forked from OSchip/llvm-project
474 lines
16 KiB
C++
474 lines
16 KiB
C++
//===- ADCE.cpp - Code to perform dead code elimination -------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Aggressive Dead Code Elimination pass. This pass
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// optimistically assumes that all instructions are dead until proven otherwise,
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// allowing it to eliminate dead computations that other DCE passes do not
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// catch, particularly involving loop computations.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar/ADCE.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/GlobalsModRef.h"
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#include "llvm/Analysis/IteratedDominanceFrontier.h"
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#include "llvm/Analysis/PostDominators.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/DebugInfoMetadata.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/Pass.h"
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#include "llvm/ProfileData/InstrProf.h"
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#include "llvm/Transforms/Scalar.h"
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using namespace llvm;
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#define DEBUG_TYPE "adce"
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STATISTIC(NumRemoved, "Number of instructions removed");
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// This is a tempoary option until we change the interface
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// to this pass based on optimization level.
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static cl::opt<bool> RemoveControlFlowFlag("adce-remove-control-flow",
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cl::init(false), cl::Hidden);
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namespace {
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/// Information about Instructions
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struct InstInfoType {
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/// True if the associated instruction is live.
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bool Live = false;
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/// Quick access to information for block containing associated Instruction.
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struct BlockInfoType *Block = nullptr;
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};
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/// Information about basic blocks relevant to dead code elimination.
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struct BlockInfoType {
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/// True when this block contains a live instructions.
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bool Live = false;
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/// True when this block ends in an unconditional branch.
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bool UnconditionalBranch = false;
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/// Quick access to the LiveInfo for the terminator,
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/// holds the value &InstInfo[Terminator]
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InstInfoType *TerminatorLiveInfo = nullptr;
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bool terminatorIsLive() const { return TerminatorLiveInfo->Live; }
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/// Corresponding BasicBlock.
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BasicBlock *BB = nullptr;
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/// Cache of BB->getTerminator()
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TerminatorInst *Terminator = nullptr;
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};
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class AggressiveDeadCodeElimination {
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Function &F;
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PostDominatorTree &PDT;
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/// Mapping of blocks to associated information, an element in BlockInfoVec.
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DenseMap<BasicBlock *, BlockInfoType> BlockInfo;
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bool isLive(BasicBlock *BB) { return BlockInfo[BB].Live; }
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/// Mapping of instructions to associated information.
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DenseMap<Instruction *, InstInfoType> InstInfo;
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bool isLive(Instruction *I) { return InstInfo[I].Live; }
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/// Instructions known to be live where we need to mark
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/// reaching definitions as live.
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SmallVector<Instruction *, 128> Worklist;
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/// Debug info scopes around a live instruction.
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SmallPtrSet<const Metadata *, 32> AliveScopes;
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/// Set of blocks with not known to have live terminators.
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SmallPtrSet<BasicBlock *, 16> BlocksWithDeadTerminators;
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/// The set of blocks which we have determined are live in the
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/// most recent iteration of propagating liveness.
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SmallPtrSet<BasicBlock *, 16> NewLiveBlocks;
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/// Set up auxiliary data structures for Instructions and BasicBlocks and
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/// initialize the Worklist to the set of must-be-live Instruscions.
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void initialize();
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/// Return true for operations which are always treated as live.
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bool isAlwaysLive(Instruction &I);
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/// Return true for instrumentation instructions for value profiling.
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bool isInstrumentsConstant(Instruction &I);
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/// Propagate liveness to reaching definitions.
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void markLiveInstructions();
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/// Mark an instruction as live.
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void markLive(Instruction *I);
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/// Record the Debug Scopes which surround live debug information.
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void collectLiveScopes(const DILocalScope &LS);
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void collectLiveScopes(const DILocation &DL);
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/// Analyze dead branches to find those whose branches are the sources
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/// of control dependences impacting a live block. Those branches are
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/// marked live.
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void markLiveBranchesFromControlDependences();
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/// Remove instructions not marked live, return if any any instruction
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/// was removed.
