forked from OSchip/llvm-project
632 lines
20 KiB
C++
632 lines
20 KiB
C++
//== BasicStore.cpp - Basic map from Locations to Values --------*- C++ -*--==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defined the BasicStore and BasicStoreManager classes.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/AST/ExprObjC.h"
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#include "clang/Analysis/Analyses/LiveVariables.h"
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#include "clang/Analysis/PathSensitive/AnalysisContext.h"
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#include "clang/Analysis/PathSensitive/GRState.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/ADT/ImmutableMap.h"
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using namespace clang;
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typedef llvm::ImmutableMap<const MemRegion*,SVal> BindingsTy;
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namespace {
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class VISIBILITY_HIDDEN BasicStoreSubRegionMap : public SubRegionMap {
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public:
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BasicStoreSubRegionMap() {}
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bool iterSubRegions(const MemRegion* R, Visitor& V) const {
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return true; // Do nothing. No subregions.
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}
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};
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class VISIBILITY_HIDDEN BasicStoreManager : public StoreManager {
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BindingsTy::Factory VBFactory;
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public:
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BasicStoreManager(GRStateManager& mgr)
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: StoreManager(mgr), VBFactory(mgr.getAllocator()) {}
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~BasicStoreManager() {}
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SubRegionMap *getSubRegionMap(const GRState *state) {
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return new BasicStoreSubRegionMap();
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}
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SValuator::CastResult Retrieve(const GRState *state, Loc loc,
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QualType T = QualType());
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const GRState *InvalidateRegion(const GRState *state, const MemRegion *R,
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const Expr *E, unsigned Count,
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InvalidatedSymbols *IS);
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const GRState *Bind(const GRState *state, Loc L, SVal V) {
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return state->makeWithStore(BindInternal(state->getStore(), L, V));
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}
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Store scanForIvars(Stmt *B, const Decl* SelfDecl,
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const MemRegion *SelfRegion, Store St);
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Store BindInternal(Store St, Loc loc, SVal V);
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Store Remove(Store St, Loc loc);
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Store getInitialStore(const LocationContext *InitLoc);
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// FIXME: Investigate what is using this. This method should be removed.
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virtual Loc getLoc(const VarDecl* VD, const LocationContext *LC) {
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return ValMgr.makeLoc(MRMgr.getVarRegion(VD, LC));
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}
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const GRState *BindCompoundLiteral(const GRState *state,
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const CompoundLiteralExpr* cl,
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SVal val) {
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return state;
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}
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SVal getLValueVar(const VarDecl *VD, const LocationContext *LC);
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SVal getLValueString(const StringLiteral *S);
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SVal getLValueCompoundLiteral(const CompoundLiteralExpr *CL);
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SVal getLValueIvar(const ObjCIvarDecl* D, SVal Base);
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SVal getLValueField(const FieldDecl *D, SVal Base);
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SVal getLValueElement(QualType elementType, SVal Offset, SVal Base);
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/// ArrayToPointer - Used by GRExprEngine::VistCast to handle implicit
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/// conversions between arrays and pointers.
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SVal ArrayToPointer(Loc Array) { return Array; }
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/// RemoveDeadBindings - Scans a BasicStore of 'state' for dead values.
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/// It updatees the GRState object in place with the values removed.
