forked from OSchip/llvm-project
499 lines
17 KiB
C++
499 lines
17 KiB
C++
//==- RegAllocGreedy.h ------- greedy register allocator ----------*-C++-*-==//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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// This file defines the RAGreedy function pass for register allocation in
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// optimized builds.
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_REGALLOCGREEDY_H_
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#define LLVM_CODEGEN_REGALLOCGREEDY_H_
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#include "InterferenceCache.h"
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#include "RegAllocBase.h"
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#include "RegAllocEvictionAdvisor.h"
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#include "SpillPlacement.h"
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#include "SplitKit.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/IndexedMap.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/CodeGen/CalcSpillWeights.h"
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#include "llvm/CodeGen/LiveInterval.h"
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#include "llvm/CodeGen/LiveRangeEdit.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/RegisterClassInfo.h"
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#include "llvm/CodeGen/Spiller.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include <algorithm>
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#include <cstdint>
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#include <memory>
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#include <queue>
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#include <utility>
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namespace llvm {
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class AllocationOrder;
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class AnalysisUsage;
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class EdgeBundles;
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class LiveDebugVariables;
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class LiveIntervals;
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class LiveRegMatrix;
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class MachineBasicBlock;
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class MachineBlockFrequencyInfo;
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class MachineDominatorTree;
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class MachineLoop;
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class MachineLoopInfo;
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class MachineOptimizationRemarkEmitter;
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class MachineOptimizationRemarkMissed;
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class SlotIndex;
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class SlotIndexes;
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class TargetInstrInfo;
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class VirtRegMap;
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class LLVM_LIBRARY_VISIBILITY RAGreedy : public MachineFunctionPass,
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public RegAllocBase,
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private LiveRangeEdit::Delegate {
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// Interface to eviction advisers
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public:
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/// Track allocation stage and eviction loop prevention during allocation.
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class ExtraRegInfo final {
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// RegInfo - Keep additional information about each live range.
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struct RegInfo {
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LiveRangeStage Stage = RS_New;
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// Cascade - Eviction loop prevention. See
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// canEvictInterferenceBasedOnCost().
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unsigned Cascade = 0;
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RegInfo() = default;
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};
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IndexedMap<RegInfo, VirtReg2IndexFunctor> Info;
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unsigned NextCascade = 1;
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public:
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ExtraRegInfo() = default;
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ExtraRegInfo(const ExtraRegInfo &) = delete;
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LiveRangeStage getStage(Register Reg) const { return Info[Reg].Stage; }
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LiveRangeStage getStage(const LiveInterval &VirtReg) const {
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return getStage(VirtReg.reg());
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}
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void setStage(Register Reg, LiveRangeStage Stage) {
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Info.grow(Reg.id());
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Info[Reg].Stage = Stage;
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}
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void setStage(const LiveInterval &VirtReg, LiveRangeStage Stage) {
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setStage(VirtReg.reg(), Stage);
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}
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/// Return the current stage of the register, if present, otherwise
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/// initialize it and return that.
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LiveRangeStage getOrInitStage(Register Reg) {
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Info.grow(Reg.id());
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return getStage(Reg);
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}
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unsigned getCascade(Register Reg) const { return Info[Reg].Cascade; }
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void setCascade(Register Reg, unsigned Cascade) {
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Info.grow(Reg.id());
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Info[Reg].Cascade = Cascade;
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}
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unsigned getOrAssignNewCascade(Register Reg) {
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unsigned Cascade = getCascade(Reg);
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if (!Cascade) {
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Cascade = NextCascade++;
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setCascade(Reg, Cascade);
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}
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return Cascade;
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}
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unsigned getCascadeOrCurrentNext(Register Reg) const {
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unsigned Cascade = getCascade(Reg);
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if (!Cascade)
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Cascade = NextCascade;
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return Cascade;
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}
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template <typename Iterator>
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void setStage(Iterator Begin, Iterator End, LiveRangeStage NewStage) {
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for (; Begin != End; ++Begin) {
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Register Reg = *Begin;
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Info.grow(Reg.id());
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if (Info[Reg].Stage == RS_New)
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Info[Reg].Stage = NewStage;
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}
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}
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void LRE_DidCloneVirtReg(Register New, Register Old);
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};
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LiveRegMatrix *getInterferenceMatrix() const { return Matrix; }
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LiveIntervals *getLiveIntervals() const { return LIS; }
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VirtRegMap *getVirtRegMap() const { return VRM; }
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const RegisterClassInfo &getRegClassInfo() const { return RegClassInfo; }
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const ExtraRegInfo &getExtraInfo() const { return *ExtraInfo; }
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size_t getQueueSize() const { return Queue.size(); }
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// end (interface to eviction advisers)
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private:
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// Convenient shortcuts.
