forked from OSchip/llvm-project
218 lines
5.5 KiB
C
218 lines
5.5 KiB
C
// RUN: %clang_cc1 -triple x86_64-unknown-linux-gnu -fms-extensions -emit-llvm < %s | FileCheck %s
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// -------------
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// Scalar integer
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// -------------
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__unaligned int x;
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void test1(void) {
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// CHECK: {{%.*}} = load i32, i32* @x, align 1
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// CHECK: store i32 {{%.*}}, i32* @x, align 1
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x++;
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}
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void test2(void) {
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// CHECK: %y = alloca i32, align 1
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// CHECK: {{%.*}} = load i32, i32* %y, align 1
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// CHECK: store i32 {{%.*}}, i32* %y, align 1
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__unaligned int y;
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y++;
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}
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void test2_1(void) {
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// CHECK: %y = alloca i32, align 1
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// CHECK: store i32 1, i32* %y, align 1
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__unaligned int y = 1;
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}
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// -------------
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// Global pointer
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// -------------
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int *__unaligned p1;
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void test3(void) {
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// CHECK: {{%.*}} = load i32*, i32** @p1, align 1
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// CHECK: {{%.*}} = load i32, i32* {{%.*}}, align 4
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// CHECK: store i32 {{%.*}}, i32* {{%.*}}, align 4
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(*p1)++;
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}
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int __unaligned *p2;
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void test4(void) {
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// CHECK: {{%.*}} = load i32*, i32** @p2, align 8
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// CHECK: {{%.*}} = load i32, i32* {{%.*}}, align 1
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// CHECK: store i32 {{%.*}}, i32* {{%.*}}, align 1
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(*p2)++;
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}
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int __unaligned *__unaligned p3;
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void test5(void) {
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// CHECK: {{%.*}} = load i32*, i32** @p3, align 1
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// CHECK: {{%.*}} = load i32, i32* {{%.*}}, align 1
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// CHECK: store i32 {{%.*}}, i32* {{%.*}}, align 1
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(*p3)++;
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}
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// -------------
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// Local pointer
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// -------------
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void test6(void) {
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// CHECK: %lp1 = alloca i32*, align 1
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// CHECK: {{%.*}} = load i32*, i32** %lp1, align 1
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// CHECK: {{%.*}} = load i32, i32* {{%.*}}, align 4
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// CHECK: store i32 {{%.*}}, i32* {{%.*}}, align 4
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int *__unaligned lp1;
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(*lp1)++;
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}
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void test7(void) {
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// CHECK: %lp2 = alloca i32*, align 8
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// CHECK: {{%.*}} = load i32*, i32** %lp2, align 8
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// CHECK: {{%.*}} = load i32, i32* {{%.*}}, align 1
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// CHECK: store i32 {{%.*}}, i32* {{%.*}}, align 1
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int __unaligned *lp2;
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(*lp2)++;
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}
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void test8(void) {
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// CHECK: %lp3 = alloca i32*, align 1
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// CHECK: {{%.*}} = load i32*, i32** %lp3, align 1
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// CHECK: {{%.*}} = load i32, i32* {{%.*}}, align 1
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// CHECK: store i32 {{%.*}}, i32* {{%.*}}, align 1
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int __unaligned *__unaligned lp3;
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(*lp3)++;
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}
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// -------------
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// Global array
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// -------------
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__unaligned int a[10];
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void test9(void) {
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// CHECK: {{%.*}} = load i32, i32* getelementptr inbounds ([10 x i32], [10 x i32]* @a, i64 0, i64 3), align 1
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// CHECK: store i32 {{%.*}}, i32* getelementptr inbounds ([10 x i32], [10 x i32]* @a, i64 0, i64 3), align 1
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(a[3])++;
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}
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// -------------
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// Local array
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// -------------
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void test10(void) {
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// CHECK: %la = alloca [10 x i32], align 1
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// CHECK: {{%.*}} = getelementptr inbounds [10 x i32], [10 x i32]* %la, i64 0, i64 3
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// CHECK: {{%.*}} = load i32, i32* {{%.*}}, align 1
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// CHECK: store i32 {{%.*}}, i32* {{%.*}}, align 1
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__unaligned int la[10];
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(la[3])++;
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}
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// --------
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// Typedefs
