forked from OSchip/llvm-project
571 lines
22 KiB
C++
571 lines
22 KiB
C++
//===--- ASTContext.cpp - Context to hold long-lived AST nodes ------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Chris Lattner and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the ASTContext interface.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/AST/ASTContext.h"
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#include "clang/AST/Decl.h"
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#include "clang/Lex/Preprocessor.h"
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#include "clang/Basic/TargetInfo.h"
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#include "llvm/ADT/SmallVector.h"
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using namespace clang;
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enum FloatingRank {
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FloatRank, DoubleRank, LongDoubleRank
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};
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ASTContext::~ASTContext() {
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// Deallocate all the types.
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while (!Types.empty()) {
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if (FunctionTypeProto *FT = dyn_cast<FunctionTypeProto>(Types.back())) {
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// Destroy the object, but don't call delete. These are malloc'd.
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FT->~FunctionTypeProto();
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free(FT);
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} else {
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delete Types.back();
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}
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Types.pop_back();
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}
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}
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void ASTContext::PrintStats() const {
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fprintf(stderr, "*** AST Context Stats:\n");
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fprintf(stderr, " %d types total.\n", (int)Types.size());
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unsigned NumBuiltin = 0, NumPointer = 0, NumArray = 0, NumFunctionP = 0;
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unsigned NumFunctionNP = 0, NumTypeName = 0, NumTagged = 0, NumReference = 0;
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unsigned NumTagStruct = 0, NumTagUnion = 0, NumTagEnum = 0, NumTagClass = 0;
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for (unsigned i = 0, e = Types.size(); i != e; ++i) {
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Type *T = Types[i];
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if (isa<BuiltinType>(T))
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++NumBuiltin;
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else if (isa<PointerType>(T))
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++NumPointer;
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else if (isa<ReferenceType>(T))
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++NumReference;
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else if (isa<ArrayType>(T))
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++NumArray;
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else if (isa<FunctionTypeNoProto>(T))
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++NumFunctionNP;
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else if (isa<FunctionTypeProto>(T))
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++NumFunctionP;
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else if (isa<TypedefType>(T))
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++NumTypeName;
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else if (TagType *TT = dyn_cast<TagType>(T)) {
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++NumTagged;
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switch (TT->getDecl()->getKind()) {
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default: assert(0 && "Unknown tagged type!");
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case Decl::Struct: ++NumTagStruct; break;
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case Decl::Union: ++NumTagUnion; break;
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case Decl::Class: ++NumTagClass; break;
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case Decl::Enum: ++NumTagEnum; break;
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}
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} else {
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assert(0 && "Unknown type!");
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}
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}
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fprintf(stderr, " %d builtin types\n", NumBuiltin);
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fprintf(stderr, " %d pointer types\n", NumPointer);
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fprintf(stderr, " %d reference types\n", NumReference);
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fprintf(stderr, " %d array types\n", NumArray);
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fprintf(stderr, " %d function types with proto\n", NumFunctionP);
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fprintf(stderr, " %d function types with no proto\n", NumFunctionNP);
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fprintf(stderr, " %d typename (typedef) types\n", NumTypeName);
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fprintf(stderr, " %d tagged types\n", NumTagged);
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fprintf(stderr, " %d struct types\n", NumTagStruct);
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fprintf(stderr, " %d union types\n", NumTagUnion);
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fprintf(stderr, " %d class types\n", NumTagClass);
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fprintf(stderr, " %d enum types\n", NumTagEnum);
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fprintf(stderr, "Total bytes = %d\n", int(NumBuiltin*sizeof(BuiltinType)+
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NumPointer*sizeof(PointerType)+NumArray*sizeof(ArrayType)+
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NumFunctionP*sizeof(FunctionTypeProto)+
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NumFunctionNP*sizeof(FunctionTypeNoProto)+
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NumTypeName*sizeof(TypedefType)+NumTagged*sizeof(TagType)));
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}
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void ASTContext::InitBuiltinType(QualType &R, BuiltinType::Kind K) {
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Types.push_back((R = QualType(new BuiltinType(K),0)).getTypePtr());
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}
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void ASTContext::InitBuiltinTypes() {
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assert(VoidTy.isNull() && "Context reinitialized?");
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// C99 6.2.5p19.