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bool removeDeadInstructions();
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public:
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AggressiveDeadCodeElimination(Function &F, PostDominatorTree &PDT)
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: F(F), PDT(PDT) {}
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bool performDeadCodeElimination();
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};
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}
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bool AggressiveDeadCodeElimination::performDeadCodeElimination() {
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initialize();
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markLiveInstructions();
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return removeDeadInstructions();
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}
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static bool isUnconditionalBranch(TerminatorInst *Term) {
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auto BR = dyn_cast<BranchInst>(Term);
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return BR && BR->isUnconditional();
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}
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void AggressiveDeadCodeElimination::initialize() {
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auto NumBlocks = F.size();
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// We will have an entry in the map for each block so we grow the
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// structure to twice that size to keep the load factor low in the hash table.
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BlockInfo.reserve(NumBlocks);
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size_t NumInsts = 0;
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// Iterate over blocks and initialize BlockInfoVec entries, count
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// instructions to size the InstInfo hash table.
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for (auto &BB : F) {
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NumInsts += BB.size();
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auto &Info = BlockInfo[&BB];
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Info.BB = &BB;
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Info.Terminator = BB.getTerminator();
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Info.UnconditionalBranch = isUnconditionalBranch(Info.Terminator);
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}
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// Initialize instruction map and set pointers to block info.
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InstInfo.reserve(NumInsts);
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for (auto &BBInfo : BlockInfo)
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for (Instruction &I : *BBInfo.second.BB)
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InstInfo[&I].Block = &BBInfo.second;
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// Since BlockInfoVec holds pointers into InstInfo and vice-versa, we may not
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// add any more elements to either after this point.
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for (auto &BBInfo : BlockInfo)
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BBInfo.second.TerminatorLiveInfo = &InstInfo[BBInfo.second.Terminator];
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// Collect the set of "root" instructions that are known live.
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for (Instruction &I : instructions(F))
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if (isAlwaysLive(I))
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markLive(&I);
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if (!RemoveControlFlowFlag)
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return;
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// This is temporary: will update with post order traveral to
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// find loop bottoms
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SmallPtrSet<BasicBlock *, 16> Seen;
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for (auto &BB : F) {
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Seen.insert(&BB);
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TerminatorInst *Term = BB.getTerminator();
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if (isLive(Term))
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continue;
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for (auto Succ : successors(&BB))
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if (Seen.count(Succ)) {
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// back edge....
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markLive(Term);
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break;
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}
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}
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// End temporary handling of loops.
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// Mark blocks live if there is no path from the block to the
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// return of the function or a successor for which this is true.
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// This protects IDFCalculator which cannot handle such blocks.
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for (auto &BBInfoPair : BlockInfo) {
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auto &BBInfo = BBInfoPair.second;
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if (BBInfo.terminatorIsLive())
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continue;
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auto *BB = BBInfo.BB;
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if (!PDT.getNode(BB)) {
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DEBUG(dbgs() << "Not post-dominated by return: " << BB->getName()
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<< '\n';);
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markLive(BBInfo.Terminator);
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continue;
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}
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for (auto Succ : successors(BB))
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if (!PDT.getNode(Succ)) {
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DEBUG(dbgs() << "Successor not post-dominated by return: "
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<< BB->getName() << '\n';);
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markLive(BBInfo.Terminator);
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break;
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}
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}
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// Treat the entry block as always live
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auto *BB = &F.getEntryBlock();
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auto &EntryInfo = BlockInfo[BB];
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EntryInfo.Live = true;
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if (EntryInfo.UnconditionalBranch)
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markLive(EntryInfo.Terminator);
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// Build initial collection of blocks with dead terminators
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for (auto &BBInfo : BlockInfo)
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if (!BBInfo.second.terminatorIsLive())
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BlocksWithDeadTerminators.insert(BBInfo.second.BB);
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}
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bool AggressiveDeadCodeElimination::isAlwaysLive(Instruction &I) {
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// TODO -- use llvm::isInstructionTriviallyDead
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if (I.isEHPad() || I.mayHaveSideEffects()) {
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// Skip any value profile instrumentation calls if they are
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// instrumenting constants.
