forked from OSchip/llvm-project
354 lines
12 KiB
C++
354 lines
12 KiB
C++
//===- X86VZeroUpper.cpp - AVX vzeroupper instruction inserter ------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the pass which inserts x86 AVX vzeroupper instructions
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// before calls to SSE encoded functions. This avoids transition latency
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// penalty when transferring control between AVX encoded instructions and old
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// SSE encoding mode.
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//
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//===----------------------------------------------------------------------===//
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#include "X86.h"
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#include "X86InstrInfo.h"
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#include "X86Subtarget.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineOperand.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/TargetInstrInfo.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/IR/CallingConv.h"
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#include "llvm/IR/DebugLoc.h"
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#include "llvm/IR/Function.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cassert>
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using namespace llvm;
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#define DEBUG_TYPE "x86-vzeroupper"
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STATISTIC(NumVZU, "Number of vzeroupper instructions inserted");
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namespace {
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class VZeroUpperInserter : public MachineFunctionPass {
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public:
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VZeroUpperInserter() : MachineFunctionPass(ID) {}
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bool runOnMachineFunction(MachineFunction &MF) override;
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MachineFunctionProperties getRequiredProperties() const override {
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return MachineFunctionProperties().set(
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MachineFunctionProperties::Property::NoVRegs);
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}
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StringRef getPassName() const override { return "X86 vzeroupper inserter"; }
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private:
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void processBasicBlock(MachineBasicBlock &MBB);
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void insertVZeroUpper(MachineBasicBlock::iterator I,
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MachineBasicBlock &MBB);
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void addDirtySuccessor(MachineBasicBlock &MBB);
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using BlockExitState = enum { PASS_THROUGH, EXITS_CLEAN, EXITS_DIRTY };
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static const char* getBlockExitStateName(BlockExitState ST);
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// Core algorithm state:
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// BlockState - Each block is either:
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// - PASS_THROUGH: There are neither YMM/ZMM dirtying instructions nor
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// vzeroupper instructions in this block.
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// - EXITS_CLEAN: There is (or will be) a vzeroupper instruction in this
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// block that will ensure that YMM/ZMM is clean on exit.
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// - EXITS_DIRTY: An instruction in the block dirties YMM/ZMM and no
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// subsequent vzeroupper in the block clears it.
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//
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// AddedToDirtySuccessors - This flag is raised when a block is added to the
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// DirtySuccessors list to ensure that it's not
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// added multiple times.
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//
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// FirstUnguardedCall - Records the location of the first unguarded call in
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// each basic block that may need to be guarded by a
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// vzeroupper. We won't know whether it actually needs
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// to be guarded until we discover a predecessor that
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// is DIRTY_OUT.
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struct BlockState {
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BlockExitState ExitState = PASS_THROUGH;
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bool AddedToDirtySuccessors = false;
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MachineBasicBlock::iterator FirstUnguardedCall;
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BlockState() = default;
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};
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using BlockStateMap = SmallVector<BlockState, 8>;
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using DirtySuccessorsWorkList = SmallVector<MachineBasicBlock *, 8>;
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BlockStateMap BlockStates;
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DirtySuccessorsWorkList DirtySuccessors;
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bool EverMadeChange;
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bool IsX86INTR;
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const TargetInstrInfo *TII;
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static char ID;
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};
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} // end anonymous namespace
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char VZeroUpperInserter::ID = 0;
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FunctionPass *llvm::createX86IssueVZeroUpperPass() {
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return new VZeroUpperInserter();
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}
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#ifndef NDEBUG
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const char* VZeroUpperInserter::getBlockExitStateName(BlockExitState ST) {
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switch (ST) {
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case PASS_THROUGH: return "Pass-through";
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case EXITS_DIRTY: return "Exits-dirty";
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case EXITS_CLEAN: return "Exits-clean";
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}
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llvm_unreachable("Invalid block exit state.");
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}
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#endif
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/// VZEROUPPER cleans state that is related to Y/ZMM0-15 only.
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/// Thus, there is no need to check for Y/ZMM16 and above.
