llvm-project/lldb/source/Plugins/SymbolFile/DWARF/DWARFDebugInfo.cpp

778 lines
25 KiB
C++

//===-- DWARFDebugInfo.cpp --------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "SymbolFileDWARF.h"
#include <algorithm>
#include <set>
#include "lldb/Core/RegularExpression.h"
#include "lldb/Core/Stream.h"
#include "lldb/Symbol/ObjectFile.h"
#include "DWARFDebugAranges.h"
#include "DWARFDebugInfo.h"
#include "DWARFCompileUnit.h"
#include "DWARFDebugAranges.h"
#include "DWARFDebugInfoEntry.h"
#include "DWARFFormValue.h"
#include "LogChannelDWARF.h"
using namespace lldb;
using namespace lldb_private;
using namespace std;
//----------------------------------------------------------------------
// Constructor
//----------------------------------------------------------------------
DWARFDebugInfo::DWARFDebugInfo() :
m_dwarf2Data(NULL),
m_compile_units(),
m_cu_aranges_ap ()
{
}
//----------------------------------------------------------------------
// SetDwarfData
//----------------------------------------------------------------------
void
DWARFDebugInfo::SetDwarfData(SymbolFileDWARF* dwarf2Data)
{
m_dwarf2Data = dwarf2Data;
m_compile_units.clear();
}
DWARFDebugAranges &
DWARFDebugInfo::GetCompileUnitAranges ()
{
if (m_cu_aranges_ap.get() == NULL && m_dwarf2Data)
{
Log *log (LogChannelDWARF::GetLogIfAll(DWARF_LOG_DEBUG_ARANGES));
m_cu_aranges_ap.reset (new DWARFDebugAranges());
const DWARFDataExtractor &debug_aranges_data = m_dwarf2Data->get_debug_aranges_data();
if (debug_aranges_data.GetByteSize() > 0)
{
if (log)
log->Printf ("DWARFDebugInfo::GetCompileUnitAranges() for \"%s\" from .debug_aranges",
m_dwarf2Data->GetObjectFile()->GetFileSpec().GetPath().c_str());
m_cu_aranges_ap->Extract (debug_aranges_data);
}
// Make a list of all CUs represented by the arange data in the file.
std::set<dw_offset_t> cus_with_data;
for (size_t n=0;n<m_cu_aranges_ap.get()->GetNumRanges();n++)
{
dw_offset_t offset = m_cu_aranges_ap.get()->OffsetAtIndex(n);
if (offset != DW_INVALID_OFFSET)
cus_with_data.insert (offset);
}
// Manually build arange data for everything that wasn't in the .debug_aranges table.
bool printed = false;
const size_t num_compile_units = GetNumCompileUnits();
for (size_t idx = 0; idx < num_compile_units; ++idx)
{
DWARFCompileUnit* cu = GetCompileUnitAtIndex(idx);
dw_offset_t offset = cu->GetOffset();
if (cus_with_data.find(offset) == cus_with_data.end())
{
if (log)
{
if (!printed)
log->Printf ("DWARFDebugInfo::GetCompileUnitAranges() for \"%s\" by parsing",
m_dwarf2Data->GetObjectFile()->GetFileSpec().GetPath().c_str());
printed = true;
}
cu->BuildAddressRangeTable (m_dwarf2Data, m_cu_aranges_ap.get());
}
}
const bool minimize = true;
m_cu_aranges_ap->Sort (minimize);
}
return *m_cu_aranges_ap.get();
}
//----------------------------------------------------------------------
// LookupAddress
//----------------------------------------------------------------------
bool
DWARFDebugInfo::LookupAddress
(
const dw_addr_t address,
const dw_offset_t hint_die_offset,
DWARFCompileUnitSP& cu_sp,
DWARFDebugInfoEntry** function_die,
DWARFDebugInfoEntry** block_die
)
{
if (hint_die_offset != DW_INVALID_OFFSET)
cu_sp = GetCompileUnit(hint_die_offset);
else
{
DWARFDebugAranges &cu_aranges = GetCompileUnitAranges ();
const dw_offset_t cu_offset = cu_aranges.FindAddress (address);
cu_sp = GetCompileUnit(cu_offset);
}
