forked from OSchip/llvm-project
287 lines
9.5 KiB
C++
287 lines
9.5 KiB
C++
///===--- FileManager.cpp - File System Probing and Caching ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the FileManager interface.
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//
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//===----------------------------------------------------------------------===//
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//
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// TODO: This should index all interesting directories with dirent calls.
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// getdirentries ?
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// opendir/readdir_r/closedir ?
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Basic/FileManager.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/Bitcode/Serialize.h"
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#include "llvm/Bitcode/Deserialize.h"
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#include "llvm/Support/Streams.h"
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#include "llvm/Config/config.h"
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using namespace clang;
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// FIXME: Enhance libsystem to support inode and other fields.
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#include <sys/stat.h>
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#if defined(_MSC_VER)
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#define S_ISDIR(s) (_S_IFDIR & s)
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#endif
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/// NON_EXISTENT_DIR - A special value distinct from null that is used to
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/// represent a dir name that doesn't exist on the disk.
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#define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
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//===----------------------------------------------------------------------===//
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// Windows.
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//===----------------------------------------------------------------------===//
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#ifdef LLVM_ON_WIN32
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#define IS_DIR_SEPARATOR_CHAR(x) ((x) == '/' || (x) == '\\')
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namespace {
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static std::string GetFullPath(const char *relPath)
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{
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char *absPathStrPtr = _fullpath(NULL, relPath, 0);
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assert(absPathStrPtr && "_fullpath() returned NULL!");
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std::string absPath(absPathStrPtr);
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free(absPathStrPtr);
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return absPath;
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}
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}
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class FileManager::UniqueDirContainer {
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/// UniqueDirs - Cache from full path to existing directories/files.
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///
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llvm::StringMap<DirectoryEntry> UniqueDirs;
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public:
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DirectoryEntry &getDirectory(const char *Name, struct stat &StatBuf) {
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std::string FullPath(GetFullPath(Name));
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return UniqueDirs.GetOrCreateValue(
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FullPath.c_str(),
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FullPath.c_str() + FullPath.size()
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).getValue();
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}
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size_t size() { return UniqueDirs.size(); }
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};
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class FileManager::UniqueFileContainer {
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/// UniqueFiles - Cache from full path to existing directories/files.
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///
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llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
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public:
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FileEntry &getFile(const char *Name, struct stat &StatBuf) {
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std::string FullPath(GetFullPath(Name));
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return UniqueFiles.GetOrCreateValue(
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FullPath.c_str(),
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FullPath.c_str() + FullPath.size()
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).getValue();
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}
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size_t size() { return UniqueFiles.size(); }
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};
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//===----------------------------------------------------------------------===//
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// Unix-like Systems.
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//===----------------------------------------------------------------------===//
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#else
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#define IS_DIR_SEPARATOR_CHAR(x) ((x) == '/')
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class FileManager::UniqueDirContainer {
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/// UniqueDirs - Cache from ID's to existing directories/files.
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///
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std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
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public:
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DirectoryEntry &getDirectory(const char *Name, struct stat &StatBuf) {
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return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
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}
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size_t size() { return UniqueDirs.size(); }
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};
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class FileManager::UniqueFileContainer {
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/// UniqueFiles - Cache from ID's to existing directories/files.
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///
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std::set<FileEntry> UniqueFiles;
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public:
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FileEntry &getFile(const char *Name, struct stat &StatBuf) {
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return
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const_cast<FileEntry&>(
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*UniqueFiles.insert(FileEntry(StatBuf.st_dev,
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StatBuf.st_ino,
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StatBuf.st_mode)).first);
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}
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size_t size() { return UniqueFiles.size(); }
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};
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#endif
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//===----------------------------------------------------------------------===//
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// Common logic.
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//===----------------------------------------------------------------------===//
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FileManager::FileManager()
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: UniqueDirs(*new UniqueDirContainer),
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UniqueFiles(*new UniqueFileContainer),
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DirEntries(64), FileEntries(64), NextFileUID(0) {
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NumDirLookups = NumFileLookups = 0;
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NumDirCacheMisses = NumFileCacheMisses = 0;
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}
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FileManager::~FileManager() {
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delete &UniqueDirs;
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delete &UniqueFiles;
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}
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/// getDirectory - Lookup, cache, and verify the specified directory. This
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/// returns null if the directory doesn't exist.
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///
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const DirectoryEntry *FileManager::getDirectory(const char *NameStart,
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const char *NameEnd) {
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++NumDirLookups;
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llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
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DirEntries.GetOrCreateValue(NameStart, NameEnd);
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// See if there is already an entry in the map.
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if (NamedDirEnt.getValue())
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return NamedDirEnt.getValue() == NON_EXISTENT_DIR
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? 0 : NamedDirEnt.getValue();
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++NumDirCacheMisses;
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// By default, initialize it to invalid.