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static bool isYmmOrZmmReg(unsigned Reg) {
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return (Reg >= X86::YMM0 && Reg <= X86::YMM15) ||
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(Reg >= X86::ZMM0 && Reg <= X86::ZMM15);
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}
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static bool checkFnHasLiveInYmmOrZmm(MachineRegisterInfo &MRI) {
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for (std::pair<unsigned, unsigned> LI : MRI.liveins())
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if (isYmmOrZmmReg(LI.first))
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return true;
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return false;
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}
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static bool clobbersAllYmmAndZmmRegs(const MachineOperand &MO) {
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for (unsigned reg = X86::YMM0; reg <= X86::YMM15; ++reg) {
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if (!MO.clobbersPhysReg(reg))
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return false;
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}
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for (unsigned reg = X86::ZMM0; reg <= X86::ZMM15; ++reg) {
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if (!MO.clobbersPhysReg(reg))
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return false;
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}
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return true;
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}
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static bool hasYmmOrZmmReg(MachineInstr &MI) {
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for (const MachineOperand &MO : MI.operands()) {
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if (MI.isCall() && MO.isRegMask() && !clobbersAllYmmAndZmmRegs(MO))
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return true;
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if (!MO.isReg())
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continue;
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if (MO.isDebug())
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continue;
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if (isYmmOrZmmReg(MO.getReg()))
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return true;
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}
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return false;
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}
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/// Check if given call instruction has a RegMask operand.
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static bool callHasRegMask(MachineInstr &MI) {
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assert(MI.isCall() && "Can only be called on call instructions.");
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for (const MachineOperand &MO : MI.operands()) {
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if (MO.isRegMask())
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return true;
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}
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return false;
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}
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/// Insert a vzeroupper instruction before I.
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void VZeroUpperInserter::insertVZeroUpper(MachineBasicBlock::iterator I,
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MachineBasicBlock &MBB) {
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DebugLoc dl = I->getDebugLoc();
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BuildMI(MBB, I, dl, TII->get(X86::VZEROUPPER));
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++NumVZU;
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EverMadeChange = true;
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}
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/// Add MBB to the DirtySuccessors list if it hasn't already been added.
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void VZeroUpperInserter::addDirtySuccessor(MachineBasicBlock &MBB) {
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if (!BlockStates[MBB.getNumber()].AddedToDirtySuccessors) {
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DirtySuccessors.push_back(&MBB);
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BlockStates[MBB.getNumber()].AddedToDirtySuccessors = true;
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}
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}
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/// Loop over all of the instructions in the basic block, inserting vzeroupper
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/// instructions before function calls.
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void VZeroUpperInserter::processBasicBlock(MachineBasicBlock &MBB) {
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// Start by assuming that the block is PASS_THROUGH which implies no unguarded
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// calls.
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BlockExitState CurState = PASS_THROUGH;
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BlockStates[MBB.getNumber()].FirstUnguardedCall = MBB.end();
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for (MachineInstr &MI : MBB) {
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bool IsCall = MI.isCall();
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bool IsReturn = MI.isReturn();
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bool IsControlFlow = IsCall || IsReturn;
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// No need for vzeroupper before iret in interrupt handler function,
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// epilogue will restore YMM/ZMM registers if needed.
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if (IsX86INTR && IsReturn)
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continue;
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// An existing VZERO* instruction resets the state.
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if (MI.getOpcode() == X86::VZEROALL || MI.getOpcode() == X86::VZEROUPPER) {
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CurState = EXITS_CLEAN;
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continue;
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}
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// Shortcut: don't need to check regular instructions in dirty state.
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if (!IsControlFlow && CurState == EXITS_DIRTY)
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continue;
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if (hasYmmOrZmmReg(MI)) {
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// We found a ymm/zmm-using instruction; this could be an AVX/AVX512
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// instruction, or it could be control flow.
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CurState = EXITS_DIRTY;
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continue;
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}
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// Check for control-flow out of the current function (which might
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// indirectly execute SSE instructions).
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if (!IsControlFlow)
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continue;
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// If the call has no RegMask, skip it as well. It usually happens on
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// helper function calls (such as '_chkstk', '_ftol2') where standard
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// calling convention is not used (RegMask is not used to mark register
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// clobbered and register usage (def/implicit-def/use) is well-defined and
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// explicitly specified.
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if (IsCall && !callHasRegMask(MI))
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continue;
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// The VZEROUPPER instruction resets the upper 128 bits of YMM0-YMM15
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// registers. In addition, the processor changes back to Clean state, after
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// which execution of SSE instructions or AVX instructions has no transition
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// penalty. Add the VZEROUPPER instruction before any function call/return
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// that might execute SSE code.
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// FIXME: In some cases, we may want to move the VZEROUPPER into a
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// predecessor block.
