llvm-project/lld
Rui Ueyama 93bfee5f70 ELF2: Avoid using "finalize" as a function name.
"finalize" does not give a hint about what that function is actually
going to do. This patch make it more specific by renaming scanShlibUndefined.
Also add a comment that we basically ignore undefined symbols in DSOs except
this function.

llvm-svn: 250191
2015-10-13 18:10:33 +00:00
..
COFF [LLD] Fix Clang-tidy modernize-use-nullptr warnings; other minor cleanups. 2015-10-02 00:36:00 +00:00
ELF ELF2: Avoid using "finalize" as a function name. 2015-10-13 18:10:33 +00:00
cmake/modules Add VTune as an optional external dependency and add task tracking. 2013-04-06 00:56:40 +00:00
docs COFF: Update windows_support.html. 2015-09-03 17:01:18 +00:00
include/lld [lld][MachO] Initial implementation of -flat_namespace and -undefined. 2015-09-28 20:25:14 +00:00
lib Simplify. NFC. 2015-10-02 13:23:29 +00:00
test Revert r250169: "This patch implements basic variant of lazy loading for x86_x64 and for X86 targets." 2015-10-13 16:59:30 +00:00
tools Use ld.lld2 as a argv[0] alias. 2015-10-02 12:57:34 +00:00
unittests [Mips] Support two more MIPS linking emulation options elf32btsmipn32/elf32ltsmipn32 2015-08-28 21:39:13 +00:00
.arcconfig Update Phabricator server. 2014-04-07 04:52:24 +00:00
.clang-format Remove redundant "Standard: Cpp11" tag. The LLVM style has used the 2014-07-04 12:08:03 +00:00
.gitignore Update .gitignore to ignore hidden MacOSX Finder droppings 2014-07-16 21:01:17 +00:00
CMakeLists.txt [CMake] Don't include the lld test directory if LLVM_INCLUDE_TESTS is Off 2015-10-01 18:17:47 +00:00
CODE_OWNERS.TXT Add initial CODE_OWNERS.TXT file 2015-07-25 00:44:37 +00:00
LICENSE.TXT Update copyright year to 2015. 2015-03-12 20:14:35 +00:00
README.md

README.md

LLVM Linker (lld)

This directory and its subdirectories contain source code for the LLVM Linker, a modular cross platform linker which is built as part of the LLVM compiler infrastructure project.

lld is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt.