forked from OSchip/llvm-project
296 lines
12 KiB
C++
296 lines
12 KiB
C++
//===--- CodeComplete.h ------------------------------------------*- C++-*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Code completion provides suggestions for what the user might type next.
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// After "std::string S; S." we might suggest members of std::string.
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// Signature help describes the parameters of a function as you type them.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_CODECOMPLETE_H
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#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_CODECOMPLETE_H
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#include "ClangdUnit.h"
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#include "Headers.h"
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#include "Logger.h"
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#include "Path.h"
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#include "Protocol.h"
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#include "index/Index.h"
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#include "index/Symbol.h"
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#include "index/SymbolOrigin.h"
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#include "clang/Frontend/PrecompiledPreamble.h"
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#include "clang/Sema/CodeCompleteConsumer.h"
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#include "clang/Sema/CodeCompleteOptions.h"
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#include "clang/Tooling/CompilationDatabase.h"
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#include "llvm/ADT/Optional.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/Error.h"
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#include <future>
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namespace clang {
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class NamedDecl;
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namespace clangd {
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struct CodeCompleteOptions {
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/// Returns options that can be passed to clang's completion engine.
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clang::CodeCompleteOptions getClangCompleteOpts() const;
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/// When true, completion items will contain expandable code snippets in
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/// completion (e.g. `return ${1:expression}` or `foo(${1:int a}, ${2:int
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/// b})).
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bool EnableSnippets = false;
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/// Add code patterns to completion results.
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/// If EnableSnippets is false, this options is ignored and code patterns will
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/// always be omitted.
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bool IncludeCodePatterns = true;
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/// Add macros to code completion results.
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bool IncludeMacros = true;
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/// Add comments to code completion results, if available.
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bool IncludeComments = true;
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/// Include results that are not legal completions in the current context.
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/// For example, private members are usually inaccessible.
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bool IncludeIneligibleResults = false;
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/// Combine overloads into a single completion item where possible.
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bool BundleOverloads = false;
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/// Limit the number of results returned (0 means no limit).
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/// If more results are available, we set CompletionList.isIncomplete.
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size_t Limit = 0;
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enum IncludeInsertion {
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IWYU,
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NeverInsert,
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} InsertIncludes = IncludeInsertion::IWYU;
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/// A visual indicator to prepend to the completion label to indicate whether
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/// completion result would trigger an #include insertion or not.
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struct IncludeInsertionIndicator {
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std::string Insert = "•";
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std::string NoInsert = " ";
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} IncludeIndicator;
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/// Expose origins of completion items in the label (for debugging).
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bool ShowOrigins = false;
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/// If set to true, this will send an asynchronous speculative index request,
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/// based on the index request for the last code completion on the same file
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/// and the filter text typed before the cursor, before sema code completion
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/// is invoked. This can reduce the code completion latency (by roughly
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/// latency of sema code completion) if the speculative request is the same as
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/// the one generated for the ongoing code completion from sema. As a sequence
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/// of code completions often have the same scopes and proximity paths etc,
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/// this should be effective for a number of code completions.
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bool SpeculativeIndexRequest = false;
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// Populated internally by clangd, do not set.
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/// If `Index` is set, it is used to augment the code completion
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/// results.
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/// FIXME(ioeric): we might want a better way to pass the index around inside
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/// clangd.
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const SymbolIndex *Index = nullptr;
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/// Include completions that require small corrections, e.g. change '.' to
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/// '->' on member access etc.
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bool IncludeFixIts = false;
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/// Whether to generate snippets for function arguments on code-completion.
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/// Needs snippets to be enabled as well.
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bool EnableFunctionArgSnippets = true;
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/// Whether to include index symbols that are not defined in the scopes
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/// visible from the code completion point. This applies in contexts without
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/// explicit scope qualifiers.
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///
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/// Such completions can insert scope qualifiers.
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bool AllScopes = false;
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/// Whether to use the clang parser, or fallback to text-based completion
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/// (using identifiers in the current file and symbol indexes).
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enum CodeCompletionParse {
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/// Block until we can run the parser (e.g. preamble is built).
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/// Return an error if this fails.
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AlwaysParse,
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/// Run the parser if inputs (preamble) are ready.
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/// Otherwise, use text-based completion.
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ParseIfReady,
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/// Always use text-based completion.
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NeverParse,
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} RunParser = ParseIfReady;
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};
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// Semi-structured representation of a code-complete suggestion for our C++ API.
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// We don't use the LSP structures here (unlike most features) as we want
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// to expose more data to allow for more precise testing and evaluation.
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struct CodeCompletion {
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// The unqualified name of the symbol or other completion item.
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std::string Name;
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// The scope qualifier for the symbol name. e.g. "ns1::ns2::"
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// Empty for non-symbol completions. Not inserted, but may be displayed.
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std::string Scope;
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// Text that must be inserted before the name, and displayed (e.g. base::).
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std::string RequiredQualifier;
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// Details to be displayed following the name. Not inserted.
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std::string Signature;
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// Text to be inserted following the name, in snippet format.
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std::string SnippetSuffix;
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// Type to be displayed for this completion.
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std::string ReturnType;
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std::string Documentation;
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CompletionItemKind Kind = CompletionItemKind::Missing;
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// This completion item may represent several symbols that can be inserted in
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// the same way, such as function overloads. In this case BundleSize > 1, and
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// the following fields are summaries:
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// - Signature is e.g. "(...)" for functions.
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// - SnippetSuffix is similarly e.g. "(${0})".
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// - ReturnType may be empty
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// - Documentation may be from one symbol, or a combination of several
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// Other fields should apply equally to all bundled completions.