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InitBuiltinType(VoidTy, BuiltinType::Void);
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// C99 6.2.5p2.
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InitBuiltinType(BoolTy, BuiltinType::Bool);
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// C99 6.2.5p3.
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if (Target.isCharSigned(SourceLocation()))
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InitBuiltinType(CharTy, BuiltinType::Char_S);
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else
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InitBuiltinType(CharTy, BuiltinType::Char_U);
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// C99 6.2.5p4.
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InitBuiltinType(SignedCharTy, BuiltinType::SChar);
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InitBuiltinType(ShortTy, BuiltinType::Short);
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InitBuiltinType(IntTy, BuiltinType::Int);
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InitBuiltinType(LongTy, BuiltinType::Long);
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InitBuiltinType(LongLongTy, BuiltinType::LongLong);
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// C99 6.2.5p6.
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InitBuiltinType(UnsignedCharTy, BuiltinType::UChar);
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InitBuiltinType(UnsignedShortTy, BuiltinType::UShort);
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InitBuiltinType(UnsignedIntTy, BuiltinType::UInt);
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InitBuiltinType(UnsignedLongTy, BuiltinType::ULong);
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InitBuiltinType(UnsignedLongLongTy, BuiltinType::ULongLong);
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// C99 6.2.5p10.
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InitBuiltinType(FloatTy, BuiltinType::Float);
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InitBuiltinType(DoubleTy, BuiltinType::Double);
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InitBuiltinType(LongDoubleTy, BuiltinType::LongDouble);
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// C99 6.2.5p11.
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FloatComplexTy = getComplexType(FloatTy);
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DoubleComplexTy = getComplexType(DoubleTy);
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LongDoubleComplexTy = getComplexType(LongDoubleTy);
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}
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/// getTypeSize - Return the size of the specified type, in bits. This method
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/// does not work on incomplete types.
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std::pair<uint64_t, unsigned>
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ASTContext::getTypeInfo(QualType T, SourceLocation L) {
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T = T.getCanonicalType();
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uint64_t Size;
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unsigned Align;
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switch (T->getTypeClass()) {
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default:
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case Type::Complex:
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case Type::Array:
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case Type::Vector:
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case Type::TypeName:
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case Type::Tagged:
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assert(0 && "Unimplemented type sizes!");
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case Type::FunctionNoProto:
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case Type::FunctionProto:
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assert(0 && "Incomplete types have no size!");
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case Type::Builtin: {
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// FIXME: need to use TargetInfo to derive the target specific sizes. This
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// implementation will suffice for play with vector support.
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switch (cast<BuiltinType>(T)->getKind()) {
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default: assert(0 && "Unknown builtin type!");
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case BuiltinType::Void:
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assert(0 && "Incomplete types have no size!");
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case BuiltinType::Bool: Target.getBoolInfo(Size, Align, L); break;
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case BuiltinType::Char_S:
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case BuiltinType::Char_U:
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case BuiltinType::UChar:
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case BuiltinType::SChar: Target.getCharInfo(Size, Align, L); break;
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case BuiltinType::UShort:
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case BuiltinType::Short: Target.getShortInfo(Size, Align, L); break;
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case BuiltinType::UInt:
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case BuiltinType::Int: Target.getIntInfo(Size, Align, L); break;
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case BuiltinType::ULong:
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case BuiltinType::Long: Target.getLongInfo(Size, Align, L); break;
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case BuiltinType::ULongLong:
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case BuiltinType::LongLong: Target.getLongLongInfo(Size, Align, L); break;
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case BuiltinType::Float: Target.getFloatInfo(Size, Align, L); break;
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case BuiltinType::Double: Target.getDoubleInfo(Size, Align, L); break;
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case BuiltinType::LongDouble: Target.getLongDoubleInfo(Size, Align,L);break;
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}
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}
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case Type::Pointer: Target.getPointerInfo(Size, Align, L); break;
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case Type::Reference:
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// "When applied to a reference or a reference type, the result is the size
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// of the referenced type." C++98 5.3.3p2: expr.sizeof
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return getTypeInfo(cast<ReferenceType>(T)->getReferenceeType(), L);
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}
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return std::make_pair(Size, Align);
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}
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//===----------------------------------------------------------------------===//
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// Type creation/memoization methods
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//===----------------------------------------------------------------------===//
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/// getComplexType - Return the uniqued reference to the type for a complex
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/// number with the specified element type.