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if (isInstrumentsConstant(I))
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return false;
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return true;
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}
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if (!isa<TerminatorInst>(I))
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return false;
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if (RemoveControlFlowFlag && (isa<BranchInst>(I) || isa<SwitchInst>(I)))
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return false;
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return true;
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}
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// Check if this instruction is a runtime call for value profiling and
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// if it's instrumenting a constant.
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bool AggressiveDeadCodeElimination::isInstrumentsConstant(Instruction &I) {
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// TODO -- move this test into llvm::isInstructionTriviallyDead
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if (CallInst *CI = dyn_cast<CallInst>(&I))
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if (Function *Callee = CI->getCalledFunction())
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if (Callee->getName().equals(getInstrProfValueProfFuncName()))
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if (isa<Constant>(CI->getArgOperand(0)))
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return true;
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return false;
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}
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void AggressiveDeadCodeElimination::markLiveInstructions() {
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// Propagate liveness backwards to operands.
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do {
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// Worklist holds newly discovered live instructions
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// where we need to mark the inputs as live.
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while (!Worklist.empty()) {
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Instruction *LiveInst = Worklist.pop_back_val();
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// Collect the live debug info scopes attached to this instruction.
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if (const DILocation *DL = LiveInst->getDebugLoc())
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collectLiveScopes(*DL);
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DEBUG(dbgs() << "work live: "; LiveInst->dump(););
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for (Use &OI : LiveInst->operands())
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if (Instruction *Inst = dyn_cast<Instruction>(OI))
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markLive(Inst);
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}
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markLiveBranchesFromControlDependences();
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if (Worklist.empty()) {
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// Temporary until we can actually delete branches.
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SmallVector<TerminatorInst *, 16> DeadTerminators;
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for (auto *BB : BlocksWithDeadTerminators)
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DeadTerminators.push_back(BB->getTerminator());
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for (auto *I : DeadTerminators)
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markLive(I);
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assert(BlocksWithDeadTerminators.empty());
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// End temporary.
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}
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} while (!Worklist.empty());
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assert(BlocksWithDeadTerminators.empty());
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}
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void AggressiveDeadCodeElimination::markLive(Instruction *I) {
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auto &Info = InstInfo[I];
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if (Info.Live)
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return;
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DEBUG(dbgs() << "mark live: "; I->dump());
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Info.Live = true;
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Worklist.push_back(I);
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// Mark the containing block live
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auto &BBInfo = *Info.Block;
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if (BBInfo.Terminator == I)
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BlocksWithDeadTerminators.erase(BBInfo.BB);
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if (BBInfo.Live)
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return;
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DEBUG(dbgs() << "mark block live: " << BBInfo.BB->getName() << '\n');
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BBInfo.Live = true;
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NewLiveBlocks.insert(BBInfo.BB);
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// Mark unconditional branches at the end of live
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// blocks as live since there is no work to do for them later
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if (BBInfo.UnconditionalBranch && I != BBInfo.Terminator)
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markLive(BBInfo.Terminator);
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}
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void AggressiveDeadCodeElimination::collectLiveScopes(const DILocalScope &LS) {
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if (!AliveScopes.insert(&LS).second)
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return;
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if (isa<DISubprogram>(LS))
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return;
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// Tail-recurse through the scope chain.
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collectLiveScopes(cast<DILocalScope>(*LS.getScope()));
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}
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void AggressiveDeadCodeElimination::collectLiveScopes(const DILocation &DL) {
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// Even though DILocations are not scopes, shove them into AliveScopes so we
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// don't revisit them.
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if (!AliveScopes.insert(&DL).second)
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return;
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// Collect live scopes from the scope chain.
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collectLiveScopes(*DL.getScope());
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// Tail-recurse through the inlined-at chain.
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if (const DILocation *IA = DL.getInlinedAt())
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collectLiveScopes(*IA);
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}
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void AggressiveDeadCodeElimination::markLiveBranchesFromControlDependences() {
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if (BlocksWithDeadTerminators.empty())
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return;
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DEBUG({
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dbgs() << "new live blocks:\n";
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for (auto *BB : NewLiveBlocks)
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dbgs() << "\t" << BB->getName() << '\n';
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dbgs() << "dead terminator blocks:\n";
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for (auto *BB : BlocksWithDeadTerminators)
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dbgs() << "\t" << BB->getName() << '\n';
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});
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// The dominance frontier of a live block X in the reverse
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// control graph is the set of blocks upon which X is control
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// dependent. The following sequence computes the set of blocks
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// which currently have dead terminators that are control
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// dependence sources of a block which is in NewLiveBlocks.