if (cu_sp.get())
{
if (cu_sp->LookupAddress(address, function_die, block_die))
return true;
cu_sp.reset();
}
else
{
// The hint_die_offset may have been a pointer to the actual item that
// we are looking for
DWARFDebugInfoEntry* die_ptr = GetDIEPtr(hint_die_offset, &cu_sp);
if (die_ptr)
{
if (cu_sp.get())
{
if (function_die || block_die)
return die_ptr->LookupAddress(address, m_dwarf2Data, cu_sp.get(), function_die, block_die);
// We only wanted the compile unit that contained this address
return true;
}
}
}
return false;
}
void
DWARFDebugInfo::ParseCompileUnitHeadersIfNeeded()
{
if (m_compile_units.empty())
{
if (m_dwarf2Data != NULL)
{
lldb::offset_t offset = 0;
const DWARFDataExtractor &debug_info_data = m_dwarf2Data->get_debug_info_data();
while (debug_info_data.ValidOffset(offset))
{
DWARFCompileUnitSP cu_sp(new DWARFCompileUnit(m_dwarf2Data));
// Out of memory?
if (cu_sp.get() == NULL)
break;
if (cu_sp->Extract(debug_info_data, &offset) == false)
break;
m_compile_units.push_back(cu_sp);
offset = cu_sp->GetNextCompileUnitOffset();
}
}
}
}
size_t
DWARFDebugInfo::GetNumCompileUnits()
{
ParseCompileUnitHeadersIfNeeded();
return m_compile_units.size();
}
DWARFCompileUnit*
DWARFDebugInfo::GetCompileUnitAtIndex(uint32_t idx)
{
DWARFCompileUnit* cu = NULL;
if (idx < GetNumCompileUnits())
cu = m_compile_units[idx].get();
return cu;
}
bool
DWARFDebugInfo::ContainsCompileUnit (const DWARFCompileUnit *cu) const
{
// Not a verify efficient function, but it is handy for use in assertions
// to make sure that a compile unit comes from a debug information file.
CompileUnitColl::const_iterator end_pos = m_compile_units.end();
CompileUnitColl::const_iterator pos;
for (pos = m_compile_units.begin(); pos != end_pos; ++pos)
{
if (pos->get() == cu)
return true;
}
return false;
}
static int
CompareDWARFCompileUnitSPOffset (const void *key, const void *arrmem)
{
const dw_offset_t key_cu_offset = *(dw_offset_t*) key;
const dw_offset_t cu_offset = ((DWARFCompileUnitSP *)arrmem)->get()->GetOffset();
if (key_cu_offset < cu_offset)
return -1;
if (key_cu_offset > cu_offset)
return 1;
return 0;
}
DWARFCompileUnitSP
DWARFDebugInfo::GetCompileUnit(dw_offset_t cu_offset, uint32_t* idx_ptr)
{
DWARFCompileUnitSP cu_sp;
uint32_t cu_idx = DW_INVALID_INDEX;
if (cu_offset != DW_INVALID_OFFSET)
{
ParseCompileUnitHeadersIfNeeded();
DWARFCompileUnitSP* match = (DWARFCompileUnitSP*)bsearch(&cu_offset, &m_compile_units[0], m_compile_units.size(), sizeof(DWARFCompileUnitSP), CompareDWARFCompileUnitSPOffset);
if (match)
{
cu_sp = *match;
cu_idx = match - &m_compile_units[0];
}
}
if (idx_ptr)
*idx_ptr = cu_idx;
return cu_sp;
}
DWARFCompileUnitSP
DWARFDebugInfo::GetCompileUnitContainingDIE(dw_offset_t die_offset)
{
DWARFCompileUnitSP cu_sp;
if (die_offset != DW_INVALID_OFFSET)
{
ParseCompileUnitHeadersIfNeeded();
CompileUnitColl::const_iterator end_pos = m_compile_units.end();
CompileUnitColl::const_iterator pos;
for (pos = m_compile_units.begin(); pos != end_pos; ++pos)
{
dw_offset_t cu_start_offset = (*pos)->GetOffset();
dw_offset_t cu_end_offset = (*pos)->GetNextCompileUnitOffset();
if (cu_start_offset <= die_offset && die_offset < cu_end_offset)
{
cu_sp = *pos;
break;
}
}
}
return cu_sp;
}
//----------------------------------------------------------------------
// GetDIE()
//
// Get the DIE (Debug Information Entry) with the specified offset.
