forked from OSchip/llvm-project
360 lines
13 KiB
C++
360 lines
13 KiB
C++
//===- Block.cpp - MLIR Block and BlockList Classes -----------------------===//
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//
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// Copyright 2019 The MLIR Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// =============================================================================
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#include "mlir/IR/Block.h"
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#include "mlir/IR/BlockAndValueMapping.h"
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#include "mlir/IR/Builders.h"
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#include "mlir/IR/Instruction.h"
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using namespace mlir;
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//===----------------------------------------------------------------------===//
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// BlockArgument
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//===----------------------------------------------------------------------===//
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/// Returns the number of this argument.
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unsigned BlockArgument::getArgNumber() const {
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// Arguments are not stored in place, so we have to find it within the list.
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auto argList = getOwner()->getArguments();
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return std::distance(argList.begin(), llvm::find(argList, this));
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}
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//===----------------------------------------------------------------------===//
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// Block
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//===----------------------------------------------------------------------===//
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Block::~Block() {
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assert(!verifyInstOrder() && "Expected valid instruction ordering.");
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clear();
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llvm::DeleteContainerPointers(arguments);
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}
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/// Returns the closest surrounding instruction that contains this block or
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/// nullptr if this is a top-level instruction block.
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Instruction *Block::getContainingInst() {
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return getParent() ? getParent()->getContainingInst() : nullptr;
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}
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Function *Block::getFunction() {
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Block *block = this;
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while (auto *inst = block->getContainingInst()) {
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block = inst->getBlock();
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if (!block)
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return nullptr;
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}
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if (auto *list = block->getParent())
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return list->getContainingFunction();
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return nullptr;
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}
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/// Insert this block (which must not already be in a function) right before
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/// the specified block.
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void Block::insertBefore(Block *block) {
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assert(!getParent() && "already inserted into a block!");
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assert(block->getParent() && "cannot insert before a block without a parent");
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block->getParent()->getBlocks().insert(BlockList::iterator(block), this);
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}
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/// Unlink this Block from its Function and delete it.
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void Block::eraseFromFunction() {
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assert(getFunction() && "Block has no parent");
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getFunction()->getBlocks().erase(this);
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}
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/// Returns 'inst' if 'inst' lies in this block, or otherwise finds the
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/// ancestor instruction of 'inst' that lies in this block. Returns nullptr if
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/// the latter fails.
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Instruction *Block::findAncestorInstInBlock(Instruction *inst) {
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// Traverse up the instruction hierarchy starting from the owner of operand to
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// find the ancestor instruction that resides in the block of 'forInst'.
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auto *currInst = inst;
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while (currInst->getBlock() != this) {
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currInst = currInst->getParentInst();
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if (!currInst)
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return nullptr;
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}
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return currInst;
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}
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/// This drops all operand uses from instructions within this block, which is
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/// an essential step in breaking cyclic dependences between references when
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/// they are to be deleted.
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void Block::dropAllReferences() {
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for (Instruction &i : *this)
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i.dropAllReferences();
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}
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/// Verifies the current ordering of child instructions. Returns false if the
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/// order is valid, true otherwise.
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bool Block::verifyInstOrder() const {
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// The order is already known to be invalid.
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if (!isInstOrderValid())
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return false;
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// The order is valid if there are less than 2 instructions.
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if (instructions.empty() ||
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std::next(instructions.begin()) == instructions.end())
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return false;
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const Instruction *prev = nullptr;
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for (auto &i : *this) {
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// The previous instruction must have a smaller order index than the next as
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// it appears earlier in the list.
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if (prev && prev->orderIndex >= i.orderIndex)
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return true;
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prev = &i;
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}
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return false;
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}
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/// Recomputes the ordering of child instructions within the block.
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void Block::recomputeInstOrder() {
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parentValidInstOrderPair.setInt(true);
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// TODO(riverriddle) Have non-congruent indices to reduce the number of times
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// an insert invalidates the list.
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unsigned orderIndex = 0;
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for (auto &inst : *this)
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inst.orderIndex = orderIndex++;
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}
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//===----------------------------------------------------------------------===//
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// Argument list management.
