forked from OSchip/llvm-project
1835 lines
65 KiB
C
1835 lines
65 KiB
C
// REQUIRES: powerpc-registered-target
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// RUN: %clang_cc1 -target-feature +altivec -target-feature +vsx -triple powerpc64-unknown-unknown -emit-llvm %s -o - | FileCheck %s
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// RUN: %clang_cc1 -target-feature +altivec -target-feature +vsx -triple powerpc64le-unknown-unknown -emit-llvm %s -o - | FileCheck %s -check-prefix=CHECK-LE
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#include <altivec.h>
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vector bool char vbc = { 0, 1, 0, 1, 0, 1, 0, 1,
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0, 1, 0, 1, 0, 1, 0, 1 };
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vector signed char vsc = { -8, 9, -10, 11, -12, 13, -14, 15,
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-0, 1, -2, 3, -4, 5, -6, 7};
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vector unsigned char vuc = { 8, 9, 10, 11, 12, 13, 14, 15,
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0, 1, 2, 3, 4, 5, 6, 7};
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vector float vf = { -1.5, 2.5, -3.5, 4.5 };
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vector double vd = { 3.5, -7.5 };
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vector bool short vbs = { 0, 1, 0, 1, 0, 1, 0, 1 };
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vector signed short vss = { -1, 2, -3, 4, -5, 6, -7, 8 };
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vector unsigned short vus = { 0, 1, 2, 3, 4, 5, 6, 7 };
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vector bool int vbi = { 0, 1, 0, 1 };
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vector signed int vsi = { -1, 2, -3, 4 };
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vector unsigned int vui = { 0, 1, 2, 3 };
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vector bool long long vbll = { 1, 0 };
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vector signed long long vsll = { 255LL, -937LL };
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vector unsigned long long vull = { 1447LL, 2894LL };
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double d = 23.4;
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signed long long sll = 618LL;
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float af[4] = {23.4f, 56.7f, 89.0f, 12.3f};
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double ad[2] = {23.4, 56.7};
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signed char asc[16] = { -8, 9, -10, 11, -12, 13, -14, 15,
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-0, 1, -2, 3, -4, 5, -6, 7};
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unsigned char auc[16] = { 8, 9, 10, 11, 12, 13, 14, 15,
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0, 1, 2, 3, 4, 5, 6, 7};
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signed short ass[8] = { -1, 2, -3, 4, -5, 6, -7, 8 };
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unsigned short aus[8] = { 0, 1, 2, 3, 4, 5, 6, 7 };
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signed int asi[4] = { -1, 2, -3, 4 };
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unsigned int aui[4] = { 0, 1, 2, 3 };
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signed long long asll[2] = { -1L, 2L };
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unsigned long long aull[2] = { 1L, 2L };
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vector float res_vf;
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vector double res_vd;
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vector bool char res_vbc;
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vector signed char res_vsc;
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vector unsigned char res_vuc;
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vector bool short res_vbs;
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vector signed short res_vss;
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vector unsigned short res_vus;
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vector bool int res_vbi;
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vector signed int res_vsi;
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vector unsigned int res_vui;
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vector bool long long res_vbll;
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vector signed long long res_vsll;
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vector unsigned long long res_vull;
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vector signed __int128 res_vslll;
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double res_d;
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float res_af[4];
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double res_ad[2];
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signed char res_asc[16];
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unsigned char res_auc[16];
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signed short res_ass[8];
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unsigned short res_aus[8];
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signed int res_asi[4];
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unsigned int res_aui[4];
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void dummy() { }
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void test1() {
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// CHECK-LABEL: define void @test1
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// CHECK-LE-LABEL: define void @test1
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res_vf = vec_abs(vf);
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// CHECK: call <4 x float> @llvm.fabs.v4f32(<4 x float> %{{[0-9]*}})
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// CHECK-LE: call <4 x float> @llvm.fabs.v4f32(<4 x float> %{{[0-9]*}})
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res_vd = vec_abs(vd);
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// CHECK: call <2 x double> @llvm.fabs.v2f64(<2 x double> %{{[0-9]*}})
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// CHECK-LE: call <2 x double> @llvm.fabs.v2f64(<2 x double> %{{[0-9]*}})
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res_vf = vec_nabs(vf);
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// CHECK: [[VEC:%[0-9]+]] = call <4 x float> @llvm.fabs.v4f32(<4 x float> %{{[0-9]*}})
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// CHECK-NEXT: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, [[VEC]]
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res_vd = vec_nabs(vd);
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// CHECK: [[VECD:%[0-9]+]] = call <2 x double> @llvm.fabs.v2f64(<2 x double> %{{[0-9]*}})
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// CHECK: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, [[VECD]]
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dummy();
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// CHECK: call void @dummy()
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// CHECK-LE: call void @dummy()
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res_vd = vec_add(vd, vd);
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// CHECK: fadd <2 x double>
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// CHECK-LE: fadd <2 x double>
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res_vd = vec_and(vbll, vd);
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// CHECK: and <2 x i64>
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// CHECK: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
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// CHECK-LE: and <2 x i64>
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// CHECK-LE: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
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res_vd = vec_and(vd, vbll);
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// CHECK: and <2 x i64>
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// CHECK: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
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// CHECK-LE: and <2 x i64>
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// CHECK-LE: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
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res_vd = vec_and(vd, vd);
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// CHECK: and <2 x i64>
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// CHECK: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
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// CHECK-LE: and <2 x i64>
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// CHECK-LE: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
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dummy();
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// CHECK: call void @dummy()
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// CHECK-LE: call void @dummy()
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res_vd = vec_andc(vbll, vd);
