forked from OSchip/llvm-project
433 lines
15 KiB
C++
433 lines
15 KiB
C++
//===-- NativeProcessProtocol.cpp -------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Host/common/NativeProcessProtocol.h"
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#include "lldb/Core/ArchSpec.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/ModuleSpec.h"
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#include "lldb/Core/State.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Host/common/NativeRegisterContext.h"
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#include "lldb/Host/common/NativeThreadProtocol.h"
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#include "lldb/Host/common/SoftwareBreakpoint.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Utility/LLDBAssert.h"
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#include "lldb/lldb-enumerations.h"
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using namespace lldb;
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using namespace lldb_private;
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// -----------------------------------------------------------------------------
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// NativeProcessProtocol Members
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// -----------------------------------------------------------------------------
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NativeProcessProtocol::NativeProcessProtocol(lldb::pid_t pid)
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: m_pid(pid), m_threads(), m_current_thread_id(LLDB_INVALID_THREAD_ID),
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m_threads_mutex(), m_state(lldb::eStateInvalid), m_state_mutex(),
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m_exit_type(eExitTypeInvalid), m_exit_status(0), m_exit_description(),
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m_delegates_mutex(), m_delegates(), m_breakpoint_list(),
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m_watchpoint_list(), m_terminal_fd(-1), m_stop_id(0) {}
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lldb_private::Error NativeProcessProtocol::Interrupt() {
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Error error;
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#if !defined(SIGSTOP)
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error.SetErrorString("local host does not support signaling");
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return error;
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#else
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return Signal(SIGSTOP);
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#endif
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}
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lldb_private::Error
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NativeProcessProtocol::GetMemoryRegionInfo(lldb::addr_t load_addr,
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MemoryRegionInfo &range_info) {
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// Default: not implemented.
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return Error("not implemented");
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}
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bool NativeProcessProtocol::GetExitStatus(ExitType *exit_type, int *status,
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std::string &exit_description) {
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if (m_state == lldb::eStateExited) {
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*exit_type = m_exit_type;
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*status = m_exit_status;
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exit_description = m_exit_description;
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return true;
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}
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*status = 0;
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return false;
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}
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bool NativeProcessProtocol::SetExitStatus(ExitType exit_type, int status,
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const char *exit_description,
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bool bNotifyStateChange) {
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Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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if (log)
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log->Printf("NativeProcessProtocol::%s(%d, %d, %s, %s) called",
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__FUNCTION__, exit_type, status,
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exit_description ? exit_description : "nullptr",
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bNotifyStateChange ? "true" : "false");
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// Exit status already set
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if (m_state == lldb::eStateExited) {
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if (log)
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log->Printf("NativeProcessProtocol::%s exit status already set to %d, "
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"ignoring new set to %d",
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__FUNCTION__, m_exit_status, status);
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return false;
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}
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m_state = lldb::eStateExited;
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m_exit_type = exit_type;
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m_exit_status = status;
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if (exit_description && exit_description[0])
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m_exit_description = exit_description;
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else
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m_exit_description.clear();
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if (bNotifyStateChange)
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SynchronouslyNotifyProcessStateChanged(lldb::eStateExited);
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return true;
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}
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NativeThreadProtocolSP NativeProcessProtocol::GetThreadAtIndex(uint32_t idx) {
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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if (idx < m_threads.size())
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return m_threads[idx];
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return NativeThreadProtocolSP();
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}
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NativeThreadProtocolSP
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NativeProcessProtocol::GetThreadByIDUnlocked(lldb::tid_t tid) {
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for (auto thread_sp : m_threads) {
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if (thread_sp->GetID() == tid)
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return thread_sp;
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}
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return NativeThreadProtocolSP();
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}
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NativeThreadProtocolSP NativeProcessProtocol::GetThreadByID(lldb::tid_t tid) {
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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return GetThreadByIDUnlocked(tid);
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}
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bool NativeProcessProtocol::IsAlive() const {
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return m_state != eStateDetached && m_state != eStateExited &&
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m_state != eStateInvalid && m_state != eStateUnloaded;
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}
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bool NativeProcessProtocol::GetByteOrder(lldb::ByteOrder &byte_order) const {
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ArchSpec process_arch;
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if (!GetArchitecture(process_arch))
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return false;
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byte_order = process_arch.GetByteOrder();
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return true;
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}
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const NativeWatchpointList::WatchpointMap &
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NativeProcessProtocol::GetWatchpointMap() const {
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return m_watchpoint_list.GetWatchpointMap();
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}
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uint32_t NativeProcessProtocol::GetMaxWatchpoints() const {
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// This default implementation will return the number of
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// *hardware* breakpoints available. MacOSX and other OS
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// implementations that support software breakpoints will want to
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// override this correctly for their implementation.