//----------------------------------------------------------------------
DWARFDebugInfoEntry*
DWARFDebugInfo::GetDIEPtr(dw_offset_t die_offset, DWARFCompileUnitSP* cu_sp_ptr)
{
DWARFCompileUnitSP cu_sp(GetCompileUnitContainingDIE(die_offset));
if (cu_sp_ptr)
*cu_sp_ptr = cu_sp;
if (cu_sp.get())
return cu_sp->GetDIEPtr(die_offset);
return NULL; // Not found in any compile units
}
DWARFDebugInfoEntry*
DWARFDebugInfo::GetDIEPtrWithCompileUnitHint (dw_offset_t die_offset, DWARFCompileUnit**cu_handle)
{
assert (cu_handle);
DWARFDebugInfoEntry* die = NULL;
if (*cu_handle)
die = (*cu_handle)->GetDIEPtr(die_offset);
if (die == NULL)
{
DWARFCompileUnitSP cu_sp (GetCompileUnitContainingDIE(die_offset));
if (cu_sp.get())
{
*cu_handle = cu_sp.get();
die = cu_sp->GetDIEPtr(die_offset);
}
}
if (die == NULL)
*cu_handle = NULL;
return die;
}
const DWARFDebugInfoEntry*
DWARFDebugInfo::GetDIEPtrContainingOffset(dw_offset_t die_offset, DWARFCompileUnitSP* cu_sp_ptr)
{
DWARFCompileUnitSP cu_sp(GetCompileUnitContainingDIE(die_offset));
if (cu_sp_ptr)
*cu_sp_ptr = cu_sp;
if (cu_sp.get())
return cu_sp->GetDIEPtrContainingOffset(die_offset);
return NULL; // Not found in any compile units
}
//----------------------------------------------------------------------
// AddCompileUnit
//----------------------------------------------------------------------
void
DWARFDebugInfo::AddCompileUnit(DWARFCompileUnitSP& cu)
{
m_compile_units.push_back(cu);
}
/*
void
DWARFDebugInfo::AddDIE(DWARFDebugInfoEntry& die)
{
m_die_array.push_back(die);
}
*/
//----------------------------------------------------------------------
// Parse
//
// Parses the .debug_info section and uses the .debug_abbrev section
// and various other sections in the SymbolFileDWARF class and calls the
// supplied callback function each time a compile unit header, or debug
// information entry is successfully parsed. This function can be used
// for different tasks such as parsing the file contents into a
// structured data, dumping, verifying and much more.
//----------------------------------------------------------------------
void
DWARFDebugInfo::Parse(SymbolFileDWARF* dwarf2Data, Callback callback, void* userData)
{
if (dwarf2Data)
{
lldb::offset_t offset = 0;
uint32_t depth = 0;
DWARFCompileUnitSP cu(new DWARFCompileUnit(dwarf2Data));
if (cu.get() == NULL)
return;
DWARFDebugInfoEntry die;
while (cu->Extract(dwarf2Data->get_debug_info_data(), &offset))
{
const dw_offset_t next_cu_offset = cu->GetNextCompileUnitOffset();
depth = 0;
// Call the callback function with no DIE pointer for the compile unit
// and get the offset that we are to continue to parse from
offset = callback(dwarf2Data, cu, NULL, offset, depth, userData);
// Make sure we are within our compile unit
if (offset < next_cu_offset)
{
// We are in our compile unit, parse starting at the offset
// we were told to parse
bool done = false;
while (!done && die.Extract(dwarf2Data, cu.get(), &offset))
{
// Call the callback function with DIE pointer that falls within the compile unit
offset = callback(dwarf2Data, cu, &die, offset, depth, userData);
if (die.IsNULL())
{
if (depth)
--depth;
else
done = true; // We are done with this compile unit!