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// CHECK: bitcast <2 x double> %{{[0-9]*}} to <2 x i64>
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// CHECK: xor <2 x i64> %{{[0-9]*}}, <i64 -1, i64 -1>
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// CHECK: and <2 x i64>
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// CHECK: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
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// CHECK-LE: bitcast <2 x double> %{{[0-9]*}} to <2 x i64>
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// CHECK-LE: xor <2 x i64> %{{[0-9]*}}, <i64 -1, i64 -1>
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// CHECK-LE: and <2 x i64>
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// CHECK-LE: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
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dummy();
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// CHECK: call void @dummy()
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// CHECK-LE: call void @dummy()
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res_vd = vec_andc(vd, vbll);
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// CHECK: bitcast <2 x double> %{{[0-9]*}} to <2 x i64>
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// CHECK: xor <2 x i64> %{{[0-9]*}}, <i64 -1, i64 -1>
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// CHECK: and <2 x i64>
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// CHECK: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
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// CHECK-LE: bitcast <2 x double> %{{[0-9]*}} to <2 x i64>
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// CHECK-LE: xor <2 x i64> %{{[0-9]*}}, <i64 -1, i64 -1>
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// CHECK-LE: and <2 x i64>
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// CHECK-LE: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
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dummy();
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// CHECK: call void @dummy()
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res_vd = vec_andc(vd, vd);
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// CHECK: bitcast <2 x double> %{{[0-9]*}} to <2 x i64>
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// CHECK: xor <2 x i64> %{{[0-9]*}}, <i64 -1, i64 -1>
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// CHECK: and <2 x i64>
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// CHECK: bitcast <2 x i64> %{{[0-9]*}} to <2 x double>
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dummy();
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// CHECK: call void @dummy()
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// CHECK-LE: call void @dummy()
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res_vd = vec_ceil(vd);
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// CHECK: call <2 x double> @llvm.ceil.v2f64(<2 x double> %{{[0-9]*}})
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// CHECK-LE: call <2 x double> @llvm.ceil.v2f64(<2 x double> %{{[0-9]*}})
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res_vf = vec_ceil(vf);
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// CHECK: call <4 x float> @llvm.ceil.v4f32(<4 x float> %{{[0-9]*}})
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// CHECK-LE: call <4 x float> @llvm.ceil.v4f32(<4 x float> %{{[0-9]*}})
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res_vbll = vec_cmpeq(vd, vd);
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// CHECK: call <2 x i64> @llvm.ppc.vsx.xvcmpeqdp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
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// CHECK-LE: call <2 x i64> @llvm.ppc.vsx.xvcmpeqdp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
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res_vbi = vec_cmpeq(vf, vf);
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// CHECK: call <4 x i32> @llvm.ppc.vsx.xvcmpeqsp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
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// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.xvcmpeqsp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
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res_vbll = vec_cmpge(vd, vd);
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// CHECK: call <2 x i64> @llvm.ppc.vsx.xvcmpgedp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
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// CHECK-LE: call <2 x i64> @llvm.ppc.vsx.xvcmpgedp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
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res_vbi = vec_cmpge(vf, vf);
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// CHECK: call <4 x i32> @llvm.ppc.vsx.xvcmpgesp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
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// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.xvcmpgesp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
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res_vbll = vec_cmpgt(vd, vd);
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// CHECK: call <2 x i64> @llvm.ppc.vsx.xvcmpgtdp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
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// CHECK-LE: call <2 x i64> @llvm.ppc.vsx.xvcmpgtdp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
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res_vbi = vec_cmpgt(vf, vf);
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// CHECK: call <4 x i32> @llvm.ppc.vsx.xvcmpgtsp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
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// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.xvcmpgtsp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
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res_vbll = vec_cmple(vd, vd);
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// CHECK: call <2 x i64> @llvm.ppc.vsx.xvcmpgedp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
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// CHECK-LE: call <2 x i64> @llvm.ppc.vsx.xvcmpgedp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
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res_vbi = vec_cmple(vf, vf);
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// CHECK: call <4 x i32> @llvm.ppc.vsx.xvcmpgesp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
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// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.xvcmpgesp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
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res_vbll = vec_cmplt(vd, vd);
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// CHECK: call <2 x i64> @llvm.ppc.vsx.xvcmpgtdp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
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// CHECK-LE: call <2 x i64> @llvm.ppc.vsx.xvcmpgtdp(<2 x double> %{{[0-9]*}}, <2 x double> %{{[0-9]*}})
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res_vbi = vec_cmplt(vf, vf);
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// CHECK: call <4 x i32> @llvm.ppc.vsx.xvcmpgtsp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
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// CHECK-LE: call <4 x i32> @llvm.ppc.vsx.xvcmpgtsp(<4 x float> %{{[0-9]*}}, <4 x float> %{{[0-9]*}})
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/* vec_cpsgn */
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res_vf = vec_cpsgn(vf, vf);
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// CHECK: call <4 x float> @llvm.copysign.v4f32(<4 x float> %{{.+}}, <4 x float> %{{.+}})
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// CHECK-LE: call <4 x float> @llvm.copysign.v4f32(<4 x float> %{{.+}}, <4 x float> %{{.+}})
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res_vd = vec_cpsgn(vd, vd);
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// CHECK: call <2 x double> @llvm.copysign.v2f64(<2 x double> %{{.+}}, <2 x double> %{{.+}})
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// CHECK-LE: call <2 x double> @llvm.copysign.v2f64(<2 x double> %{{.+}}, <2 x double> %{{.+}})
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/* vec_div */
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res_vsll = vec_div(vsll, vsll);
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// CHECK: sdiv <2 x i64>
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// CHECK-LE: sdiv <2 x i64>
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res_vull = vec_div(vull, vull);
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// CHECK: udiv <2 x i64>
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// CHECK-LE: udiv <2 x i64>
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res_vf = vec_div(vf, vf);
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// CHECK: fdiv <4 x float>
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// CHECK-LE: fdiv <4 x float>
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res_vd = vec_div(vd, vd);
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// CHECK: fdiv <2 x double>