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void RemoveDeadBindings(GRState &state, Stmt* Loc, SymbolReaper& SymReaper,
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llvm::SmallVectorImpl<const MemRegion*>& RegionRoots);
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void iterBindings(Store store, BindingsHandler& f);
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const GRState *BindDecl(const GRState *state, const VarRegion *VR,
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SVal InitVal) {
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return state->makeWithStore(BindDeclInternal(state->getStore(), VR,
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&InitVal));
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}
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const GRState *BindDeclWithNoInit(const GRState *state, const VarRegion *VR) {
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return state->makeWithStore(BindDeclInternal(state->getStore(), VR, 0));
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}
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Store BindDeclInternal(Store store, const VarRegion *VR, SVal *InitVal);
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static inline BindingsTy GetBindings(Store store) {
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return BindingsTy(static_cast<const BindingsTy::TreeTy*>(store));
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}
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void print(Store store, llvm::raw_ostream& Out, const char* nl,
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const char *sep);
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private:
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ASTContext& getContext() { return StateMgr.getContext(); }
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};
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} // end anonymous namespace
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StoreManager* clang::CreateBasicStoreManager(GRStateManager& StMgr) {
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return new BasicStoreManager(StMgr);
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}
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SVal BasicStoreManager::getLValueVar(const VarDecl* VD,
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const LocationContext *LC) {
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return ValMgr.makeLoc(MRMgr.getVarRegion(VD, LC));
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}
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SVal BasicStoreManager::getLValueString(const StringLiteral* S) {
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return ValMgr.makeLoc(MRMgr.getStringRegion(S));
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}
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SVal BasicStoreManager::getLValueCompoundLiteral(const CompoundLiteralExpr* CL){
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return ValMgr.makeLoc(MRMgr.getCompoundLiteralRegion(CL));
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}
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SVal BasicStoreManager::getLValueIvar(const ObjCIvarDecl* D, SVal Base) {
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if (Base.isUnknownOrUndef())
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return Base;
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Loc BaseL = cast<Loc>(Base);
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if (isa<loc::MemRegionVal>(BaseL)) {
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const MemRegion *BaseR = cast<loc::MemRegionVal>(BaseL).getRegion();
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return ValMgr.makeLoc(MRMgr.getObjCIvarRegion(D, BaseR));
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}
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return UnknownVal();
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}
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SVal BasicStoreManager::getLValueField(const FieldDecl* D, SVal Base) {
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if (Base.isUnknownOrUndef())
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return Base;
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Loc BaseL = cast<Loc>(Base);
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const MemRegion* BaseR = 0;
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switch(BaseL.getSubKind()) {
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case loc::GotoLabelKind:
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return UndefinedVal();
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case loc::MemRegionKind:
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BaseR = cast<loc::MemRegionVal>(BaseL).getRegion();
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break;
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case loc::ConcreteIntKind:
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// While these seem funny, this can happen through casts.
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// FIXME: What we should return is the field offset. For example,
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// add the field offset to the integer value. That way funny things
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// like this work properly: &(((struct foo *) 0xa)->f)
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return Base;
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default:
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assert ("Unhandled Base.");
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return Base;
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}
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return ValMgr.makeLoc(MRMgr.getFieldRegion(D, BaseR));
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}
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SVal BasicStoreManager::getLValueElement(QualType elementType,
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SVal Offset, SVal Base) {
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if (Base.isUnknownOrUndef())
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return Base;
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Loc BaseL = cast<Loc>(Base);
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const MemRegion* BaseR = 0;
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switch(BaseL.getSubKind()) {
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case loc::GotoLabelKind:
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// Technically we can get here if people do funny things with casts.
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return UndefinedVal();
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case loc::MemRegionKind: {
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const MemRegion *R = cast<loc::MemRegionVal>(BaseL).getRegion();
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if (isa<ElementRegion>(R)) {
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// int x;
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// char* y = (char*) &x;
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// 'y' => ElementRegion(0, VarRegion('x'))
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// y[0] = 'a';
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return Base;
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}
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if (isa<TypedRegion>(R) || isa<SymbolicRegion>(R)) {
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BaseR = R;
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break;
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}
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break;
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}
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case loc::ConcreteIntKind:
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// While these seem funny, this can happen through casts.
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// FIXME: What we should return is the field offset. For example,
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// add the field offset to the integer value. That way funny things
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// like this work properly: &(((struct foo *) 0xa)->f)
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return Base;
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default:
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assert ("Unhandled Base.");
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return Base;
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}
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if (BaseR) {
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return ValMgr.makeLoc(MRMgr.getElementRegion(elementType, UnknownVal(),
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BaseR, getContext()));
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}
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else
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return UnknownVal();
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}
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static bool isHigherOrderRawPtr(QualType T, ASTContext &C) {
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bool foundPointer = false;
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while (1) {
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const PointerType *PT = T->getAs<PointerType>();
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if (!PT) {
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if (!foundPointer)
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return false;
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// intptr_t* or intptr_t**, etc?
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if (T->isIntegerType() && C.getTypeSize(T) == C.getTypeSize(C.VoidPtrTy))
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return true;
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QualType X = C.getCanonicalType(T).getUnqualifiedType();
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return X == C.VoidTy;
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}
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foundPointer = true;
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T = PT->getPointeeType();
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}
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}
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SValuator::CastResult BasicStoreManager::Retrieve(const GRState *state,
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Loc loc, QualType T) {
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if (isa<UnknownVal>(loc))
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return SValuator::CastResult(state, UnknownVal());
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assert(!isa<UndefinedVal>(loc));
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switch (loc.getSubKind()) {
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case loc::MemRegionKind: {
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const MemRegion* R = cast<loc::MemRegionVal>(loc).getRegion();
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if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
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return SValuator::CastResult(state, UnknownVal());
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BindingsTy B = GetBindings(state->getStore());
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BindingsTy::data_type *Val = B.lookup(R);
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if (!Val)
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break;
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return SValuator::CastResult(state,
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CastRetrievedVal(*Val, cast<TypedRegion>(R), T));
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}
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case loc::ConcreteIntKind:
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// Some clients may call GetSVal with such an option simply because
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// they are doing a quick scan through their Locs (potentially to
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// invalidate their bindings). Just return Undefined.