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if (CurState == EXITS_DIRTY) {
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// After the inserted VZEROUPPER the state becomes clean again, but
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// other YMM/ZMM may appear before other subsequent calls or even before
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// the end of the BB.
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insertVZeroUpper(MI, MBB);
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CurState = EXITS_CLEAN;
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} else if (CurState == PASS_THROUGH) {
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// If this block is currently in pass-through state and we encounter a
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// call then whether we need a vzeroupper or not depends on whether this
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// block has successors that exit dirty. Record the location of the call,
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// and set the state to EXITS_CLEAN, but do not insert the vzeroupper yet.
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// It will be inserted later if necessary.
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BlockStates[MBB.getNumber()].FirstUnguardedCall = MI;
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CurState = EXITS_CLEAN;
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}
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}
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DEBUG(dbgs() << "MBB #" << MBB.getNumber() << " exit state: "
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<< getBlockExitStateName(CurState) << '\n');
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if (CurState == EXITS_DIRTY)
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for (MachineBasicBlock::succ_iterator SI = MBB.succ_begin(),
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SE = MBB.succ_end();
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SI != SE; ++SI)
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addDirtySuccessor(**SI);
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BlockStates[MBB.getNumber()].ExitState = CurState;
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}
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/// Loop over all of the basic blocks, inserting vzeroupper instructions before
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/// function calls.
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bool VZeroUpperInserter::runOnMachineFunction(MachineFunction &MF) {
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const X86Subtarget &ST = MF.getSubtarget<X86Subtarget>();
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if (!ST.hasAVX() || ST.hasFastPartialYMMorZMMWrite())
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return false;
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TII = ST.getInstrInfo();
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MachineRegisterInfo &MRI = MF.getRegInfo();
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EverMadeChange = false;
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IsX86INTR = MF.getFunction().getCallingConv() == CallingConv::X86_INTR;
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bool FnHasLiveInYmmOrZmm = checkFnHasLiveInYmmOrZmm(MRI);
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// Fast check: if the function doesn't use any ymm/zmm registers, we don't
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// need to insert any VZEROUPPER instructions. This is constant-time, so it
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// is cheap in the common case of no ymm/zmm use.
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bool YmmOrZmmUsed = FnHasLiveInYmmOrZmm;
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const TargetRegisterClass *RCs[2] = {&X86::VR256RegClass, &X86::VR512RegClass};
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for (auto *RC : RCs) {
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if (!YmmOrZmmUsed) {
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for (TargetRegisterClass::iterator i = RC->begin(), e = RC->end(); i != e;
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i++) {
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if (!MRI.reg_nodbg_empty(*i)) {
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YmmOrZmmUsed = true;
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break;
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}
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}
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}
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}
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if (!YmmOrZmmUsed) {
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return false;
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}
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assert(BlockStates.empty() && DirtySuccessors.empty() &&
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"X86VZeroUpper state should be clear");
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BlockStates.resize(MF.getNumBlockIDs());
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// Process all blocks. This will compute block exit states, record the first
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// unguarded call in each block, and add successors of dirty blocks to the
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// DirtySuccessors list.
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for (MachineBasicBlock &MBB : MF)
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processBasicBlock(MBB);
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// If any YMM/ZMM regs are live-in to this function, add the entry block to
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// the DirtySuccessors list
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if (FnHasLiveInYmmOrZmm)
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addDirtySuccessor(MF.front());
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// Re-visit all blocks that are successors of EXITS_DIRTY blocks. Add
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// vzeroupper instructions to unguarded calls, and propagate EXITS_DIRTY
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// through PASS_THROUGH blocks.
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while (!DirtySuccessors.empty()) {
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MachineBasicBlock &MBB = *DirtySuccessors.back();
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DirtySuccessors.pop_back();
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BlockState &BBState = BlockStates[MBB.getNumber()];
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// MBB is a successor of a dirty block, so its first call needs to be
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// guarded.
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if (BBState.FirstUnguardedCall != MBB.end())
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insertVZeroUpper(BBState.FirstUnguardedCall, MBB);
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// If this successor was a pass-through block, then it is now dirty. Its
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// successors need to be added to the worklist (if they haven't been
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// already).
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if (BBState.ExitState == PASS_THROUGH) {
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DEBUG(dbgs() << "MBB #" << MBB.getNumber()
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<< " was Pass-through, is now Dirty-out.\n");
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for (MachineBasicBlock *Succ : MBB.successors())
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addDirtySuccessor(*Succ);
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}
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}
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BlockStates.clear();
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return EverMadeChange;
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}
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