}
else if (die.HasChildren())
++depth;
}
}
// Make sure the offset returned is valid, and if not stop parsing.
// Returning DW_INVALID_OFFSET from this callback is a good way to end
// all parsing
if (!dwarf2Data->get_debug_info_data().ValidOffset(offset))
break;
// See if during the callback anyone retained a copy of the compile
// unit other than ourselves and if so, let whomever did own the object
// and create a new one for our own use!
if (!cu.unique())
cu.reset(new DWARFCompileUnit(dwarf2Data));
// Make sure we start on a proper
offset = next_cu_offset;
}
}
}
typedef struct DumpInfo
{
DumpInfo(Stream* init_strm, uint32_t off, uint32_t depth) :
strm(init_strm),
die_offset(off),
recurse_depth(depth),
found_depth(UINT32_MAX),
found_die(false),
ancestors()
{
}
Stream* strm;
const uint32_t die_offset;
const uint32_t recurse_depth;
uint32_t found_depth;
bool found_die;
std::vector<DWARFDebugInfoEntry> ancestors;
DISALLOW_COPY_AND_ASSIGN(DumpInfo);
} DumpInfo;
//----------------------------------------------------------------------
// DumpCallback
//
// A callback function for the static DWARFDebugInfo::Parse() function
// that gets called each time a compile unit header or debug information
// entry is successfully parsed.
//
// This function dump DWARF information and obey recurse depth and
// whether a single DIE is to be dumped (or all of the data).
//----------------------------------------------------------------------
static dw_offset_t DumpCallback
(
SymbolFileDWARF* dwarf2Data,
DWARFCompileUnitSP& cu_sp,
DWARFDebugInfoEntry* die,
const dw_offset_t next_offset,
const uint32_t curr_depth,
void* userData
)
{
DumpInfo* dumpInfo = (DumpInfo*)userData;
const DWARFCompileUnit* cu = cu_sp.get();
Stream *s = dumpInfo->strm;
bool show_parents = s->GetFlags().Test(DWARFDebugInfo::eDumpFlag_ShowAncestors);
if (die)
{
// Are we dumping everything?
if (dumpInfo->die_offset == DW_INVALID_OFFSET)
{
// Yes we are dumping everything. Obey our recurse level though
if (curr_depth < dumpInfo->recurse_depth)
die->Dump(dwarf2Data, cu, *s, 0);
}
else
{
// We are dumping a specific DIE entry by offset
if (dumpInfo->die_offset == die->GetOffset())
{
// We found the DIE we were looking for, dump it!
if (show_parents)
{
s->SetIndentLevel(0);
const uint32_t num_ancestors = dumpInfo->ancestors.size();
if (num_ancestors > 0)
{
for (uint32_t i=0; i<num_ancestors-1; ++i)
{
dumpInfo->ancestors[i].Dump(dwarf2Data, cu, *s, 0);
s->IndentMore();
}
}
}
dumpInfo->found_depth = curr_depth;
die->Dump(dwarf2Data, cu, *s, 0);
// Note that we found the DIE we were looking for
dumpInfo->found_die = true;
// Since we are dumping a single DIE, if there are no children we are done!
if (!die->HasChildren() || dumpInfo->recurse_depth == 0)
return DW_INVALID_OFFSET; // Return an invalid address to end parsing
}
else if (dumpInfo->found_die)
{
// Are we done with all the children?