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return SValuator::CastResult(state, UndefinedVal());
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default:
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assert (false && "Invalid Loc.");
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break;
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}
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return SValuator::CastResult(state, UnknownVal());
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}
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Store BasicStoreManager::BindInternal(Store store, Loc loc, SVal V) {
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if (isa<loc::ConcreteInt>(loc))
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return store;
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const MemRegion* R = cast<loc::MemRegionVal>(loc).getRegion();
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ASTContext &C = StateMgr.getContext();
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// Special case: handle store of pointer values (Loc) to pointers via
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// a cast to intXX_t*, void*, etc. This is needed to handle
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// OSCompareAndSwap32Barrier/OSCompareAndSwap64Barrier.
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if (isa<Loc>(V) || isa<nonloc::LocAsInteger>(V))
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if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
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// FIXME: Should check for index 0.
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QualType T = ER->getLocationType(C);
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if (isHigherOrderRawPtr(T, C))
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R = ER->getSuperRegion();
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}
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if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
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return store;
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const TypedRegion *TyR = cast<TypedRegion>(R);
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// Do not bind to arrays. We need to explicitly check for this so that
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// we do not encounter any weirdness of trying to load/store from arrays.
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if (TyR->isBoundable() && TyR->getValueType(C)->isArrayType())
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return store;
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if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&V)) {
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// Only convert 'V' to a location iff the underlying region type
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// is a location as well.
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// FIXME: We are allowing a store of an arbitrary location to
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// a pointer. We may wish to flag a type error here if the types
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// are incompatible. This may also cause lots of breakage
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// elsewhere. Food for thought.
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if (TyR->isBoundable() && Loc::IsLocType(TyR->getValueType(C)))
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V = X->getLoc();
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}
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BindingsTy B = GetBindings(store);
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return V.isUnknown()
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? VBFactory.Remove(B, R).getRoot()
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: VBFactory.Add(B, R, V).getRoot();
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}
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Store BasicStoreManager::Remove(Store store, Loc loc) {
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switch (loc.getSubKind()) {
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case loc::MemRegionKind: {
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const MemRegion* R = cast<loc::MemRegionVal>(loc).getRegion();
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if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
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return store;
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return VBFactory.Remove(GetBindings(store), R).getRoot();
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}
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default:
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assert ("Remove for given Loc type not yet implemented.");
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return store;
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}
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}
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void
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BasicStoreManager::RemoveDeadBindings(GRState &state, Stmt* Loc,
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SymbolReaper& SymReaper,
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llvm::SmallVectorImpl<const MemRegion*>& RegionRoots)
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{
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Store store = state.getStore();
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BindingsTy B = GetBindings(store);
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typedef SVal::symbol_iterator symbol_iterator;
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// Iterate over the variable bindings.
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for (BindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I) {
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if (const VarRegion *VR = dyn_cast<VarRegion>(I.getKey())) {
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if (SymReaper.isLive(Loc, VR->getDecl()))
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RegionRoots.push_back(VR);
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else
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continue;
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}
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else if (isa<ObjCIvarRegion>(I.getKey())) {
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RegionRoots.push_back(I.getKey());
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}
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else
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continue;
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// Mark the bindings in the data as live.
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SVal X = I.getData();
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for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
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SymReaper.markLive(*SI);
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}
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// Scan for live variables and live symbols.
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llvm::SmallPtrSet<const MemRegion*, 10> Marked;
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while (!RegionRoots.empty()) {
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const MemRegion* MR = RegionRoots.back();
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RegionRoots.pop_back();
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while (MR) {
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if (const SymbolicRegion* SymR = dyn_cast<SymbolicRegion>(MR)) {
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SymReaper.markLive(SymR->getSymbol());
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break;
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}
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else if (isa<VarRegion>(MR) || isa<ObjCIvarRegion>(MR)) {
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if (Marked.count(MR))
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break;
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Marked.insert(MR);
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SVal X = Retrieve(&state, loc::MemRegionVal(MR)).getSVal();
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// FIXME: We need to handle symbols nested in region definitions.