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// --------
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typedef __unaligned int UnalignedInt;
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void test13() {
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// CHECK: %i = alloca i32, align 1
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// CHECK: {{%.*}} = load i32, i32* %i, align 1
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// CHECK: store i32 {{%.*}}, i32* %i, align 1
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UnalignedInt i;
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i++;
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}
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typedef int Aligned;
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typedef __unaligned Aligned UnalignedInt2;
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void test14() {
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// CHECK: %i = alloca i32, align 1
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// CHECK: {{%.*}} = load i32, i32* %i, align 1
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// CHECK: store i32 {{%.*}}, i32* %i, align 1
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UnalignedInt2 i;
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i++;
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}
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typedef UnalignedInt UnalignedInt3;
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void test15() {
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// CHECK: %i = alloca i32, align 1
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// CHECK: {{%.*}} = load i32, i32* %i, align 1
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// CHECK: store i32 {{%.*}}, i32* %i, align 1
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UnalignedInt3 i;
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i++;
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}
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// -------------
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// Decayed types
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// -------------
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void test16(__unaligned int c[10]) {
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// CHECK: {{%.*}} = alloca i32*, align 8
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// CHECK: store i32* %c, i32** {{%.*}}, align 8
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// CHECK: {{%.*}} = load i32*, i32** {{%.*}}, align 8
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// CHECK: {{%.*}} = getelementptr inbounds i32, i32* {{%.*}}, i64 3
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// CHECK: {{%.*}} = load i32, i32* {{%.*}}, align 1
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// CHECK: store i32 {{%.*}}, i32* {{%.*}}, align 1
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c[3]++;
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}
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// -----------
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// __alignof__
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// -----------
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int test17(void) {
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// CHECK: ret i32 1
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return __alignof__(__unaligned int);
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}
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int test18(void) {
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// CHECK: ret i32 1
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__unaligned int a;
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return __alignof__(a);
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}
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int test19(void) {
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// CHECK: ret i32 1
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__unaligned int a[10];
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return __alignof__(a);
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}
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// -----------
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// structs
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// -----------
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typedef
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struct S1 {
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char c;
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int x;
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} S1;
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__unaligned S1 s1;
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void test20(void) {
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// CHECK: {{%.*}} = load i32, i32* getelementptr inbounds (%struct.S1, %struct.S1* @s1, i32 0, i32 1), align 1
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// CHECK: store i32 {{%.*}}, i32* getelementptr inbounds (%struct.S1, %struct.S1* @s1, i32 0, i32 1), align 1
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s1.x++;
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}
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void test21(void) {
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// CHECK: {{%.*}} = alloca %struct.S1, align 1
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// CHECK: {{%.*}} = getelementptr inbounds %struct.S1, %struct.S1* {{%.*}}, i32 0, i32 1
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// CHECK: {{%.*}} = load i32, i32* {{%.*}}, align 1
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// CHECK: store i32 {{%.*}}, i32* {{%.*}}, align 1
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__unaligned S1 s1_2;
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s1_2.x++;
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}
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typedef
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struct __attribute__((packed)) S2 {
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char c;
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int x;
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} S2;
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__unaligned S2 s2;
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void test22(void) {
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// CHECK: {{%.*}} = load i32, i32* getelementptr inbounds (%struct.S2, %struct.S2* @s2, i32 0, i32 1), align 1
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// CHECK: store i32 {{%.*}}, i32* getelementptr inbounds (%struct.S2, %struct.S2* @s2, i32 0, i32 1), align 1
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s2.x++;
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}
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void test23(void) {
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// CHECK: {{%.*}} = alloca %struct.S2, align 1
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// CHECK: {{%.*}} = getelementptr inbounds %struct.S2, %struct.S2* {{%.*}}, i32 0, i32 1
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// CHECK: {{%.*}} = load i32, i32* {{%.*}}, align 1
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// CHECK: store i32 {{%.*}}, i32* {{%.*}}, align 1
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__unaligned S2 s2_2;
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s2_2.x++;
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}
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