if (curr_depth <= dumpInfo->found_depth)
return DW_INVALID_OFFSET;
// We have already found our DIE and are printing it's children. Obey
// our recurse depth and return an invalid offset if we get done
// dumping all of the children
if (dumpInfo->recurse_depth == UINT32_MAX || curr_depth <= dumpInfo->found_depth + dumpInfo->recurse_depth)
die->Dump(dwarf2Data, cu, *s, 0);
}
else if (dumpInfo->die_offset > die->GetOffset())
{
if (show_parents)
dumpInfo->ancestors.back() = *die;
}
}
// Keep up with our indent level
if (die->IsNULL())
{
if (show_parents)
dumpInfo->ancestors.pop_back();
if (curr_depth <= 1)
return cu->GetNextCompileUnitOffset();
else
s->IndentLess();
}
else if (die->HasChildren())
{
if (show_parents)
{
DWARFDebugInfoEntry null_die;
dumpInfo->ancestors.push_back(null_die);
}
s->IndentMore();
}
}
else
{
if (cu == NULL)
s->PutCString("NULL - cu");
// We have a compile unit, reset our indent level to zero just in case
s->SetIndentLevel(0);
// See if we are dumping everything?
if (dumpInfo->die_offset == DW_INVALID_OFFSET)
{
// We are dumping everything
if (cu)
{
cu->Dump(s);
return cu->GetFirstDIEOffset(); // Return true to parse all DIEs in this Compile Unit
}
else
{
return DW_INVALID_OFFSET;
}
}
else
{
if (show_parents)
{
dumpInfo->ancestors.clear();
dumpInfo->ancestors.resize(1);
}
// We are dumping only a single DIE possibly with it's children and
// we must find it's compile unit before we can dump it properly
if (cu && dumpInfo->die_offset < cu->GetFirstDIEOffset())
{
// Not found, maybe the DIE offset provided wasn't correct?
// *ostrm_ptr << "DIE at offset " << HEX32 << dumpInfo->die_offset << " was not found." << endl;
return DW_INVALID_OFFSET;
}
else
{
// See if the DIE is in this compile unit?
if (cu && dumpInfo->die_offset < cu->GetNextCompileUnitOffset())
{
// This DIE is in this compile unit!
if (s->GetVerbose())
cu->Dump(s); // Dump the compile unit for the DIE in verbose mode
return next_offset;
// // We found our compile unit that contains our DIE, just skip to dumping the requested DIE...
// return dumpInfo->die_offset;
}
else
{
// Skip to the next compile unit as the DIE isn't in the current one!
if (cu)
{
return cu->GetNextCompileUnitOffset();
}
else
{
return DW_INVALID_OFFSET;
}
}
}
}
}
// Just return the current offset to parse the next CU or DIE entry
return next_offset;
}
//----------------------------------------------------------------------
// Dump
//
// Dump the information in the .debug_info section to the specified
// ostream. If die_offset is valid, a single DIE will be dumped. If the
// die_offset is invalid, all the DWARF information will be dumped. Both
// cases will obey a "recurse_depth" or how deep to traverse into the
// children of each DIE entry. A recurse_depth of zero will dump all
// compile unit headers. A recurse_depth of 1 will dump all compile unit
// headers and the DW_TAG_compile unit tags. A depth of 2 will also
// dump all types and functions.
//----------------------------------------------------------------------
void
DWARFDebugInfo::Dump
(
Stream *s,
SymbolFileDWARF* dwarf2Data,
const uint32_t die_offset,
const uint32_t recurse_depth
)
{
DumpInfo dumpInfo(s, die_offset, recurse_depth);
s->PutCString(".debug_info contents");
if (dwarf2Data->get_debug_info_data().GetByteSize() > 0)
{
if (die_offset == DW_INVALID_OFFSET)
s->PutCString(":\n");
else
{
s->Printf(" for DIE entry at .debug_info[0x%8.8x]", die_offset);
if (recurse_depth != UINT32_MAX)
s->Printf(" recursing %u levels deep.", recurse_depth);
s->EOL();
}
}
else
{
s->PutCString(": < EMPTY >\n");
return;
}
DWARFDebugInfo::Parse(dwarf2Data, DumpCallback, &dumpInfo);
}
//----------------------------------------------------------------------
// Dump
//
// Dump the contents of this DWARFDebugInfo object as has been parsed
// and/or modified after it has been parsed.
