forked from OSchip/llvm-project
357 lines
10 KiB
C++
357 lines
10 KiB
C++
//===--- LockFileManager.cpp - File-level Locking Utility------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/LockFileManager.h"
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#include "llvm/ADT/None.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/Support/Errc.h"
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#include "llvm/Support/ErrorOr.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/Support/Signals.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cerrno>
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#include <ctime>
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#include <memory>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <system_error>
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#include <tuple>
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#if LLVM_ON_UNIX
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#include <unistd.h>
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#endif
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#if defined(__APPLE__) && defined(__MAC_OS_X_VERSION_MIN_REQUIRED) && (__MAC_OS_X_VERSION_MIN_REQUIRED > 1050)
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#define USE_OSX_GETHOSTUUID 1
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#else
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#define USE_OSX_GETHOSTUUID 0
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#endif
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#if USE_OSX_GETHOSTUUID
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#include <uuid/uuid.h>
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#endif
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using namespace llvm;
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/// Attempt to read the lock file with the given name, if it exists.
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///
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/// \param LockFileName The name of the lock file to read.
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///
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/// \returns The process ID of the process that owns this lock file
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Optional<std::pair<std::string, int> >
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LockFileManager::readLockFile(StringRef LockFileName) {
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// Read the owning host and PID out of the lock file. If it appears that the
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// owning process is dead, the lock file is invalid.
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ErrorOr<std::unique_ptr<MemoryBuffer>> MBOrErr =
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MemoryBuffer::getFile(LockFileName);
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if (!MBOrErr) {
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sys::fs::remove(LockFileName);
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return None;
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}
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MemoryBuffer &MB = *MBOrErr.get();
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StringRef Hostname;
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StringRef PIDStr;
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std::tie(Hostname, PIDStr) = getToken(MB.getBuffer(), " ");
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PIDStr = PIDStr.substr(PIDStr.find_first_not_of(" "));
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int PID;
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if (!PIDStr.getAsInteger(10, PID)) {
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auto Owner = std::make_pair(std::string(Hostname), PID);
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if (processStillExecuting(Owner.first, Owner.second))
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return Owner;
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}
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// Delete the lock file. It's invalid anyway.
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sys::fs::remove(LockFileName);
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return None;
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}
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static std::error_code getHostID(SmallVectorImpl<char> &HostID) {
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HostID.clear();
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#if USE_OSX_GETHOSTUUID
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// On OS X, use the more stable hardware UUID instead of hostname.
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struct timespec wait = {1, 0}; // 1 second.
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uuid_t uuid;
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if (gethostuuid(uuid, &wait) != 0)
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return std::error_code(errno, std::system_category());
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uuid_string_t UUIDStr;
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uuid_unparse(uuid, UUIDStr);
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StringRef UUIDRef(UUIDStr);
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HostID.append(UUIDRef.begin(), UUIDRef.end());
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#elif LLVM_ON_UNIX
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char HostName[256];
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HostName[255] = 0;
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HostName[0] = 0;
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gethostname(HostName, 255);
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StringRef HostNameRef(HostName);
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HostID.append(HostNameRef.begin(), HostNameRef.end());
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#else
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StringRef Dummy("localhost");
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HostID.append(Dummy.begin(), Dummy.end());
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#endif
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return std::error_code();
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}
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bool LockFileManager::processStillExecuting(StringRef HostID, int PID) {
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#if LLVM_ON_UNIX && !defined(__ANDROID__)
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SmallString<256> StoredHostID;
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if (getHostID(StoredHostID))
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return true; // Conservatively assume it's executing on error.
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// Check whether the process is dead. If so, we're done.
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if (StoredHostID == HostID && getsid(PID) == -1 && errno == ESRCH)
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return false;
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#endif
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return true;
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}
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namespace {
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/// An RAII helper object ensure that the unique lock file is removed.
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///
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/// Ensures that if there is an error or a signal before we finish acquiring the
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/// lock, the unique file will be removed. And if we successfully take the lock,
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/// the signal handler is left in place so that signals while the lock is held
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/// will remove the unique lock file. The caller should ensure there is a
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/// matching call to sys::DontRemoveFileOnSignal when the lock is released.
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class RemoveUniqueLockFileOnSignal {
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StringRef Filename;
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bool RemoveImmediately;
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public:
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RemoveUniqueLockFileOnSignal(StringRef Name)
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: Filename(Name), RemoveImmediately(true) {
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sys::RemoveFileOnSignal(Filename, nullptr);
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}
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~RemoveUniqueLockFileOnSignal() {
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if (!RemoveImmediately) {
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// Leave the signal handler enabled. It will be removed when the lock is
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// released.
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return;
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}
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sys::fs::remove(Filename);
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sys::DontRemoveFileOnSignal(Filename);
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}
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void lockAcquired() { RemoveImmediately = false; }
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};
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} // end anonymous namespace
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LockFileManager::LockFileManager(StringRef FileName)
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{
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this->FileName = FileName;
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if (std::error_code EC = sys::fs::make_absolute(this->FileName)) {
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std::string S("failed to obtain absolute path for ");
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S.append(this->FileName.str());
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setError(EC, S);
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return;
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}
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LockFileName = this->FileName;
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LockFileName += ".lock";
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// If the lock file already exists, don't bother to try to create our own
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// lock file; it won't work anyway. Just figure out who owns this lock file.
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if ((Owner = readLockFile(LockFileName)))
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return;
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// Create a lock file that is unique to this instance.
