llvm-project/lldb/source/Target/TargetList.cpp

534 lines
20 KiB
C++

//===-- TargetList.cpp ----------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Target/TargetList.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleSpec.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/OptionGroupPlatform.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Target/Platform.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/Broadcaster.h"
#include "lldb/Utility/Event.h"
#include "lldb/Utility/State.h"
#include "lldb/Utility/TildeExpressionResolver.h"
#include "lldb/Utility/Timer.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/Support/FileSystem.h"
using namespace lldb;
using namespace lldb_private;
ConstString &TargetList::GetStaticBroadcasterClass() {
static ConstString class_name("lldb.targetList");
return class_name;
}
// TargetList constructor
TargetList::TargetList(Debugger &debugger)
: Broadcaster(debugger.GetBroadcasterManager(),
TargetList::GetStaticBroadcasterClass().AsCString()),
m_target_list(), m_target_list_mutex(), m_selected_target_idx(0) {
CheckInWithManager();
}
Status TargetList::CreateTarget(Debugger &debugger,
llvm::StringRef user_exe_path,
llvm::StringRef triple_str,
LoadDependentFiles load_dependent_files,
const OptionGroupPlatform *platform_options,
TargetSP &target_sp) {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
auto result = TargetList::CreateTargetInternal(
debugger, user_exe_path, triple_str, load_dependent_files,
platform_options, target_sp);
if (target_sp && result.Success())
AddTargetInternal(target_sp, /*do_select*/ true);
return result;
}
Status TargetList::CreateTarget(Debugger &debugger,
llvm::StringRef user_exe_path,
const ArchSpec &specified_arch,
LoadDependentFiles load_dependent_files,
PlatformSP &platform_sp, TargetSP &target_sp) {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
auto result = TargetList::CreateTargetInternal(
debugger, user_exe_path, specified_arch, load_dependent_files,
platform_sp, target_sp);
if (target_sp && result.Success())
AddTargetInternal(target_sp, /*do_select*/ true);
return result;
}
Status TargetList::CreateTargetInternal(
Debugger &debugger, llvm::StringRef user_exe_path,
llvm::StringRef triple_str, LoadDependentFiles load_dependent_files,
const OptionGroupPlatform *platform_options, TargetSP &target_sp) {
Status error;
PlatformList &platform_list = debugger.GetPlatformList();
// Let's start by looking at the selected platform.
PlatformSP platform_sp = platform_list.GetSelectedPlatform();
// This variable corresponds to the architecture specified by the triple
// string. If that string was empty the currently selected platform will
// determine the architecture.
const ArchSpec arch(triple_str);
if (!triple_str.empty() && !arch.IsValid()) {
error.SetErrorStringWithFormat("invalid triple '%s'",
triple_str.str().c_str());
return error;
}
ArchSpec platform_arch(arch);
// Create a new platform if a platform was specified in the platform options
// and doesn't match the selected platform.
if (platform_options && platform_options->PlatformWasSpecified() &&
!platform_options->PlatformMatches(platform_sp)) {
const bool select_platform = true;
platform_sp = platform_options->CreatePlatformWithOptions(
debugger.GetCommandInterpreter(), arch, select_platform, error,
platform_arch);
if (!platform_sp)
return error;
}
bool prefer_platform_arch = false;
auto update_platform_arch = [&](const ArchSpec &module_arch) {
// If the OS or vendor weren't specified, then adopt the module's
// architecture so that the platform matching can be more accurate.
if (!platform_arch.TripleOSWasSpecified() ||
!platform_arch.TripleVendorWasSpecified()) {
prefer_platform_arch = true;
platform_arch = module_arch;
}
};
if (!user_exe_path.empty()) {
ModuleSpec module_spec(FileSpec(user_exe_path, FileSpec::Style::native));
FileSystem::Instance().Resolve(module_spec.GetFileSpec());
// Resolve the executable in case we are given a path to a application
// bundle like a .app bundle on MacOSX.