//----------------------------------------------------------------------
void
DWARFDebugInfo::Dump (Stream *s, const uint32_t die_offset, const uint32_t recurse_depth)
{
DumpInfo dumpInfo(s, die_offset, recurse_depth);
s->PutCString("Dumping .debug_info section from internal representation\n");
CompileUnitColl::const_iterator pos;
uint32_t curr_depth = 0;
ParseCompileUnitHeadersIfNeeded();
for (pos = m_compile_units.begin(); pos != m_compile_units.end(); ++pos)
{
const DWARFCompileUnitSP& cu_sp = *pos;
DumpCallback(m_dwarf2Data, (DWARFCompileUnitSP&)cu_sp, NULL, 0, curr_depth, &dumpInfo);
const DWARFDebugInfoEntry* die = cu_sp->DIE();
if (die)
die->Dump(m_dwarf2Data, cu_sp.get(), *s, recurse_depth);
}
}
//----------------------------------------------------------------------
// FindCallbackString
//
// A callback function for the static DWARFDebugInfo::Parse() function
// that gets called each time a compile unit header or debug information
// entry is successfully parsed.
//
// This function will find the die_offset of any items whose DW_AT_name
// matches the given string
//----------------------------------------------------------------------
typedef struct FindCallbackStringInfoTag
{
const char* name;
bool ignore_case;
RegularExpression* regex;
vector<dw_offset_t>& die_offsets;
} FindCallbackStringInfo;
static dw_offset_t FindCallbackString
(
SymbolFileDWARF* dwarf2Data,
DWARFCompileUnitSP& cu_sp,
DWARFDebugInfoEntry* die,
const dw_offset_t next_offset,
const uint32_t curr_depth,
void* userData
)
{
FindCallbackStringInfo* info = (FindCallbackStringInfo*)userData;
const DWARFCompileUnit* cu = cu_sp.get();
if (die)
{
const char* die_name = die->GetName(dwarf2Data, cu);
if (die_name)
{
if (info->regex)
{
if (info->regex->Execute(die_name))
info->die_offsets.push_back(die->GetOffset());
}
else
{
if ((info->ignore_case ? strcasecmp(die_name, info->name) : strcmp(die_name, info->name)) == 0)
info->die_offsets.push_back(die->GetOffset());
}
}
}
// Just return the current offset to parse the next CU or DIE entry
return next_offset;
}
//----------------------------------------------------------------------
// Find
//
// Finds all DIE that have a specific DW_AT_name attribute by manually
// searching through the debug information (not using the
// .debug_pubnames section). The string must match the entire name
// and case sensitive searches are an option.
//----------------------------------------------------------------------
bool
DWARFDebugInfo::Find(const char* name, bool ignore_case, vector<dw_offset_t>& die_offsets) const
{
die_offsets.clear();
if (name && name[0])
{
FindCallbackStringInfo info = { name, ignore_case, NULL, die_offsets };
DWARFDebugInfo::Parse(m_dwarf2Data, FindCallbackString, &info);
}
return !die_offsets.empty();
}
//----------------------------------------------------------------------
// Find
//
// Finds all DIE that have a specific DW_AT_name attribute by manually
// searching through the debug information (not using the
// .debug_pubnames section). The string must match the supplied regular
// expression.
//----------------------------------------------------------------------
bool
DWARFDebugInfo::Find(RegularExpression& re, vector<dw_offset_t>& die_offsets) const
{
die_offsets.clear();
FindCallbackStringInfo info = { NULL, false, &re, die_offsets };
DWARFDebugInfo::Parse(m_dwarf2Data, FindCallbackString, &info);
return !die_offsets.empty();
}