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// CHECK-LE: fdiv <2 x double>
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/* vec_max */
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res_vf = vec_max(vf, vf);
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// CHECK: @llvm.ppc.vsx.xvmaxsp
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// CHECK-LE: @llvm.ppc.vsx.xvmaxsp
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res_vd = vec_max(vd, vd);
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// CHECK: @llvm.ppc.vsx.xvmaxdp
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// CHECK-LE: @llvm.ppc.vsx.xvmaxdp
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res_vf = vec_vmaxfp(vf, vf);
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// CHECK: @llvm.ppc.vsx.xvmaxsp
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// CHECK-LE: @llvm.ppc.vsx.xvmaxsp
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/* vec_min */
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res_vf = vec_min(vf, vf);
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// CHECK: @llvm.ppc.vsx.xvminsp
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// CHECK-LE: @llvm.ppc.vsx.xvminsp
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res_vd = vec_min(vd, vd);
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// CHECK: @llvm.ppc.vsx.xvmindp
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// CHECK-LE: @llvm.ppc.vsx.xvmindp
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res_vf = vec_vminfp(vf, vf);
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// CHECK: @llvm.ppc.vsx.xvminsp
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// CHECK-LE: @llvm.ppc.vsx.xvminsp
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res_d = __builtin_vsx_xsmaxdp(d, d);
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// CHECK: @llvm.ppc.vsx.xsmaxdp
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// CHECK-LE: @llvm.ppc.vsx.xsmaxdp
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res_d = __builtin_vsx_xsmindp(d, d);
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// CHECK: @llvm.ppc.vsx.xsmindp
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// CHECK-LE: @llvm.ppc.vsx.xsmindp
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/* vec_perm */
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res_vsll = vec_perm(vsll, vsll, vuc);
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// CHECK: @llvm.ppc.altivec.vperm
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// CHECK-LE: @llvm.ppc.altivec.vperm
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res_vull = vec_perm(vull, vull, vuc);
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// CHECK: @llvm.ppc.altivec.vperm
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// CHECK-LE: @llvm.ppc.altivec.vperm
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res_vbll = vec_perm(vbll, vbll, vuc);
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// CHECK: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
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// CHECK-LE: xor <16 x i8>
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// CHECK-LE: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK-LE: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
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res_vf = vec_round(vf);
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// CHECK: call <4 x float> @llvm.round.v4f32(<4 x float>
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// CHECK-LE: call <4 x float> @llvm.round.v4f32(<4 x float>
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res_vd = vec_round(vd);
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// CHECK: call <2 x double> @llvm.round.v2f64(<2 x double>
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// CHECK-LE: call <2 x double> @llvm.round.v2f64(<2 x double>
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res_vd = vec_perm(vd, vd, vuc);
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// CHECK: @llvm.ppc.altivec.vperm
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// CHECK-LE: @llvm.ppc.altivec.vperm
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res_vd = vec_splat(vd, 1);
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// CHECK: [[T1:%.+]] = bitcast <2 x double> {{.+}} to <4 x i32>
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// CHECK: [[T2:%.+]] = bitcast <2 x double> {{.+}} to <4 x i32>
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// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
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// CHECK-LE: xor <16 x i8>
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// CHECK-LE: [[T1:%.+]] = bitcast <2 x double> {{.+}} to <4 x i32>
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// CHECK-LE: [[T2:%.+]] = bitcast <2 x double> {{.+}} to <4 x i32>
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// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
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res_vbll = vec_splat(vbll, 1);
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// CHECK: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
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// CHECK-LE: xor <16 x i8>
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// CHECK-LE: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK-LE: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
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res_vsll = vec_splat(vsll, 1);
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// CHECK: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
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// CHECK-LE: xor <16 x i8>
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// CHECK-LE: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK-LE: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
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res_vull = vec_splat(vull, 1);
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// CHECK: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
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// CHECK-LE: xor <16 x i8>
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// CHECK-LE: [[T1:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
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// CHECK-LE: [[T2:%.+]] = bitcast <2 x i64> {{.+}} to <4 x i32>
|
|
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> [[T1]], <4 x i32> [[T2]], <16 x i8>
|
|
|
|
res_vsi = vec_pack(vsll, vsll);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vui = vec_pack(vull, vull);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vbi = vec_pack(vbll, vbll);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vsll = vec_vperm(vsll, vsll, vuc);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vull = vec_vperm(vull, vull, vuc);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vd = vec_vperm(vd, vd, vuc);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
/* vec_vsx_ld */
|
|
|
|
res_vbi = vec_vsx_ld(0, &vbi);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vsi = vec_vsx_ld(0, &vsi);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vsi = vec_vsx_ld(0, asi);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vui = vec_vsx_ld(0, &vui);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vui = vec_vsx_ld(0, aui);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vf = vec_vsx_ld (0, &vf);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vf = vec_vsx_ld (0, af);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vsll = vec_vsx_ld(0, &vsll);
|
|
// CHECK: @llvm.ppc.vsx.lxvd2x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvd2x
|
|
|
|
res_vull = vec_vsx_ld(0, &vull);
|
|
// CHECK: @llvm.ppc.vsx.lxvd2x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvd2x
|
|
|
|
res_vd = vec_vsx_ld(0, &vd);
|
|
// CHECK: @llvm.ppc.vsx.lxvd2x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvd2x
|
|
|
|
res_vd = vec_vsx_ld(0, ad);
|
|
// CHECK: @llvm.ppc.vsx.lxvd2x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvd2x
|
|
|
|
res_vbs = vec_vsx_ld(0, &vbs);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vss = vec_vsx_ld(0, &vss);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vss = vec_vsx_ld(0, ass);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vus = vec_vsx_ld(0, &vus);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vus = vec_vsx_ld(0, aus);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vbc = vec_vsx_ld(0, &vbc);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vsc = vec_vsx_ld(0, &vsc);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vuc = vec_vsx_ld(0, &vuc);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vsc = vec_vsx_ld(0, asc);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
res_vuc = vec_vsx_ld(0, auc);
|
|
// CHECK: @llvm.ppc.vsx.lxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
|
|
|
|
/* vec_vsx_st */
|
|
|
|
