forked from OSchip/llvm-project
74 lines
2.3 KiB
C
74 lines
2.3 KiB
C
//===-- floatundisf.c - Implement __floatundisf ---------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements __floatundisf for the compiler_rt library.
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//
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//===----------------------------------------------------------------------===//
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#include "int_lib.h"
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#include <float.h>
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// Returns: convert a to a float, rounding toward even.
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// Assumption: float is a IEEE 32 bit floating point type
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// du_int is a 64 bit integral type
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// seee eeee emmm mmmm mmmm mmmm mmmm mmmm
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float
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__floatundisf(du_int a)
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{
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if (a == 0)
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return 0.0F;
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const unsigned N = sizeof(du_int) * CHAR_BIT;
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int sd = N - __builtin_clzll(a); // number of significant digits
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int e = sd - 1; // exponent
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if (sd > FLT_MANT_DIG)
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{
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// start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
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// finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
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// 12345678901234567890123456
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// 1 = msb 1 bit
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// P = bit FLT_MANT_DIG-1 bits to the right of 1
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// Q = bit FLT_MANT_DIG bits to the right of 1
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// R = "or" of all bits to the right of Q
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switch (sd)
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{
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case FLT_MANT_DIG + 1:
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a <<= 1;
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break;
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case FLT_MANT_DIG + 2:
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break;
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default:
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a = (a >> (sd - (FLT_MANT_DIG+2))) |
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((a & ((du_int)(-1) >> ((N + FLT_MANT_DIG+2) - sd))) != 0);
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};
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// finish:
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a |= (a & 4) != 0; // Or P into R
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++a; // round - this step may add a significant bit
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a >>= 2; // dump Q and R
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// a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits
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if (a & ((du_int)1 << FLT_MANT_DIG))
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{
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a >>= 1;
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++e;
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}
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// a is now rounded to FLT_MANT_DIG bits
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}
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else
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{
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a <<= (FLT_MANT_DIG - sd);
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// a is now rounded to FLT_MANT_DIG bits
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}
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float_bits fb;
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fb.u = ((e + 127) << 23) | // exponent
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((su_int)a & 0x007FFFFF); // mantissa
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return fb.f;
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}
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