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Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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// get any thread
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NativeThreadProtocolSP thread_sp(
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const_cast<NativeProcessProtocol *>(this)->GetThreadAtIndex(0));
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if (!thread_sp) {
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if (log)
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log->Warning("NativeProcessProtocol::%s (): failed to find a thread to "
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"grab a NativeRegisterContext!",
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__FUNCTION__);
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return 0;
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}
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NativeRegisterContextSP reg_ctx_sp(thread_sp->GetRegisterContext());
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if (!reg_ctx_sp) {
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if (log)
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log->Warning("NativeProcessProtocol::%s (): failed to get a "
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"RegisterContextNativeProcess from the first thread!",
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__FUNCTION__);
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return 0;
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}
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return reg_ctx_sp->NumSupportedHardwareWatchpoints();
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}
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Error NativeProcessProtocol::SetWatchpoint(lldb::addr_t addr, size_t size,
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uint32_t watch_flags,
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bool hardware) {
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// This default implementation assumes setting the watchpoint for
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// the process will require setting the watchpoint for each of the
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// threads. Furthermore, it will track watchpoints set for the
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// process and will add them to each thread that is attached to
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// via the (FIXME implement) OnThreadAttached () method.
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Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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// Update the thread list
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UpdateThreads();
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// Keep track of the threads we successfully set the watchpoint
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// for. If one of the thread watchpoint setting operations fails,
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// back off and remove the watchpoint for all the threads that
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// were successfully set so we get back to a consistent state.
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std::vector<NativeThreadProtocolSP> watchpoint_established_threads;
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// Tell each thread to set a watchpoint. In the event that
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// hardware watchpoints are requested but the SetWatchpoint fails,
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// try to set a software watchpoint as a fallback. It's
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// conceivable that if there are more threads than hardware
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// watchpoints available, some of the threads will fail to set
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// hardware watchpoints while software ones may be available.
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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for (auto thread_sp : m_threads) {
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assert(thread_sp && "thread list should not have a NULL thread!");
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if (!thread_sp)
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continue;
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Error thread_error =
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thread_sp->SetWatchpoint(addr, size, watch_flags, hardware);
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if (thread_error.Fail() && hardware) {
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// Try software watchpoints since we failed on hardware watchpoint setting
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// and we may have just run out of hardware watchpoints.
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thread_error = thread_sp->SetWatchpoint(addr, size, watch_flags, false);
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if (thread_error.Success()) {
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if (log)
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log->Warning(
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"hardware watchpoint requested but software watchpoint set");
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}
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}
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if (thread_error.Success()) {
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// Remember that we set this watchpoint successfully in
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// case we need to clear it later.
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watchpoint_established_threads.push_back(thread_sp);
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} else {
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// Unset the watchpoint for each thread we successfully
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// set so that we get back to a consistent state of "not
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// set" for the watchpoint.
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for (auto unwatch_thread_sp : watchpoint_established_threads) {
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Error remove_error = unwatch_thread_sp->RemoveWatchpoint(addr);
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if (remove_error.Fail() && log) {
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log->Warning("NativeProcessProtocol::%s (): RemoveWatchpoint failed "
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"for pid=%" PRIu64 ", tid=%" PRIu64 ": %s",
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__FUNCTION__, GetID(), unwatch_thread_sp->GetID(),
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remove_error.AsCString());
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}
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}
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return thread_error;
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}
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}
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return m_watchpoint_list.Add(addr, size, watch_flags, hardware);
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}
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Error NativeProcessProtocol::RemoveWatchpoint(lldb::addr_t addr) {
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// Update the thread list
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UpdateThreads();
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Error overall_error;
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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for (auto thread_sp : m_threads) {
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assert(thread_sp && "thread list should not have a NULL thread!");
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if (!thread_sp)
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continue;
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const Error thread_error = thread_sp->RemoveWatchpoint(addr);
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if (thread_error.Fail()) {
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// Keep track of the first thread error if any threads
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// fail. We want to try to remove the watchpoint from
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// every thread, though, even if one or more have errors.
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if (!overall_error.Fail())
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overall_error = thread_error;
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}
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}
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const Error error = m_watchpoint_list.Remove(addr);
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return overall_error.Fail() ? overall_error : error;
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}
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bool NativeProcessProtocol::RegisterNativeDelegate(
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NativeDelegate &native_delegate) {
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std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
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if (std::find(m_delegates.begin(), m_delegates.end(), &native_delegate) !=
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m_delegates.end())
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return false;
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m_delegates.push_back(&native_delegate);
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native_delegate.InitializeDelegate(this);
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return true;
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}
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bool NativeProcessProtocol::UnregisterNativeDelegate(
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NativeDelegate &native_delegate) {
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std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
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const auto initial_size = m_delegates.size();
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m_delegates.erase(
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remove(m_delegates.begin(), m_delegates.end(), &native_delegate),
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m_delegates.end());
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// We removed the delegate if the count of delegates shrank after
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// removing all copies of the given native_delegate from the vector.
