forked from OSchip/llvm-project
728 lines
23 KiB
C++
728 lines
23 KiB
C++
//===-- Value.cpp - Implement the Value class -----------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Value, ValueHandle, and User classes.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/IR/Value.h"
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#include "LLVMContextImpl.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/IR/CallSite.h"
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#include "llvm/IR/Constant.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/GetElementPtrTypeIterator.h"
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#include "llvm/IR/InstrTypes.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Operator.h"
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#include "llvm/IR/Statepoint.h"
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#include "llvm/IR/ValueHandle.h"
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#include "llvm/IR/ValueSymbolTable.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// Value Class
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//===----------------------------------------------------------------------===//
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static inline Type *checkType(Type *Ty) {
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assert(Ty && "Value defined with a null type: Error!");
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return Ty;
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}
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Value::Value(Type *ty, unsigned scid)
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: VTy(checkType(ty)), UseList(nullptr), SubclassID(scid), HasValueHandle(0),
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SubclassOptionalData(0), SubclassData(0), NumOperands(0) {
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// FIXME: Why isn't this in the subclass gunk??
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// Note, we cannot call isa<CallInst> before the CallInst has been
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// constructed.
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if (SubclassID == Instruction::Call || SubclassID == Instruction::Invoke)
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assert((VTy->isFirstClassType() || VTy->isVoidTy() || VTy->isStructTy()) &&
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"invalid CallInst type!");
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else if (SubclassID != BasicBlockVal &&
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(SubclassID < ConstantFirstVal || SubclassID > ConstantLastVal))
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assert((VTy->isFirstClassType() || VTy->isVoidTy()) &&
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"Cannot create non-first-class values except for constants!");
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}
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Value::~Value() {
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// Notify all ValueHandles (if present) that this value is going away.
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if (HasValueHandle)
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ValueHandleBase::ValueIsDeleted(this);
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if (isUsedByMetadata())
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ValueAsMetadata::handleDeletion(this);
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#ifndef NDEBUG // Only in -g mode...
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// Check to make sure that there are no uses of this value that are still
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// around when the value is destroyed. If there are, then we have a dangling
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// reference and something is wrong. This code is here to print out where
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// the value is still being referenced.
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//
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if (!use_empty()) {
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dbgs() << "While deleting: " << *VTy << " %" << getName() << "\n";
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for (auto *U : users())
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dbgs() << "Use still stuck around after Def is destroyed:" << *U << "\n";
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}
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#endif
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assert(use_empty() && "Uses remain when a value is destroyed!");
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// If this value is named, destroy the name. This should not be in a symtab
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// at this point.
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destroyValueName();
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}
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void Value::destroyValueName() {
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ValueName *Name = getValueName();
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if (Name)
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Name->Destroy();
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setValueName(nullptr);
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}
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bool Value::hasNUses(unsigned N) const {
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const_use_iterator UI = use_begin(), E = use_end();
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for (; N; --N, ++UI)
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if (UI == E) return false; // Too few.
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return UI == E;
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}
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bool Value::hasNUsesOrMore(unsigned N) const {
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const_use_iterator UI = use_begin(), E = use_end();
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for (; N; --N, ++UI)
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if (UI == E) return false; // Too few.
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return true;
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}
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bool Value::isUsedInBasicBlock(const BasicBlock *BB) const {
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// This can be computed either by scanning the instructions in BB, or by
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// scanning the use list of this Value. Both lists can be very long, but
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// usually one is quite short.
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//
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// Scan both lists simultaneously until one is exhausted. This limits the
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// search to the shorter list.
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BasicBlock::const_iterator BI = BB->begin(), BE = BB->end();
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const_user_iterator UI = user_begin(), UE = user_end();
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for (; BI != BE && UI != UE; ++BI, ++UI) {
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// Scan basic block: Check if this Value is used by the instruction at BI.
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if (std::find(BI->op_begin(), BI->op_end(), this) != BI->op_end())
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return true;
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// Scan use list: Check if the use at UI is in BB.
