forked from OSchip/llvm-project
265 lines
9.1 KiB
C++
265 lines
9.1 KiB
C++
// -*- C++ -*-
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//===--------------------- support/win32/locale_win32.h -------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef _LIBCPP_SUPPORT_WIN32_LOCALE_WIN32_H
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#define _LIBCPP_SUPPORT_WIN32_LOCALE_WIN32_H
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#include <__config>
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#include <stdio.h>
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#include <xlocinfo.h> // _locale_t
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#include <__nullptr>
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#define LC_COLLATE_MASK _M_COLLATE
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#define LC_CTYPE_MASK _M_CTYPE
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#define LC_MONETARY_MASK _M_MONETARY
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#define LC_NUMERIC_MASK _M_NUMERIC
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#define LC_TIME_MASK _M_TIME
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#define LC_MESSAGES_MASK _M_MESSAGES
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#define LC_ALL_MASK ( LC_COLLATE_MASK \
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| LC_CTYPE_MASK \
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| LC_MESSAGES_MASK \
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| LC_MONETARY_MASK \
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| LC_NUMERIC_MASK \
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| LC_TIME_MASK )
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class __lconv_storage {
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public:
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__lconv_storage(const lconv *__lc_input) {
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__lc = *__lc_input;
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__decimal_point = __lc_input->decimal_point;
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__thousands_sep = __lc_input->thousands_sep;
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__grouping = __lc_input->grouping;
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__int_curr_symbol = __lc_input->int_curr_symbol;
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__currency_symbol = __lc_input->currency_symbol;
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__mon_decimal_point = __lc_input->mon_decimal_point;
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__mon_thousands_sep = __lc_input->mon_thousands_sep;
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__mon_grouping = __lc_input->mon_grouping;
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__positive_sign = __lc_input->positive_sign;
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__negative_sign = __lc_input->negative_sign;
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__lc.decimal_point = const_cast<char *>(__decimal_point.c_str());
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__lc.thousands_sep = const_cast<char *>(__thousands_sep.c_str());
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__lc.grouping = const_cast<char *>(__grouping.c_str());
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__lc.int_curr_symbol = const_cast<char *>(__int_curr_symbol.c_str());
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__lc.currency_symbol = const_cast<char *>(__currency_symbol.c_str());
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__lc.mon_decimal_point = const_cast<char *>(__mon_decimal_point.c_str());
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__lc.mon_thousands_sep = const_cast<char *>(__mon_thousands_sep.c_str());
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__lc.mon_grouping = const_cast<char *>(__mon_grouping.c_str());
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__lc.positive_sign = const_cast<char *>(__positive_sign.c_str());
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__lc.negative_sign = const_cast<char *>(__negative_sign.c_str());
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}
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lconv *__get() {
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return &__lc;
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}
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private:
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lconv __lc;
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std::string __decimal_point;
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std::string __thousands_sep;
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std::string __grouping;
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std::string __int_curr_symbol;
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std::string __currency_symbol;
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std::string __mon_decimal_point;
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std::string __mon_thousands_sep;
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std::string __mon_grouping;
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std::string __positive_sign;
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std::string __negative_sign;
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};
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class locale_t {
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public:
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locale_t()
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: __locale(nullptr), __locale_str(nullptr), __lc(nullptr) {}
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locale_t(std::nullptr_t)
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: __locale(nullptr), __locale_str(nullptr), __lc(nullptr) {}
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locale_t(_locale_t __xlocale, const char* __xlocale_str)
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: __locale(__xlocale), __locale_str(__xlocale_str), __lc(nullptr) {}
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locale_t(const locale_t &__l)
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: __locale(__l.__locale), __locale_str(__l.__locale_str), __lc(nullptr) {}
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~locale_t() {
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delete __lc;
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}
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locale_t &operator =(const locale_t &__l) {
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__locale = __l.__locale;
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__locale_str = __l.__locale_str;
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// __lc not copied
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return *this;
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}
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friend bool operator==(const locale_t& __left, const locale_t& __right) {
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return __left.__locale == __right.__locale;
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}
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friend bool operator==(const locale_t& __left, int __right) {
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return __left.__locale == nullptr && __right == 0;
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}
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friend bool operator==(const locale_t& __left, long long __right) {
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return __left.__locale == nullptr && __right == 0;
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}
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friend bool operator==(const locale_t& __left, std::nullptr_t) {
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return __left.__locale == nullptr;
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}
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friend bool operator==(int __left, const locale_t& __right) {
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return __left == 0 && nullptr == __right.__locale;
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}
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friend bool operator==(std::nullptr_t, const locale_t& __right) {
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return nullptr == __right.__locale;
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}
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friend bool operator!=(const locale_t& __left, const locale_t& __right) {
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return !(__left == __right);
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}
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friend bool operator!=(const locale_t& __left, int __right) {
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return !(__left == __right);
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}
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friend bool operator!=(const locale_t& __left, long long __right) {
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return !(__left == __right);
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}
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friend bool operator!=(const locale_t& __left, std::nullptr_t __right) {
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return !(__left == __right);
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}
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friend bool operator!=(int __left, const locale_t& __right) {
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return !(__left == __right);
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}
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friend bool operator!=(std::nullptr_t __left, const locale_t& __right) {
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return !(__left == __right);
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}
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operator bool() const {
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return __locale != nullptr;
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}
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const char* __get_locale() const { return __locale_str; }
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operator _locale_t() const {
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return __locale;
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}
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lconv *__store_lconv(const lconv *__input_lc) {
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delete __lc;
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__lc = new __lconv_storage(__input_lc);
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return __lc->__get();
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}
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private:
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_locale_t __locale;
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const char* __locale_str;
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__lconv_storage *__lc = nullptr;
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};
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// Locale management functions
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#define freelocale _free_locale
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// FIXME: base currently unused. Needs manual work to construct the new locale
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locale_t newlocale( int mask, const char * locale, locale_t base );
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// uselocale can't be implemented on Windows because Windows allows partial modification
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// of thread-local locale and so _get_current_locale() returns a copy while uselocale does
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// not create any copies.
