llvm-project/llvm/test/CodeGen/X86/vec_extract-avx.ll

83 lines
3.2 KiB
LLVM

target triple = "x86_64-unknown-unknown"
; RUN: llc < %s -march=x86-64 -mattr=+avx | FileCheck %s
; When extracting multiple consecutive elements from a larger
; vector into a smaller one, do it efficiently. We should use
; an EXTRACT_SUBVECTOR node internally rather than a bunch of
; single element extractions.
; Extracting the low elements only requires using the right kind of store.
define void @low_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) {
%ext0 = extractelement <8 x float> %v, i32 0
%ext1 = extractelement <8 x float> %v, i32 1
%ext2 = extractelement <8 x float> %v, i32 2
%ext3 = extractelement <8 x float> %v, i32 3
%ins0 = insertelement <4 x float> undef, float %ext0, i32 0
%ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1
%ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2
%ins3 = insertelement <4 x float> %ins2, float %ext3, i32 3
store <4 x float> %ins3, <4 x float>* %ptr, align 16
ret void
; CHECK-LABEL: low_v8f32_to_v4f32
; CHECK: vmovaps
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
}
; Extracting the high elements requires just one AVX instruction.
define void @high_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) {
%ext0 = extractelement <8 x float> %v, i32 4
%ext1 = extractelement <8 x float> %v, i32 5
%ext2 = extractelement <8 x float> %v, i32 6
%ext3 = extractelement <8 x float> %v, i32 7
%ins0 = insertelement <4 x float> undef, float %ext0, i32 0
%ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1
%ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2
%ins3 = insertelement <4 x float> %ins2, float %ext3, i32 3
store <4 x float> %ins3, <4 x float>* %ptr, align 16
ret void
; CHECK-LABEL: high_v8f32_to_v4f32
; CHECK: vextractf128
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
}
; Make sure element type doesn't alter the codegen. Note that
; if we were actually using the vector in this function and
; have AVX2, we should generate vextracti128 (the int version).
define void @high_v8i32_to_v4i32(<8 x i32> %v, <4 x i32>* %ptr) {
%ext0 = extractelement <8 x i32> %v, i32 4
%ext1 = extractelement <8 x i32> %v, i32 5
%ext2 = extractelement <8 x i32> %v, i32 6
%ext3 = extractelement <8 x i32> %v, i32 7
%ins0 = insertelement <4 x i32> undef, i32 %ext0, i32 0
%ins1 = insertelement <4 x i32> %ins0, i32 %ext1, i32 1
%ins2 = insertelement <4 x i32> %ins1, i32 %ext2, i32 2
%ins3 = insertelement <4 x i32> %ins2, i32 %ext3, i32 3
store <4 x i32> %ins3, <4 x i32>* %ptr, align 16
ret void
; CHECK-LABEL: high_v8i32_to_v4i32
; CHECK: vextractf128
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
}
; Make sure that element size doesn't alter the codegen.
define void @high_v4f64_to_v2f64(<4 x double> %v, <2 x double>* %ptr) {
%ext0 = extractelement <4 x double> %v, i32 2
%ext1 = extractelement <4 x double> %v, i32 3
%ins0 = insertelement <2 x double> undef, double %ext0, i32 0
%ins1 = insertelement <2 x double> %ins0, double %ext1, i32 1
store <2 x double> %ins1, <2 x double>* %ptr, align 16
ret void
; CHECK-LABEL: high_v4f64_to_v2f64
; CHECK: vextractf128
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
}