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const Instruction *User = dyn_cast<Instruction>(*UI);
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if (User && User->getParent() == BB)
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return true;
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}
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return false;
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}
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unsigned Value::getNumUses() const {
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return (unsigned)std::distance(use_begin(), use_end());
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}
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static bool getSymTab(Value *V, ValueSymbolTable *&ST) {
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ST = nullptr;
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if (Instruction *I = dyn_cast<Instruction>(V)) {
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if (BasicBlock *P = I->getParent())
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if (Function *PP = P->getParent())
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ST = &PP->getValueSymbolTable();
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} else if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
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if (Function *P = BB->getParent())
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ST = &P->getValueSymbolTable();
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} else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
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if (Module *P = GV->getParent())
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ST = &P->getValueSymbolTable();
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} else if (Argument *A = dyn_cast<Argument>(V)) {
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if (Function *P = A->getParent())
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ST = &P->getValueSymbolTable();
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} else {
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assert(isa<Constant>(V) && "Unknown value type!");
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return true; // no name is setable for this.
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}
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return false;
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}
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StringRef Value::getName() const {
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// Make sure the empty string is still a C string. For historical reasons,
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// some clients want to call .data() on the result and expect it to be null
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// terminated.
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if (!getValueName())
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return StringRef("", 0);
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return getValueName()->getKey();
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}
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void Value::setName(const Twine &NewName) {
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// Fast path for common IRBuilder case of setName("") when there is no name.
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if (NewName.isTriviallyEmpty() && !hasName())
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return;
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SmallString<256> NameData;
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StringRef NameRef = NewName.toStringRef(NameData);
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assert(NameRef.find_first_of(0) == StringRef::npos &&
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"Null bytes are not allowed in names");
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// Name isn't changing?
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if (getName() == NameRef)
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return;
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assert(!getType()->isVoidTy() && "Cannot assign a name to void values!");
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// Get the symbol table to update for this object.
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ValueSymbolTable *ST;
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if (getSymTab(this, ST))
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return; // Cannot set a name on this value (e.g. constant).
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if (Function *F = dyn_cast<Function>(this))
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getContext().pImpl->IntrinsicIDCache.erase(F);
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if (!ST) { // No symbol table to update? Just do the change.
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if (NameRef.empty()) {
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// Free the name for this value.
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destroyValueName();
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return;
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}
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// NOTE: Could optimize for the case the name is shrinking to not deallocate
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// then reallocated.
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destroyValueName();
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// Create the new name.
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setValueName(ValueName::Create(NameRef));
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getValueName()->setValue(this);
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return;
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}
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// NOTE: Could optimize for the case the name is shrinking to not deallocate
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// then reallocated.
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if (hasName()) {
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// Remove old name.
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ST->removeValueName(getValueName());
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destroyValueName();
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if (NameRef.empty())
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return;
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}
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// Name is changing to something new.
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setValueName(ST->createValueName(NameRef, this));
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}
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void Value::takeName(Value *V) {
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ValueSymbolTable *ST = nullptr;
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// If this value has a name, drop it.
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if (hasName()) {
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// Get the symtab this is in.
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if (getSymTab(this, ST)) {
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// We can't set a name on this value, but we need to clear V's name if
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// it has one.
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if (V->hasName()) V->setName("");
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return; // Cannot set a name on this value (e.g. constant).
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}
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// Remove old name.
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if (ST)
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ST->removeValueName(getValueName());
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destroyValueName();
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}
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// Now we know that this has no name.
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// If V has no name either, we're done.
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if (!V->hasName()) return;
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// Get this's symtab if we didn't before.
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if (!ST) {
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if (getSymTab(this, ST)) {
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// Clear V's name.
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V->setName("");
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return; // Cannot set a name on this value (e.g. constant).
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}
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}
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// Get V's ST, this should always succed, because V has a name.
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ValueSymbolTable *VST;
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bool Failure = getSymTab(V, VST);
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assert(!Failure && "V has a name, so it should have a ST!"); (void)Failure;
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// If these values are both in the same symtab, we can do this very fast.
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// This works even if both values have no symtab yet.
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if (ST == VST) {
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// Take the name!
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setValueName(V->getValueName());
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V->setValueName(nullptr);
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getValueName()->setValue(this);
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return;
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}
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// Otherwise, things are slightly more complex. Remove V's name from VST and
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// then reinsert it into ST.