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NamedDirEnt.setValue(NON_EXISTENT_DIR);
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// Get the null-terminated directory name as stored as the key of the
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// DirEntries map.
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const char *InterndDirName = NamedDirEnt.getKeyData();
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// Check to see if the directory exists.
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struct stat StatBuf;
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if (stat_cached(InterndDirName, &StatBuf) || // Error stat'ing.
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!S_ISDIR(StatBuf.st_mode)) // Not a directory?
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return 0;
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// It exists. See if we have already opened a directory with the same inode.
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// This occurs when one dir is symlinked to another, for example.
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DirectoryEntry &UDE = UniqueDirs.getDirectory(InterndDirName, StatBuf);
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NamedDirEnt.setValue(&UDE);
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if (UDE.getName()) // Already have an entry with this inode, return it.
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return &UDE;
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// Otherwise, we don't have this directory yet, add it. We use the string
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// key from the DirEntries map as the string.
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UDE.Name = InterndDirName;
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return &UDE;
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}
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/// NON_EXISTENT_FILE - A special value distinct from null that is used to
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/// represent a filename that doesn't exist on the disk.
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#define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
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/// getFile - Lookup, cache, and verify the specified file. This returns null
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/// if the file doesn't exist.
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///
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const FileEntry *FileManager::getFile(const char *NameStart,
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const char *NameEnd) {
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++NumFileLookups;
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// See if there is already an entry in the map.
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llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
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FileEntries.GetOrCreateValue(NameStart, NameEnd);
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// See if there is already an entry in the map.
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if (NamedFileEnt.getValue())
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return NamedFileEnt.getValue() == NON_EXISTENT_FILE
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? 0 : NamedFileEnt.getValue();
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++NumFileCacheMisses;
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// By default, initialize it to invalid.
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NamedFileEnt.setValue(NON_EXISTENT_FILE);
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// Figure out what directory it is in. If the string contains a / in it,
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// strip off everything after it.
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// FIXME: this logic should be in sys::Path.
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const char *SlashPos = NameEnd-1;
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while (SlashPos >= NameStart && !IS_DIR_SEPARATOR_CHAR(SlashPos[0]))
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--SlashPos;
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const DirectoryEntry *DirInfo;
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if (SlashPos < NameStart) {
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// Use the current directory if file has no path component.
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const char *Name = ".";
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DirInfo = getDirectory(Name, Name+1);
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} else if (SlashPos == NameEnd-1)
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return 0; // If filename ends with a /, it's a directory.
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else
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DirInfo = getDirectory(NameStart, SlashPos);
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if (DirInfo == 0) // Directory doesn't exist, file can't exist.
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return 0;
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// Get the null-terminated file name as stored as the key of the
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// FileEntries map.
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const char *InterndFileName = NamedFileEnt.getKeyData();
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// FIXME: Use the directory info to prune this, before doing the stat syscall.
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// FIXME: This will reduce the # syscalls.
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// Nope, there isn't. Check to see if the file exists.
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struct stat StatBuf;
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//llvm::cerr << "STATING: " << Filename;
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if (stat_cached(InterndFileName, &StatBuf) || // Error stat'ing.
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S_ISDIR(StatBuf.st_mode)) { // A directory?
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// If this file doesn't exist, we leave a null in FileEntries for this path.
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//llvm::cerr << ": Not existing\n";
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return 0;
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}
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//llvm::cerr << ": exists\n";
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// It exists. See if we have already opened a file with the same inode.
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// This occurs when one dir is symlinked to another, for example.
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FileEntry &UFE = UniqueFiles.getFile(InterndFileName, StatBuf);
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NamedFileEnt.setValue(&UFE);
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if (UFE.getName()) // Already have an entry with this inode, return it.
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return &UFE;
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// Otherwise, we don't have this directory yet, add it.
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// FIXME: Change the name to be a char* that points back to the 'FileEntries'
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// key.
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UFE.Name = InterndFileName;
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UFE.Size = StatBuf.st_size;
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UFE.ModTime = StatBuf.st_mtime;
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UFE.Dir = DirInfo;
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UFE.UID = NextFileUID++;
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return &UFE;
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}
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void FileManager::PrintStats() const {
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llvm::cerr << "\n*** File Manager Stats:\n";
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llvm::cerr << UniqueFiles.size() << " files found, "
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<< UniqueDirs.size() << " dirs found.\n";
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llvm::cerr << NumDirLookups << " dir lookups, "
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<< NumDirCacheMisses << " dir cache misses.\n";
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llvm::cerr << NumFileLookups << " file lookups, "
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<< NumFileCacheMisses << " file cache misses.\n";
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//llvm::cerr << PagesMapped << BytesOfPagesMapped << FSLookups;
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}
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