forked from OSchip/llvm-project
585 lines
20 KiB
C++
585 lines
20 KiB
C++
//- CFLAndersAliasAnalysis.cpp - Unification-based Alias Analysis ---*- C++-*-//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a CFL-based, summary-based alias analysis algorithm. It
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// differs from CFLSteensAliasAnalysis in its inclusion-based nature while
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// CFLSteensAliasAnalysis is unification-based. This pass has worse performance
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// than CFLSteensAliasAnalysis (the worst case complexity of
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// CFLAndersAliasAnalysis is cubic, while the worst case complexity of
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// CFLSteensAliasAnalysis is almost linear), but it is able to yield more
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// precise analysis result. The precision of this analysis is roughly the same
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// as that of an one level context-sensitive Andersen's algorithm.
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//
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// The algorithm used here is based on recursive state machine matching scheme
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// proposed in "Demand-driven alias analysis for C" by Xin Zheng and Radu
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// Rugina. The general idea is to extend the tranditional transitive closure
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// algorithm to perform CFL matching along the way: instead of recording
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// "whether X is reachable from Y", we keep track of "whether X is reachable
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// from Y at state Z", where the "state" field indicates where we are in the CFL
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// matching process. To understand the matching better, it is advisable to have
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// the state machine shown in Figure 3 of the paper available when reading the
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// codes: all we do here is to selectively expand the transitive closure by
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// discarding edges that are not recognized by the state machine.
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//
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// There is one difference between our current implementation and the one
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// described in the paper: out algorithm eagerly computes all alias pairs after
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// the CFLGraph is built, while in the paper the authors did the computation in
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// a demand-driven fashion. We did not implement the demand-driven algorithm due
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// to the additional coding complexity and higher memory profile, but if we
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// found it necessary we may switch to it eventually.
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//
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//===----------------------------------------------------------------------===//
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// N.B. AliasAnalysis as a whole is phrased as a FunctionPass at the moment, and
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// CFLAndersAA is interprocedural. This is *technically* A Bad Thing, because
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// FunctionPasses are only allowed to inspect the Function that they're being
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// run on. Realistically, this likely isn't a problem until we allow
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// FunctionPasses to run concurrently.
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#include "llvm/Analysis/CFLAndersAliasAnalysis.h"
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#include "CFLGraph.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/Pass.h"
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using namespace llvm;
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using namespace llvm::cflaa;
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#define DEBUG_TYPE "cfl-anders-aa"
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CFLAndersAAResult::CFLAndersAAResult(const TargetLibraryInfo &TLI) : TLI(TLI) {}
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CFLAndersAAResult::CFLAndersAAResult(CFLAndersAAResult &&RHS)
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: AAResultBase(std::move(RHS)), TLI(RHS.TLI) {}
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CFLAndersAAResult::~CFLAndersAAResult() {}
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static const Function *parentFunctionOfValue(const Value *Val) {
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if (auto *Inst = dyn_cast<Instruction>(Val)) {
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auto *Bb = Inst->getParent();
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return Bb->getParent();
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}
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if (auto *Arg = dyn_cast<Argument>(Val))
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return Arg->getParent();
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return nullptr;
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}
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namespace {
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enum class MatchState : uint8_t {
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FlowFrom = 0, // S1 in the paper
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FlowFromMemAlias, // S2 in the paper
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FlowTo, // S3 in the paper
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FlowToMemAlias // S4 in the paper
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};
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// We use ReachabilitySet to keep track of value aliases (The nonterminal "V" in
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// the paper) during the analysis.
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class ReachabilitySet {
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typedef std::bitset<4> StateSet;
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typedef DenseMap<InstantiatedValue, StateSet> ValueStateMap;
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typedef DenseMap<InstantiatedValue, ValueStateMap> ValueReachMap;
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ValueReachMap ReachMap;
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public:
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typedef ValueStateMap::const_iterator const_valuestate_iterator;
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typedef ValueReachMap::const_iterator const_value_iterator;
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// Insert edge 'From->To' at state 'State'
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bool insert(InstantiatedValue From, InstantiatedValue To, MatchState State) {
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auto &States = ReachMap[To][From];
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auto Idx = static_cast<size_t>(State);
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if (!States.test(Idx)) {
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States.set(Idx);
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return true;
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}
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return false;
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}
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// Return the set of all ('From', 'State') pair for a given node 'To'
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iterator_range<const_valuestate_iterator>
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reachableValueAliases(InstantiatedValue V) const {
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auto Itr = ReachMap.find(V);
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if (Itr == ReachMap.end())
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return make_range<const_valuestate_iterator>(const_valuestate_iterator(),
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const_valuestate_iterator());
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return make_range<const_valuestate_iterator>(Itr->second.begin(),
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Itr->second.end());
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}
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iterator_range<const_value_iterator> value_mappings() const {
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return make_range<const_value_iterator>(ReachMap.begin(), ReachMap.end());
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}
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};
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// We use AliasMemSet to keep track of all memory aliases (the nonterminal "M"
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// in the paper) during the analysis.