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if (VST)
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VST->removeValueName(V->getValueName());
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setValueName(V->getValueName());
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V->setValueName(nullptr);
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getValueName()->setValue(this);
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if (ST)
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ST->reinsertValue(this);
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}
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#ifndef NDEBUG
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static bool contains(SmallPtrSetImpl<ConstantExpr *> &Cache, ConstantExpr *Expr,
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Constant *C) {
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if (!Cache.insert(Expr).second)
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return false;
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for (auto &O : Expr->operands()) {
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if (O == C)
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return true;
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auto *CE = dyn_cast<ConstantExpr>(O);
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if (!CE)
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continue;
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if (contains(Cache, CE, C))
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return true;
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}
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return false;
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}
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static bool contains(Value *Expr, Value *V) {
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if (Expr == V)
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return true;
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auto *C = dyn_cast<Constant>(V);
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if (!C)
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return false;
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auto *CE = dyn_cast<ConstantExpr>(Expr);
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if (!CE)
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return false;
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SmallPtrSet<ConstantExpr *, 4> Cache;
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return contains(Cache, CE, C);
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}
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#endif
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void Value::replaceAllUsesWith(Value *New) {
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assert(New && "Value::replaceAllUsesWith(<null>) is invalid!");
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assert(!contains(New, this) &&
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"this->replaceAllUsesWith(expr(this)) is NOT valid!");
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assert(New->getType() == getType() &&
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"replaceAllUses of value with new value of different type!");
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// Notify all ValueHandles (if present) that this value is going away.
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if (HasValueHandle)
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ValueHandleBase::ValueIsRAUWd(this, New);
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if (isUsedByMetadata())
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ValueAsMetadata::handleRAUW(this, New);
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while (!use_empty()) {
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Use &U = *UseList;
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// Must handle Constants specially, we cannot call replaceUsesOfWith on a
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// constant because they are uniqued.
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if (auto *C = dyn_cast<Constant>(U.getUser())) {
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if (!isa<GlobalValue>(C)) {
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C->replaceUsesOfWithOnConstant(this, New, &U);
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continue;
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}
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}
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U.set(New);
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}
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if (BasicBlock *BB = dyn_cast<BasicBlock>(this))
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BB->replaceSuccessorsPhiUsesWith(cast<BasicBlock>(New));
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}
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// Like replaceAllUsesWith except it does not handle constants or basic blocks.
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// This routine leaves uses within BB.
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void Value::replaceUsesOutsideBlock(Value *New, BasicBlock *BB) {
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assert(New && "Value::replaceUsesOutsideBlock(<null>, BB) is invalid!");
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assert(!contains(New, this) &&
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"this->replaceUsesOutsideBlock(expr(this), BB) is NOT valid!");
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assert(New->getType() == getType() &&
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"replaceUses of value with new value of different type!");
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assert(BB && "Basic block that may contain a use of 'New' must be defined\n");
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use_iterator UI = use_begin(), E = use_end();
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for (; UI != E;) {
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Use &U = *UI;
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++UI;
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auto *Usr = dyn_cast<Instruction>(U.getUser());
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if (Usr && Usr->getParent() == BB)
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continue;
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U.set(New);
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}
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return;
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}
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namespace {
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// Various metrics for how much to strip off of pointers.
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enum PointerStripKind {
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PSK_ZeroIndices,
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PSK_ZeroIndicesAndAliases,
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PSK_InBoundsConstantIndices,
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PSK_InBounds
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};
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template <PointerStripKind StripKind>
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static Value *stripPointerCastsAndOffsets(Value *V) {
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if (!V->getType()->isPointerTy())
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return V;
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// Even though we don't look through PHI nodes, we could be called on an
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// instruction in an unreachable block, which may be on a cycle.
