry::getPassRegistry());
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};
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BBSectionsPrepare() : MachineFunctionPass(ID) {
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initializeBBSectionsPreparePass(*PassRegistry::getPassRegistry());
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}
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StringRef getPassName() const override {
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return "Basic Block Sections Analysis";
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override;
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/// Read profiles of basic blocks if available here.
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bool doInitialization(Module &M) override;
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/// Identify basic blocks that need separate sections and prepare to emit them
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/// accordingly.
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bool runOnMachineFunction(MachineFunction &MF) override;
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};
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} // end anonymous namespace
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char BBSectionsPrepare::ID = 0;
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INITIALIZE_PASS(BBSectionsPrepare, "bbsections-prepare",
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"Prepares for basic block sections, by splitting functions "
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"into clusters of basic blocks.",
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false, false)
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// This function updates and optimizes the branching instructions of every basic
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// block in a given function to account for changes in the layout.
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static void updateBranches(
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MachineFunction &MF,
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const SmallVector<MachineBasicBlock *, 4> &PreLayoutFallThroughs) {
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const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
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SmallVector<MachineOperand, 4> Cond;
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for (auto &MBB : MF) {
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auto NextMBBI = std::next(MBB.getIterator());
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auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()];
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// If this block had a fallthrough before we need an explicit unconditional
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// branch to that block if either
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// 1- the block ends a section, which means its next block may be
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// reorderd by the linker, or
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// 2- the fallthrough block is not adjacent to the block in the new
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// order.
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if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB))
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TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc());
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// We do not optimize branches for machine basic blocks ending sections, as
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// their adjacent block might be reordered by the linker.
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if (MBB.isEndSection())
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continue;
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// It might be possible to optimize branches by flipping the branch
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// condition.
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Cond.clear();
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MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch.
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if (TII->analyzeBranch(MBB, TBB, FBB, Cond))
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continue;
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MBB.updateTerminator(FTMBB);
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}
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}
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// This function provides the BBCluster information associated with a function.
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// Returns true if a valid association exists and false otherwise.
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static bool getBBClusterInfoForFunction(
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const MachineFunction &MF, const StringMap<StringRef> FuncAliasMap,
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const ProgramBBClusterInfoMapTy &ProgramBBClusterInfo,
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std::vector<Optional<BBClusterInfo>> &V) {
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// Get the main alias name for the function.
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auto FuncName = MF.getName();
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auto R = FuncAliasMap.find(FuncName);
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StringRef AliasName = R == FuncAliasMap.end() ? FuncName : R->second;
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// Find the assoicated cluster information.
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auto P = ProgramBBClusterInfo.find(AliasName);
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if (P == ProgramBBClusterInfo.end())
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return false;
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if (P->second.empty()) {
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// This indicates that sections are desired for all basic blocks of this
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// function. We clear the BBClusterInfo vector to denote this.
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V.clear();
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return true;
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}
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V.resize(MF.getNumBlockIDs());
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for (auto bbClusterInfo : P->second) {
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// Bail out if the cluster information contains invalid MBB numbers.
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if (bbClusterInfo.MBBNumber >= MF.getNumBlockIDs())
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return false;
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V[bbClusterInfo.MBBNumber] = bbClusterInfo;
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}
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return true;
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}
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// This function sorts basic blocks according to the cluster's information.
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// All explicitly specified clusters of basic blocks will be ordered
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// accordingly. All non-specified BBs go into a separate "Cold" section.
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// Additionally, if exception handling landing pads end up in more than one
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// clusters, they are moved into a single "Exception" section. Eventually,
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// clusters are ordered in increasing order of their IDs, with the "Exception"
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// and "Cold" succeeding all other clusters.
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// FuncBBClusterInfo represent the cluster information for basic blocks. If this
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// is empty, it means unique sections for all basic blocks in the function.
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static bool assignSectionsAndSortBasicBlocks(
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MachineFunction &MF,
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const std::vector<Optional<BBClusterInfo>> &FuncBBClusterInfo) {
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assert(MF.hasBBSections() && "BB Sections is not set for function.");
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// This variable stores the section ID of the cluster containing eh_pads (if
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// all eh_pads are one cluster). If more than one cluster contain eh_pads, we
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// set it equal to ExceptionSectionID.
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Optional<MBBSectionID> EHPadsSectionID;
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for (auto &MBB : MF) {
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// With the 'all' option, every basic block is placed in a unique section.
