forked from OSchip/llvm-project
349 lines
12 KiB
C++
349 lines
12 KiB
C++
//===-- AMDGPUInstrInfo.cpp - Base class for AMD GPU InstrInfo ------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// \brief Implementation of the TargetInstrInfo class that is common to all
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/// AMD GPUs.
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//
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//===----------------------------------------------------------------------===//
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#include "AMDGPUInstrInfo.h"
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#include "AMDGPURegisterInfo.h"
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#include "AMDGPUTargetMachine.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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using namespace llvm;
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#define GET_INSTRINFO_CTOR_DTOR
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#define GET_INSTRINFO_NAMED_OPS
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#define GET_INSTRMAP_INFO
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#include "AMDGPUGenInstrInfo.inc"
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// Pin the vtable to this file.
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void AMDGPUInstrInfo::anchor() {}
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AMDGPUInstrInfo::AMDGPUInstrInfo(const AMDGPUSubtarget &st)
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: AMDGPUGenInstrInfo(-1,-1), RI(st), ST(st) { }
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const AMDGPURegisterInfo &AMDGPUInstrInfo::getRegisterInfo() const {
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return RI;
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}
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bool AMDGPUInstrInfo::isCoalescableExtInstr(const MachineInstr &MI,
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unsigned &SrcReg, unsigned &DstReg,
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unsigned &SubIdx) const {
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// TODO: Implement this function
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return false;
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}
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unsigned AMDGPUInstrInfo::isLoadFromStackSlot(const MachineInstr *MI,
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int &FrameIndex) const {
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// TODO: Implement this function
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return 0;
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}
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unsigned AMDGPUInstrInfo::isLoadFromStackSlotPostFE(const MachineInstr *MI,
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int &FrameIndex) const {
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// TODO: Implement this function
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return 0;
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}
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bool AMDGPUInstrInfo::hasLoadFromStackSlot(const MachineInstr *MI,
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const MachineMemOperand *&MMO,
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int &FrameIndex) const {
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// TODO: Implement this function
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return false;
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}
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unsigned AMDGPUInstrInfo::isStoreFromStackSlot(const MachineInstr *MI,
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int &FrameIndex) const {
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// TODO: Implement this function
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return 0;
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}
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unsigned AMDGPUInstrInfo::isStoreFromStackSlotPostFE(const MachineInstr *MI,
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int &FrameIndex) const {
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// TODO: Implement this function
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return 0;
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}
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bool AMDGPUInstrInfo::hasStoreFromStackSlot(const MachineInstr *MI,
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const MachineMemOperand *&MMO,
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int &FrameIndex) const {
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// TODO: Implement this function
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return false;
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}
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MachineInstr *
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AMDGPUInstrInfo::convertToThreeAddress(MachineFunction::iterator &MFI,
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MachineBasicBlock::iterator &MBBI,
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LiveVariables *LV) const {
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// TODO: Implement this function
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return nullptr;
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}
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void
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AMDGPUInstrInfo::storeRegToStackSlot(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MI,
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unsigned SrcReg, bool isKill,
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int FrameIndex,
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const TargetRegisterClass *RC,
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const TargetRegisterInfo *TRI) const {
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llvm_unreachable("Not Implemented");
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}
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void
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AMDGPUInstrInfo::loadRegFromStackSlot(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MI,
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unsigned DestReg, int FrameIndex,
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const TargetRegisterClass *RC,
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const TargetRegisterInfo *TRI) const {
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llvm_unreachable("Not Implemented");
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}
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bool AMDGPUInstrInfo::expandPostRAPseudo (MachineBasicBlock::iterator MI) const {
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MachineBasicBlock *MBB = MI->getParent();
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int OffsetOpIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
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AMDGPU::OpName::addr);
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// addr is a custom operand with multiple MI operands, and only the
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// first MI operand is given a name.