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SmallPtrSet<Value *, 4> Visited;
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Visited.insert(V);
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do {
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if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
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switch (StripKind) {
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case PSK_ZeroIndicesAndAliases:
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case PSK_ZeroIndices:
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if (!GEP->hasAllZeroIndices())
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return V;
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break;
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case PSK_InBoundsConstantIndices:
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if (!GEP->hasAllConstantIndices())
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return V;
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// fallthrough
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case PSK_InBounds:
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if (!GEP->isInBounds())
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return V;
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break;
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}
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V = GEP->getPointerOperand();
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} else if (Operator::getOpcode(V) == Instruction::BitCast ||
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Operator::getOpcode(V) == Instruction::AddrSpaceCast) {
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V = cast<Operator>(V)->getOperand(0);
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} else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
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if (StripKind == PSK_ZeroIndices || GA->mayBeOverridden())
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return V;
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V = GA->getAliasee();
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} else {
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return V;
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}
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assert(V->getType()->isPointerTy() && "Unexpected operand type!");
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} while (Visited.insert(V).second);
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return V;
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}
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} // namespace
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Value *Value::stripPointerCasts() {
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return stripPointerCastsAndOffsets<PSK_ZeroIndicesAndAliases>(this);
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}
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Value *Value::stripPointerCastsNoFollowAliases() {
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return stripPointerCastsAndOffsets<PSK_ZeroIndices>(this);
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}
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Value *Value::stripInBoundsConstantOffsets() {
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return stripPointerCastsAndOffsets<PSK_InBoundsConstantIndices>(this);
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}
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Value *Value::stripAndAccumulateInBoundsConstantOffsets(const DataLayout &DL,
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APInt &Offset) {
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if (!getType()->isPointerTy())
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return this;
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assert(Offset.getBitWidth() == DL.getPointerSizeInBits(cast<PointerType>(
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getType())->getAddressSpace()) &&
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"The offset must have exactly as many bits as our pointer.");
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// Even though we don't look through PHI nodes, we could be called on an
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// instruction in an unreachable block, which may be on a cycle.
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SmallPtrSet<Value *, 4> Visited;
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Visited.insert(this);
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Value *V = this;
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do {
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if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
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if (!GEP->isInBounds())
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return V;
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APInt GEPOffset(Offset);
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if (!GEP->accumulateConstantOffset(DL, GEPOffset))
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return V;
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Offset = GEPOffset;
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V = GEP->getPointerOperand();
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} else if (Operator::getOpcode(V) == Instruction::BitCast ||
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Operator::getOpcode(V) == Instruction::AddrSpaceCast) {
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V = cast<Operator>(V)->getOperand(0);
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} else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
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V = GA->getAliasee();
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} else {
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return V;
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}
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assert(V->getType()->isPointerTy() && "Unexpected operand type!");
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} while (Visited.insert(V).second);
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return V;
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}
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Value *Value::stripInBoundsOffsets() {
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return stripPointerCastsAndOffsets<PSK_InBounds>(this);
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}
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Value *Value::DoPHITranslation(const BasicBlock *CurBB,
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const BasicBlock *PredBB) {
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PHINode *PN = dyn_cast<PHINode>(this);
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if (PN && PN->getParent() == CurBB)
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return PN->getIncomingValueForBlock(PredBB);
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return this;
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}
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LLVMContext &Value::getContext() const { return VTy->getContext(); }
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void Value::reverseUseList() {
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if (!UseList || !UseList->Next)
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// No need to reverse 0 or 1 uses.
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return;
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Use *Head = UseList;
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Use *Current = UseList->Next;
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Head->Next = nullptr;
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while (Current) {
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Use *Next = Current->Next;
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Current->Next = Head;
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Head->setPrev(&Current->Next);
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Head = Current;
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Current = Next;
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}
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UseList = Head;
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Head->setPrev(&UseList);
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}
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//===----------------------------------------------------------------------===//
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// ValueHandleBase Class
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//===----------------------------------------------------------------------===//
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void ValueHandleBase::AddToExistingUseList(ValueHandleBase **List) {
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assert(List && "Handle list is null?");
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// Splice ourselves into the list.
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Next = *List;
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*List = this;
|
|
setPrevPtr(List);
|
|
if (Next) {
|
|
Next->setPrevPtr(&Next);
|
|
assert(V == Next->V && "Added to wrong list?");
|
|
}
|
|
}
|
|
|
|
void ValueHandleBase::AddToExistingUseListAfter(ValueHandleBase *List) {
|
|
assert(List && "Must insert after existing node");
|
|
|
|
Next = List->Next;
|
|
setPrevPtr(&List->Next);
|
|
List->Next = this;
|
|
if (Next)
|
|
Next->setPrevPtr(&Next);
|
|
}
|
|
|
|
void ValueHandleBase::AddToUseList() {
|
|
assert(V && "Null pointer doesn't have a use list!");
|
|
|
|
LLVMContextImpl *pImpl = V->getContext().pImpl;
|
|
|
|
if (V->HasValueHandle) {
|
|
// If this value already has a ValueHandle, then it must be in the
|
|
// ValueHandles map already.