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//===----------------------------------------------------------------------===//
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BlockArgument *Block::addArgument(Type type) {
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auto *arg = new BlockArgument(type, this);
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arguments.push_back(arg);
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return arg;
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}
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/// Add one argument to the argument list for each type specified in the list.
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auto Block::addArguments(ArrayRef<Type> types)
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-> llvm::iterator_range<args_iterator> {
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arguments.reserve(arguments.size() + types.size());
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auto initialSize = arguments.size();
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for (auto type : types) {
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addArgument(type);
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}
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return {arguments.data() + initialSize, arguments.data() + arguments.size()};
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}
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void Block::eraseArgument(unsigned index) {
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assert(index < arguments.size());
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// Delete the argument.
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delete arguments[index];
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arguments.erase(arguments.begin() + index);
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// Erase this argument from each of the predecessor's terminator.
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for (auto predIt = pred_begin(), predE = pred_end(); predIt != predE;
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++predIt) {
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auto *predTerminator = (*predIt)->getTerminator();
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predTerminator->eraseSuccessorOperand(predIt.getSuccessorIndex(), index);
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}
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}
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//===----------------------------------------------------------------------===//
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// Terminator management
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//===----------------------------------------------------------------------===//
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/// Get the terminator instruction of this block. This function asserts that
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/// the block has a valid terminator instruction.
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Instruction *Block::getTerminator() {
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assert(!empty() && !back().isKnownNonTerminator());
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return &back();
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}
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/// Return true if this block has no predecessors.
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bool Block::hasNoPredecessors() const { return pred_begin() == pred_end(); }
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// Indexed successor access.
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unsigned Block::getNumSuccessors() const {
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return empty() ? 0 : back().getNumSuccessors();
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}
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Block *Block::getSuccessor(unsigned i) {
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assert(i < getNumSuccessors());
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return getTerminator()->getSuccessor(i);
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}
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/// If this block has exactly one predecessor, return it. Otherwise, return
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/// null.
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///
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/// Note that multiple edges from a single block (e.g. if you have a cond
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/// branch with the same block as the true/false destinations) is not
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/// considered to be a single predecessor.
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Block *Block::getSinglePredecessor() {
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auto it = pred_begin();
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if (it == pred_end())
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return nullptr;
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auto *firstPred = *it;
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++it;
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return it == pred_end() ? firstPred : nullptr;
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}
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//===----------------------------------------------------------------------===//
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// Instruction Walkers
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//===----------------------------------------------------------------------===//
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void Block::walk(const std::function<void(Instruction *)> &callback) {
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walk(begin(), end(), callback);
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}
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void Block::walk(Block::iterator begin, Block::iterator end,
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const std::function<void(Instruction *)> &callback) {
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// Walk the instructions within this block.
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for (auto &inst : llvm::make_early_inc_range(llvm::make_range(begin, end)))
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inst.walk(callback);
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}
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void Block::walkPostOrder(const std::function<void(Instruction *)> &callback) {
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walkPostOrder(begin(), end(), callback);
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}
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/// Walk the instructions in the specified [begin, end) range of this block
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/// in postorder, calling the callback for each operation.
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void Block::walkPostOrder(Block::iterator begin, Block::iterator end,
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const std::function<void(Instruction *)> &callback) {
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// Walk the instructions within this block.
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for (auto &inst : llvm::make_early_inc_range(llvm::make_range(begin, end)))
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inst.walkPostOrder(callback);
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}
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//===----------------------------------------------------------------------===//
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// Other
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//===----------------------------------------------------------------------===//
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/// Split the block into two blocks before the specified instruction or
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/// iterator.
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///
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/// Note that all instructions BEFORE the specified iterator stay as part of
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/// the original basic block, and the rest of the instructions in the original
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/// block are moved to the new block, including the old terminator. The
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/// original block is left without a terminator.
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///
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/// The newly formed Block is returned, and the specified iterator is
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/// invalidated.
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Block *Block::splitBlock(iterator splitBefore) {
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// Start by creating a new basic block, and insert it immediate after this
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// one in the containing function.