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QualType ASTContext::getComplexType(QualType T) {
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// Unique pointers, to guarantee there is only one pointer of a particular
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// structure.
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llvm::FoldingSetNodeID ID;
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ComplexType::Profile(ID, T);
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void *InsertPos = 0;
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if (ComplexType *CT = ComplexTypes.FindNodeOrInsertPos(ID, InsertPos))
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return QualType(CT, 0);
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// If the pointee type isn't canonical, this won't be a canonical type either,
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// so fill in the canonical type field.
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QualType Canonical;
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if (!T->isCanonical()) {
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Canonical = getComplexType(T.getCanonicalType());
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// Get the new insert position for the node we care about.
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ComplexType *NewIP = ComplexTypes.FindNodeOrInsertPos(ID, InsertPos);
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assert(NewIP == 0 && "Shouldn't be in the map!");
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}
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ComplexType *New = new ComplexType(T, Canonical);
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Types.push_back(New);
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ComplexTypes.InsertNode(New, InsertPos);
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return QualType(New, 0);
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}
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/// getPointerType - Return the uniqued reference to the type for a pointer to
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/// the specified type.
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QualType ASTContext::getPointerType(QualType T) {
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// Unique pointers, to guarantee there is only one pointer of a particular
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// structure.
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llvm::FoldingSetNodeID ID;
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PointerType::Profile(ID, T);
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void *InsertPos = 0;
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if (PointerType *PT = PointerTypes.FindNodeOrInsertPos(ID, InsertPos))
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return QualType(PT, 0);
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// If the pointee type isn't canonical, this won't be a canonical type either,
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// so fill in the canonical type field.
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QualType Canonical;
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if (!T->isCanonical()) {
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Canonical = getPointerType(T.getCanonicalType());
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// Get the new insert position for the node we care about.
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PointerType *NewIP = PointerTypes.FindNodeOrInsertPos(ID, InsertPos);
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assert(NewIP == 0 && "Shouldn't be in the map!");
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}
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PointerType *New = new PointerType(T, Canonical);
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Types.push_back(New);
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PointerTypes.InsertNode(New, InsertPos);
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return QualType(New, 0);
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}
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/// getReferenceType - Return the uniqued reference to the type for a reference
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/// to the specified type.
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QualType ASTContext::getReferenceType(QualType T) {
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// Unique pointers, to guarantee there is only one pointer of a particular
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// structure.
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llvm::FoldingSetNodeID ID;
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ReferenceType::Profile(ID, T);
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void *InsertPos = 0;
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if (ReferenceType *RT = ReferenceTypes.FindNodeOrInsertPos(ID, InsertPos))
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return QualType(RT, 0);
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// If the referencee type isn't canonical, this won't be a canonical type
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// either, so fill in the canonical type field.
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QualType Canonical;
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if (!T->isCanonical()) {
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Canonical = getReferenceType(T.getCanonicalType());
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// Get the new insert position for the node we care about.
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ReferenceType *NewIP = ReferenceTypes.FindNodeOrInsertPos(ID, InsertPos);
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assert(NewIP == 0 && "Shouldn't be in the map!");
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}
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ReferenceType *New = new ReferenceType(T, Canonical);
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Types.push_back(New);
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ReferenceTypes.InsertNode(New, InsertPos);
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return QualType(New, 0);
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}
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/// getArrayType - Return the unique reference to the type for an array of the
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/// specified element type.
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QualType ASTContext::getArrayType(QualType EltTy,ArrayType::ArraySizeModifier ASM,
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unsigned EltTypeQuals, Expr *NumElts) {
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// Unique array types, to guarantee there is only one array of a particular
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// structure.
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llvm::FoldingSetNodeID ID;
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ArrayType::Profile(ID, ASM, EltTypeQuals, EltTy, NumElts);
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void *InsertPos = 0;
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if (ArrayType *ATP = ArrayTypes.FindNodeOrInsertPos(ID, InsertPos))
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return QualType(ATP, 0);
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// If the element type isn't canonical, this won't be a canonical type either,
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// so fill in the canonical type field.
