forked from OSchip/llvm-project
403d61aedd
This just removes the code that gates the logic. The main issue here is perf impact: without {D122258}, LLD takes a significant perf hit because it now has to do a lot more work in the input parsing phase. But with that change to eliminate unnecessary EH frames from input object files, the perf overhead here is minimal. Concretely, here are the numbers for some builds as measured on my 16-core Mac Pro: **chromium_framework** This is without the use of `-femit-dwarf-unwind=no-compact-unwind`: base diff difference (95% CI) sys_time 1.826 ± 0.019 1.962 ± 0.034 [ +6.5% .. +8.4%] user_time 9.306 ± 0.054 9.926 ± 0.082 [ +6.2% .. +7.1%] wall_time 8.225 ± 0.068 8.947 ± 0.128 [ +8.0% .. +9.6%] samples 15 22 With that flag enabled, the regression mostly disappears, as hoped: base diff difference (95% CI) sys_time 1.839 ± 0.062 1.866 ± 0.068 [ -0.9% .. +3.8%] user_time 9.452 ± 0.068 9.490 ± 0.067 [ -0.1% .. +0.9%] wall_time 8.383 ± 0.127 8.452 ± 0.114 [ -0.1% .. +1.8%] samples 17 21 **Unnamed internal app** Without `-femit-dwarf-unwind`, this is the perf hit: base diff difference (95% CI) sys_time 1.372 ± 0.029 1.317 ± 0.024 [ -4.6% .. -3.5%] user_time 2.835 ± 0.028 2.980 ± 0.027 [ +4.8% .. +5.4%] wall_time 3.205 ± 0.079 3.383 ± 0.066 [ +4.9% .. +6.2%] samples 102 83 With `-femit-dwarf-unwind`, the perf hit almost disappears: base diff difference (95% CI) sys_time 1.274 ± 0.026 1.270 ± 0.025 [ -0.9% .. +0.3%] user_time 2.812 ± 0.023 2.822 ± 0.035 [ +0.1% .. +0.7%] wall_time 3.166 ± 0.047 3.174 ± 0.059 [ -0.2% .. +0.7%] samples 95 97 Just for fun, I measured the impact of `-femit-dwarf-unwind` on ld64 (`base` has the extra DWARF unwind info in the input object files, `diff` doesn't): base diff difference (95% CI) sys_time 1.128 ± 0.010 1.124 ± 0.023 [ -1.3% .. +0.6%] user_time 7.176 ± 0.030 7.106 ± 0.094 [ -1.5% .. -0.4%] wall_time 7.874 ± 0.041 7.795 ± 0.121 [ -1.7% .. -0.3%] samples 16 25 And for LLD: base diff difference (95% CI) sys_time 1.315 ± 0.019 1.280 ± 0.019 [ -3.2% .. -2.0%] user_time 2.980 ± 0.022 2.822 ± 0.016 [ -5.5% .. -5.0%] wall_time 3.369 ± 0.038 3.175 ± 0.033 [ -6.2% .. -5.3%] samples 47 47 So parsing the extra EH frames is a lot more expensive for us than for ld64. But given that we are quite a lot faster than ld64 to begin with, I guess this isn't entirely unexpected... Reviewed By: #lld-macho, oontvoo Differential Revision: https://reviews.llvm.org/D129540 |
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.. | ||
ELF | ||
_static | ||
_templates | ||
llvm-theme | ||
CMakeLists.txt | ||
NewLLD.rst | ||
Partitions.rst | ||
README.txt | ||
ReleaseNotes.rst | ||
WebAssembly.rst | ||
conf.py | ||
error_handling_script.rst | ||
hello.png | ||
index.rst | ||
ld.lld.1 | ||
make.bat | ||
missingkeyfunction.rst | ||
partitions.dot | ||
partitions.svg | ||
windows_support.rst |
README.txt
lld Documentation ================= The lld documentation is written using the Sphinx documentation generator. It is currently tested with Sphinx 1.1.3. We currently use the 'nature' theme and a Beaker inspired structure. See sphinx_intro.rst for more details.