vec_vsx_st(vbi, 0, &res_vbi);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vbi, 0, res_aui);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vbi, 0, res_asi);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vsi, 0, &res_vsi);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vsi, 0, res_asi);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vui, 0, &res_vui);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vui, 0, res_aui);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vf, 0, &res_vf);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vf, 0, res_af);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vsll, 0, &res_vsll);
|
|
// CHECK: @llvm.ppc.vsx.stxvd2x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvd2x
|
|
|
|
vec_vsx_st(vull, 0, &res_vull);
|
|
// CHECK: @llvm.ppc.vsx.stxvd2x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvd2x
|
|
|
|
vec_vsx_st(vd, 0, &res_vd);
|
|
// CHECK: @llvm.ppc.vsx.stxvd2x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvd2x
|
|
|
|
vec_vsx_st(vd, 0, res_ad);
|
|
// CHECK: @llvm.ppc.vsx.stxvd2x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvd2x
|
|
|
|
vec_vsx_st(vbs, 0, &res_vbs);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vbs, 0, res_aus);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vbs, 0, res_ass);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vss, 0, &res_vss);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vss, 0, res_ass);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vus, 0, &res_vus);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vus, 0, res_aus);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vsc, 0, &res_vsc);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vsc, 0, res_asc);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vuc, 0, &res_vuc);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vuc, 0, res_auc);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vbc, 0, &res_vbc);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vbc, 0, res_asc);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
vec_vsx_st(vbc, 0, res_auc);
|
|
// CHECK: @llvm.ppc.vsx.stxvw4x
|
|
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
|
|
|
|
/* vec_and */
|
|
res_vsll = vec_and(vsll, vsll);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vsll = vec_and(vbll, vsll);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vsll = vec_and(vsll, vbll);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vull = vec_and(vull, vull);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vull = vec_and(vbll, vull);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vull = vec_and(vull, vbll);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vbll = vec_and(vbll, vbll);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
/* vec_vand */
|
|
res_vsll = vec_vand(vsll, vsll);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vsll = vec_vand(vbll, vsll);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vsll = vec_vand(vsll, vbll);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vull = vec_vand(vull, vull);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vull = vec_vand(vbll, vull);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vull = vec_vand(vull, vbll);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vbll = vec_vand(vbll, vbll);
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
/* vec_andc */
|
|
res_vsll = vec_andc(vsll, vsll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vsll = vec_andc(vbll, vsll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vsll = vec_andc(vsll, vbll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vull = vec_andc(vull, vull);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vull = vec_andc(vbll, vull);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vull = vec_andc(vull, vbll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vbll = vec_andc(vbll, vbll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK: and <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
// CHECK-LE: and <2 x i64>
|
|
|
|
res_vf = vec_floor(vf);
|
|
// CHECK: call <4 x float> @llvm.floor.v4f32(<4 x float> %{{[0-9]+}})
|
|
// CHECK-LE: call <4 x float> @llvm.floor.v4f32(<4 x float> %{{[0-9]+}})
|
|
|
|
res_vd = vec_floor(vd);
|
|
// CHECK: call <2 x double> @llvm.floor.v2f64(<2 x double> %{{[0-9]+}})
|
|
// CHECK-LE: call <2 x double> @llvm.floor.v2f64(<2 x double> %{{[0-9]+}})
|
|
|
|
res_vf = vec_madd(vf, vf, vf);
|
|
// CHECK: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}})
|
|
// CHECK-LE: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}})
|
|
|
|
res_vd = vec_madd(vd, vd, vd);
|
|
// CHECK: call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}})
|
|
// CHECK-LE: call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}})
|
|
|
|
/* vec_mergeh */
|
|
res_vsll = vec_mergeh(vsll, vsll);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vsll = vec_mergeh(vsll, vbll);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vsll = vec_mergeh(vbll, vsll);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vull = vec_mergeh(vull, vull);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vull = vec_mergeh(vull, vbll);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vull = vec_mergeh(vbll, vull);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
/* vec_mergel */
|
|
res_vsll = vec_mergel(vsll, vsll);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vsll = vec_mergel(vsll, vbll);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vsll = vec_mergel(vbll, vsll);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vull = vec_mergel(vull, vull);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vull = vec_mergel(vull, vbll);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vull = vec_mergel(vbll, vull);
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
/* vec_msub */
|
|
res_vf = vec_msub(vf, vf, vf);
|
|
// CHECK: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
|
|
// CHECK-NEXT: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float>
|
|
// CHECK-LE: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
|
|
// CHECK-LE-NEXT: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float>
|
|
|
|
res_vd = vec_msub(vd, vd, vd);
|
|
// CHECK: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %{{[0-9]+}}
|
|
// CHECK-NEXT: call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double>
|
|
// CHECK-LE: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %{{[0-9]+}}
|
|
// CHECK-LE-NEXT: call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double>
|
|
|
|
res_vsll = vec_mul(vsll, vsll);
|
|
// CHECK: mul <2 x i64>
|
|
// CHECK-LE: mul <2 x i64>
|
|
|
|
res_vull = vec_mul(vull, vull);
|
|
// CHECK: mul <2 x i64>
|
|
// CHECK-LE: mul <2 x i64>
|
|
|
|
res_vf = vec_mul(vf, vf);
|
|
// CHECK: fmul <4 x float> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK-LE: fmul <4 x float> %{{[0-9]+}}, %{{[0-9]+}}
|
|
|
|
res_vd = vec_mul(vd, vd);
|
|
// CHECK: fmul <2 x double> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK-LE: fmul <2 x double> %{{[0-9]+}}, %{{[0-9]+}}
|
|
|
|
res_vf = vec_nearbyint(vf);
|
|
// CHECK: call <4 x float> @llvm.round.v4f32(<4 x float> %{{[0-9]+}})
|
|
// CHECK-LE: call <4 x float> @llvm.round.v4f32(<4 x float> %{{[0-9]+}})
|
|
|
|
res_vd = vec_nearbyint(vd);
|
|
// CHECK: call <2 x double> @llvm.round.v2f64(<2 x double> %{{[0-9]+}})
|
|
// CHECK-LE: call <2 x double> @llvm.round.v2f64(<2 x double> %{{[0-9]+}})
|
|
|
|
res_vf = vec_nmadd(vf, vf, vf);
|
|
// CHECK: [[FM:[0-9]+]] = call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}})
|
|
// CHECK-NEXT: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %[[FM]]
|
|
// CHECK-LE: [[FM:[0-9]+]] = call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}})
|
|
// CHECK-LE-NEXT: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %[[FM]]
|
|
|
|
res_vd = vec_nmadd(vd, vd, vd);
|
|
// CHECK: [[FM:[0-9]+]] = call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}})
|
|
// CHECK-NEXT: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %[[FM]]
|
|
// CHECK-LE: [[FM:[0-9]+]] = call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}})
|
|
// CHECK-LE-NEXT: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %[[FM]]
|
|
|
|
res_vf = vec_nmsub(vf, vf, vf);
|
|
// CHECK: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
|
|
// CHECK-NEXT: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float>
|
|
// CHECK: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
|
|
// CHECK-LE: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
|
|
// CHECK-LE-NEXT: call <4 x float> @llvm.fma.v4f32(<4 x float> %{{[0-9]+}}, <4 x float> %{{[0-9]+}}, <4 x float>
|
|
// CHECK-LE: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %{{[0-9]+}}
|
|
|
|
res_vd = vec_nmsub(vd, vd, vd);
|
|
// CHECK: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %{{[0-9]+}}
|
|
// CHECK-NEXT: [[FM:[0-9]+]] = call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double>
|
|
// CHECK-NEXT: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %[[FM]]
|
|
// CHECK-LE: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %{{[0-9]+}}
|
|
// CHECK-LE-NEXT: [[FM:[0-9]+]] = call <2 x double> @llvm.fma.v2f64(<2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x double>
|
|
// CHECK-LE-NEXT: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %[[FM]]
|
|
|
|
/* vec_nor */
|
|