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// With the 'list' option, every basic block is placed in a section
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// associated with its cluster, unless we want individual unique sections
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// for every basic block in this function (if FuncBBClusterInfo is empty).
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if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All ||
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FuncBBClusterInfo.empty()) {
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// If unique sections are desired for all basic blocks of the function, we
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// set every basic block's section ID equal to its number (basic block
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// id). This further ensures that basic blocks are ordered canonically.
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MBB.setSectionID({static_cast<unsigned int>(MBB.getNumber())});
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} else if (FuncBBClusterInfo[MBB.getNumber()].hasValue())
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MBB.setSectionID(FuncBBClusterInfo[MBB.getNumber()]->ClusterID);
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else {
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// BB goes into the special cold section if it is not specified in the
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// cluster info map.
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MBB.setSectionID(MBBSectionID::ColdSectionID);
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}
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if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() &&
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EHPadsSectionID != MBBSectionID::ExceptionSectionID) {
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// If we already have one cluster containing eh_pads, this must be updated
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// to ExceptionSectionID. Otherwise, we set it equal to the current
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// section ID.
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EHPadsSectionID = EHPadsSectionID.hasValue()
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? MBBSectionID::ExceptionSectionID
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: MBB.getSectionID();
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}
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}
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// If EHPads are in more than one section, this places all of them in the
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// special exception section.
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if (EHPadsSectionID == MBBSectionID::ExceptionSectionID)
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for (auto &MBB : MF)
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if (MBB.isEHPad())
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MBB.setSectionID(EHPadsSectionID.getValue());
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SmallVector<MachineBasicBlock *, 4> PreLayoutFallThroughs(
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MF.getNumBlockIDs());
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for (auto &MBB : MF)
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PreLayoutFallThroughs[MBB.getNumber()] = MBB.getFallThrough();
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// We make sure that the cluster including the entry basic block precedes all
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// other clusters.
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auto EntryBBSectionID = MF.front().getSectionID();
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// Helper function for ordering BB sections as follows:
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// * Entry section (section including the entry block).
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// * Regular sections (in increasing order of their Number).
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// ...
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// * Exception section
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// * Cold section
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auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS,
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const MBBSectionID &RHS) {
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// We make sure that the section containing the entry block precedes all the
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// other sections.
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if (LHS == EntryBBSectionID || RHS == EntryBBSectionID)
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return LHS == EntryBBSectionID;
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return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type;
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};
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// We sort all basic blocks to make sure the basic blocks of every cluster are
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// contiguous and ordered accordingly. Furthermore, clusters are ordered in
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// increasing order of their section IDs, with the exception and the
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// cold section placed at the end of the function.
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MF.sort([&](MachineBasicBlock &X, MachineBasicBlock &Y) {
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auto XSectionID = X.getSectionID();
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auto YSectionID = Y.getSectionID();
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if (XSectionID != YSectionID)
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return MBBSectionOrder(XSectionID, YSectionID);
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// If the two basic block are in the same section, the order is decided by
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// their position within the section.
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if (XSectionID.Type == MBBSectionID::SectionType::Default)
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return FuncBBClusterInfo[X.getNumber()]->PositionInCluster <
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FuncBBClusterInfo[Y.getNumber()]->PositionInCluster;
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return X.getNumber() < Y.getNumber();
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});
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// Set IsBeginSection and IsEndSection according to the assigned section IDs.
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MF.assignBeginEndSections();
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// After reordering basic blocks, we must update basic block branches to
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// insert explicit fallthrough branches when required and optimize branches
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// when possible.
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updateBranches(MF, PreLayoutFallThroughs);
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return true;
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}
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bool BBSectionsPrepare::runOnMachineFunction(MachineFunction &MF) {
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auto BBSectionsType = MF.getTarget().getBBSectionsType();
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assert(BBSectionsType != BasicBlockSection::None &&
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"BB Sections not enabled!");
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// Renumber blocks before sorting them for basic block sections. This is
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// useful during sorting, basic blocks in the same section will retain the
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// default order. This renumbering should also be done for basic block
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// labels to match the profiles with the correct blocks.
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MF.RenumberBlocks();
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if (BBSectionsType == BasicBlockSection::Labels) {
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MF.setBBSectionsType(BBSectionsType);
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MF.createBBLabels();
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return true;
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}
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std::vector<Optional<BBClusterInfo>> FuncBBClusterInfo;
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if (BBSectionsType == BasicBlockSection::List &&
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!getBBClusterInfoForFunction(MF, FuncAliasMap, ProgramBBClusterInfo,
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FuncBBClusterInfo))
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return true;
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MF.setBBSectionsType(BBSectionsType);
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MF.createBBLabels();
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assignSectionsAndSortBasicBlocks(MF, FuncBBClusterInfo);
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return true;
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}
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// Basic Block Sections can be enabled for a subset of machine basic blocks.