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using PQueue = std::priority_queue<std::pair<unsigned, unsigned>>;
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using SmallLISet = SmallPtrSet<const LiveInterval *, 4>;
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// We need to track all tentative recolorings so we can roll back any
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// successful and unsuccessful recoloring attempts.
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using RecoloringStack =
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SmallVector<std::pair<const LiveInterval *, MCRegister>, 8>;
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// context
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MachineFunction *MF;
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// Shortcuts to some useful interface.
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const TargetInstrInfo *TII;
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// analyses
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SlotIndexes *Indexes;
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MachineBlockFrequencyInfo *MBFI;
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MachineDominatorTree *DomTree;
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MachineLoopInfo *Loops;
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MachineOptimizationRemarkEmitter *ORE;
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EdgeBundles *Bundles;
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SpillPlacement *SpillPlacer;
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LiveDebugVariables *DebugVars;
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AliasAnalysis *AA;
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// state
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std::unique_ptr<Spiller> SpillerInstance;
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PQueue Queue;
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std::unique_ptr<VirtRegAuxInfo> VRAI;
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Optional<ExtraRegInfo> ExtraInfo;
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std::unique_ptr<RegAllocEvictionAdvisor> EvictAdvisor;
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// Enum CutOffStage to keep a track whether the register allocation failed
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// because of the cutoffs encountered in last chance recoloring.
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// Note: This is used as bitmask. New value should be next power of 2.
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enum CutOffStage {
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// No cutoffs encountered
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CO_None = 0,
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// lcr-max-depth cutoff encountered
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CO_Depth = 1,
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// lcr-max-interf cutoff encountered
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CO_Interf = 2
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};
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uint8_t CutOffInfo;
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#ifndef NDEBUG
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static const char *const StageName[];
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#endif
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/// EvictionTrack - Keeps track of past evictions in order to optimize region
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/// split decision.
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class EvictionTrack {
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public:
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using EvictorInfo =
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std::pair<Register /* evictor */, MCRegister /* physreg */>;
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using EvicteeInfo = llvm::DenseMap<Register /* evictee */, EvictorInfo>;
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private:
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/// Each Vreg that has been evicted in the last stage of selectOrSplit will
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/// be mapped to the evictor Vreg and the PhysReg it was evicted from.
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EvicteeInfo Evictees;
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public:
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/// Clear all eviction information.
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void clear() { Evictees.clear(); }
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/// Clear eviction information for the given evictee Vreg.
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/// E.g. when Vreg get's a new allocation, the old eviction info is no
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/// longer relevant.
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/// \param Evictee The evictee Vreg for whom we want to clear collected
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/// eviction info.
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void clearEvicteeInfo(Register Evictee) { Evictees.erase(Evictee); }
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/// Track new eviction.
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/// The Evictor vreg has evicted the Evictee vreg from Physreg.
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/// \param PhysReg The physical register Evictee was evicted from.
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/// \param Evictor The evictor Vreg that evicted Evictee.
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/// \param Evictee The evictee Vreg.
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void addEviction(MCRegister PhysReg, Register Evictor, Register Evictee) {
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Evictees[Evictee].first = Evictor;
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Evictees[Evictee].second = PhysReg;
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}
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/// Return the Evictor Vreg which evicted Evictee Vreg from PhysReg.
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/// \param Evictee The evictee vreg.
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/// \return The Evictor vreg which evicted Evictee vreg from PhysReg. 0 if
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/// nobody has evicted Evictee from PhysReg.
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EvictorInfo getEvictor(Register Evictee) {
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if (Evictees.count(Evictee)) {
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return Evictees[Evictee];
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}
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return EvictorInfo(0, 0);
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}
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};
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// Keeps track of past evictions in order to optimize region split decision.
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EvictionTrack LastEvicted;
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// splitting state.
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std::unique_ptr<SplitAnalysis> SA;
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std::unique_ptr<SplitEditor> SE;
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/// Cached per-block interference maps
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InterferenceCache IntfCache;
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/// All basic blocks where the current register has uses.
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SmallVector<SpillPlacement::BlockConstraint, 8> SplitConstraints;
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/// Global live range splitting candidate info.
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struct GlobalSplitCandidate {
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// Register intended for assignment, or 0.
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MCRegister PhysReg;
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// SplitKit interval index for this candidate.
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unsigned IntvIdx;
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// Interference for PhysReg.