|
|
ValueHandleBase *&Entry = pImpl->ValueHandles[V];
|
|
assert(Entry && "Value doesn't have any handles?");
|
|
AddToExistingUseList(&Entry);
|
|
return;
|
|
}
|
|
|
|
// Ok, it doesn't have any handles yet, so we must insert it into the
|
|
// DenseMap. However, doing this insertion could cause the DenseMap to
|
|
// reallocate itself, which would invalidate all of the PrevP pointers that
|
|
// point into the old table. Handle this by checking for reallocation and
|
|
// updating the stale pointers only if needed.
|
|
DenseMap<Value*, ValueHandleBase*> &Handles = pImpl->ValueHandles;
|
|
const void *OldBucketPtr = Handles.getPointerIntoBucketsArray();
|
|
|
|
ValueHandleBase *&Entry = Handles[V];
|
|
assert(!Entry && "Value really did already have handles?");
|
|
AddToExistingUseList(&Entry);
|
|
V->HasValueHandle = true;
|
|
|
|
// If reallocation didn't happen or if this was the first insertion, don't
|
|
// walk the table.
|
|
if (Handles.isPointerIntoBucketsArray(OldBucketPtr) ||
|
|
Handles.size() == 1) {
|
|
return;
|
|
}
|
|
|
|
// Okay, reallocation did happen. Fix the Prev Pointers.
|
|
for (DenseMap<Value*, ValueHandleBase*>::iterator I = Handles.begin(),
|
|
E = Handles.end(); I != E; ++I) {
|
|
assert(I->second && I->first == I->second->V &&
|
|
"List invariant broken!");
|
|
I->second->setPrevPtr(&I->second);
|
|
}
|
|
}
|
|
|
|
void ValueHandleBase::RemoveFromUseList() {
|
|
assert(V && V->HasValueHandle &&
|
|
"Pointer doesn't have a use list!");
|
|
|
|
// Unlink this from its use list.
|
|
ValueHandleBase **PrevPtr = getPrevPtr();
|
|
assert(*PrevPtr == this && "List invariant broken");
|
|
|
|
*PrevPtr = Next;
|
|
if (Next) {
|
|
assert(Next->getPrevPtr() == &Next && "List invariant broken");
|
|
Next->setPrevPtr(PrevPtr);
|
|
return;
|
|
}
|
|
|
|
// If the Next pointer was null, then it is possible that this was the last
|
|
// ValueHandle watching VP. If so, delete its entry from the ValueHandles
|
|
// map.
|
|
LLVMContextImpl *pImpl = V->getContext().pImpl;
|
|
DenseMap<Value*, ValueHandleBase*> &Handles = pImpl->ValueHandles;
|
|
if (Handles.isPointerIntoBucketsArray(PrevPtr)) {
|
|
Handles.erase(V);
|
|
V->HasValueHandle = false;
|
|
}
|
|
}
|
|
|
|
|
|
void ValueHandleBase::ValueIsDeleted(Value *V) {
|
|
assert(V->HasValueHandle && "Should only be called if ValueHandles present");
|
|
|
|
// Get the linked list base, which is guaranteed to exist since the
|
|
// HasValueHandle flag is set.
|
|
LLVMContextImpl *pImpl = V->getContext().pImpl;
|
|
ValueHandleBase *Entry = pImpl->ValueHandles[V];
|
|
assert(Entry && "Value bit set but no entries exist");
|
|
|
|
// We use a local ValueHandleBase as an iterator so that ValueHandles can add
|
|
// and remove themselves from the list without breaking our iteration. This
|
|
// is not really an AssertingVH; we just have to give ValueHandleBase a kind.
|
|
// Note that we deliberately do not the support the case when dropping a value
|
|
// handle results in a new value handle being permanently added to the list
|
|
// (as might occur in theory for CallbackVH's): the new value handle will not
|
|
// be processed and the checking code will mete out righteous punishment if
|
|
// the handle is still present once we have finished processing all the other
|
|
// value handles (it is fine to momentarily add then remove a value handle).