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SmallVector<BasicBlock *, 32> IDFBlocks;
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ReverseIDFCalculator IDFs(PDT);
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IDFs.setDefiningBlocks(NewLiveBlocks);
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IDFs.setLiveInBlocks(BlocksWithDeadTerminators);
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IDFs.calculate(IDFBlocks);
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NewLiveBlocks.clear();
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// Dead terminators which control live blocks are now marked live.
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for (auto BB : IDFBlocks) {
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DEBUG(dbgs() << "live control in: " << BB->getName() << '\n');
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markLive(BB->getTerminator());
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}
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}
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bool AggressiveDeadCodeElimination::removeDeadInstructions() {
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// The inverse of the live set is the dead set. These are those instructions
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// which have no side effects and do not influence the control flow or return
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// value of the function, and may therefore be deleted safely.
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// NOTE: We reuse the Worklist vector here for memory efficiency.
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for (Instruction &I : instructions(F)) {
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// Check if the instruction is alive.
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if (isLive(&I))
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continue;
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assert(!I.isTerminator() && "NYI: Removing Control Flow");
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if (auto *DII = dyn_cast<DbgInfoIntrinsic>(&I)) {
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// Check if the scope of this variable location is alive.
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if (AliveScopes.count(DII->getDebugLoc()->getScope()))
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continue;
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// Fallthrough and drop the intrinsic.
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DEBUG({
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// If intrinsic is pointing at a live SSA value, there may be an
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// earlier optimization bug: if we know the location of the variable,
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// why isn't the scope of the location alive?
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if (Value *V = DII->getVariableLocation())
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if (Instruction *II = dyn_cast<Instruction>(V))
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if (isLive(II))
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dbgs() << "Dropping debug info for " << *DII << "\n";
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});
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}
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// Prepare to delete.
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Worklist.push_back(&I);
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I.dropAllReferences();
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}
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for (Instruction *&I : Worklist) {
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++NumRemoved;
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I->eraseFromParent();
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}
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return !Worklist.empty();
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}
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//===----------------------------------------------------------------------===//
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//
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// Pass Manager integration code
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//
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//===----------------------------------------------------------------------===//
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PreservedAnalyses ADCEPass::run(Function &F, FunctionAnalysisManager &FAM) {
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auto &PDT = FAM.getResult<PostDominatorTreeAnalysis>(F);
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if (!AggressiveDeadCodeElimination(F, PDT).performDeadCodeElimination())
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return PreservedAnalyses::all();
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// FIXME: This should also 'preserve the CFG'.
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auto PA = PreservedAnalyses();
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PA.preserve<GlobalsAA>();
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return PA;
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}
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namespace {
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struct ADCELegacyPass : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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ADCELegacyPass() : FunctionPass(ID) {
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initializeADCELegacyPassPass(*PassRegistry::getPassRegistry());
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}
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bool runOnFunction(Function &F) override {
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if (skipFunction(F))
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return false;
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auto &PDT = getAnalysis<PostDominatorTreeWrapperPass>().getPostDomTree();
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return AggressiveDeadCodeElimination(F, PDT).performDeadCodeElimination();
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.addRequired<PostDominatorTreeWrapperPass>();
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AU.setPreservesCFG(); // TODO -- will remove when we start removing branches
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AU.addPreserved<GlobalsAAWrapperPass>();
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}
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};
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}
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char ADCELegacyPass::ID = 0;
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INITIALIZE_PASS_BEGIN(ADCELegacyPass, "adce",
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"Aggressive Dead Code Elimination", false, false)
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INITIALIZE_PASS_DEPENDENCY(PostDominatorTreeWrapperPass)
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INITIALIZE_PASS_END(ADCELegacyPass, "adce", "Aggressive Dead Code Elimination",
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false, false)
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FunctionPass *llvm::createAggressiveDCEPass() { return new ADCELegacyPass(); }
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