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int RegOpIdx = OffsetOpIdx + 1;
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int ChanOpIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
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AMDGPU::OpName::chan);
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if (isRegisterLoad(*MI)) {
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int DstOpIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
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AMDGPU::OpName::dst);
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unsigned RegIndex = MI->getOperand(RegOpIdx).getImm();
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unsigned Channel = MI->getOperand(ChanOpIdx).getImm();
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unsigned Address = calculateIndirectAddress(RegIndex, Channel);
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unsigned OffsetReg = MI->getOperand(OffsetOpIdx).getReg();
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if (OffsetReg == AMDGPU::INDIRECT_BASE_ADDR) {
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buildMovInstr(MBB, MI, MI->getOperand(DstOpIdx).getReg(),
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getIndirectAddrRegClass()->getRegister(Address));
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} else {
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buildIndirectRead(MBB, MI, MI->getOperand(DstOpIdx).getReg(),
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Address, OffsetReg);
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}
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} else if (isRegisterStore(*MI)) {
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int ValOpIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
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AMDGPU::OpName::val);
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unsigned RegIndex = MI->getOperand(RegOpIdx).getImm();
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unsigned Channel = MI->getOperand(ChanOpIdx).getImm();
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unsigned Address = calculateIndirectAddress(RegIndex, Channel);
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unsigned OffsetReg = MI->getOperand(OffsetOpIdx).getReg();
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if (OffsetReg == AMDGPU::INDIRECT_BASE_ADDR) {
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buildMovInstr(MBB, MI, getIndirectAddrRegClass()->getRegister(Address),
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MI->getOperand(ValOpIdx).getReg());
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} else {
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buildIndirectWrite(MBB, MI, MI->getOperand(ValOpIdx).getReg(),
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calculateIndirectAddress(RegIndex, Channel),
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OffsetReg);
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}
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} else {
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return false;
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}
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MBB->erase(MI);
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return true;
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}
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MachineInstr *
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AMDGPUInstrInfo::foldMemoryOperandImpl(MachineFunction &MF,
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MachineInstr *MI,
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const SmallVectorImpl<unsigned> &Ops,
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int FrameIndex) const {
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// TODO: Implement this function
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return nullptr;
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}
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MachineInstr*
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AMDGPUInstrInfo::foldMemoryOperandImpl(MachineFunction &MF,
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MachineInstr *MI,
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const SmallVectorImpl<unsigned> &Ops,
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MachineInstr *LoadMI) const {
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// TODO: Implement this function
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return nullptr;
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}
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bool
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AMDGPUInstrInfo::canFoldMemoryOperand(const MachineInstr *MI,
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const SmallVectorImpl<unsigned> &Ops) const {
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// TODO: Implement this function
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return false;
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}
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bool
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AMDGPUInstrInfo::unfoldMemoryOperand(MachineFunction &MF, MachineInstr *MI,
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unsigned Reg, bool UnfoldLoad,
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bool UnfoldStore,
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SmallVectorImpl<MachineInstr*> &NewMIs) const {
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// TODO: Implement this function
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return false;
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}
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bool
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AMDGPUInstrInfo::unfoldMemoryOperand(SelectionDAG &DAG, SDNode *N,
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SmallVectorImpl<SDNode*> &NewNodes) const {
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// TODO: Implement this function
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return false;
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}
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unsigned
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AMDGPUInstrInfo::getOpcodeAfterMemoryUnfold(unsigned Opc,
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bool UnfoldLoad, bool UnfoldStore,
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unsigned *LoadRegIndex) const {
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// TODO: Implement this function
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return 0;
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}
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bool AMDGPUInstrInfo::enableClusterLoads() const {
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return true;
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}
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// FIXME: This behaves strangely. If, for example, you have 32 load + stores,
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// the first 16 loads will be interleaved with the stores, and the next 16 will
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// be clustered as expected. It should really split into 2 16 store batches.
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//
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// Loads are clustered until this returns false, rather than trying to schedule
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// groups of stores. This also means we have to deal with saying different
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// address space loads should be clustered, and ones which might cause bank
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// conflicts.
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//
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// This might be deprecated so it might not be worth that much effort to fix.
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bool AMDGPUInstrInfo::shouldScheduleLoadsNear(SDNode *Load0, SDNode *Load1,
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int64_t Offset0, int64_t Offset1,
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unsigned NumLoads) const {
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assert(Offset1 > Offset0 &&
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"Second offset should be larger than first offset!");
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// If we have less than 16 loads in a row, and the offsets are within 64
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// bytes, then schedule together.
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// A cacheline is 64 bytes (for global memory).