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QualType Canonical;
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if (!EltTy->isCanonical()) {
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Canonical = getArrayType(EltTy.getCanonicalType(), ASM, EltTypeQuals,
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NumElts);
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// Get the new insert position for the node we care about.
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ArrayType *NewIP = ArrayTypes.FindNodeOrInsertPos(ID, InsertPos);
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assert(NewIP == 0 && "Shouldn't be in the map!");
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}
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ArrayType *New = new ArrayType(EltTy, ASM, EltTypeQuals, Canonical, NumElts);
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ArrayTypes.InsertNode(New, InsertPos);
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Types.push_back(New);
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return QualType(New, 0);
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}
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/// convertToVectorType - Return the unique reference to a vector type of
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/// the specified element type and size. VectorType can be a pointer, array,
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/// function, or built-in type (i.e. _Bool, integer, or float).
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QualType ASTContext::convertToVectorType(QualType vecType, unsigned NumElts) {
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BuiltinType *baseType;
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baseType = dyn_cast<BuiltinType>(vecType.getCanonicalType().getTypePtr());
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assert(baseType != 0 &&
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"convertToVectorType(): Complex vector types unimplemented");
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// Check if we've already instantiated a vector of this type.
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llvm::FoldingSetNodeID ID;
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VectorType::Profile(ID, vecType, NumElts);
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void *InsertPos = 0;
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if (VectorType *VTP = VectorTypes.FindNodeOrInsertPos(ID, InsertPos))
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return QualType(VTP, 0);
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// If the element type isn't canonical, this won't be a canonical type either,
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// so fill in the canonical type field.
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QualType Canonical;
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if (!vecType->isCanonical()) {
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Canonical = convertToVectorType(vecType.getCanonicalType(), NumElts);
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// Get the new insert position for the node we care about.
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VectorType *NewIP = VectorTypes.FindNodeOrInsertPos(ID, InsertPos);
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assert(NewIP == 0 && "Shouldn't be in the map!");
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}
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VectorType *New = new VectorType(vecType, NumElts, Canonical);
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VectorTypes.InsertNode(New, InsertPos);
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Types.push_back(New);
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return QualType(New, 0);
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}
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/// getFunctionTypeNoProto - Return a K&R style C function type like 'int()'.
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///
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QualType ASTContext::getFunctionTypeNoProto(QualType ResultTy) {
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// Unique functions, to guarantee there is only one function of a particular
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// structure.
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llvm::FoldingSetNodeID ID;
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FunctionTypeNoProto::Profile(ID, ResultTy);
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void *InsertPos = 0;
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if (FunctionTypeNoProto *FT =
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FunctionTypeNoProtos.FindNodeOrInsertPos(ID, InsertPos))
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return QualType(FT, 0);
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QualType Canonical;
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if (!ResultTy->isCanonical()) {
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Canonical = getFunctionTypeNoProto(ResultTy.getCanonicalType());
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// Get the new insert position for the node we care about.
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FunctionTypeNoProto *NewIP =
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FunctionTypeNoProtos.FindNodeOrInsertPos(ID, InsertPos);
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assert(NewIP == 0 && "Shouldn't be in the map!");
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}
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FunctionTypeNoProto *New = new FunctionTypeNoProto(ResultTy, Canonical);
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Types.push_back(New);
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FunctionTypeProtos.InsertNode(New, InsertPos);
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return QualType(New, 0);
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}
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/// getFunctionType - Return a normal function type with a typed argument
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/// list. isVariadic indicates whether the argument list includes '...'.
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QualType ASTContext::getFunctionType(QualType ResultTy, QualType *ArgArray,
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unsigned NumArgs, bool isVariadic) {
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// Unique functions, to guarantee there is only one function of a particular
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// structure.
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llvm::FoldingSetNodeID ID;
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FunctionTypeProto::Profile(ID, ResultTy, ArgArray, NumArgs, isVariadic);
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void *InsertPos = 0;
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if (FunctionTypeProto *FTP =
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FunctionTypeProtos.FindNodeOrInsertPos(ID, InsertPos))
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return QualType(FTP, 0);
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// Determine whether the type being created is already canonical or not.
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bool isCanonical = ResultTy->isCanonical();
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for (unsigned i = 0; i != NumArgs && isCanonical; ++i)
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if (!ArgArray[i]->isCanonical())
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isCanonical = false;
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// If this type isn't canonical, get the canonical version of it.