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auto newBB = new Block();
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getFunction()->getBlocks().insert(++Function::iterator(this), newBB);
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// Move all of the operations from the split point to the end of the function
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// into the new block.
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newBB->getInstructions().splice(newBB->end(), getInstructions(), splitBefore,
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end());
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return newBB;
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}
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//===----------------------------------------------------------------------===//
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// BlockList
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//===----------------------------------------------------------------------===//
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BlockList::BlockList(Function *container) : container(container) {}
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BlockList::BlockList(Instruction *container) : container(container) {}
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Instruction *BlockList::getContainingInst() {
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return container.dyn_cast<Instruction *>();
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}
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Function *BlockList::getContainingFunction() {
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return container.dyn_cast<Function *>();
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}
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/// Clone the internal blocks from this block list into dest. Any
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/// cloned blocks are appended to the back of dest.
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void BlockList::cloneInto(BlockList *dest, BlockAndValueMapping &mapper,
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MLIRContext *context) const {
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assert(dest && "expected valid block list to clone into");
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// If the list is empty there is nothing to clone.
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if (empty())
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return;
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iterator lastOldBlock = --dest->end();
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for (const Block &block : *this) {
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Block *newBlock = new Block();
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mapper.map(&block, newBlock);
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// Clone the block arguments. The user might be deleting arguments to the
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// block by specifying them in the mapper. If so, we don't add the
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// argument to the cloned block.
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for (const auto *arg : block.getArguments())
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if (!mapper.contains(arg))
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mapper.map(arg, newBlock->addArgument(arg->getType()));
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// Clone and remap the instructions within this block.
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for (const auto &inst : block)
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newBlock->push_back(inst.clone(mapper, context));
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dest->push_back(newBlock);
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}
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// Now that each of the blocks have been cloned, go through and remap the
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// operands of each of the instructions.
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auto remapOperands = [&](Instruction *inst) {
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for (auto &instOp : inst->getInstOperands())
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if (auto *mappedOp = mapper.lookupOrNull(instOp.get()))
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instOp.set(mappedOp);
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for (auto &succOp : inst->getBlockOperands())
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if (auto *mappedOp = mapper.lookupOrNull(succOp.get()))
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succOp.set(mappedOp);
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};
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for (auto it = std::next(lastOldBlock), e = dest->end(); it != e; ++it)
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it->walk(remapOperands);
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}
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BlockList *llvm::ilist_traits<::mlir::Block>::getContainingBlockList() {
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size_t Offset(
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size_t(&((BlockList *)nullptr->*BlockList::getSublistAccess(nullptr))));
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iplist<Block> *Anchor(static_cast<iplist<Block> *>(this));
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return reinterpret_cast<BlockList *>(reinterpret_cast<char *>(Anchor) -
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Offset);
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}
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/// This is a trait method invoked when a basic block is added to a function.
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/// We keep the function pointer up to date.
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void llvm::ilist_traits<::mlir::Block>::addNodeToList(Block *block) {
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assert(!block->getParent() && "already in a function!");
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block->parentValidInstOrderPair.setPointer(getContainingBlockList());
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}
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/// This is a trait method invoked when an instruction is removed from a
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/// function. We keep the function pointer up to date.
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void llvm::ilist_traits<::mlir::Block>::removeNodeFromList(Block *block) {
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assert(block->getParent() && "not already in a function!");
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block->parentValidInstOrderPair.setPointer(nullptr);
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}
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/// This is a trait method invoked when an instruction is moved from one block
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/// to another. We keep the block pointer up to date.
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void llvm::ilist_traits<::mlir::Block>::transferNodesFromList(
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ilist_traits<Block> &otherList, block_iterator first, block_iterator last) {
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// If we are transferring instructions within the same function, the parent
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// pointer doesn't need to be updated.
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auto *curParent = getContainingBlockList();
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if (curParent == otherList.getContainingBlockList())
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return;
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// Update the 'parent' member of each Block.
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for (; first != last; ++first)
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first->parentValidInstOrderPair.setPointer(curParent);
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}
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