llvm-project/llvm/lib/Support/LockFileManager.cpp

357 lines
10 KiB
C++

//===--- LockFileManager.cpp - File-level Locking Utility------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/LockFileManager.h"
#include "llvm/ADT/None.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Support/Errc.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/Signals.h"
#include "llvm/Support/raw_ostream.h"
#include <cerrno>
#include <ctime>
#include <memory>
#include <sys/stat.h>
#include <sys/types.h>
#include <system_error>
#include <tuple>
#ifdef _WIN32
#include <windows.h>
#endif
#if LLVM_ON_UNIX
#include <unistd.h>
#endif
#if defined(__APPLE__) && defined(__MAC_OS_X_VERSION_MIN_REQUIRED) && (__MAC_OS_X_VERSION_MIN_REQUIRED > 1050)
#define USE_OSX_GETHOSTUUID 1
#else
#define USE_OSX_GETHOSTUUID 0
#endif
#if USE_OSX_GETHOSTUUID
#include <uuid/uuid.h>
#endif
using namespace llvm;
/// Attempt to read the lock file with the given name, if it exists.
///
/// \param LockFileName The name of the lock file to read.
///
/// \returns The process ID of the process that owns this lock file
Optional<std::pair<std::string, int> >
LockFileManager::readLockFile(StringRef LockFileName) {
// Read the owning host and PID out of the lock file. If it appears that the
// owning process is dead, the lock file is invalid.
ErrorOr<std::unique_ptr<MemoryBuffer>> MBOrErr =
MemoryBuffer::getFile(LockFileName);
if (!MBOrErr) {
sys::fs::remove(LockFileName);
return None;
}
MemoryBuffer &MB = *MBOrErr.get();
StringRef Hostname;
StringRef PIDStr;
std::tie(Hostname, PIDStr) = getToken(MB.getBuffer(), " ");
PIDStr = PIDStr.substr(PIDStr.find_first_not_of(" "));
int PID;
if (!PIDStr.getAsInteger(10, PID)) {
auto Owner = std::make_pair(std::string(Hostname), PID);
if (processStillExecuting(Owner.first, Owner.second))
return Owner;
}
// Delete the lock file. It's invalid anyway.
sys::fs::remove(LockFileName);
return None;
}
static std::error_code getHostID(SmallVectorImpl<char> &HostID) {
HostID.clear();
#if USE_OSX_GETHOSTUUID
// On OS X, use the more stable hardware UUID instead of hostname.
struct timespec wait = {1, 0}; // 1 second.
uuid_t uuid;
if (gethostuuid(uuid, &wait) != 0)
return std::error_code(errno, std::system_category());
uuid_string_t UUIDStr;
uuid_unparse(uuid, UUIDStr);
StringRef UUIDRef(UUIDStr);
HostID.append(UUIDRef.begin(), UUIDRef.end());
#elif LLVM_ON_UNIX
char HostName[256];
HostName[255] = 0;
HostName[0] = 0;
gethostname(HostName, 255);
StringRef HostNameRef(HostName);
HostID.append(HostNameRef.begin(), HostNameRef.end());
#else
StringRef Dummy("localhost");
HostID.append(Dummy.begin(), Dummy.end());
#endif
return std::error_code();
}
bool LockFileManager::processStillExecuting(StringRef HostID, int PID) {
#if LLVM_ON_UNIX && !defined(__ANDROID__)
SmallString<256> StoredHostID;
if (getHostID(StoredHostID))
return true; // Conservatively assume it's executing on error.
// Check whether the process is dead. If so, we're done.
if (StoredHostID == HostID && getsid(PID) == -1 && errno == ESRCH)
return false;
#endif
return true;
}
namespace {
/// An RAII helper object ensure that the unique lock file is removed.
///
/// Ensures that if there is an error or a signal before we finish acquiring the
/// lock, the unique file will be removed. And if we successfully take the lock,
/// the signal handler is left in place so that signals while the lock is held
/// will remove the unique lock file. The caller should ensure there is a
/// matching call to sys::DontRemoveFileOnSignal when the lock is released.
class RemoveUniqueLockFileOnSignal {
StringRef Filename;
bool RemoveImmediately;
public:
RemoveUniqueLockFileOnSignal(StringRef Name)
: Filename(Name), RemoveImmediately(true) {
sys::RemoveFileOnSignal(Filename, nullptr);
}
~RemoveUniqueLockFileOnSignal() {
if (!RemoveImmediately) {
// Leave the signal handler enabled. It will be removed when the lock is
// released.
return;
}
sys::fs::remove(Filename);
sys::DontRemoveFileOnSignal(Filename);
}
void lockAcquired() { RemoveImmediately = false; }
};
} // end anonymous namespace
LockFileManager::LockFileManager(StringRef FileName)
{
this->FileName = FileName;
if (std::error_code EC = sys::fs::make_absolute(this->FileName)) {
std::string S("failed to obtain absolute path for ");
S.append(this->FileName.str());
setError(EC, S);
return;
}
LockFileName = this->FileName;
LockFileName += ".lock";
// If the lock file already exists, don't bother to try to create our own
// lock file; it won't work anyway. Just figure out who owns this lock file.
if ((Owner = readLockFile(LockFileName)))
return;
// Create a lock file that is unique to this instance.