Host::ResolveExecutableInBundle(module_spec.GetFileSpec());
lldb::offset_t file_offset = 0;
lldb::offset_t file_size = 0;
ModuleSpecList module_specs;
const size_t num_specs = ObjectFile::GetModuleSpecifications(
module_spec.GetFileSpec(), file_offset, file_size, module_specs);
if (num_specs > 0) {
ModuleSpec matching_module_spec;
if (num_specs == 1) {
if (module_specs.GetModuleSpecAtIndex(0, matching_module_spec)) {
if (platform_arch.IsValid()) {
if (platform_arch.IsCompatibleMatch(
matching_module_spec.GetArchitecture())) {
// If the OS or vendor weren't specified, then adopt the module's
// architecture so that the platform matching can be more
// accurate.
update_platform_arch(matching_module_spec.GetArchitecture());
} else {
StreamString platform_arch_strm;
StreamString module_arch_strm;
platform_arch.DumpTriple(platform_arch_strm.AsRawOstream());
matching_module_spec.GetArchitecture().DumpTriple(
module_arch_strm.AsRawOstream());
error.SetErrorStringWithFormat(
"the specified architecture '%s' is not compatible with '%s' "
"in '%s'",
platform_arch_strm.GetData(), module_arch_strm.GetData(),
module_spec.GetFileSpec().GetPath().c_str());
return error;
}
} else {
// Only one arch and none was specified.
prefer_platform_arch = true;
platform_arch = matching_module_spec.GetArchitecture();
}
}
} else if (arch.IsValid()) {
// Fat binary. A (valid) architecture was specified.
module_spec.GetArchitecture() = arch;
if (module_specs.FindMatchingModuleSpec(module_spec,
matching_module_spec))
update_platform_arch(matching_module_spec.GetArchitecture());
} else {
// Fat binary. No architecture specified, check if there is
// only one platform for all of the architectures.
std::vector<PlatformSP> candidates;
std::vector<ArchSpec> archs;
for (const ModuleSpec &spec : module_specs.ModuleSpecs())
archs.push_back(spec.GetArchitecture());
if (PlatformSP platform_for_archs_sp =
platform_list.GetOrCreate(archs, {}, candidates)) {
platform_sp = platform_for_archs_sp;
} else if (candidates.empty()) {
error.SetErrorString("no matching platforms found for this file");
return error;
} else {
// More than one platform claims to support this file.
StreamString error_strm;
std::set<llvm::StringRef> platform_set;
error_strm.Printf(
"more than one platform supports this executable (");
for (const auto &candidate : candidates) {
llvm::StringRef platform_name = candidate->GetName();
if (platform_set.count(platform_name))
continue;
if (!platform_set.empty())
error_strm.PutCString(", ");
error_strm.PutCString(platform_name);
platform_set.insert(platform_name);
}
error_strm.Printf("), specify an architecture to disambiguate");
error.SetErrorString(error_strm.GetString());
return error;
}
}
}
}
// If we have a valid architecture, make sure the current platform is
// compatible with that architecture.
if (!prefer_platform_arch && arch.IsValid()) {
if (!platform_sp->IsCompatibleArchitecture(arch, {}, false, nullptr)) {
platform_sp = platform_list.GetOrCreate(arch, {}, &platform_arch);
if (platform_sp)
platform_list.SetSelectedPlatform(platform_sp);
}
} else if (platform_arch.IsValid()) {
// If "arch" isn't valid, yet "platform_arch" is, it means we have an
// executable file with a single architecture which should be used.
ArchSpec fixed_platform_arch;
if (!platform_sp->IsCompatibleArchitecture(platform_arch, {}, false, nullptr)) {
platform_sp =
platform_list.GetOrCreate(platform_arch, {}, &fixed_platform_arch);
if (platform_sp)
platform_list.SetSelectedPlatform(platform_sp);
}
}
if (!platform_arch.IsValid())
platform_arch = arch;
return TargetList::CreateTargetInternal(debugger, user_exe_path,
platform_arch, load_dependent_files,
platform_sp, target_sp);
}
Status TargetList::CreateTargetInternal(Debugger &debugger,
llvm::StringRef user_exe_path,
const ArchSpec &specified_arch,
LoadDependentFiles load_dependent_files,
lldb::PlatformSP &platform_sp,
lldb::TargetSP &target_sp) {
LLDB_SCOPED_TIMERF("TargetList::CreateTarget (file = '%s', arch = '%s')",
user_exe_path.str().c_str(),
specified_arch.GetArchitectureName());
Status error;
const bool is_dummy_target = false;
ArchSpec arch(specified_arch);
if (arch.IsValid()) {
