forked from OSchip/llvm-project
84 lines
1.2 KiB
C++
84 lines
1.2 KiB
C++
// RUN: %clang_cc1 -ast-print %s | FileCheck %s
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// CHECK: r;
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// CHECK-NEXT: (r->method());
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struct MyClass
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{
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void method() {}
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};
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struct Reference
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{
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MyClass* object;
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MyClass* operator ->() { return object; }
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};
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void test1() {
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Reference r;
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(r->method());
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}
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// CHECK: if (int a = 1)
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// CHECK: while (int a = 1)
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// CHECK: switch (int a = 1)
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void test2()
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{
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if (int a = 1) { }
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while (int a = 1) { }
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switch (int a = 1) { }
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}
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// CHECK: new (1) int;
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void *operator new (typeof(sizeof(1)), int, int = 2);
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void test3() {
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new (1) int;
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}
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// CHECK: new X;
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struct X {
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void *operator new (typeof(sizeof(1)), int = 2);
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};
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void test4() { new X; }
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// CHECK: for (int i = 2097, j = 42; false;)
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void test5() {
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for (int i = 2097, j = 42; false;) {}
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}
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// CHECK: test6fn((int &)y);
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void test6fn(int& x);
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void test6() {
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unsigned int y = 0;
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test6fn((int&)y);
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}
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// CHECK: S s( 1, 2 );
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template <class S> void test7()
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{
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S s( 1,2 );
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}
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// CHECK: t.~T();
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template <typename T> void test8(T t) { t.~T(); }
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// CHECK: enum E {
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// CHECK-NEXT: A,
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// CHECK-NEXT: B,
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// CHECK-NEXT: C
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// CHECK-NEXT: };
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// CHECK-NEXT: {{^[ ]+}}E a = A;
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struct test9
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{
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void f()
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{
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enum E { A, B, C };
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E a = A;
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}
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};
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