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QualType Canonical;
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if (!isCanonical) {
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llvm::SmallVector<QualType, 16> CanonicalArgs;
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CanonicalArgs.reserve(NumArgs);
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for (unsigned i = 0; i != NumArgs; ++i)
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CanonicalArgs.push_back(ArgArray[i].getCanonicalType());
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Canonical = getFunctionType(ResultTy.getCanonicalType(),
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&CanonicalArgs[0], NumArgs,
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isVariadic);
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// Get the new insert position for the node we care about.
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FunctionTypeProto *NewIP =
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FunctionTypeProtos.FindNodeOrInsertPos(ID, InsertPos);
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assert(NewIP == 0 && "Shouldn't be in the map!");
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}
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// FunctionTypeProto objects are not allocated with new because they have a
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// variable size array (for parameter types) at the end of them.
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FunctionTypeProto *FTP =
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(FunctionTypeProto*)malloc(sizeof(FunctionTypeProto) +
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(NumArgs-1)*sizeof(QualType));
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new (FTP) FunctionTypeProto(ResultTy, ArgArray, NumArgs, isVariadic,
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Canonical);
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Types.push_back(FTP);
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FunctionTypeProtos.InsertNode(FTP, InsertPos);
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return QualType(FTP, 0);
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}
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/// getTypedefType - Return the unique reference to the type for the
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/// specified typename decl.
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QualType ASTContext::getTypedefType(TypedefDecl *Decl) {
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if (Decl->TypeForDecl) return QualType(Decl->TypeForDecl, 0);
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QualType Canonical = Decl->getUnderlyingType().getCanonicalType();
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Decl->TypeForDecl = new TypedefType(Decl, Canonical);
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Types.push_back(Decl->TypeForDecl);
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return QualType(Decl->TypeForDecl, 0);
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}
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/// getTagDeclType - Return the unique reference to the type for the
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/// specified TagDecl (struct/union/class/enum) decl.
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QualType ASTContext::getTagDeclType(TagDecl *Decl) {
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// The decl stores the type cache.
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if (Decl->TypeForDecl) return QualType(Decl->TypeForDecl, 0);
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Decl->TypeForDecl = new TagType(Decl, QualType());
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Types.push_back(Decl->TypeForDecl);
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return QualType(Decl->TypeForDecl, 0);
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}
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/// getSizeType - Return the unique type for "size_t" (C99 7.17), the result
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/// of the sizeof operator (C99 6.5.3.4p4). The value is target dependent and
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/// needs to agree with the definition in <stddef.h>.
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QualType ASTContext::getSizeType() const {
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// On Darwin, size_t is defined as a "long unsigned int".
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// FIXME: should derive from "Target".
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return UnsignedLongTy;
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}
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/// getPointerDiffType - Return the unique type for "ptrdiff_t" (ref?)
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/// defined in <stddef.h>. Pointer - pointer requires this (C99 6.5.6p9).
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QualType ASTContext::getPointerDiffType() const {
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// On Darwin, ptrdiff_t is defined as a "int". This seems like a bug...
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|
// FIXME: should derive from "Target".
|
|
return IntTy;
|
|
}
|
|
|
|
/// getIntegerRank - Return an integer conversion rank (C99 6.3.1.1p1). This
|
|
/// routine will assert if passed a built-in type that isn't an integer or enum.
|
|
static int getIntegerRank(QualType t) {
|
|
if (const TagType *TT = dyn_cast<TagType>(t.getCanonicalType())) {
|
|
assert(TT->getDecl()->getKind() == Decl::Enum && "not an int or enum");
|
|
return 4;
|
|
}
|
|
|
|
const BuiltinType *BT = cast<BuiltinType>(t.getCanonicalType());
|
|
switch (BT->getKind()) {
|
|
default:
|
|
assert(0 && "getIntegerRank(): not a built-in integer");
|
|
case BuiltinType::Bool:
|
|
return 1;
|
|
case BuiltinType::Char_S:
|
|
case BuiltinType::Char_U:
|
|
case BuiltinType::SChar:
|
|
case BuiltinType::UChar:
|
|
return 2;
|
|
case BuiltinType::Short:
|
|
case BuiltinType::UShort:
|
|
return 3;
|
|
case BuiltinType::Int:
|
|
case BuiltinType::UInt:
|
|
return 4;
|
|
case BuiltinType::Long:
|
|
case BuiltinType::ULong:
|
|
return 5;
|
|
case BuiltinType::LongLong:
|
|
case BuiltinType::ULongLong:
|
|
return 6;
|
|
}
|
|
}
|
|
|
|
/// getFloatingRank - Return a relative rank for floating point types.