if (!platform_sp ||
!platform_sp->IsCompatibleArchitecture(arch, {}, false, nullptr))
platform_sp =
debugger.GetPlatformList().GetOrCreate(specified_arch, {}, &arch);
}
if (!platform_sp)
platform_sp = debugger.GetPlatformList().GetSelectedPlatform();
if (!arch.IsValid())
arch = specified_arch;
FileSpec file(user_exe_path);
if (!FileSystem::Instance().Exists(file) && user_exe_path.startswith("~")) {
// we want to expand the tilde but we don't want to resolve any symbolic
// links so we can't use the FileSpec constructor's resolve flag
llvm::SmallString<64> unglobbed_path;
StandardTildeExpressionResolver Resolver;
Resolver.ResolveFullPath(user_exe_path, unglobbed_path);
if (unglobbed_path.empty())
file = FileSpec(user_exe_path);
else
file = FileSpec(unglobbed_path.c_str());
}
bool user_exe_path_is_bundle = false;
char resolved_bundle_exe_path[PATH_MAX];
resolved_bundle_exe_path[0] = '\0';
if (file) {
if (FileSystem::Instance().IsDirectory(file))
user_exe_path_is_bundle = true;
if (file.IsRelative() && !user_exe_path.empty()) {
llvm::SmallString<64> cwd;
if (! llvm::sys::fs::current_path(cwd)) {
FileSpec cwd_file(cwd.c_str());
cwd_file.AppendPathComponent(file);
if (FileSystem::Instance().Exists(cwd_file))
file = cwd_file;
}
}
ModuleSP exe_module_sp;
if (platform_sp) {
FileSpecList executable_search_paths(
Target::GetDefaultExecutableSearchPaths());
ModuleSpec module_spec(file, arch);
error = platform_sp->ResolveExecutable(module_spec, exe_module_sp,
executable_search_paths.GetSize()
? &executable_search_paths
: nullptr);
}
if (error.Success() && exe_module_sp) {
if (exe_module_sp->GetObjectFile() == nullptr) {
if (arch.IsValid()) {
error.SetErrorStringWithFormat(
"\"%s\" doesn't contain architecture %s", file.GetPath().c_str(),
arch.GetArchitectureName());
} else {
error.SetErrorStringWithFormat("unsupported file type \"%s\"",
file.GetPath().c_str());
}
return error;
}
target_sp.reset(new Target(debugger, arch, platform_sp, is_dummy_target));
target_sp->SetExecutableModule(exe_module_sp, load_dependent_files);
if (user_exe_path_is_bundle)
exe_module_sp->GetFileSpec().GetPath(resolved_bundle_exe_path,
sizeof(resolved_bundle_exe_path));
if (target_sp->GetPreloadSymbols())
exe_module_sp->PreloadSymbols();
}
} else {
// No file was specified, just create an empty target with any arch if a
// valid arch was specified
target_sp.reset(new Target(debugger, arch, platform_sp, is_dummy_target));
}
if (!target_sp)
return error;
// Set argv0 with what the user typed, unless the user specified a
// directory. If the user specified a directory, then it is probably a
// bundle that was resolved and we need to use the resolved bundle path
if (!user_exe_path.empty()) {
// Use exactly what the user typed as the first argument when we exec or
// posix_spawn
if (user_exe_path_is_bundle && resolved_bundle_exe_path[0]) {
target_sp->SetArg0(resolved_bundle_exe_path);
} else {
// Use resolved path
target_sp->SetArg0(file.GetPath().c_str());
}
}
if (file.GetDirectory()) {
FileSpec file_dir;
file_dir.GetDirectory() = file.GetDirectory();
target_sp->AppendExecutableSearchPaths(file_dir);
}
// Now prime this from the dummy target:
target_sp->PrimeFromDummyTarget(debugger.GetDummyTarget());
return error;
}
bool TargetList::DeleteTarget(TargetSP &target_sp) {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
auto it = std::find(m_target_list.begin(), m_target_list.end(), target_sp);
if (it == m_target_list.end())
return false;
m_target_list.erase(it);
return true;
}
TargetSP TargetList::FindTargetWithExecutableAndArchitecture(
const FileSpec &exe_file_spec, const ArchSpec *exe_arch_ptr) const {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
auto it = std::find_if(m_target_list.begin(), m_target_list.end(),
[&exe_file_spec, exe_arch_ptr](const TargetSP &item) {
Module *exe_module = item->GetExecutableModulePointer();
if (!exe_module ||
!FileSpec::Match(exe_file_spec, exe_module->GetFileSpec()))
return false;
return !exe_arch_ptr ||
exe_arch_ptr->IsCompatibleMatch(exe_module->GetArchitecture());
});
if (it != m_target_list.end())
return *it;
return TargetSP();
}