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// We can still implement raii even without uselocale though.
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lconv *localeconv_l( locale_t &loc );
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size_t mbrlen_l( const char *__restrict s, size_t n,
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mbstate_t *__restrict ps, locale_t loc);
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size_t mbsrtowcs_l( wchar_t *__restrict dst, const char **__restrict src,
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size_t len, mbstate_t *__restrict ps, locale_t loc );
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size_t wcrtomb_l( char *__restrict s, wchar_t wc, mbstate_t *__restrict ps,
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locale_t loc);
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size_t mbrtowc_l( wchar_t *__restrict pwc, const char *__restrict s,
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size_t n, mbstate_t *__restrict ps, locale_t loc);
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size_t mbsnrtowcs_l( wchar_t *__restrict dst, const char **__restrict src,
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size_t nms, size_t len, mbstate_t *__restrict ps, locale_t loc);
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size_t wcsnrtombs_l( char *__restrict dst, const wchar_t **__restrict src,
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size_t nwc, size_t len, mbstate_t *__restrict ps, locale_t loc);
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wint_t btowc_l( int c, locale_t loc );
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int wctob_l( wint_t c, locale_t loc );
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decltype(MB_CUR_MAX) MB_CUR_MAX_L( locale_t __l );
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// the *_l functions are prefixed on Windows, only available for msvcr80+, VS2005+
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#define mbtowc_l _mbtowc_l
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#define strtoll_l _strtoi64_l
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#define strtoull_l _strtoui64_l
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#define strtod_l _strtod_l
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#if defined(_LIBCPP_MSVCRT)
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#define strtof_l _strtof_l
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#define strtold_l _strtold_l
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#else
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_LIBCPP_FUNC_VIS float strtof_l(const char*, char**, locale_t);
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_LIBCPP_FUNC_VIS long double strtold_l(const char*, char**, locale_t);
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#endif
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inline _LIBCPP_INLINE_VISIBILITY
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int
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islower_l(int c, _locale_t loc)
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{
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return _islower_l((int)c, loc);
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}
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inline _LIBCPP_INLINE_VISIBILITY
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int
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isupper_l(int c, _locale_t loc)
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{
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return _isupper_l((int)c, loc);
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}
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#define isdigit_l _isdigit_l
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#define isxdigit_l _isxdigit_l
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#define strcoll_l _strcoll_l
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#define strxfrm_l _strxfrm_l
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#define wcscoll_l _wcscoll_l
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#define wcsxfrm_l _wcsxfrm_l
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#define toupper_l _toupper_l
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#define tolower_l _tolower_l
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#define iswspace_l _iswspace_l
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#define iswprint_l _iswprint_l
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#define iswcntrl_l _iswcntrl_l
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#define iswupper_l _iswupper_l
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#define iswlower_l _iswlower_l
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#define iswalpha_l _iswalpha_l
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#define iswdigit_l _iswdigit_l
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#define iswpunct_l _iswpunct_l
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#define iswxdigit_l _iswxdigit_l
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#define towupper_l _towupper_l
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#define towlower_l _towlower_l
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#if defined(__MINGW32__) && __MSVCRT_VERSION__ < 0x0800
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_LIBCPP_FUNC_VIS size_t strftime_l(char *ret, size_t n, const char *format,
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const struct tm *tm, locale_t loc);
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#else
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#define strftime_l _strftime_l
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#endif
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#define sscanf_l( __s, __l, __f, ...) _sscanf_l( __s, __f, __l, __VA_ARGS__ )
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#define sprintf_l( __s, __l, __f, ... ) _sprintf_l( __s, __f, __l, __VA_ARGS__ )
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#define vsprintf_l( __s, __l, __f, ... ) _vsprintf_l( __s, __f, __l, __VA_ARGS__ )
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#define vsnprintf_l( __s, __n, __l, __f, ... ) _vsnprintf_l( __s, __n, __f, __l, __VA_ARGS__ )
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_LIBCPP_FUNC_VIS int snprintf_l(char *ret, size_t n, locale_t loc, const char *format, ...);
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_LIBCPP_FUNC_VIS int asprintf_l( char **ret, locale_t loc, const char *format, ... );
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_LIBCPP_FUNC_VIS int vasprintf_l( char **ret, locale_t loc, const char *format, va_list ap );
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// not-so-pressing FIXME: use locale to determine blank characters
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inline int isblank_l( int c, locale_t /*loc*/ )
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{
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return ( c == ' ' || c == '\t' );
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}
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inline int iswblank_l( wint_t c, locale_t /*loc*/ )
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{
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return ( c == L' ' || c == L'\t' );
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}
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#endif // _LIBCPP_SUPPORT_WIN32_LOCALE_WIN32_H
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