res_vsll = vec_nor(vsll, vsll);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vull = vec_nor(vull, vull);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vull = vec_nor(vbll, vbll);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vd = vec_nor(vd, vd);
|
|
// CHECK: bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK: [[OR:%.+]] = or <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK-NEXT: xor <2 x i64> [[OR]], <i64 -1, i64 -1>
|
|
// CHECK-LE: bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK-LE: [[OR:%.+]] = or <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK-LE-NEXT: xor <2 x i64> [[OR]], <i64 -1, i64 -1>
|
|
|
|
/* vec_or */
|
|
res_vsll = vec_or(vsll, vsll);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vsll = vec_or(vbll, vsll);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vsll = vec_or(vsll, vbll);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vull = vec_or(vull, vull);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vull = vec_or(vbll, vull);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vull = vec_or(vull, vbll);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vbll = vec_or(vbll, vbll);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vd = vec_or(vd, vd);
|
|
// CHECK: bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK: or <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK-LE: bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK-LE: or <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
|
|
res_vd = vec_or(vbll, vd);
|
|
// CHECK: [[T1:%.+]] = bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK: [[T2:%.+]] = or <2 x i64> %{{[0-9]+}}, [[T1]]
|
|
// CHECK: bitcast <2 x i64> [[T2]] to <2 x double>
|
|
// CHECK-LE: [[T1:%.+]] = bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK-LE: [[T2:%.+]] = or <2 x i64> %{{[0-9]+}}, [[T1]]
|
|
// CHECK-LE: bitcast <2 x i64> [[T2]] to <2 x double>
|
|
|
|
res_vd = vec_or(vd, vbll);
|
|
// CHECK: [[T1:%.+]] = bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK: [[T2:%.+]] = or <2 x i64> [[T1]], %{{[0-9]+}}
|
|
// CHECK: bitcast <2 x i64> [[T2]] to <2 x double>
|
|
// CHECK-LE: [[T1:%.+]] = bitcast <2 x double> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK-LE: [[T2:%.+]] = or <2 x i64> [[T1]], %{{[0-9]+}}
|
|
// CHECK-LE: bitcast <2 x i64> [[T2]] to <2 x double>
|
|
|
|
res_vf = vec_re(vf);
|
|
// CHECK: call <4 x float> @llvm.ppc.vsx.xvresp(<4 x float>
|
|
// CHECK-LE: call <4 x float> @llvm.ppc.vsx.xvresp(<4 x float>
|
|
|
|
res_vd = vec_re(vd);
|
|
// CHECK: call <2 x double> @llvm.ppc.vsx.xvredp(<2 x double>
|
|
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.xvredp(<2 x double>
|
|
|
|
res_vf = vec_rint(vf);
|
|
// CHECK: call <4 x float> @llvm.nearbyint.v4f32(<4 x float> %{{[0-9]+}})
|
|
// CHECK-LE: call <4 x float> @llvm.nearbyint.v4f32(<4 x float> %{{[0-9]+}})
|
|
|
|
res_vd = vec_rint(vd);
|
|
// CHECK: call <2 x double> @llvm.nearbyint.v2f64(<2 x double> %{{[0-9]+}})
|
|
// CHECK-LE: call <2 x double> @llvm.nearbyint.v2f64(<2 x double> %{{[0-9]+}})
|
|
|
|
res_vf = vec_rsqrte(vf);
|
|
// CHECK: call <4 x float> @llvm.ppc.vsx.xvrsqrtesp(<4 x float> %{{[0-9]+}})
|
|
// CHECK-LE: call <4 x float> @llvm.ppc.vsx.xvrsqrtesp(<4 x float> %{{[0-9]+}})
|
|
|
|
res_vd = vec_rsqrte(vd);
|
|
// CHECK: call <2 x double> @llvm.ppc.vsx.xvrsqrtedp(<2 x double> %{{[0-9]+}})
|
|
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.xvrsqrtedp(<2 x double> %{{[0-9]+}})
|
|
|
|
dummy();
|
|
// CHECK: call void @dummy()
|
|
// CHECK-LE: call void @dummy()
|
|
|
|
res_vf = vec_sel(vd, vd, vbll);
|
|
// CHECK: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
|
|
// CHECK: and <2 x i64> %{{[0-9]+}},
|
|
// CHECK: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK: or <2 x i64>
|
|
// CHECK: bitcast <2 x i64> %{{[0-9]+}} to <2 x double>
|
|
// CHECK-LE: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
|
|
// CHECK-LE: and <2 x i64> %{{[0-9]+}},
|
|
// CHECK-LE: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK-LE: or <2 x i64>
|
|
// CHECK-LE: bitcast <2 x i64> %{{[0-9]+}} to <2 x double>
|
|
|
|
dummy();
|
|
// CHECK: call void @dummy()
|
|
// CHECK-LE: call void @dummy()
|
|
|
|
res_vd = vec_sel(vd, vd, vull);
|
|
// CHECK: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
|
|
// CHECK: and <2 x i64> %{{[0-9]+}},
|
|
// CHECK: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK: or <2 x i64>
|
|
// CHECK: bitcast <2 x i64> %{{[0-9]+}} to <2 x double>
|
|
// CHECK-LE: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
|
|
// CHECK-LE: and <2 x i64> %{{[0-9]+}},
|
|
// CHECK-LE: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK-LE: or <2 x i64>
|
|
// CHECK-LE: bitcast <2 x i64> %{{[0-9]+}} to <2 x double>
|
|
|
|
res_vf = vec_sqrt(vf);
|
|
// CHECK: call <4 x float> @llvm.sqrt.v4f32(<4 x float> %{{[0-9]+}})
|
|
// CHECK-LE: call <4 x float> @llvm.sqrt.v4f32(<4 x float> %{{[0-9]+}})
|
|
|
|
res_vd = vec_sqrt(vd);
|
|
// CHECK: call <2 x double> @llvm.sqrt.v2f64(<2 x double> %{{[0-9]+}})
|
|
// CHECK-LE: call <2 x double> @llvm.sqrt.v2f64(<2 x double> %{{[0-9]+}})
|
|
|
|
res_vd = vec_sub(vd, vd);
|
|
// CHECK: fsub <2 x double> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK-LE: fsub <2 x double> %{{[0-9]+}}, %{{[0-9]+}}
|
|
|
|
res_vf = vec_trunc(vf);
|
|
// CHECK: call <4 x float> @llvm.trunc.v4f32(<4 x float> %{{[0-9]+}})
|
|
// CHECK-LE: call <4 x float> @llvm.trunc.v4f32(<4 x float> %{{[0-9]+}})
|
|
|
|
res_vd = vec_trunc(vd);
|
|
// CHECK: call <2 x double> @llvm.trunc.v2f64(<2 x double> %{{[0-9]+}})
|
|
// CHECK-LE: call <2 x double> @llvm.trunc.v2f64(<2 x double> %{{[0-9]+}})
|
|
|
|
/* vec_vor */
|
|
res_vsll = vec_vor(vsll, vsll);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vsll = vec_vor(vbll, vsll);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vsll = vec_vor(vsll, vbll);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vull = vec_vor(vull, vull);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vull = vec_vor(vbll, vull);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vull = vec_vor(vull, vbll);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
res_vbll = vec_vor(vbll, vbll);
|
|
// CHECK: or <2 x i64>
|
|
// CHECK-LE: or <2 x i64>
|
|
|
|
/* vec_xor */
|
|
res_vsll = vec_xor(vsll, vsll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vsll = vec_xor(vbll, vsll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vsll = vec_xor(vsll, vbll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vull = vec_xor(vull, vull);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vull = vec_xor(vbll, vull);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vull = vec_xor(vull, vbll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vbll = vec_xor(vbll, vbll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
dummy();
|
|
// CHECK: call void @dummy()
|
|
// CHECK-LE: call void @dummy()
|
|
|
|
res_vd = vec_xor(vd, vd);
|
|
// CHECK: [[X1:%.+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK: bitcast <2 x i64> [[X1]] to <2 x double>
|
|
// CHECK-LE: [[X1:%.+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK-LE: bitcast <2 x i64> [[X1]] to <2 x double>
|
|
|
|
dummy();
|
|
// CHECK: call void @dummy()
|
|
// CHECK-LE: call void @dummy()
|
|
|
|
res_vd = vec_xor(vd, vbll);
|
|
// CHECK: [[X1:%.+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK: bitcast <2 x i64> [[X1]] to <2 x double>
|
|
// CHECK-LE: [[X1:%.+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK-LE: bitcast <2 x i64> [[X1]] to <2 x double>
|
|
|
|
dummy();
|
|
// CHECK: call void @dummy()
|
|
// CHECK-LE: call void @dummy()
|
|
|
|
res_vd = vec_xor(vbll, vd);
|
|
// CHECK: [[X1:%.+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK: bitcast <2 x i64> [[X1]] to <2 x double>
|
|
// CHECK-LE: [[X1:%.+]] = xor <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
|
|
// CHECK-LE: bitcast <2 x i64> [[X1]] to <2 x double>
|
|
|
|
/* vec_vxor */
|
|
res_vsll = vec_vxor(vsll, vsll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vsll = vec_vxor(vbll, vsll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vsll = vec_vxor(vsll, vbll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vull = vec_vxor(vull, vull);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vull = vec_vxor(vbll, vull);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vull = vec_vxor(vull, vbll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vbll = vec_vxor(vbll, vbll);
|
|
// CHECK: xor <2 x i64>
|
|
// CHECK-LE: xor <2 x i64>
|
|
|
|
res_vsll = vec_cts(vd, 0);
|
|
// CHECK: fmul <2 x double>
|
|
// CHECK: fptosi <2 x double> %{{.*}} to <2 x i64>
|
|
// CHECK-LE: fmul <2 x double>
|
|
// CHECK-LE: fptosi <2 x double> %{{.*}} to <2 x i64>
|
|
|
|
res_vsll = vec_cts(vd, 31);
|
|
// CHECK: fmul <2 x double>
|
|
// CHECK: fptosi <2 x double> %{{.*}} to <2 x i64>
|
|
// CHECK-LE: fmul <2 x double>
|
|
// CHECK-LE: fptosi <2 x double> %{{.*}} to <2 x i64>
|
|
|
|
res_vsll = vec_ctu(vd, 0);
|
|
// CHECK: fmul <2 x double>
|
|
// CHECK: fptoui <2 x double> %{{.*}} to <2 x i64>
|
|
// CHECK-LE: fmul <2 x double>
|
|
// CHECK-LE: fptoui <2 x double> %{{.*}} to <2 x i64>
|
|
|
|
res_vsll = vec_ctu(vd, 31);
|
|
// CHECK: fmul <2 x double>
|
|
// CHECK: fptoui <2 x double> %{{.*}} to <2 x i64>
