llvm-project/lld/test/elf2/basic32.s

157 lines
4.6 KiB
ArmAsm

# RUN: llvm-mc -filetype=obj -triple=i686-unknown-linux %s -o %t
# RUN: lld -flavor gnu2 %t -o %t2
# RUN: llvm-readobj -file-headers -sections -program-headers %t2 | FileCheck %s
# REQUIRES: x86
# exits with return code 42 on linux
.globl _start;
_start:
mov $1, %eax
mov $42, %ebx
int $0x80
# CHECK: ElfHeader {
# CHECK-NEXT: Ident {
# CHECK-NEXT: Magic: (7F 45 4C 46)
# CHECK-NEXT: Class: 32-bit (0x1)
# CHECK-NEXT: DataEncoding: LittleEndian (0x1)
# CHECK-NEXT: FileVersion: 1
# CHECK-NEXT: OS/ABI: SystemV (0x0)
# CHECK-NEXT: ABIVersion: 0
# CHECK-NEXT: Unused: (00 00 00 00 00 00 00)
# CHECK-NEXT: }
# CHECK-NEXT: Type: Executable (0x2)
# CHECK-NEXT: Machine: EM_386 (0x3)
# CHECK-NEXT: Version: 1
# CHECK-NEXT: Entry: 0x11000
# CHECK-NEXT: ProgramHeaderOffset: 0x34
# CHECK-NEXT: SectionHeaderOffset: 0x1058
# CHECK-NEXT: Flags [ (0x0)
# CHECK-NEXT: ]
# CHECK-NEXT: HeaderSize: 52
# CHECK-NEXT: ProgramHeaderEntrySize: 32
# CHECK-NEXT: ProgramHeaderCount: 2
# CHECK-NEXT: SectionHeaderEntrySize: 40
# CHECK-NEXT: SectionHeaderCount: 6
# CHECK-NEXT: StringTableSectionIndex: 5
# CHECK-NEXT: }
# CHECK-NEXT: Sections [
# CHECK-NEXT: Section {
# CHECK-NEXT: Index: 0
# CHECK-NEXT: Name: (0)
# CHECK-NEXT: Type: SHT_NULL (0x0)
# CHECK-NEXT: Flags [ (0x0)
# CHECK-NEXT: ]
# CHECK-NEXT: Address: 0x0
# CHECK-NEXT: Offset: 0x0
# CHECK-NEXT: Size: 0
# CHECK-NEXT: Link: 0
# CHECK-NEXT: Info: 0
# CHECK-NEXT: AddressAlignment: 0
# CHECK-NEXT: EntrySize: 0
# CHECK-NEXT: }
# CHECK-NEXT: Section {
# CHECK-NEXT: Index: 1
# CHECK-NEXT: Name: .bss
# CHECK-NEXT: Type: SHT_NOBITS (0x8)
# CHECK-NEXT: Flags [ (0x3)
# CHECK-NEXT: SHF_ALLOC (0x2)
# CHECK-NEXT: SHF_WRITE (0x1)
# CHECK-NEXT: ]
# CHECK-NEXT: Address: 0x11000
# CHECK-NEXT: Offset: 0x1000
# CHECK-NEXT: Size: 0
# CHECK-NEXT: Link: 0
# CHECK-NEXT: Info: 0
# CHECK-NEXT: AddressAlignment: 4
# CHECK-NEXT: EntrySize: 0
# CHECK-NEXT: }
# CHECK-NEXT: Section {
# CHECK-NEXT: Index: 2
# CHECK-NEXT: Name: .text
# CHECK-NEXT: Type: SHT_PROGBITS (0x1)
# CHECK-NEXT: Flags [ (0x6)
# CHECK-NEXT: SHF_ALLOC (0x2)
# CHECK-NEXT: SHF_EXECINSTR (0x4)
# CHECK-NEXT: ]
# CHECK-NEXT: Address: 0x11000
# CHECK-NEXT: Offset: 0x1000
# CHECK-NEXT: Size: 12
# CHECK-NEXT: Link: 0
# CHECK-NEXT: Info: 0
# CHECK-NEXT: AddressAlignment: 4
# CHECK-NEXT: EntrySize: 0
# CHECK-NEXT: }
# CHECK-NEXT: Section {
# CHECK-NEXT: Index: 3
# CHECK-NEXT: Name: .data
# CHECK-NEXT: Type: SHT_PROGBITS (0x1)
# CHECK-NEXT: Flags [ (0x3)
# CHECK-NEXT: SHF_ALLOC (0x2)
# CHECK-NEXT: SHF_WRITE (0x1)
# CHECK-NEXT: ]
# CHECK-NEXT: Address: 0x1100C
# CHECK-NEXT: Offset: 0x100C
# CHECK-NEXT: Size: 0
# CHECK-NEXT: Link: 0
# CHECK-NEXT: Info: 0
# CHECK-NEXT: AddressAlignment: 4
# CHECK-NEXT: EntrySize: 0
# CHECK-NEXT: }
# CHECK-NEXT: Section {
# CHECK-NEXT: Index: 4
# CHECK-NEXT: Name: .symtab
# CHECK-NEXT: Type: SHT_SYMTAB
# CHECK-NEXT: Flags [
# CHECK-NEXT: ]
# CHECK-NEXT: Address: 0x0
# CHECK-NEXT: Offset: 0x100C
# CHECK-NEXT: Size: 32
# CHECK-NEXT: Link: 5
# CHECK-NEXT: Info: 1
# CHECK-NEXT: AddressAlignment: 4
# CHECK-NEXT: EntrySize: 16
# CHECK-NEXT: }
# CHECK-NEXT: Section {
# CHECK-NEXT: Index: 5
# CHECK-NEXT: Name: .strtab
# CHECK-NEXT: Type: SHT_STRTAB (0x3)
# CHECK-NEXT: Flags [ (0x0)
# CHECK-NEXT: ]
# CHECK-NEXT: Address: 0x0
# CHECK-NEXT: Offset: 0x102C
# CHECK-NEXT: Size: 41
# CHECK-NEXT: Link: 0
# CHECK-NEXT: Info: 0
# CHECK-NEXT: AddressAlignment: 1
# CHECK-NEXT: EntrySize: 0
# CHECK-NEXT: }
# CHECK-NEXT: ]
# CHECK-NEXT: ProgramHeaders [
# CHECK-NEXT: ProgramHeader {
# CHECK-NEXT: Type: PT_LOAD (0x1)
# CHECK-NEXT: Offset: 0x0
# CHECK-NEXT: VirtualAddress: 0x10000
# CHECK-NEXT: PhysicalAddress: 0x10000
# CHECK-NEXT: FileSize: 116
# CHECK-NEXT: MemSize: 116
# CHECK-NEXT: Flags [
# CHECK-NEXT: PF_R
# CHECK-NEXT: ]
# CHECK-NEXT: Alignment: 4096
# CHECK-NEXT: }
# CHECK-NEXT: ProgramHeader {
# CHECK-NEXT: Type: PT_LOAD (0x1)
# CHECK-NEXT: Offset: 0x1000
# CHECK-NEXT: VirtualAddress: 0x11000
# CHECK-NEXT: PhysicalAddress: 0x11000
# CHECK-NEXT: FileSize: 12
# CHECK-NEXT: MemSize: 12
# CHECK-NEXT: Flags [ (0x5)
# CHECK-NEXT: PF_R (0x4)
# CHECK-NEXT: PF_X (0x1)
# CHECK-NEXT: ]
# CHECK-NEXT: Alignment: 4096
# CHECK-NEXT: }
# CHECK-NEXT: ]