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InterferenceCache::Cursor Intf;
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// Bundles where this candidate should be live.
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BitVector LiveBundles;
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SmallVector<unsigned, 8> ActiveBlocks;
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void reset(InterferenceCache &Cache, MCRegister Reg) {
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PhysReg = Reg;
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IntvIdx = 0;
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Intf.setPhysReg(Cache, Reg);
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LiveBundles.clear();
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ActiveBlocks.clear();
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}
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// Set B[I] = C for every live bundle where B[I] was NoCand.
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unsigned getBundles(SmallVectorImpl<unsigned> &B, unsigned C) {
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unsigned Count = 0;
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for (unsigned I : LiveBundles.set_bits())
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if (B[I] == NoCand) {
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B[I] = C;
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Count++;
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}
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return Count;
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}
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};
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/// Candidate info for each PhysReg in AllocationOrder.
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/// This vector never shrinks, but grows to the size of the largest register
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/// class.
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SmallVector<GlobalSplitCandidate, 32> GlobalCand;
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enum : unsigned { NoCand = ~0u };
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/// Candidate map. Each edge bundle is assigned to a GlobalCand entry, or to
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/// NoCand which indicates the stack interval.
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SmallVector<unsigned, 32> BundleCand;
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/// Callee-save register cost, calculated once per machine function.
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BlockFrequency CSRCost;
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/// Set of broken hints that may be reconciled later because of eviction.
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SmallSetVector<const LiveInterval *, 8> SetOfBrokenHints;
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/// The register cost values. This list will be recreated for each Machine
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/// Function
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ArrayRef<uint8_t> RegCosts;
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/// Flags for the live range priority calculation, determined once per
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/// machine function.
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bool RegClassPriorityTrumpsGlobalness;
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public:
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RAGreedy(const RegClassFilterFunc F = allocateAllRegClasses);
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/// Return the pass name.
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StringRef getPassName() const override { return "Greedy Register Allocator"; }
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/// RAGreedy analysis usage.
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void getAnalysisUsage(AnalysisUsage &AU) const override;
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void releaseMemory() override;
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Spiller &spiller() override { return *SpillerInstance; }
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void enqueueImpl(const LiveInterval *LI) override;
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const LiveInterval *dequeue() override;
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MCRegister selectOrSplit(const LiveInterval &,
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SmallVectorImpl<Register> &) override;
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void aboutToRemoveInterval(const LiveInterval &) override;
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/// Perform register allocation.
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bool runOnMachineFunction(MachineFunction &mf) override;
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MachineFunctionProperties getRequiredProperties() const override {
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return MachineFunctionProperties().set(
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MachineFunctionProperties::Property::NoPHIs);
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}
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MachineFunctionProperties getClearedProperties() const override {
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return MachineFunctionProperties().set(
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MachineFunctionProperties::Property::IsSSA);
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}
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static char ID;
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private:
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MCRegister selectOrSplitImpl(const LiveInterval &,
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SmallVectorImpl<Register> &, SmallVirtRegSet &,
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RecoloringStack &, unsigned = 0);
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bool LRE_CanEraseVirtReg(Register) override;
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void LRE_WillShrinkVirtReg(Register) override;
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void LRE_DidCloneVirtReg(Register, Register) override;
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void enqueue(PQueue &CurQueue, const LiveInterval *LI);
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const LiveInterval *dequeue(PQueue &CurQueue);
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BlockFrequency calcSpillCost();
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bool addSplitConstraints(InterferenceCache::Cursor, BlockFrequency &);
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bool addThroughConstraints(InterferenceCache::Cursor, ArrayRef<unsigned>);
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bool growRegion(GlobalSplitCandidate &Cand);
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bool splitCanCauseEvictionChain(Register Evictee, GlobalSplitCandidate &Cand,
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unsigned BBNumber,
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const AllocationOrder &Order);
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BlockFrequency calcGlobalSplitCost(GlobalSplitCandidate &,
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const AllocationOrder &Order);
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bool calcCompactRegion(GlobalSplitCandidate &);
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void splitAroundRegion(LiveRangeEdit &, ArrayRef<unsigned>);
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void calcGapWeights(MCRegister, SmallVectorImpl<float> &);
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bool canEvictInterferenceInRange(const LiveInterval &VirtReg,
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MCRegister PhysReg, SlotIndex Start,
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SlotIndex End, EvictionCost &MaxCost) const;
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MCRegister getCheapestEvicteeWeight(const AllocationOrder &Order,
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const LiveInterval &VirtReg,
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SlotIndex Start, SlotIndex End,
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float *BestEvictWeight) const;
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void evictInterference(const LiveInterval &, MCRegister,
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SmallVectorImpl<Register> &);
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bool mayRecolorAllInterferences(MCRegister PhysReg,
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const LiveInterval &VirtReg,
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SmallLISet &RecoloringCandidates,
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const SmallVirtRegSet &FixedRegisters);
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MCRegister tryAssign(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &, const SmallVirtRegSet &);
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MCRegister tryEvict(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &, uint8_t,
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const SmallVirtRegSet &);
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MCRegister tryRegionSplit(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &);
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/// Calculate cost of region splitting.
