llvm-project/llvm/lib/Target/X86/Disassembler/X86Disassembler.h

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5.7 KiB
C++

//===- X86Disassembler.h - Disassembler for x86 and x86_64 ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// The X86 disassembler is a table-driven disassembler for the 16-, 32-, and
// 64-bit X86 instruction sets. The main decode sequence for an assembly
// instruction in this disassembler is:
//
// 1. Read the prefix bytes and determine the attributes of the instruction.
// These attributes, recorded in enum attributeBits
// (X86DisassemblerDecoderCommon.h), form a bitmask. The table CONTEXTS_SYM
// provides a mapping from bitmasks to contexts, which are represented by
// enum InstructionContext (ibid.).
//
// 2. Read the opcode, and determine what kind of opcode it is. The
// disassembler distinguishes four kinds of opcodes, which are enumerated in
// OpcodeType (X86DisassemblerDecoderCommon.h): one-byte (0xnn), two-byte
// (0x0f 0xnn), three-byte-38 (0x0f 0x38 0xnn), or three-byte-3a
// (0x0f 0x3a 0xnn). Mandatory prefixes are treated as part of the context.
//
// 3. Depending on the opcode type, look in one of four ClassDecision structures
// (X86DisassemblerDecoderCommon.h). Use the opcode class to determine which
// OpcodeDecision (ibid.) to look the opcode in. Look up the opcode, to get
// a ModRMDecision (ibid.).
//
// 4. Some instructions, such as escape opcodes or extended opcodes, or even
// instructions that have ModRM*Reg / ModRM*Mem forms in LLVM, need the
// ModR/M byte to complete decode. The ModRMDecision's type is an entry from
// ModRMDecisionType (X86DisassemblerDecoderCommon.h) that indicates if the
// ModR/M byte is required and how to interpret it.
//
// 5. After resolving the ModRMDecision, the disassembler has a unique ID
// of type InstrUID (X86DisassemblerDecoderCommon.h). Looking this ID up in
// INSTRUCTIONS_SYM yields the name of the instruction and the encodings and
// meanings of its operands.
//
// 6. For each operand, its encoding is an entry from OperandEncoding
// (X86DisassemblerDecoderCommon.h) and its type is an entry from
// OperandType (ibid.). The encoding indicates how to read it from the
// instruction; the type indicates how to interpret the value once it has
// been read. For example, a register operand could be stored in the R/M
// field of the ModR/M byte, the REG field of the ModR/M byte, or added to
// the main opcode. This is orthogonal from its meaning (an GPR or an XMM
// register, for instance). Given this information, the operands can be
// extracted and interpreted.
//
// 7. As the last step, the disassembler translates the instruction information
// and operands into a format understandable by the client - in this case, an
// MCInst for use by the MC infrastructure.
//
// The disassembler is broken broadly into two parts: the table emitter that
// emits the instruction decode tables discussed above during compilation, and
// the disassembler itself. The table emitter is documented in more detail in
// utils/TableGen/X86DisassemblerEmitter.h.
//
// X86Disassembler.h contains the public interface for the disassembler,
// adhering to the MCDisassembler interface.
// X86Disassembler.cpp contains the code responsible for step 7, and for
// invoking the decoder to execute steps 1-6.
// X86DisassemblerDecoderCommon.h contains the definitions needed by both the
// table emitter and the disassembler.
// X86DisassemblerDecoder.h contains the public interface of the decoder,
// factored out into C for possible use by other projects.
// X86DisassemblerDecoder.c contains the source code of the decoder, which is
// responsible for steps 1-6.
//
//===----------------------------------------------------------------------===//
#ifndef X86DISASSEMBLER_H
#define X86DISASSEMBLER_H
#define INSTRUCTION_SPECIFIER_FIELDS \
const char* name;
#define INSTRUCTION_IDS \
InstrUID* instructionIDs;
#include "X86DisassemblerDecoderCommon.h"
#undef INSTRUCTION_SPECIFIER_FIELDS
#undef INSTRUCTION_IDS
#include "llvm/MC/MCDisassembler.h"
struct InternalInstruction;
namespace llvm {
class MCInst;
class MemoryObject;
class raw_ostream;
namespace X86Disassembler {
/// X86GenericDisassembler - Generic disassembler for all X86 platforms.
/// All each platform class should have to do is subclass the constructor, and
/// provide a different disassemblerMode value.
class X86GenericDisassembler : public MCDisassembler {
protected:
/// Constructor - Initializes the disassembler.
///
/// @param mode - The X86 architecture mode to decode for.
X86GenericDisassembler(DisassemblerMode mode);
public:
~X86GenericDisassembler();
/// getInstruction - See MCDisassembler.
bool getInstruction(MCInst &instr,
uint64_t &size,
const MemoryObject &region,
uint64_t address,
raw_ostream &vStream) const;
private:
DisassemblerMode fMode;
};
/// X86_16Disassembler - 16-bit X86 disassembler.
class X86_16Disassembler : public X86GenericDisassembler {
public:
X86_16Disassembler() :
X86GenericDisassembler(MODE_16BIT) {
}
};
/// X86_16Disassembler - 32-bit X86 disassembler.
class X86_32Disassembler : public X86GenericDisassembler {
public:
X86_32Disassembler() :
X86GenericDisassembler(MODE_32BIT) {
}
};
/// X86_16Disassembler - 64-bit X86 disassembler.
class X86_64Disassembler : public X86GenericDisassembler {
public:
X86_64Disassembler() :
X86GenericDisassembler(MODE_64BIT) {
}
};
} // namespace X86Disassembler
} // namespace llvm
#endif