llvm-project/llvm/lib/Archive/Archive.cpp

262 lines
7.7 KiB
C++

//===-- Archive.cpp - Generic LLVM archive functions ------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the implementation of the Archive and ArchiveMember
// classes that is common to both reading and writing archives..
//
//===----------------------------------------------------------------------===//
#include "ArchiveInternals.h"
#include "llvm/Bitcode/ReaderWriter.h"
#include "llvm/Module.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/Process.h"
#include "llvm/Support/system_error.h"
#include <memory>
#include <cstring>
using namespace llvm;
// getMemberSize - compute the actual physical size of the file member as seen
// on disk. This isn't the size of member's payload. Use getSize() for that.
unsigned
ArchiveMember::getMemberSize() const {
// Basically its the file size plus the header size
unsigned result = info.fileSize + sizeof(ArchiveMemberHeader);
// If it has a long filename, include the name length
if (hasLongFilename())
result += path.str().length() + 1;
// If its now odd lengthed, include the padding byte
if (result % 2 != 0 )
result++;
return result;
}
// This default constructor is only use by the ilist when it creates its
// sentry node. We give it specific static values to make it stand out a bit.
ArchiveMember::ArchiveMember()
: parent(0), path("--invalid--"), flags(0), data(0)
{
info.user = sys::Process::GetCurrentUserId();
info.group = sys::Process::GetCurrentGroupId();
info.mode = 0777;
info.fileSize = 0;
info.modTime = sys::TimeValue::now();
}
// This is the constructor that the Archive class uses when it is building or
// reading an archive. It just defaults a few things and ensures the parent is
// set for the iplist. The Archive class fills in the ArchiveMember's data.
// This is required because correctly setting the data may depend on other
// things in the Archive.
ArchiveMember::ArchiveMember(Archive* PAR)
: parent(PAR), path(), flags(0), data(0)
{
}
// This method allows an ArchiveMember to be replaced with the data for a
// different file, presumably as an update to the member. It also makes sure
// the flags are reset correctly.
bool ArchiveMember::replaceWith(const sys::Path& newFile, std::string* ErrMsg) {
bool Exists;
if (sys::fs::exists(newFile.str(), Exists) || !Exists) {
if (ErrMsg)
*ErrMsg = "Can not replace an archive member with a non-existent file";
return true;
}
data = 0;
path = newFile;
// SVR4 symbol tables have an empty name
if (path.str() == ARFILE_SVR4_SYMTAB_NAME)
flags |= SVR4SymbolTableFlag;
else
flags &= ~SVR4SymbolTableFlag;
// BSD4.4 symbol tables have a special name
if (path.str() == ARFILE_BSD4_SYMTAB_NAME)
flags |= BSD4SymbolTableFlag;
else
flags &= ~BSD4SymbolTableFlag;
// LLVM symbol tables have a very specific name
if (path.str() == ARFILE_LLVM_SYMTAB_NAME)
flags |= LLVMSymbolTableFlag;
else
flags &= ~LLVMSymbolTableFlag;
// String table name
if (path.str() == ARFILE_STRTAB_NAME)
flags |= StringTableFlag;
else
flags &= ~StringTableFlag;
// If it has a slash then it has a path
bool hasSlash = path.str().find('/') != std::string::npos;
if (hasSlash)
flags |= HasPathFlag;
else
flags &= ~HasPathFlag;
// If it has a slash or its over 15 chars then its a long filename format
if (hasSlash || path.str().length() > 15)
flags |= HasLongFilenameFlag;
else
flags &= ~HasLongFilenameFlag;
// Get the signature and status info
const char* signature = (const char*) data;
SmallString<4> magic;
if (!signature) {
sys::fs::get_magic(path.str(), magic.capacity(), magic);
signature = magic.c_str();
const sys::FileStatus *FSinfo = path.getFileStatus(false, ErrMsg);
if (FSinfo)
info = *FSinfo;
else
return true;
}
// Determine what kind of file it is.
switch (sys::IdentifyFileType(signature,4)) {
case sys::Bitcode_FileType:
flags |= BitcodeFlag;
break;
default:
flags &= ~BitcodeFlag;
break;
}
return false;
}
// Archive constructor - this is the only constructor that gets used for the
// Archive class. Everything else (default,copy) is deprecated. This just
// initializes and maps the file into memory, if requested.
Archive::Archive(const sys::Path& filename, LLVMContext& C)
: archPath(filename), members(), mapfile(0), base(0), symTab(), strtab(),
symTabSize(0), firstFileOffset(0), modules(), foreignST(0), Context(C) {
}
bool
Archive::mapToMemory(std::string* ErrMsg) {
OwningPtr<MemoryBuffer> File;
if (error_code ec = MemoryBuffer::getFile(archPath.c_str(), File)) {
if (ErrMsg)
*ErrMsg = ec.message();
return true;
}
mapfile = File.take();
base = mapfile->getBufferStart();
return false;
}
void Archive::cleanUpMemory() {
// Shutdown the file mapping
delete mapfile;
mapfile = 0;
base = 0;
// Forget the entire symbol table
symTab.clear();
symTabSize = 0;
firstFileOffset = 0;
// Free the foreign symbol table member
if (foreignST) {
delete foreignST;
foreignST = 0;
}
// Delete any Modules and ArchiveMember's we've allocated as a result of
// symbol table searches.
for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) {
delete I->second.first;
delete I->second.second;
}
}
// Archive destructor - just clean up memory
Archive::~Archive() {
cleanUpMemory();
}
static void getSymbols(Module*M, std::vector<std::string>& symbols) {
// Loop over global variables
for (Module::global_iterator GI = M->global_begin(), GE=M->global_end(); GI != GE; ++GI)
if (!GI->isDeclaration() && !GI->hasLocalLinkage())
if (!GI->getName().empty())
symbols.push_back(GI->getName());
// Loop over functions
for (Module::iterator FI = M->begin(), FE = M->end(); FI != FE; ++FI)
if (!FI->isDeclaration() && !FI->hasLocalLinkage())
if (!FI->getName().empty())
symbols.push_back(FI->getName());
// Loop over aliases
for (Module::alias_iterator AI = M->alias_begin(), AE = M->alias_end();
AI != AE; ++AI) {
if (AI->hasName())
symbols.push_back(AI->getName());
}
}
// Get just the externally visible defined symbols from the bitcode
bool llvm::GetBitcodeSymbols(const sys::Path& fName,
LLVMContext& Context,
std::vector<std::string>& symbols,
std::string* ErrMsg) {
OwningPtr<MemoryBuffer> Buffer;
if (error_code ec = MemoryBuffer::getFileOrSTDIN(fName.c_str(), Buffer)) {
if (ErrMsg) *ErrMsg = "Could not open file '" + fName.str() + "'" + ": "
+ ec.message();
return true;
}
Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
if (!M)
return true;
// Get the symbols
getSymbols(M, symbols);
// Done with the module.
delete M;
return true;
}
Module*
llvm::GetBitcodeSymbols(const char *BufPtr, unsigned Length,
const std::string& ModuleID,
LLVMContext& Context,
std::vector<std::string>& symbols,
std::string* ErrMsg) {
// Get the module.
OwningPtr<MemoryBuffer> Buffer(
MemoryBuffer::getMemBufferCopy(StringRef(BufPtr, Length),ModuleID.c_str()));
Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
if (!M)
return 0;
// Get the symbols
getSymbols(M, symbols);
// Done with the module. Note that it's the caller's responsibility to delete
// the Module.
return M;
}