|
|
// CHECK-LE: fmul <2 x double>
|
|
// CHECK-LE: fptoui <2 x double> %{{.*}} to <2 x i64>
|
|
|
|
res_vd = vec_ctf(vsll, 0);
|
|
// CHECK: sitofp <2 x i64> %{{.*}} to <2 x double>
|
|
// CHECK: fmul <2 x double>
|
|
// CHECK-LE: sitofp <2 x i64> %{{.*}} to <2 x double>
|
|
// CHECK-LE: fmul <2 x double>
|
|
|
|
res_vd = vec_ctf(vsll, 31);
|
|
// CHECK: sitofp <2 x i64> %{{.*}} to <2 x double>
|
|
// CHECK: fmul <2 x double>
|
|
// CHECK-LE: sitofp <2 x i64> %{{.*}} to <2 x double>
|
|
// CHECK-LE: fmul <2 x double>
|
|
|
|
res_vd = vec_ctf(vull, 0);
|
|
// CHECK: uitofp <2 x i64> %{{.*}} to <2 x double>
|
|
// CHECK: fmul <2 x double>
|
|
// CHECK-LE: uitofp <2 x i64> %{{.*}} to <2 x double>
|
|
// CHECK-LE: fmul <2 x double>
|
|
|
|
res_vd = vec_ctf(vull, 31);
|
|
// CHECK: uitofp <2 x i64> %{{.*}} to <2 x double>
|
|
// CHECK: fmul <2 x double>
|
|
// CHECK-LE: uitofp <2 x i64> %{{.*}} to <2 x double>
|
|
// CHECK-LE: fmul <2 x double>
|
|
|
|
res_vsll = vec_signed(vd);
|
|
// CHECK: fptosi <2 x double>
|
|
// CHECK-LE: fptosi <2 x double>
|
|
|
|
res_vsi = vec_signed2(vd, vd);
|
|
// CHECK: extractelement <2 x double>
|
|
// CHECK: fptosi double
|
|
// CHECK: insertelement <4 x i32>
|
|
// CHECK: extractelement <2 x double>
|
|
// CHECK: fptosi double
|
|
// CHECK: insertelement <4 x i32>
|
|
// CHECK: extractelement <2 x double>
|
|
// CHECK: fptosi double
|
|
// CHECK: insertelement <4 x i32>
|
|
// CHECK: extractelement <2 x double>
|
|
// CHECK: fptosi double
|
|
// CHECK: insertelement <4 x i32>
|
|
// CHECK-LE: extractelement <2 x double>
|
|
// CHECK-LE: fptosi double
|
|
// CHECK-LE: insertelement <4 x i32>
|
|
// CHECK-LE: extractelement <2 x double>
|
|
// CHECK-LE: fptosi double
|
|
// CHECK-LE: insertelement <4 x i32>
|
|
// CHECK-LE: extractelement <2 x double>
|
|
// CHECK-LE: fptosi double
|
|
// CHECK-LE: insertelement <4 x i32>
|
|
// CHECK-LE: extractelement <2 x double>
|
|
// CHECK-LE: fptosi double
|
|
// CHECK-LE: insertelement <4 x i32>
|
|
|
|
res_vsi = vec_signede(vd);
|
|
// CHECK: @llvm.ppc.vsx.xvcvdpsxws(<2 x double>
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvdpsxws(<2 x double>
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vsi = vec_signedo(vd);
|
|
// CHECK: @llvm.ppc.vsx.xvcvdpsxws(<2 x double>
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvdpsxws(<2 x double>
|
|
|
|
res_vull = vec_unsigned(vd);
|
|
// CHECK: fptoui <2 x double>
|
|
// CHECK-LE: fptoui <2 x double>
|
|
|
|
res_vui = vec_unsigned2(vd, vd);
|
|
// CHECK: extractelement <2 x double>
|
|
// CHECK: fptoui double
|
|
// CHECK: insertelement <4 x i32>
|
|
// CHECK: extractelement <2 x double>
|
|
// CHECK: fptoui double
|
|
// CHECK: insertelement <4 x i32>
|
|
// CHECK: extractelement <2 x double>
|
|
// CHECK: fptoui double
|
|
// CHECK: insertelement <4 x i32>
|
|
// CHECK: extractelement <2 x double>
|
|
// CHECK: fptoui double
|
|
// CHECK: insertelement <4 x i32>
|
|
// CHECK-LE: extractelement <2 x double>
|
|
// CHECK-LE: fptoui double
|
|
// CHECK-LE: insertelement <4 x i32>
|
|
// CHECK-LE: extractelement <2 x double>
|
|
// CHECK-LE: fptoui double
|
|
// CHECK-LE: insertelement <4 x i32>
|
|
// CHECK-LE: extractelement <2 x double>
|
|
// CHECK-LE: fptoui double
|
|
// CHECK-LE: insertelement <4 x i32>
|
|
// CHECK-LE: extractelement <2 x double>
|
|
// CHECK-LE: fptoui double
|
|
// CHECK-LE: insertelement <4 x i32>
|
|
|
|
res_vui = vec_unsignede(vd);
|
|
// CHECK: @llvm.ppc.vsx.xvcvdpuxws(<2 x double>
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvdpuxws(<2 x double>
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vui = vec_unsignedo(vd);
|
|
// CHECK: @llvm.ppc.vsx.xvcvdpuxws(<2 x double>
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvdpuxws(<2 x double>
|
|
|
|
res_vf = vec_float2(vsll, vsll);
|
|
// CHECK: extractelement <2 x i64>
|
|
// CHECK: sitofp i64
|
|
// CHECK: insertelement <4 x float>
|
|
// CHECK: extractelement <2 x i64>
|
|
// CHECK: sitofp i64
|
|
// CHECK: insertelement <4 x float>
|
|
// CHECK: extractelement <2 x i64>
|
|
// CHECK: sitofp i64
|
|
// CHECK: insertelement <4 x float>
|
|
// CHECK: extractelement <2 x i64>
|
|
// CHECK: sitofp i64
|
|
// CHECK: insertelement <4 x float>
|
|
// CHECK-LE: extractelement <2 x i64>
|
|
// CHECK-LE: sitofp i64
|
|
// CHECK-LE: insertelement <4 x float>
|
|
// CHECK-LE: extractelement <2 x i64>
|
|
// CHECK-LE: sitofp i64
|
|
// CHECK-LE: insertelement <4 x float>
|
|
// CHECK-LE: extractelement <2 x i64>
|
|
// CHECK-LE: sitofp i64
|
|
// CHECK-LE: insertelement <4 x float>
|
|
// CHECK-LE: extractelement <2 x i64>
|
|
// CHECK-LE: sitofp i64
|
|
// CHECK-LE: insertelement <4 x float>
|
|
|
|
res_vf = vec_float2(vull, vull);
|
|
// CHECK: extractelement <2 x i64>
|
|
// CHECK: uitofp i64
|
|
// CHECK: insertelement <4 x float>
|
|
// CHECK: extractelement <2 x i64>
|
|
// CHECK: uitofp i64
|
|
// CHECK: insertelement <4 x float>
|
|
// CHECK: extractelement <2 x i64>
|
|
// CHECK: uitofp i64
|
|
// CHECK: insertelement <4 x float>
|
|
// CHECK: extractelement <2 x i64>
|
|
// CHECK: uitofp i64
|
|
// CHECK: insertelement <4 x float>
|
|
// CHECK-LE: extractelement <2 x i64>
|
|
// CHECK-LE: uitofp i64
|
|
// CHECK-LE: insertelement <4 x float>
|
|
// CHECK-LE: extractelement <2 x i64>
|
|
// CHECK-LE: uitofp i64
|
|
// CHECK-LE: insertelement <4 x float>
|
|
// CHECK-LE: extractelement <2 x i64>
|
|
// CHECK-LE: uitofp i64
|
|
// CHECK-LE: insertelement <4 x float>
|
|
// CHECK-LE: extractelement <2 x i64>
|
|
// CHECK-LE: uitofp i64
|
|
// CHECK-LE: insertelement <4 x float>
|
|
|
|
res_vf = vec_float2(vd, vd);
|
|
// CHECK: extractelement <2 x double>
|
|
// CHECK: fptrunc double
|
|
// CHECK: insertelement <4 x float>
|
|
// CHECK: extractelement <2 x double>
|
|
// CHECK: fptrunc double
|
|
// CHECK: insertelement <4 x float>
|
|
// CHECK: extractelement <2 x double>
|
|
// CHECK: fptrunc double
|
|
// CHECK: insertelement <4 x float>
|
|
// CHECK: extractelement <2 x double>
|
|
// CHECK: fptrunc double
|
|
// CHECK: insertelement <4 x float>
|
|
// CHECK-LE: extractelement <2 x double>
|
|
// CHECK-LE: fptrunc double
|
|
// CHECK-LE: insertelement <4 x float>
|
|
// CHECK-LE: extractelement <2 x double>
|
|
// CHECK-LE: fptrunc double
|
|
// CHECK-LE: insertelement <4 x float>
|
|
// CHECK-LE: extractelement <2 x double>
|
|
// CHECK-LE: fptrunc double
|
|
// CHECK-LE: insertelement <4 x float>
|
|
// CHECK-LE: extractelement <2 x double>
|
|
// CHECK-LE: fptrunc double
|
|
// CHECK-LE: insertelement <4 x float>
|
|
|
|
res_vf = vec_floate(vsll);
|
|
// CHECK: @llvm.ppc.vsx.xvcvsxdsp
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvsxdsp
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vf = vec_floate(vull);
|
|
// CHECK: @llvm.ppc.vsx.xvcvuxdsp
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvuxdsp
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vf = vec_floate(vd);
|
|
// CHECK: @llvm.ppc.vsx.xvcvdpsp
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvdpsp
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vf = vec_floato(vsll);
|
|
// CHECK: @llvm.ppc.vsx.xvcvsxdsp
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvsxdsp
|
|
|
|
res_vf = vec_floato(vull);
|
|
// CHECK: @llvm.ppc.vsx.xvcvuxdsp
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvuxdsp
|
|
|
|
res_vf = vec_floato(vd);
|
|
// CHECK: @llvm.ppc.vsx.xvcvdpsp
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvdpsp
|
|
|
|
res_vd = vec_double(vsll);
|
|
// CHECK: sitofp <2 x i64>
|
|
// CHECK-LE: sitofp <2 x i64>
|
|
|
|
res_vd = vec_double(vull);
|
|
// CHECK: uitofp <2 x i64>
|
|
// CHECK-LE: uitofp <2 x i64>
|
|
|
|
res_vd = vec_doublee(vsi);
|
|
// CHECK: @llvm.ppc.vsx.xvcvsxwdp(<4 x i32
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvsxwdp(<4 x i32
|
|
|
|
res_vd = vec_doublee(vui);
|
|
// CHECK: @llvm.ppc.vsx.xvcvuxwdp(<4 x i32
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvuxwdp(<4 x i32
|
|
|
|
res_vd = vec_doublee(vf);
|
|
// CHECK: @llvm.ppc.vsx.xvcvspdp(<4 x float
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvspdp(<4 x float
|
|
|
|
res_vd = vec_doubleh(vsi);
|
|
// CHECK: extractelement <4 x i32>
|
|
// CHECK: sitofp i32
|
|
// CHECK: insertelement <2 x double>
|
|
// CHECK: extractelement <4 x i32>
|
|
// CHECK: sitofp i32
|
|
// CHECK: insertelement <2 x double>
|
|
// CHECK-LE: extractelement <4 x i32>
|
|
// CHECK-LE: sitofp i32
|
|
// CHECK-LE: insertelement <2 x double>
|
|
// CHECK-LE: extractelement <4 x i32>
|
|
// CHECK-LE: sitofp i32
|
|
// CHECK-LE: insertelement <2 x double>
|
|
|
|
res_vd = vec_doubleh(vui);
|
|
// CHECK: extractelement <4 x i32>
|
|
// CHECK: uitofp i32
|
|
// CHECK: insertelement <2 x double>
|
|
// CHECK: extractelement <4 x i32>
|
|
// CHECK: uitofp i32
|
|
// CHECK: insertelement <2 x double>
|
|
// CHECK-LE: extractelement <4 x i32>
|
|
// CHECK-LE: uitofp i32
|
|
// CHECK-LE: insertelement <2 x double>
|
|
// CHECK-LE: extractelement <4 x i32>
|
|
// CHECK-LE: uitofp i32
|
|
// CHECK-LE: insertelement <2 x double>
|
|
|
|
res_vd = vec_doubleh(vf);
|
|
// CHECK: extractelement <4 x float>
|
|
// CHECK: fpext float
|
|
// CHECK: insertelement <2 x double>
|
|
// CHECK: extractelement <4 x float>