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// This is done by passing a file containing names of functions for which basic
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// block sections are desired. Additionally, machine basic block ids of the
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// functions can also be specified for a finer granularity. Moreover, a cluster
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// of basic blocks could be assigned to the same section.
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// A file with basic block sections for all of function main and three blocks
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// for function foo (of which 1 and 2 are placed in a cluster) looks like this:
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// ----------------------------
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// list.txt:
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// !main
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// !foo
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// !!1 2
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// !!4
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static Error getBBClusterInfo(const MemoryBuffer *MBuf,
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ProgramBBClusterInfoMapTy &ProgramBBClusterInfo,
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StringMap<StringRef> &FuncAliasMap) {
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assert(MBuf);
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line_iterator LineIt(*MBuf, /*SkipBlanks=*/true, /*CommentMarker=*/'#');
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auto invalidProfileError = [&](auto Message) {
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return make_error<StringError>(
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Twine("Invalid profile " + MBuf->getBufferIdentifier() + " at line " +
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Twine(LineIt.line_number()) + ": " + Message),
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inconvertibleErrorCode());
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};
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auto FI = ProgramBBClusterInfo.end();
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// Current cluster ID corresponding to this function.
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unsigned CurrentCluster = 0;
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// Current position in the current cluster.
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unsigned CurrentPosition = 0;
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// Temporary set to ensure every basic block ID appears once in the clusters
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// of a function.
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SmallSet<unsigned, 4> FuncBBIDs;
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for (; !LineIt.is_at_eof(); ++LineIt) {
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StringRef S(*LineIt);
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if (S[0] == '@')
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continue;
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// Check for the leading "!"
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if (!S.consume_front("!") || S.empty())
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break;
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// Check for second "!" which indicates a cluster of basic blocks.
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if (S.consume_front("!")) {
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if (FI == ProgramBBClusterInfo.end())
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return invalidProfileError(
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"Cluster list does not follow a function name specifier.");
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SmallVector<StringRef, 4> BBIndexes;
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S.split(BBIndexes, ' ');
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// Reset current cluster position.
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CurrentPosition = 0;
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for (auto BBIndexStr : BBIndexes) {
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unsigned long long BBIndex;
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if (getAsUnsignedInteger(BBIndexStr, 10, BBIndex))
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return invalidProfileError(Twine("Unsigned integer expected: '") +
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BBIndexStr + "'.");
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if (!FuncBBIDs.insert(BBIndex).second)
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return invalidProfileError(Twine("Duplicate basic block id found '") +
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BBIndexStr + "'.");
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if (!BBIndex && CurrentPosition)
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return invalidProfileError("Entry BB (0) does not begin a cluster.");
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FI->second.emplace_back(BBClusterInfo{
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((unsigned)BBIndex), CurrentCluster, CurrentPosition++});
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}
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CurrentCluster++;
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} else { // This is a function name specifier.
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// Function aliases are separated using '/'. We use the first function
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// name for the cluster info mapping and delegate all other aliases to
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// this one.
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SmallVector<StringRef, 4> Aliases;
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S.split(Aliases, '/');
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for (size_t i = 1; i < Aliases.size(); ++i)
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FuncAliasMap.try_emplace(Aliases[i], Aliases.front());
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// Prepare for parsing clusters of this function name.
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// Start a new cluster map for this function name.
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FI = ProgramBBClusterInfo.try_emplace(Aliases.front()).first;
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CurrentCluster = 0;
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FuncBBIDs.clear();
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}
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}
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return Error::success();
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}
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bool BBSectionsPrepare::doInitialization(Module &M) {
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if (!MBuf)
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return false;
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if (auto Err = getBBClusterInfo(MBuf, ProgramBBClusterInfo, FuncAliasMap))
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report_fatal_error(std::move(Err));
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return false;
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}
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void BBSectionsPrepare::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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AU.addRequired<MachineModuleInfoWrapperPass>();
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}
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MachineFunctionPass *
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llvm::createBBSectionsPreparePass(const MemoryBuffer *Buf) {
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return new BBSectionsPrepare(Buf);
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}
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