|
|
for (ValueHandleBase Iterator(Assert, *Entry); Entry; Entry = Iterator.Next) {
|
|
Iterator.RemoveFromUseList();
|
|
Iterator.AddToExistingUseListAfter(Entry);
|
|
assert(Entry->Next == &Iterator && "Loop invariant broken.");
|
|
|
|
switch (Entry->getKind()) {
|
|
case Assert:
|
|
break;
|
|
case Tracking:
|
|
// Mark that this value has been deleted by setting it to an invalid Value
|
|
// pointer.
|
|
Entry->operator=(DenseMapInfo<Value *>::getTombstoneKey());
|
|
break;
|
|
case Weak:
|
|
// Weak just goes to null, which will unlink it from the list.
|
|
Entry->operator=(nullptr);
|
|
break;
|
|
case Callback:
|
|
// Forward to the subclass's implementation.
|
|
static_cast<CallbackVH*>(Entry)->deleted();
|
|
break;
|
|
}
|
|
}
|
|
|
|
// All callbacks, weak references, and assertingVHs should be dropped by now.
|
|
if (V->HasValueHandle) {
|
|
#ifndef NDEBUG // Only in +Asserts mode...
|
|
dbgs() << "While deleting: " << *V->getType() << " %" << V->getName()
|
|
<< "\n";
|
|
if (pImpl->ValueHandles[V]->getKind() == Assert)
|
|
llvm_unreachable("An asserting value handle still pointed to this"
|
|
" value!");
|
|
|
|
#endif
|
|
llvm_unreachable("All references to V were not removed?");
|
|
}
|
|
}
|
|
|
|
|
|
void ValueHandleBase::ValueIsRAUWd(Value *Old, Value *New) {
|
|
assert(Old->HasValueHandle &&"Should only be called if ValueHandles present");
|
|
assert(Old != New && "Changing value into itself!");
|
|
assert(Old->getType() == New->getType() &&
|
|
"replaceAllUses of value with new value of different type!");
|
|
|
|
// Get the linked list base, which is guaranteed to exist since the
|
|
// HasValueHandle flag is set.
|
|
LLVMContextImpl *pImpl = Old->getContext().pImpl;
|
|
ValueHandleBase *Entry = pImpl->ValueHandles[Old];
|
|
|
|
assert(Entry && "Value bit set but no entries exist");
|
|
|
|
// We use a local ValueHandleBase as an iterator so that
|
|
// ValueHandles can add and remove themselves from the list without
|
|
// breaking our iteration. This is not really an AssertingVH; we
|
|
// just have to give ValueHandleBase some kind.
|
|
for (ValueHandleBase Iterator(Assert, *Entry); Entry; Entry = Iterator.Next) {
|
|
Iterator.RemoveFromUseList();
|
|
Iterator.AddToExistingUseListAfter(Entry);
|
|
assert(Entry->Next == &Iterator && "Loop invariant broken.");
|
|
|
|
switch (Entry->getKind()) {
|
|
case Assert:
|
|
// Asserting handle does not follow RAUW implicitly.
|
|
break;
|
|
case Tracking:
|
|
// Tracking goes to new value like a WeakVH. Note that this may make it
|
|
// something incompatible with its templated type. We don't want to have a
|
|
// virtual (or inline) interface to handle this though, so instead we make
|
|
// the TrackingVH accessors guarantee that a client never sees this value.
|
|
|
|
// FALLTHROUGH
|
|
case Weak:
|
|
// Weak goes to the new value, which will unlink it from Old's list.
|
|
Entry->operator=(New);
|
|
break;
|
|
case Callback:
|
|
// Forward to the subclass's implementation.
|
|
static_cast<CallbackVH*>(Entry)->allUsesReplacedWith(New);
|
|
break;
|
|
}
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
// If any new tracking or weak value handles were added while processing the
|
|
// list, then complain about it now.
|
|
if (Old->HasValueHandle)
|
|
for (Entry = pImpl->ValueHandles[Old]; Entry; Entry = Entry->Next)
|
|
switch (Entry->getKind()) {
|
|
case Tracking:
|
|
case Weak:
|
|
dbgs() << "After RAUW from " << *Old->getType() << " %"
|
|
<< Old->getName() << " to " << *New->getType() << " %"
|
|
<< New->getName() << "\n";
|
|
llvm_unreachable("A tracking or weak value handle still pointed to the"
|
|
" old value!\n");
|
|
default:
|
|
break;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// Pin the vtable to this file.
|
|
void CallbackVH::anchor() {}
|