UniqueLockFileName = LockFileName;
UniqueLockFileName += "-%%%%%%%%";
int UniqueLockFileID;
if (std::error_code EC = sys::fs::createUniqueFile(
UniqueLockFileName, UniqueLockFileID, UniqueLockFileName)) {
std::string S("failed to create unique file ");
S.append(UniqueLockFileName.str());
setError(EC, S);
return;
}
// Write our process ID to our unique lock file.
{
SmallString<256> HostID;
if (auto EC = getHostID(HostID)) {
setError(EC, "failed to get host id");
return;
}
raw_fd_ostream Out(UniqueLockFileID, /*shouldClose=*/true);
Out << HostID << ' ';
#if LLVM_ON_UNIX
Out << getpid();
#else
Out << "1";
#endif
Out.close();
if (Out.has_error()) {
// We failed to write out PID, so report the error, remove the
// unique lock file, and fail.
std::string S("failed to write to ");
S.append(UniqueLockFileName.str());
setError(Out.error(), S);
sys::fs::remove(UniqueLockFileName);
return;
}
}
// Clean up the unique file on signal, which also releases the lock if it is
// held since the .lock symlink will point to a nonexistent file.
RemoveUniqueLockFileOnSignal RemoveUniqueFile(UniqueLockFileName);
while (true) {
// Create a link from the lock file name. If this succeeds, we're done.
std::error_code EC =
sys::fs::create_link(UniqueLockFileName, LockFileName);
if (!EC) {
RemoveUniqueFile.lockAcquired();
return;
}
if (EC != errc::file_exists) {
std::string S("failed to create link ");
raw_string_ostream OSS(S);
OSS << LockFileName.str() << " to " << UniqueLockFileName.str();
setError(EC, OSS.str());
return;
}
// Someone else managed to create the lock file first. Read the process ID
// from the lock file.
if ((Owner = readLockFile(LockFileName))) {
// Wipe out our unique lock file (it's useless now)
sys::fs::remove(UniqueLockFileName);
return;
}
if (!sys::fs::exists(LockFileName)) {
// The previous owner released the lock file before we could read it.
// Try to get ownership again.
continue;
}
// There is a lock file that nobody owns; try to clean it up and get
// ownership.
if ((EC = sys::fs::remove(LockFileName))) {
std::string S("failed to remove lockfile ");
S.append(UniqueLockFileName.str());
setError(EC, S);
return;
}
}
}
LockFileManager::LockFileState LockFileManager::getState() const {
if (Owner)
return LFS_Shared;
if (ErrorCode)
return LFS_Error;
return LFS_Owned;
}
std::string LockFileManager::getErrorMessage() const {
if (ErrorCode) {
std::string Str(ErrorDiagMsg);
std::string ErrCodeMsg = ErrorCode.message();
raw_string_ostream OSS(Str);
if (!ErrCodeMsg.empty())
OSS << ": " << ErrCodeMsg;
return OSS.str();
}
return "";
}
LockFileManager::~LockFileManager() {
if (getState() != LFS_Owned)
return;
// Since we own the lock, remove the lock file and our own unique lock file.
sys::fs::remove(LockFileName);
sys::fs::remove(UniqueLockFileName);
// The unique file is now gone, so remove it from the signal handler. This
// matches a sys::RemoveFileOnSignal() in LockFileManager().
sys::DontRemoveFileOnSignal(UniqueLockFileName);
}
LockFileManager::WaitForUnlockResult LockFileManager::waitForUnlock() {
if (getState() != LFS_Shared)
return Res_Success;
#ifdef _WIN32
unsigned long Interval = 1;
#else
struct timespec Interval;
Interval.tv_sec = 0;
Interval.tv_nsec = 1000000;
#endif
// Don't wait more than 40s per iteration. Total timeout for the file
// to appear is ~1.5 minutes.
const unsigned MaxSeconds = 40;
do {
// Sleep for the designated interval, to allow the owning process time to
// finish up and remove the lock file.
// FIXME: Should we hook in to system APIs to get a notification when the
// lock file is deleted?
#ifdef _WIN32
Sleep(Interval);
#else
nanosleep(&Interval, nullptr);
#endif
if (sys::fs::access(LockFileName.c_str(), sys::fs::AccessMode::Exist) ==
errc::no_such_file_or_directory) {
// If the original file wasn't created, somone thought the lock was dead.
if (!sys::fs::exists(FileName))
return Res_OwnerDied;
return Res_Success;
}
// If the process owning the lock died without cleaning up, just bail out.
if (!processStillExecuting((*Owner).first, (*Owner).second))
return Res_OwnerDied;
// Exponentially increase the time we wait for the lock to be removed.
#ifdef _WIN32
Interval *= 2;
#else
Interval.tv_sec *= 2;
Interval.tv_nsec *= 2;
if (Interval.tv_nsec >= 1000000000) {
++Interval.tv_sec;
Interval.tv_nsec -= 1000000000;
}
#endif
} while (
#ifdef _WIN32
Interval < MaxSeconds * 1000
#else
Interval.tv_sec < (time_t)MaxSeconds
#endif
);
// Give up.
return Res_Timeout;
}
std::error_code LockFileManager::unsafeRemoveLockFile() {
return sys::fs::remove(LockFileName);
}