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for (symbol_iterator SI=X.symbol_begin(),SE=X.symbol_end();SI!=SE;++SI)
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SymReaper.markLive(*SI);
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if (!isa<loc::MemRegionVal>(X))
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break;
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const loc::MemRegionVal& LVD = cast<loc::MemRegionVal>(X);
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RegionRoots.push_back(LVD.getRegion());
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break;
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}
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else if (const SubRegion* R = dyn_cast<SubRegion>(MR))
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MR = R->getSuperRegion();
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else
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break;
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}
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}
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// Remove dead variable bindings.
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for (BindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I) {
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const MemRegion* R = I.getKey();
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if (!Marked.count(R)) {
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store = Remove(store, ValMgr.makeLoc(R));
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SVal X = I.getData();
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for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
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SymReaper.maybeDead(*SI);
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}
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}
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// Write the store back.
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state.setStore(store);
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}
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Store BasicStoreManager::scanForIvars(Stmt *B, const Decl* SelfDecl,
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const MemRegion *SelfRegion, Store St) {
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for (Stmt::child_iterator CI=B->child_begin(), CE=B->child_end();
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CI != CE; ++CI) {
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if (!*CI)
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continue;
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// Check if the statement is an ivar reference. We only
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// care about self.ivar.
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if (ObjCIvarRefExpr *IV = dyn_cast<ObjCIvarRefExpr>(*CI)) {
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const Expr *Base = IV->getBase()->IgnoreParenCasts();
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if (const DeclRefExpr *DR = dyn_cast<DeclRefExpr>(Base)) {
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if (DR->getDecl() == SelfDecl) {
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const MemRegion *IVR = MRMgr.getObjCIvarRegion(IV->getDecl(),
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SelfRegion);
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SVal X = ValMgr.getRegionValueSymbolVal(IVR);
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St = BindInternal(St, ValMgr.makeLoc(IVR), X);
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}
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}
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}
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else
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St = scanForIvars(*CI, SelfDecl, SelfRegion, St);
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}
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return St;
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}
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Store BasicStoreManager::getInitialStore(const LocationContext *InitLoc) {
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// The LiveVariables information already has a compilation of all VarDecls
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// used in the function. Iterate through this set, and "symbolicate"
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// any VarDecl whose value originally comes from outside the function.
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typedef LiveVariables::AnalysisDataTy LVDataTy;
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LVDataTy& D = InitLoc->getLiveVariables()->getAnalysisData();
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Store St = VBFactory.GetEmptyMap().getRoot();
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for (LVDataTy::decl_iterator I=D.begin_decl(), E=D.end_decl(); I != E; ++I) {
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NamedDecl* ND = const_cast<NamedDecl*>(I->first);
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// Handle implicit parameters.
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if (ImplicitParamDecl* PD = dyn_cast<ImplicitParamDecl>(ND)) {
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const Decl& CD = *InitLoc->getDecl();
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if (const ObjCMethodDecl* MD = dyn_cast<ObjCMethodDecl>(&CD)) {
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if (MD->getSelfDecl() == PD) {
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// FIXME: Just use a symbolic region, and remove ObjCObjectRegion
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// entirely.
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const ObjCObjectRegion *SelfRegion =
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MRMgr.getObjCObjectRegion(MD->getClassInterface(),
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MRMgr.getHeapRegion());
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St = BindInternal(St, ValMgr.makeLoc(MRMgr.getVarRegion(PD, InitLoc)),
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ValMgr.makeLoc(SelfRegion));
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// Scan the method for ivar references. While this requires an
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// entire AST scan, the cost should not be high in practice.
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St = scanForIvars(MD->getBody(), PD, SelfRegion, St);
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}
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}
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}
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else if (VarDecl* VD = dyn_cast<VarDecl>(ND)) {
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// Only handle simple types that we can symbolicate.
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if (!SymbolManager::canSymbolicate(VD->getType()))
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continue;
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// Initialize globals and parameters to symbolic values.
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// Initialize local variables to undefined.