|
|
// CHECK: fpext float
|
|
// CHECK: insertelement <2 x double>
|
|
// CHECK-LE: extractelement <4 x float>
|
|
// CHECK-LE: fpext float
|
|
// CHECK-LE: insertelement <2 x double>
|
|
// CHECK-LE: extractelement <4 x float>
|
|
// CHECK-LE: fpext float
|
|
// CHECK-LE: insertelement <2 x double>
|
|
|
|
res_vd = vec_doublel(vsi);
|
|
// CHECK: extractelement <4 x i32>
|
|
// CHECK: sitofp i32
|
|
// CHECK: insertelement <2 x double>
|
|
// CHECK: extractelement <4 x i32>
|
|
// CHECK: sitofp i32
|
|
// CHECK: insertelement <2 x double>
|
|
// CHECK-LE: extractelement <4 x i32>
|
|
// CHECK-LE: sitofp i32
|
|
// CHECK-LE: insertelement <2 x double>
|
|
// CHECK-LE: extractelement <4 x i32>
|
|
// CHECK-LE: sitofp i32
|
|
// CHECK-LE: insertelement <2 x double>
|
|
|
|
res_vd = vec_doublel(vui);
|
|
// CHECK: extractelement <4 x i32>
|
|
// CHECK: uitofp i32
|
|
// CHECK: insertelement <2 x double>
|
|
// CHECK: extractelement <4 x i32>
|
|
// CHECK: uitofp i32
|
|
// CHECK: insertelement <2 x double>
|
|
// CHECK-LE: extractelement <4 x i32>
|
|
// CHECK-LE: uitofp i32
|
|
// CHECK-LE: insertelement <2 x double>
|
|
// CHECK-LE: extractelement <4 x i32>
|
|
// CHECK-LE: uitofp i32
|
|
// CHECK-LE: insertelement <2 x double>
|
|
|
|
res_vd = vec_doublel(vf);
|
|
// CHECK: extractelement <4 x float>
|
|
// CHECK: fpext float
|
|
// CHECK: insertelement <2 x double>
|
|
// CHECK: extractelement <4 x float>
|
|
// CHECK: fpext float
|
|
// CHECK: insertelement <2 x double>
|
|
// CHECK-LE: extractelement <4 x float>
|
|
// CHECK-LE: fpext float
|
|
// CHECK-LE: insertelement <2 x double>
|
|
// CHECK-LE: extractelement <4 x float>
|
|
// CHECK-LE: fpext float
|
|
// CHECK-LE: insertelement <2 x double>
|
|
|
|
res_vd = vec_doubleo(vsi);
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK: @llvm.ppc.vsx.xvcvsxwdp(<4 x i32>
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvsxwdp(<4 x i32>
|
|
|
|
res_vd = vec_doubleo(vui);
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK: @llvm.ppc.vsx.xvcvuxwdp(<4 x i32>
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvuxwdp(<4 x i32>
|
|
|
|
res_vd = vec_doubleo(vf);
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK: @llvm.ppc.vsx.xvcvspdp(<4 x float>
|
|
// CHECK-LE: @llvm.ppc.vsx.xvcvspdp(<4 x float>
|
|
|
|
res_vbll = vec_reve(vbll);
|
|
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
|
|
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
|
|
|
|
res_vsll = vec_reve(vsll);
|
|
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
|
|
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
|
|
|
|
res_vull = vec_reve(vull);
|
|
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
|
|
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
|
|
|
|
res_vd = vec_reve(vd);
|
|
// CHECK: shufflevector <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
|
|
// CHECK-LE: shufflevector <2 x double> %{{[0-9]+}}, <2 x double> %{{[0-9]+}}, <2 x i32> <i32 1, i32 0>
|
|
|
|
res_vbll = vec_revb(vbll);
|
|
// CHECK: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
|
|
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
|
|
// CHECK-LE: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
|
|
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
|
|
// CHECK-LE: xor <16 x i8>
|
|
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
|
|
|
|
res_vsll = vec_revb(vsll);
|
|
// CHECK: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
|
|
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
|
|
// CHECK-LE: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
|
|
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
|
|
// CHECK-LE: xor <16 x i8>
|
|
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
|
|
|
|
res_vull = vec_revb(vull);
|
|
// CHECK: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
|
|
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
|
|
// CHECK-LE: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
|
|
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
|
|
// CHECK-LE: xor <16 x i8>
|
|
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
|
|
|
|
res_vd = vec_revb(vd);
|
|
// CHECK: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
|
|
// CHECK: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
|
|
// CHECK-LE: store <16 x i8> <i8 7, i8 6, i8 5, i8 4, i8 3, i8 2, i8 1, i8 0, i8 15, i8 14, i8 13, i8 12, i8 11, i8 10, i8 9, i8 8>, <16 x i8>* {{%.+}}, align 16
|
|
// CHECK-LE: store <16 x i8> <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>, <16 x i8>* {{%.+}}, align 16
|
|
// CHECK-LE: xor <16 x i8>
|
|
// CHECK-LE: call <4 x i32> @llvm.ppc.altivec.vperm(<4 x i32> {{%.+}}, <4 x i32> {{%.+}}, <16 x i8> {{%.+}})
|
|
|
|
res_vbll = vec_sld(vbll, vbll, 0);
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vsll = vec_sld(vsll, vsll, 0);
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vull = vec_sld(vull, vull, 0);
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vd = vec_sld(vd, vd, 0);
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vsll = vec_sldw(vsll, vsll, 0);
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vull = vec_sldw(vull, vull, 0);
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 1
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 2
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 3
|
|
// CHECK: add nsw i32 {{[0-9a-zA-Z%.]+}}, 15
|
|
// CHECK: @llvm.ppc.altivec.vperm
|
|
// CHECK-LE: sub nsw i32 16
|
|
// CHECK-LE: sub nsw i32 17
|
|
// CHECK-LE: sub nsw i32 18
|
|
// CHECK-LE: sub nsw i32 31
|
|
// CHECK-LE: @llvm.ppc.altivec.vperm
|
|
|
|
res_vsll = vec_sll(vsll, vuc);
|
|
// CHECK: @llvm.ppc.altivec.vsl
|
|
// CHECK-LE: @llvm.ppc.altivec.vsl
|
|
|
|
res_vull = vec_sll(vull, vuc);
|
|
// CHECK: @llvm.ppc.altivec.vsl
|
|
// CHECK-LE: @llvm.ppc.altivec.vsl
|
|
|
|
res_vsll = vec_slo(vsll, vsc);
|
|
// CHECK: @llvm.ppc.altivec.vslo
|
|
// CHECK-LE: @llvm.ppc.altivec.vslo
|
|
|
|
res_vsll = vec_slo(vsll, vuc);
|
|
// CHECK: @llvm.ppc.altivec.vslo
|
|
// CHECK-LE: @llvm.ppc.altivec.vslo
|
|
|
|
res_vull = vec_slo(vull, vsc);
|
|
// CHECK: @llvm.ppc.altivec.vslo
|
|
// CHECK-LE: @llvm.ppc.altivec.vslo
|
|
|
|
res_vull = vec_slo(vull, vuc);
|
|
// CHECK: @llvm.ppc.altivec.vslo
|
|
// CHECK-LE: @llvm.ppc.altivec.vslo
|
|
|
|
res_vsll = vec_srl(vsll, vuc);
|
|
// CHECK: @llvm.ppc.altivec.vsr
|
|
// CHECK-LE: @llvm.ppc.altivec.vsr
|
|
|
|
res_vull = vec_srl(vull, vuc);
|
|
// CHECK: @llvm.ppc.altivec.vsr
|
|
// CHECK-LE: @llvm.ppc.altivec.vsr
|
|
|
|
res_vsll = vec_sro(vsll, vsc);
|
|
// CHECK: @llvm.ppc.altivec.vsro
|
|
// CHECK-LE: @llvm.ppc.altivec.vsro
|
|
|
|
res_vsll = vec_sro(vsll, vuc);
|
|
// CHECK: @llvm.ppc.altivec.vsro
|
|
// CHECK-LE: @llvm.ppc.altivec.vsro
|
|
|
|
res_vull = vec_sro(vull, vsc);
|
|
// CHECK: @llvm.ppc.altivec.vsro
|
|
// CHECK-LE: @llvm.ppc.altivec.vsro
|
|
|
|
res_vull = vec_sro(vull, vuc);
|
|
// CHECK: @llvm.ppc.altivec.vsro
|
|
// CHECK-LE: @llvm.ppc.altivec.vsro
|
|
|
|
res_vsll = vec_xl(sll, asll);
|
|
// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 1
|
|
// CHECK-LE: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 1
|
|
|
|
res_vull = vec_xl(sll, aull);
|
|
// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 1
|
|
// CHECK-LE: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 1
|
|
|
|
res_vd = vec_xl(sll, ad);
|
|
// CHECK: load <2 x double>, <2 x double>* %{{[0-9]+}}, align 1
|
|
// CHECK-LE: load <2 x double>, <2 x double>* %{{[0-9]+}}, align 1
|
|
|
|
vec_xst(vsll, sll, asll);
|
|
// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 1
|
|
// CHECK-LE: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 1
|
|
|
|
vec_xst(vull, sll, aull);
|
|
// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 1
|
|
// CHECK-LE: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 1
|
|
|
|
vec_xst(vd, sll, ad);
|
|
// CHECK: store <2 x double> %{{[0-9]+}}, <2 x double>* %{{[0-9]+}}, align 1
|
|
// CHECK-LE: store <2 x double> %{{[0-9]+}}, <2 x double>* %{{[0-9]+}}, align 1
|
|
|
|
res_vsll = vec_xl_be(sll, asll);
|
|
// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 1
|
|
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
|
|
|
|
res_vull = vec_xl_be(sll, aull);
|
|
// CHECK: load <2 x i64>, <2 x i64>* %{{[0-9]+}}, align 1
|
|
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
|
|
|
|
res_vd = vec_xl_be(sll, ad);
|
|
// CHECK: load <2 x double>, <2 x double>* %{{[0-9]+}}, align 1
|
|
// CHECK-LE: call <2 x double> @llvm.ppc.vsx.lxvd2x.be(i8* %{{[0-9]+}})
|
|
|
|
vec_xst_be(vsll, sll, asll);
|
|
// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 1
|
|
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
|
|
|
|
vec_xst_be(vull, sll, aull);
|
|
// CHECK: store <2 x i64> %{{[0-9]+}}, <2 x i64>* %{{[0-9]+}}, align 1
|
|
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
|
|
|
|
vec_xst_be(vd, sll, ad);
|
|
// CHECK: store <2 x double> %{{[0-9]+}}, <2 x double>* %{{[0-9]+}}, align 1
|
|
// CHECK-LE: call void @llvm.ppc.vsx.stxvd2x.be(<2 x double> %{{[0-9]+}}, i8* %{{[0-9]+}})
|
|
|
|
res_vf = vec_neg(vf);
|
|
// CHECK: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, {{%[0-9]+}}
|
|
// CHECK-LE: fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, {{%[0-9]+}}
|
|
|
|