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unsigned BundleSize = 1;
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SymbolOrigin Origin = SymbolOrigin::Unknown;
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struct IncludeCandidate {
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// The header through which this symbol could be included.
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// Quoted string as expected by an #include directive, e.g. "<memory>".
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// Empty for non-symbol completions, or when not known.
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std::string Header;
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// Present if Header should be inserted to use this item.
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llvm::Optional<TextEdit> Insertion;
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};
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// All possible include headers ranked by preference. By default, the first
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// include is used.
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// If we've bundled together overloads that have different sets of includes,
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// thse includes may not be accurate for all of them.
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llvm::SmallVector<IncludeCandidate, 1> Includes;
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/// Holds information about small corrections that needs to be done. Like
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/// converting '->' to '.' on member access.
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std::vector<TextEdit> FixIts;
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/// Holds the range of the token we are going to replace with this completion.
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Range CompletionTokenRange;
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// Scores are used to rank completion items.
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struct Scores {
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// The score that items are ranked by.
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float Total = 0.f;
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// The finalScore with the fuzzy name match score excluded.
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// When filtering client-side, editors should calculate the new fuzzy score,
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// whose scale is 0-1 (with 1 = prefix match, special case 2 = exact match),
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// and recompute finalScore = fuzzyScore * symbolScore.
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float ExcludingName = 0.f;
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// Component scores that contributed to the final score:
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// Quality describes how important we think this candidate is,
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// independent of the query.
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// e.g. symbols with lots of incoming references have higher quality.
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float Quality = 0.f;
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// Relevance describes how well this candidate matched the query.
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// e.g. symbols from nearby files have higher relevance.
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float Relevance = 0.f;
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};
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Scores Score;
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/// Indicates if this item is deprecated.
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bool Deprecated = false;
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// Serialize this to an LSP completion item. This is a lossy operation.
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CompletionItem render(const CodeCompleteOptions &) const;
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};
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raw_ostream &operator<<(raw_ostream &, const CodeCompletion &);
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struct CodeCompleteResult {
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std::vector<CodeCompletion> Completions;
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bool HasMore = false;
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CodeCompletionContext::Kind Context = CodeCompletionContext::CCC_Other;
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// Usually the source will be parsed with a real C++ parser.
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// But heuristics may be used instead if e.g. the preamble is not ready.
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bool RanParser = true;
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};
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raw_ostream &operator<<(raw_ostream &, const CodeCompleteResult &);
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/// A speculative and asynchronous fuzzy find index request (based on cached
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/// request) that can be sent before parsing sema. This would reduce completion
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/// latency if the speculation succeeds.
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struct SpeculativeFuzzyFind {
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/// A cached request from past code completions.
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/// Set by caller of `codeComplete()`.
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llvm::Optional<FuzzyFindRequest> CachedReq;
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/// The actual request used by `codeComplete()`.
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/// Set by `codeComplete()`. This can be used by callers to update cache.
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llvm::Optional<FuzzyFindRequest> NewReq;
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/// The result is consumed by `codeComplete()` if speculation succeeded.
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/// NOTE: the destructor will wait for the async call to finish.
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std::future<SymbolSlab> Result;
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};
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/// Gets code completions at a specified \p Pos in \p FileName.
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///
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/// If \p Preamble is nullptr, this runs code completion without compiling the
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/// code.
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///
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/// If \p SpecFuzzyFind is set, a speculative and asynchronous fuzzy find index
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/// request (based on cached request) will be run before parsing sema. In case
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/// the speculative result is used by code completion (e.g. speculation failed),
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/// the speculative result is not consumed, and `SpecFuzzyFind` is only
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/// destroyed when the async request finishes.
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CodeCompleteResult codeComplete(PathRef FileName,
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const tooling::CompileCommand &Command,
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const PreambleData *Preamble,
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StringRef Contents, Position Pos,
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IntrusiveRefCntPtr<llvm::vfs::FileSystem> VFS,
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CodeCompleteOptions Opts,
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SpeculativeFuzzyFind *SpecFuzzyFind = nullptr);
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/// Get signature help at a specified \p Pos in \p FileName.
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SignatureHelp signatureHelp(PathRef FileName,
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const tooling::CompileCommand &Command,
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const PreambleData *Preamble, StringRef Contents,
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Position Pos,
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IntrusiveRefCntPtr<llvm::vfs::FileSystem> VFS,
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const SymbolIndex *Index);
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// For index-based completion, we only consider:
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// * symbols in namespaces or translation unit scopes (e.g. no class
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// members, no locals)
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// * enum constants in unscoped enum decl (e.g. "red" in "enum {red};")
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// * primary templates (no specializations)
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// For the other cases, we let Clang do the completion because it does not
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// need any non-local information and it will be much better at following
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// lookup rules. Other symbols still appear in the index for other purposes,
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// like workspace/symbols or textDocument/definition, but are not used for code
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// completion.
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bool isIndexedForCodeCompletion(const NamedDecl &ND, ASTContext &ASTCtx);
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// Text immediately before the completion point that should be completed.
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// This is heuristically derived from the source code, and is used when:
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// - semantic analysis fails
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// - semantic analysis may be slow, and we speculatively query the index
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struct CompletionPrefix {
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// The unqualified partial name.
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// If there is none, begin() == end() == completion position.
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llvm::StringRef Name;
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// The spelled scope qualifier, such as Foo::.
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// If there is none, begin() == end() == Name.begin().
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llvm::StringRef Qualifier;
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};
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// Heuristically parses before Offset to determine what should be completed.
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CompletionPrefix guessCompletionPrefix(llvm::StringRef Content,
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unsigned Offset);
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} // namespace clangd
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} // namespace clang
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#endif // LLVM_CLANG_TOOLS_EXTRA_CLANGD_CODECOMPLETE_H
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