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unsigned calculateRegionSplitCost(const LiveInterval &VirtReg,
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AllocationOrder &Order,
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BlockFrequency &BestCost,
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unsigned &NumCands, bool IgnoreCSR);
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/// Perform region splitting.
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unsigned doRegionSplit(const LiveInterval &VirtReg, unsigned BestCand,
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bool HasCompact, SmallVectorImpl<Register> &NewVRegs);
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/// Check other options before using a callee-saved register for the first
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/// time.
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MCRegister tryAssignCSRFirstTime(const LiveInterval &VirtReg,
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AllocationOrder &Order, MCRegister PhysReg,
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uint8_t &CostPerUseLimit,
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SmallVectorImpl<Register> &NewVRegs);
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void initializeCSRCost();
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unsigned tryBlockSplit(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &);
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unsigned tryInstructionSplit(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &);
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unsigned tryLocalSplit(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &);
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unsigned trySplit(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &, const SmallVirtRegSet &);
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unsigned tryLastChanceRecoloring(const LiveInterval &, AllocationOrder &,
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SmallVectorImpl<Register> &,
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SmallVirtRegSet &, RecoloringStack &,
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unsigned);
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bool tryRecoloringCandidates(PQueue &, SmallVectorImpl<Register> &,
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SmallVirtRegSet &, RecoloringStack &, unsigned);
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void tryHintRecoloring(const LiveInterval &);
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void tryHintsRecoloring();
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/// Model the information carried by one end of a copy.
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struct HintInfo {
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/// The frequency of the copy.
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BlockFrequency Freq;
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/// The virtual register or physical register.
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Register Reg;
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/// Its currently assigned register.
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/// In case of a physical register Reg == PhysReg.
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MCRegister PhysReg;
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HintInfo(BlockFrequency Freq, Register Reg, MCRegister PhysReg)
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: Freq(Freq), Reg(Reg), PhysReg(PhysReg) {}
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};
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using HintsInfo = SmallVector<HintInfo, 4>;
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BlockFrequency getBrokenHintFreq(const HintsInfo &, MCRegister);
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void collectHintInfo(Register, HintsInfo &);
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/// Greedy RA statistic to remark.
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struct RAGreedyStats {
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unsigned Reloads = 0;
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unsigned FoldedReloads = 0;
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unsigned ZeroCostFoldedReloads = 0;
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unsigned Spills = 0;
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unsigned FoldedSpills = 0;
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unsigned Copies = 0;
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float ReloadsCost = 0.0f;
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float FoldedReloadsCost = 0.0f;
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float SpillsCost = 0.0f;
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float FoldedSpillsCost = 0.0f;
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float CopiesCost = 0.0f;
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bool isEmpty() {
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return !(Reloads || FoldedReloads || Spills || FoldedSpills ||
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ZeroCostFoldedReloads || Copies);
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}
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void add(RAGreedyStats other) {
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Reloads += other.Reloads;
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FoldedReloads += other.FoldedReloads;
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ZeroCostFoldedReloads += other.ZeroCostFoldedReloads;
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Spills += other.Spills;
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FoldedSpills += other.FoldedSpills;
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Copies += other.Copies;
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ReloadsCost += other.ReloadsCost;
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FoldedReloadsCost += other.FoldedReloadsCost;
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SpillsCost += other.SpillsCost;
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FoldedSpillsCost += other.FoldedSpillsCost;
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CopiesCost += other.CopiesCost;
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}
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void report(MachineOptimizationRemarkMissed &R);
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};
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/// Compute statistic for a basic block.
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RAGreedyStats computeStats(MachineBasicBlock &MBB);
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/// Compute and report statistic through a remark.
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RAGreedyStats reportStats(MachineLoop *L);
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/// Report the statistic for each loop.
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void reportStats();
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};
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} // namespace llvm
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#endif // #ifndef LLVM_CODEGEN_REGALLOCGREEDY_H_
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