res_vd = vec_neg(vd);
|
|
// CHECK: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, {{%[0-9]+}}
|
|
// CHECK-LE: fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, {{%[0-9]+}}
|
|
|
|
res_vd = vec_xxpermdi(vd, vd, 0);
|
|
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 2>
|
|
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 2>
|
|
|
|
res_vf = vec_xxpermdi(vf, vf, 1);
|
|
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 3>
|
|
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 3>
|
|
|
|
res_vsll = vec_xxpermdi(vsll, vsll, 2);
|
|
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 2>
|
|
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 2>
|
|
|
|
res_vull = vec_xxpermdi(vull, vull, 3);
|
|
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 3>
|
|
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 3>
|
|
|
|
res_vsi = vec_xxpermdi(vsi, vsi, 0);
|
|
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 2>
|
|
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 2>
|
|
|
|
res_vui = vec_xxpermdi(vui, vui, 1);
|
|
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 3>
|
|
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 3>
|
|
|
|
res_vss = vec_xxpermdi(vss, vss, 2);
|
|
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 2>
|
|
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 2>
|
|
|
|
res_vus = vec_xxpermdi(vus, vus, 3);
|
|
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 3>
|
|
// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 1, i32 3>
|
|
|
|
res_vsc = vec_xxpermdi(vsc, vsc, 0);
|
|
// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 2>
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// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 2>
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res_vuc = vec_xxpermdi(vuc, vuc, 1);
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// CHECK: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 3>
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// CHECK-LE: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 3>
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res_vd = vec_xxsldwi(vd, vd, 0);
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// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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res_vf = vec_xxsldwi(vf, vf, 1);
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// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
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// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 7, i32 0, i32 1, i32 2>
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res_vsll = vec_xxsldwi(vsll, vsll, 2);
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// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
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// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 6, i32 7, i32 0, i32 1>
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res_vull = vec_xxsldwi(vull, vull, 3);
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// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
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// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 5, i32 6, i32 7, i32 0>
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res_vsi = vec_xxsldwi(vsi, vsi, 0);
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// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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res_vui = vec_xxsldwi(vui, vui, 1);
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// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
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// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 7, i32 0, i32 1, i32 2>
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res_vss = vec_xxsldwi(vss, vss, 2);
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// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
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// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 6, i32 7, i32 0, i32 1>
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res_vus = vec_xxsldwi(vus, vus, 3);
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// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
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// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 5, i32 6, i32 7, i32 0>
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res_vsc = vec_xxsldwi(vsc, vsc, 0);
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// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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res_vuc = vec_xxsldwi(vuc, vuc, 1);
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// CHECK: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
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// CHECK-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 7, i32 0, i32 1, i32 2>
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}
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// The return type of the call expression may be different from the return type of the shufflevector.
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// Wrong implementation could crash the compiler, add this test case to check that and avoid ICE.
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vector int xxpermdi_should_not_assert(vector int a, vector int b) {
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return vec_xxpermdi(a, b, 0);
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// CHECK-LABEL: xxpermdi_should_not_assert
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// CHECK: bitcast <4 x i32> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK-NEXT: bitcast <4 x i32> %{{[0-9]+}} to <2 x i64>
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// CHECK-NEXT: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 2>
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// CHECK-NEXT: bitcast <2 x i64> %{{[0-9]+}} to <4 x i32>
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|
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// CHECK-LE: bitcast <4 x i32> %{{[0-9]+}} to <2 x i64>
|
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// CHECK-LE-NEXT: bitcast <4 x i32> %{{[0-9]+}} to <2 x i64>
|
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// CHECK-LE-NEXT: shufflevector <2 x i64> %{{[0-9]+}}, <2 x i64> %{{[0-9]+}}, <2 x i32> <i32 0, i32 2>
|
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// CHECK-LE-NEXT: bitcast <2 x i64> %{{[0-9]+}} to <4 x i32>
|
|
}
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|
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vector double xxsldwi_should_not_assert(vector double a, vector double b) {
|
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return vec_xxsldwi(a, b, 0);
|
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// CHECK-LABEL: xxsldwi_should_not_assert
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// CHECK: bitcast <2 x double> %{{[0-9]+}} to <4 x i32>
|
|
// CHECK-NEXT: bitcast <2 x double> %{{[0-9]+}} to <4 x i32>
|
|
// CHECK-NEXT: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
|
// CHECK-NEXT: bitcast <4 x i32> %{{[0-9]+}} to <2 x double>
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|
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// CHECK-LE: bitcast <2 x double> %{{[0-9]+}} to <4 x i32>
|
|
// CHECK-NEXT-LE: bitcast <2 x double> %{{[0-9]+}} to <4 x i32>
|
|
// CHECK-NEXT-LE: shufflevector <4 x i32> %{{[0-9]+}}, <4 x i32> %{{[0-9]+}}, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
|
// CHECK-NEXT-LE: bitcast <4 x i32> %{{[0-9]+}} to <2 x double>
|
|
}
|
|
|
|
void testVectorInt128Pack(){
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|
// CHECK-LABEL: testVectorInt128Pack
|
|
// CHECK-LABEL-LE: testVectorInt128Pack
|
|
res_vslll = __builtin_pack_vector_int128(aull[0], aull[1]);
|
|
// CHECK: %[[V1:[0-9]+]] = insertelement <2 x i64> undef, i64 %{{[0-9]+}}, i64 0
|
|
// CHECK-NEXT: %[[V2:[0-9]+]] = insertelement <2 x i64> %[[V1]], i64 %{{[0-9]+}}, i64 1
|
|
// CHECK-NEXT: bitcast <2 x i64> %[[V2]] to <1 x i128>
|
|
|
|
// CHECK-LE: %[[V1:[0-9]+]] = insertelement <2 x i64> undef, i64 %{{[0-9]+}}, i64 1
|
|
// CHECK-NEXT-LE: %[[V2:[0-9]+]] = insertelement <2 x i64> %[[V1]], i64 %{{[0-9]+}}, i64 0
|
|
// CHECK-NEXT-LE: bitcast <2 x i64> %[[V2]] to <1 x i128>
|
|
|
|
__builtin_unpack_vector_int128(res_vslll, 0);
|
|
// CHECK: %[[V1:[0-9]+]] = bitcast <1 x i128> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK-NEXT: %{{[0-9]+}} = extractelement <2 x i64> %[[V1]], i32 0
|
|
|
|
// CHECK-LE: %[[V1:[0-9]+]] = bitcast <1 x i128> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK-NEXT-LE: %{{[0-9]+}} = extractelement <2 x i64> %[[V1]], i32 1
|
|
|
|
__builtin_unpack_vector_int128(res_vslll, 1);
|
|
// CHECK: %[[V1:[0-9]+]] = bitcast <1 x i128> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK-NEXT: %{{[0-9]+}} = extractelement <2 x i64> %[[V1]], i32 1
|
|
|
|
// CHECK-LE: %[[V1:[0-9]+]] = bitcast <1 x i128> %{{[0-9]+}} to <2 x i64>
|
|
// CHECK-NEXT-LE: %{{[0-9]+}} = extractelement <2 x i64> %[[V1]], i32 0
|
|
|
|
}
|