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return m_delegates.size() < initial_size;
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}
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void NativeProcessProtocol::SynchronouslyNotifyProcessStateChanged(
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lldb::StateType state) {
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Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
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for (auto native_delegate : m_delegates)
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native_delegate->ProcessStateChanged(this, state);
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if (log) {
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if (!m_delegates.empty()) {
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log->Printf("NativeProcessProtocol::%s: sent state notification [%s] "
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"from process %" PRIu64,
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__FUNCTION__, lldb_private::StateAsCString(state), GetID());
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} else {
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log->Printf("NativeProcessProtocol::%s: would send state notification "
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"[%s] from process %" PRIu64 ", but no delegates",
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__FUNCTION__, lldb_private::StateAsCString(state), GetID());
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}
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}
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}
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void NativeProcessProtocol::NotifyDidExec() {
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Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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if (log)
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log->Printf("NativeProcessProtocol::%s - preparing to call delegates",
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__FUNCTION__);
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{
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std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
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for (auto native_delegate : m_delegates)
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native_delegate->DidExec(this);
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}
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}
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Error NativeProcessProtocol::SetSoftwareBreakpoint(lldb::addr_t addr,
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uint32_t size_hint) {
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Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
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if (log)
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log->Printf("NativeProcessProtocol::%s addr = 0x%" PRIx64, __FUNCTION__,
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addr);
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return m_breakpoint_list.AddRef(
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addr, size_hint, false,
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[this](lldb::addr_t addr, size_t size_hint, bool /* hardware */,
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NativeBreakpointSP &breakpoint_sp) -> Error {
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return SoftwareBreakpoint::CreateSoftwareBreakpoint(
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*this, addr, size_hint, breakpoint_sp);
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});
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}
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Error NativeProcessProtocol::RemoveBreakpoint(lldb::addr_t addr) {
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return m_breakpoint_list.DecRef(addr);
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}
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Error NativeProcessProtocol::EnableBreakpoint(lldb::addr_t addr) {
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return m_breakpoint_list.EnableBreakpoint(addr);
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}
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Error NativeProcessProtocol::DisableBreakpoint(lldb::addr_t addr) {
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return m_breakpoint_list.DisableBreakpoint(addr);
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}
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lldb::StateType NativeProcessProtocol::GetState() const {
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std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
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return m_state;
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}
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void NativeProcessProtocol::SetState(lldb::StateType state,
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bool notify_delegates) {
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std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
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if (state == m_state)
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return;
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m_state = state;
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if (StateIsStoppedState(state, false)) {
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++m_stop_id;
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// Give process a chance to do any stop id bump processing, such as
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// clearing cached data that is invalidated each time the process runs.
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// Note if/when we support some threads running, we'll end up needing
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// to manage this per thread and per process.
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DoStopIDBumped(m_stop_id);
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}
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// Optionally notify delegates of the state change.
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if (notify_delegates)
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SynchronouslyNotifyProcessStateChanged(state);
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}
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uint32_t NativeProcessProtocol::GetStopID() const {
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std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
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return m_stop_id;
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}
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void NativeProcessProtocol::DoStopIDBumped(uint32_t /* newBumpId */) {
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// Default implementation does nothing.
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}
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Error NativeProcessProtocol::ResolveProcessArchitecture(lldb::pid_t pid,
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ArchSpec &arch) {
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// Grab process info for the running process.
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ProcessInstanceInfo process_info;
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if (!Host::GetProcessInfo(pid, process_info))
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return Error("failed to get process info");
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// Resolve the executable module.
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ModuleSpecList module_specs;
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if (!ObjectFile::GetModuleSpecifications(process_info.GetExecutableFile(), 0,
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0, module_specs))
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return Error("failed to get module specifications");
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lldbassert(module_specs.GetSize() == 1);
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arch = module_specs.GetModuleSpecRefAtIndex(0).GetArchitecture();
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if (arch.IsValid())
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return Error();
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else
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return Error("failed to retrieve a valid architecture from the exe module");
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}
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#ifndef __linux__
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// These need to be implemented to support lldb-gdb-server on a given platform.
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// Stubs are
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// provided to make the rest of the code link on non-supported platforms.
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Error NativeProcessProtocol::Launch(ProcessLaunchInfo &launch_info,
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NativeDelegate &native_delegate,
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MainLoop &mainloop,
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NativeProcessProtocolSP &process_sp) {
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llvm_unreachable("Platform has no NativeProcessProtocol support");
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}
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Error NativeProcessProtocol::Attach(lldb::pid_t pid,
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NativeDelegate &native_delegate,
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MainLoop &mainloop,
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NativeProcessProtocolSP &process_sp) {
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llvm_unreachable("Platform has no NativeProcessProtocol support");
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}
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#endif
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