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return (NumLoads <= 16 && (Offset1 - Offset0) < 64);
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}
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bool
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AMDGPUInstrInfo::ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond)
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const {
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// TODO: Implement this function
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return true;
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}
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void AMDGPUInstrInfo::insertNoop(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MI) const {
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// TODO: Implement this function
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}
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bool AMDGPUInstrInfo::isPredicated(const MachineInstr *MI) const {
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// TODO: Implement this function
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return false;
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}
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bool
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AMDGPUInstrInfo::SubsumesPredicate(const SmallVectorImpl<MachineOperand> &Pred1,
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const SmallVectorImpl<MachineOperand> &Pred2)
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const {
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// TODO: Implement this function
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return false;
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}
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bool AMDGPUInstrInfo::DefinesPredicate(MachineInstr *MI,
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std::vector<MachineOperand> &Pred) const {
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// TODO: Implement this function
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return false;
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}
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bool AMDGPUInstrInfo::isPredicable(MachineInstr *MI) const {
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// TODO: Implement this function
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return MI->getDesc().isPredicable();
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}
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bool
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AMDGPUInstrInfo::isSafeToMoveRegClassDefs(const TargetRegisterClass *RC) const {
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// TODO: Implement this function
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return true;
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}
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bool AMDGPUInstrInfo::isRegisterStore(const MachineInstr &MI) const {
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return get(MI.getOpcode()).TSFlags & AMDGPU_FLAG_REGISTER_STORE;
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}
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bool AMDGPUInstrInfo::isRegisterLoad(const MachineInstr &MI) const {
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return get(MI.getOpcode()).TSFlags & AMDGPU_FLAG_REGISTER_LOAD;
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}
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int AMDGPUInstrInfo::getIndirectIndexBegin(const MachineFunction &MF) const {
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const MachineRegisterInfo &MRI = MF.getRegInfo();
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const MachineFrameInfo *MFI = MF.getFrameInfo();
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int Offset = -1;
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if (MFI->getNumObjects() == 0) {
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return -1;
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}
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if (MRI.livein_empty()) {
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return 0;
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}
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const TargetRegisterClass *IndirectRC = getIndirectAddrRegClass();
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for (MachineRegisterInfo::livein_iterator LI = MRI.livein_begin(),
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LE = MRI.livein_end();
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LI != LE; ++LI) {
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unsigned Reg = LI->first;
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if (TargetRegisterInfo::isVirtualRegister(Reg) ||
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!IndirectRC->contains(Reg))
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continue;
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unsigned RegIndex;
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unsigned RegEnd;
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for (RegIndex = 0, RegEnd = IndirectRC->getNumRegs(); RegIndex != RegEnd;
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++RegIndex) {
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if (IndirectRC->getRegister(RegIndex) == Reg)
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break;
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}
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Offset = std::max(Offset, (int)RegIndex);
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}
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return Offset + 1;
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}
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int AMDGPUInstrInfo::getIndirectIndexEnd(const MachineFunction &MF) const {
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int Offset = 0;
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const MachineFrameInfo *MFI = MF.getFrameInfo();
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// Variable sized objects are not supported
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assert(!MFI->hasVarSizedObjects());
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if (MFI->getNumObjects() == 0) {
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return -1;
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}
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Offset = MF.getTarget()
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.getSubtargetImpl()
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->getFrameLowering()
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->getFrameIndexOffset(MF, -1);
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return getIndirectIndexBegin(MF) + Offset;
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}
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int AMDGPUInstrInfo::getMaskedMIMGOp(uint16_t Opcode, unsigned Channels) const {
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switch (Channels) {
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default: return Opcode;
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case 1: return AMDGPU::getMaskedMIMGOp(Opcode, AMDGPU::Channels_1);
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case 2: return AMDGPU::getMaskedMIMGOp(Opcode, AMDGPU::Channels_2);
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case 3: return AMDGPU::getMaskedMIMGOp(Opcode, AMDGPU::Channels_3);
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}
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}
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// Wrapper for Tablegen'd function. enum Subtarget is not defined in any
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// header files, so we need to wrap it in a function that takes unsigned
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// instead.
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namespace llvm {
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namespace AMDGPU {
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int getMCOpcode(uint16_t Opcode, unsigned Gen) {
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return getMCOpcode(Opcode);
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}
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}
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}
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