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const MemRegion *R = ValMgr.getRegionManager().getVarRegion(VD, InitLoc);
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SVal X = UndefinedVal();
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if (R->hasGlobalsOrParametersStorage())
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X = ValMgr.getRegionValueSymbolVal(R);
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St = BindInternal(St, ValMgr.makeLoc(R), X);
|
|
}
|
|
}
|
|
return St;
|
|
}
|
|
|
|
Store BasicStoreManager::BindDeclInternal(Store store, const VarRegion* VR,
|
|
SVal* InitVal) {
|
|
|
|
BasicValueFactory& BasicVals = StateMgr.getBasicVals();
|
|
const VarDecl *VD = VR->getDecl();
|
|
|
|
// BasicStore does not model arrays and structs.
|
|
if (VD->getType()->isArrayType() || VD->getType()->isStructureType())
|
|
return store;
|
|
|
|
if (VD->hasGlobalStorage()) {
|
|
// Handle variables with global storage: extern, static, PrivateExtern.
|
|
|
|
// FIXME:: static variables may have an initializer, but the second time a
|
|
// function is called those values may not be current. Currently, a function
|
|
// will not be called more than once.
|
|
|
|
// Static global variables should not be visited here.
|
|
assert(!(VD->getStorageClass() == VarDecl::Static &&
|
|
VD->isFileVarDecl()));
|
|
|
|
// Process static variables.
|
|
if (VD->getStorageClass() == VarDecl::Static) {
|
|
// C99: 6.7.8 Initialization
|
|
// If an object that has static storage duration is not initialized
|
|
// explicitly, then:
|
|
// —if it has pointer type, it is initialized to a null pointer;
|
|
// —if it has arithmetic type, it is initialized to (positive or
|
|
// unsigned) zero;
|
|
if (!InitVal) {
|
|
QualType T = VD->getType();
|
|
if (Loc::IsLocType(T))
|
|
store = BindInternal(store, loc::MemRegionVal(VR),
|
|
loc::ConcreteInt(BasicVals.getValue(0, T)));
|
|
else if (T->isIntegerType())
|
|
store = BindInternal(store, loc::MemRegionVal(VR),
|
|
nonloc::ConcreteInt(BasicVals.getValue(0, T)));
|
|
else {
|
|
// assert(0 && "ignore other types of variables");
|
|
}
|
|
} else {
|
|
store = BindInternal(store, loc::MemRegionVal(VR), *InitVal);
|
|
}
|
|
}
|
|
} else {
|
|
// Process local scalar variables.
|
|
QualType T = VD->getType();
|
|
if (ValMgr.getSymbolManager().canSymbolicate(T)) {
|
|
SVal V = InitVal ? *InitVal : UndefinedVal();
|
|
store = BindInternal(store, loc::MemRegionVal(VR), V);
|
|
}
|
|
}
|
|
|
|
return store;
|
|
}
|
|
|
|
void BasicStoreManager::print(Store store, llvm::raw_ostream& Out,
|
|
const char* nl, const char *sep) {
|
|
|
|
BindingsTy B = GetBindings(store);
|
|
Out << "Variables:" << nl;
|
|
|
|
bool isFirst = true;
|
|
|
|
for (BindingsTy::iterator I=B.begin(), E=B.end(); I != E; ++I) {
|
|
if (isFirst)
|
|
isFirst = false;
|
|
else
|
|
Out << nl;
|
|
|
|
Out << ' ' << I.getKey() << " : " << I.getData();
|
|
}
|
|
}
|
|
|
|
|
|
void BasicStoreManager::iterBindings(Store store, BindingsHandler& f) {
|
|
BindingsTy B = GetBindings(store);
|
|
|
|
for (BindingsTy::iterator I=B.begin(), E=B.end(); I != E; ++I)
|
|
f.HandleBinding(*this, store, I.getKey(), I.getData());
|
|
|
|
}
|
|
|
|
StoreManager::BindingsHandler::~BindingsHandler() {}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Binding invalidation.
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
const GRState *BasicStoreManager::InvalidateRegion(const GRState *state,
|
|
const MemRegion *R,
|
|
const Expr *E,
|
|
unsigned Count,
|
|
InvalidatedSymbols *IS) {
|
|
R = R->StripCasts();
|
|
|
|
if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
|
|
return state;
|
|
|
|
if (IS) {
|
|
BindingsTy B = GetBindings(state->getStore());
|
|
if (BindingsTy::data_type *Val = B.lookup(R)) {
|
|
if (SymbolRef Sym = Val->getAsSymbol())
|
|
IS->insert(Sym);
|
|
}
|
|
}
|
|
|
|
QualType T = cast<TypedRegion>(R)->getValueType(R->getContext());
|
|
SVal V = ValMgr.getConjuredSymbolVal(R, E, T, Count);
|
|
return Bind(state, loc::MemRegionVal(R), V);
|
|
}
|
|
|