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UniqueLockFileName = LockFileName;
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UniqueLockFileName += "-%%%%%%%%";
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int UniqueLockFileID;
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if (std::error_code EC = sys::fs::createUniqueFile(
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UniqueLockFileName, UniqueLockFileID, UniqueLockFileName)) {
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std::string S("failed to create unique file ");
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S.append(UniqueLockFileName.str());
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setError(EC, S);
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return;
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}
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// Write our process ID to our unique lock file.
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{
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SmallString<256> HostID;
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if (auto EC = getHostID(HostID)) {
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setError(EC, "failed to get host id");
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return;
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}
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raw_fd_ostream Out(UniqueLockFileID, /*shouldClose=*/true);
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Out << HostID << ' ';
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#if LLVM_ON_UNIX
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Out << getpid();
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#else
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Out << "1";
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#endif
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Out.close();
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if (Out.has_error()) {
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// We failed to write out PID, so report the error, remove the
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// unique lock file, and fail.
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std::string S("failed to write to ");
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S.append(UniqueLockFileName.str());
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setError(Out.error(), S);
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sys::fs::remove(UniqueLockFileName);
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return;
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}
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}
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// Clean up the unique file on signal, which also releases the lock if it is
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// held since the .lock symlink will point to a nonexistent file.
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RemoveUniqueLockFileOnSignal RemoveUniqueFile(UniqueLockFileName);
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while (true) {
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// Create a link from the lock file name. If this succeeds, we're done.
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std::error_code EC =
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sys::fs::create_link(UniqueLockFileName, LockFileName);
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if (!EC) {
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RemoveUniqueFile.lockAcquired();
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return;
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}
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if (EC != errc::file_exists) {
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std::string S("failed to create link ");
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raw_string_ostream OSS(S);
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OSS << LockFileName.str() << " to " << UniqueLockFileName.str();
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setError(EC, OSS.str());
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return;
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}
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// Someone else managed to create the lock file first. Read the process ID
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// from the lock file.
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if ((Owner = readLockFile(LockFileName))) {
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// Wipe out our unique lock file (it's useless now)
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sys::fs::remove(UniqueLockFileName);
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return;
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}
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if (!sys::fs::exists(LockFileName)) {
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// The previous owner released the lock file before we could read it.
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// Try to get ownership again.
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continue;
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}
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// There is a lock file that nobody owns; try to clean it up and get
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// ownership.
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if ((EC = sys::fs::remove(LockFileName))) {
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std::string S("failed to remove lockfile ");
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S.append(UniqueLockFileName.str());
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setError(EC, S);
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return;
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}
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}
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}
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LockFileManager::LockFileState LockFileManager::getState() const {
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if (Owner)
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return LFS_Shared;
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if (ErrorCode)
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return LFS_Error;
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return LFS_Owned;
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}
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std::string LockFileManager::getErrorMessage() const {
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if (ErrorCode) {
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std::string Str(ErrorDiagMsg);
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std::string ErrCodeMsg = ErrorCode.message();
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raw_string_ostream OSS(Str);
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if (!ErrCodeMsg.empty())
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OSS << ": " << ErrCodeMsg;
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return OSS.str();
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}
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return "";
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}
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LockFileManager::~LockFileManager() {
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if (getState() != LFS_Owned)
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return;
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// Since we own the lock, remove the lock file and our own unique lock file.
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sys::fs::remove(LockFileName);
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sys::fs::remove(UniqueLockFileName);
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// The unique file is now gone, so remove it from the signal handler. This
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// matches a sys::RemoveFileOnSignal() in LockFileManager().
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sys::DontRemoveFileOnSignal(UniqueLockFileName);
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}
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LockFileManager::WaitForUnlockResult LockFileManager::waitForUnlock() {
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if (getState() != LFS_Shared)
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return Res_Success;
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#ifdef _WIN32
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unsigned long Interval = 1;
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#else
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struct timespec Interval;
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Interval.tv_sec = 0;
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Interval.tv_nsec = 1000000;
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#endif
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// Don't wait more than 40s per iteration. Total timeout for the file
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// to appear is ~1.5 minutes.
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const unsigned MaxSeconds = 40;
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do {
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// Sleep for the designated interval, to allow the owning process time to
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// finish up and remove the lock file.
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// FIXME: Should we hook in to system APIs to get a notification when the
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// lock file is deleted?
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#ifdef _WIN32
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Sleep(Interval);
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#else
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nanosleep(&Interval, nullptr);
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#endif
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if (sys::fs::access(LockFileName.c_str(), sys::fs::AccessMode::Exist) ==
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errc::no_such_file_or_directory) {
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// If the original file wasn't created, somone thought the lock was dead.
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if (!sys::fs::exists(FileName))
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return Res_OwnerDied;
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return Res_Success;
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}
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// If the process owning the lock died without cleaning up, just bail out.
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if (!processStillExecuting((*Owner).first, (*Owner).second))
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return Res_OwnerDied;
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// Exponentially increase the time we wait for the lock to be removed.
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#ifdef _WIN32
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Interval *= 2;
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#else
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Interval.tv_sec *= 2;
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Interval.tv_nsec *= 2;
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if (Interval.tv_nsec >= 1000000000) {
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++Interval.tv_sec;
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Interval.tv_nsec -= 1000000000;
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}
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#endif
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} while (
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#ifdef _WIN32
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Interval < MaxSeconds * 1000
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#else
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Interval.tv_sec < (time_t)MaxSeconds
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#endif
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);
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// Give up.
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return Res_Timeout;
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}
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std::error_code LockFileManager::unsafeRemoveLockFile() {
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return sys::fs::remove(LockFileName);
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}
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