TargetSP TargetList::FindTargetWithProcessID(lldb::pid_t pid) const {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
auto it = std::find_if(m_target_list.begin(), m_target_list.end(),
[pid](const TargetSP &item) {
auto *process_ptr = item->GetProcessSP().get();
return process_ptr && (process_ptr->GetID() == pid);
});
if (it != m_target_list.end())
return *it;
return TargetSP();
}
TargetSP TargetList::FindTargetWithProcess(Process *process) const {
TargetSP target_sp;
if (!process)
return target_sp;
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
auto it = std::find_if(m_target_list.begin(), m_target_list.end(),
[process](const TargetSP &item) {
return item->GetProcessSP().get() == process;
});
if (it != m_target_list.end())
target_sp = *it;
return target_sp;
}
TargetSP TargetList::GetTargetSP(Target *target) const {
TargetSP target_sp;
if (!target)
return target_sp;
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
auto it = std::find_if(m_target_list.begin(), m_target_list.end(),
[target](const TargetSP &item) { return item.get() == target; });
if (it != m_target_list.end())
target_sp = *it;
return target_sp;
}
uint32_t TargetList::SendAsyncInterrupt(lldb::pid_t pid) {
uint32_t num_async_interrupts_sent = 0;
if (pid != LLDB_INVALID_PROCESS_ID) {
TargetSP target_sp(FindTargetWithProcessID(pid));
if (target_sp) {
Process *process = target_sp->GetProcessSP().get();
if (process) {
process->SendAsyncInterrupt();
++num_async_interrupts_sent;
}
}
} else {
// We don't have a valid pid to broadcast to, so broadcast to the target
// list's async broadcaster...
BroadcastEvent(Process::eBroadcastBitInterrupt, nullptr);
}
return num_async_interrupts_sent;
}
uint32_t TargetList::SignalIfRunning(lldb::pid_t pid, int signo) {
uint32_t num_signals_sent = 0;
Process *process = nullptr;
if (pid == LLDB_INVALID_PROCESS_ID) {
// Signal all processes with signal
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
for (const auto &target_sp : m_target_list) {
process = target_sp->GetProcessSP().get();
if (process && process->IsAlive()) {
++num_signals_sent;
process->Signal(signo);
}
}
} else {
// Signal a specific process with signal
TargetSP target_sp(FindTargetWithProcessID(pid));
if (target_sp) {
process = target_sp->GetProcessSP().get();
if (process && process->IsAlive()) {
++num_signals_sent;
process->Signal(signo);
}
}
}
return num_signals_sent;
}
int TargetList::GetNumTargets() const {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
return m_target_list.size();
}
lldb::TargetSP TargetList::GetTargetAtIndex(uint32_t idx) const {
TargetSP target_sp;
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
if (idx < m_target_list.size())
target_sp = m_target_list[idx];
return target_sp;
}
uint32_t TargetList::GetIndexOfTarget(lldb::TargetSP target_sp) const {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
auto it = std::find(m_target_list.begin(), m_target_list.end(), target_sp);
if (it != m_target_list.end())
return std::distance(m_target_list.begin(), it);
return UINT32_MAX;
}
void TargetList::AddTargetInternal(TargetSP target_sp, bool do_select) {
lldbassert(std::find(m_target_list.begin(), m_target_list.end(), target_sp) ==
m_target_list.end() &&
"target already exists it the list");
m_target_list.push_back(std::move(target_sp));
if (do_select)
SetSelectedTargetInternal(m_target_list.size() - 1);
}
void TargetList::SetSelectedTargetInternal(uint32_t index) {
lldbassert(!m_target_list.empty());
m_selected_target_idx = index < m_target_list.size() ? index : 0;
}
void TargetList::SetSelectedTarget(uint32_t index) {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
SetSelectedTargetInternal(index);
}
void TargetList::SetSelectedTarget(const TargetSP &target_sp) {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
auto it = std::find(m_target_list.begin(), m_target_list.end(), target_sp);
SetSelectedTargetInternal(std::distance(m_target_list.begin(), it));
}
lldb::TargetSP TargetList::GetSelectedTarget() {
std::lock_guard<std::recursive_mutex> guard(m_target_list_mutex);
if (m_selected_target_idx >= m_target_list.size())
m_selected_target_idx = 0;
return GetTargetAtIndex(m_selected_target_idx);
}