llvm-project/llvm/lib/Target/X86/X86InstrFoldTables.h

98 lines
3.0 KiB
C++

//===-- X86InstrFoldTables.h - X86 Instruction Folding Tables ---*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file contains the interface to query the X86 memory folding tables.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_X86_X86INSTRFOLDTABLES_H
#define LLVM_LIB_TARGET_X86_X86INSTRFOLDTABLES_H
#include <cstdint>
namespace llvm {
enum {
// Select which memory operand is being unfolded.
// (stored in bits 0 - 2)
TB_INDEX_0 = 0,
TB_INDEX_1 = 1,
TB_INDEX_2 = 2,
TB_INDEX_3 = 3,
TB_INDEX_4 = 4,
TB_INDEX_MASK = 0x7,
// Do not insert the reverse map (MemOp -> RegOp) into the table.
// This may be needed because there is a many -> one mapping.
TB_NO_REVERSE = 1 << 3,
// Do not insert the forward map (RegOp -> MemOp) into the table.
// This is needed for Native Client, which prohibits branch
// instructions from using a memory operand.
TB_NO_FORWARD = 1 << 4,
TB_FOLDED_LOAD = 1 << 5,
TB_FOLDED_STORE = 1 << 6,
TB_FOLDED_BCAST = 1 << 7,
// Minimum alignment required for load/store.
// Used for RegOp->MemOp conversion. Encoded as Log2(Align) + 1 to allow 0
// to mean align of 0.
// (stored in bits 8 - 11)
TB_ALIGN_SHIFT = 8,
TB_ALIGN_NONE = 0 << TB_ALIGN_SHIFT,
TB_ALIGN_16 = 5 << TB_ALIGN_SHIFT,
TB_ALIGN_32 = 6 << TB_ALIGN_SHIFT,
TB_ALIGN_64 = 7 << TB_ALIGN_SHIFT,
TB_ALIGN_MASK = 0xf << TB_ALIGN_SHIFT,
// Broadcast type.
// (stored in bits 12 - 13)
TB_BCAST_TYPE_SHIFT = 12,
TB_BCAST_D = 0 << TB_BCAST_TYPE_SHIFT,
TB_BCAST_Q = 1 << TB_BCAST_TYPE_SHIFT,
TB_BCAST_SS = 2 << TB_BCAST_TYPE_SHIFT,
TB_BCAST_SD = 3 << TB_BCAST_TYPE_SHIFT,
TB_BCAST_MASK = 0x3 << TB_BCAST_TYPE_SHIFT,
// Unused bits 14-15
};
// This struct is used for both the folding and unfold tables. They KeyOp
// is used to determine the sorting order.
struct X86MemoryFoldTableEntry {
uint16_t KeyOp;
uint16_t DstOp;
uint16_t Flags;
bool operator<(const X86MemoryFoldTableEntry &RHS) const {
return KeyOp < RHS.KeyOp;
}
bool operator==(const X86MemoryFoldTableEntry &RHS) const {
return KeyOp == RHS.KeyOp;
}
friend bool operator<(const X86MemoryFoldTableEntry &TE, unsigned Opcode) {
return TE.KeyOp < Opcode;
}
};
// Look up the memory folding table entry for folding a load and a store into
// operand 0.
const X86MemoryFoldTableEntry *lookupTwoAddrFoldTable(unsigned RegOp);
// Look up the memory folding table entry for folding a load or store with
// operand OpNum.
const X86MemoryFoldTableEntry *lookupFoldTable(unsigned RegOp, unsigned OpNum);
// Look up the memory unfolding table entry for this instruction.
const X86MemoryFoldTableEntry *lookupUnfoldTable(unsigned MemOp);
} // namespace llvm
#endif