|
|
/// This routine will assert if passed a built-in type that isn't a float.
|
|
static int getFloatingRank(QualType T) {
|
|
T = T.getCanonicalType();
|
|
if (ComplexType *CT = dyn_cast<ComplexType>(T))
|
|
return getFloatingRank(CT->getElementType());
|
|
|
|
switch (cast<BuiltinType>(T)->getKind()) {
|
|
default: assert(0 && "getFloatingPointRank(): not a floating type");
|
|
case BuiltinType::Float: return FloatRank;
|
|
case BuiltinType::Double: return DoubleRank;
|
|
case BuiltinType::LongDouble: return LongDoubleRank;
|
|
}
|
|
}
|
|
|
|
// maxComplexType - the following code handles 3 different combinations:
|
|
// complex/complex, complex/float, float/complex.
|
|
// When both operands are complex, the shorter operand is converted to the
|
|
// type of the longer, and that is the type of the result. This corresponds
|
|
// to what is done when combining two real floating-point operands.
|
|
// The fun begins when size promotion occur across type domains. g
|
|
// getFloatingRank & convertFloatingRankToComplexType handle this without
|
|
// enumerating all permutations.
|
|
// It also allows us to add new types without breakage.
|
|
// From H&S 6.3.4: When one operand is complex and the other is a real
|
|
// floating-point type, the less precise type is converted, within it's
|
|
// real or complex domain, to the precision of the other type. For example,
|
|
// when combining a "long double" with a "double _Complex", the
|
|
// "double _Complex" is promoted to "long double _Complex".
|
|
|
|
QualType ASTContext::maxComplexType(QualType lt, QualType rt) const {
|
|
switch (std::max(getFloatingRank(lt), getFloatingRank(rt))) {
|
|
default: assert(0 && "convertRankToComplex(): illegal value for rank");
|
|
case FloatRank: return FloatComplexTy;
|
|
case DoubleRank: return DoubleComplexTy;
|
|
case LongDoubleRank: return LongDoubleComplexTy;
|
|
}
|
|
}
|
|
|
|
// maxFloatingType - handles the simple case, both operands are floats.
|
|
QualType ASTContext::maxFloatingType(QualType lt, QualType rt) {
|
|
return getFloatingRank(lt) > getFloatingRank(rt) ? lt : rt;
|
|
}
|
|
|
|
// maxIntegerType - Returns the highest ranked integer type. Handles 3 case:
|
|
// unsigned/unsigned, signed/signed, signed/unsigned. C99 6.3.1.8p1.
|
|
QualType ASTContext::maxIntegerType(QualType lhs, QualType rhs) {
|
|
if (lhs == rhs) return lhs;
|
|
|
|
bool t1Unsigned = lhs->isUnsignedIntegerType();
|
|
bool t2Unsigned = rhs->isUnsignedIntegerType();
|
|
|
|
if ((t1Unsigned && t2Unsigned) || (!t1Unsigned && !t2Unsigned))
|
|
return getIntegerRank(lhs) >= getIntegerRank(rhs) ? lhs : rhs;
|
|
|
|
// We have two integer types with differing signs
|
|
QualType unsignedType = t1Unsigned ? lhs : rhs;
|
|
QualType signedType = t1Unsigned ? rhs : lhs;
|
|
|
|
if (getIntegerRank(unsignedType) >= getIntegerRank(signedType))
|
|
return unsignedType;
|
|
else {
|
|
// FIXME: Need to check if the signed type can represent all values of the
|
|
// unsigned type. If it can, then the result is the signed type.
|
|
// If it can't, then the result is the unsigned version of the signed type.
|
|
// Should probably add a helper that returns a signed integer type from
|
|
// an unsigned (and vice versa). C99 6.3.1.8.
|
|
return signedType;
|
|
}
|
|
}
|