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class AliasMemSet {
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typedef DenseSet<InstantiatedValue> MemSet;
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typedef DenseMap<InstantiatedValue, MemSet> MemMapType;
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MemMapType MemMap;
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public:
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typedef MemSet::const_iterator const_mem_iterator;
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bool insert(InstantiatedValue LHS, InstantiatedValue RHS) {
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// Top-level values can never be memory aliases because one cannot take the
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// addresses of them
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assert(LHS.DerefLevel > 0 && RHS.DerefLevel > 0);
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return MemMap[LHS].insert(RHS).second;
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}
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const MemSet *getMemoryAliases(InstantiatedValue V) const {
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auto Itr = MemMap.find(V);
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if (Itr == MemMap.end())
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return nullptr;
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return &Itr->second;
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}
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};
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// We use AliasAttrMap to keep track of the AliasAttr of each node.
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class AliasAttrMap {
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typedef DenseMap<InstantiatedValue, AliasAttrs> MapType;
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MapType AttrMap;
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public:
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typedef MapType::const_iterator const_iterator;
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bool add(InstantiatedValue V, AliasAttrs Attr) {
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if (Attr.none())
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return false;
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auto &OldAttr = AttrMap[V];
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auto NewAttr = OldAttr | Attr;
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if (OldAttr == NewAttr)
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return false;
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OldAttr = NewAttr;
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return true;
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}
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AliasAttrs getAttrs(InstantiatedValue V) const {
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AliasAttrs Attr;
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auto Itr = AttrMap.find(V);
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if (Itr != AttrMap.end())
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Attr = Itr->second;
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return Attr;
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}
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iterator_range<const_iterator> mappings() const {
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return make_range<const_iterator>(AttrMap.begin(), AttrMap.end());
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}
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};
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struct WorkListItem {
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InstantiatedValue From;
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InstantiatedValue To;
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MatchState State;
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};
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}
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class CFLAndersAAResult::FunctionInfo {
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/// Map a value to other values that may alias it
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/// Since the alias relation is symmetric, to save some space we assume values
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/// are properly ordered: if a and b alias each other, and a < b, then b is in
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/// AliasMap[a] but not vice versa.
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DenseMap<const Value *, std::vector<const Value *>> AliasMap;
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/// Map a value to its corresponding AliasAttrs
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DenseMap<const Value *, AliasAttrs> AttrMap;
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/// Summary of externally visible effects.
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AliasSummary Summary;
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AliasAttrs getAttrs(const Value *) const;
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public:
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FunctionInfo(const ReachabilitySet &, AliasAttrMap);
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bool mayAlias(const Value *LHS, const Value *RHS) const;
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const AliasSummary &getAliasSummary() const { return Summary; }
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};
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CFLAndersAAResult::FunctionInfo::FunctionInfo(const ReachabilitySet &ReachSet,
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AliasAttrMap AMap) {
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// Populate AttrMap
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for (const auto &Mapping : AMap.mappings()) {
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auto IVal = Mapping.first;
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// AttrMap only cares about top-level values
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if (IVal.DerefLevel == 0)
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AttrMap[IVal.Val] = Mapping.second;
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}
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// Populate AliasMap
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for (const auto &OuterMapping : ReachSet.value_mappings()) {
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// AliasMap only cares about top-level values
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if (OuterMapping.first.DerefLevel > 0)
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continue;
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auto Val = OuterMapping.first.Val;
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auto &AliasList = AliasMap[Val];
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for (const auto &InnerMapping : OuterMapping.second) {
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// Again, AliasMap only cares about top-level values
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if (InnerMapping.first.DerefLevel == 0)
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AliasList.push_back(InnerMapping.first.Val);
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}
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// Sort AliasList for faster lookup
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std::sort(AliasList.begin(), AliasList.end(), std::less<const Value *>());
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}
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// TODO: Populate function summary here
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}
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AliasAttrs CFLAndersAAResult::FunctionInfo::getAttrs(const Value *V) const {
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assert(V != nullptr);
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AliasAttrs Attr;
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auto Itr = AttrMap.find(V);
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if (Itr != AttrMap.end())
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Attr = Itr->second;
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return Attr;
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}
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bool CFLAndersAAResult::FunctionInfo::mayAlias(const Value *LHS,
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const Value *RHS) const {
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assert(LHS && RHS);
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auto Itr = AliasMap.find(LHS);
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if (Itr != AliasMap.end()) {
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if (std::binary_search(Itr->second.begin(), Itr->second.end(), RHS,
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std::less<const Value *>()))
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return true;
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}
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// Even if LHS and RHS are not reachable, they may still alias due to their
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// AliasAttrs
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auto AttrsA = getAttrs(LHS);
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auto AttrsB = getAttrs(RHS);
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if (AttrsA.none() || AttrsB.none())
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return false;
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if (hasUnknownOrCallerAttr(AttrsA) || hasUnknownOrCallerAttr(AttrsB))
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return true;
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if (isGlobalOrArgAttr(AttrsA) && isGlobalOrArgAttr(AttrsB))
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return true;
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return false;
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}
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static void propagate(InstantiatedValue From, InstantiatedValue To,
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MatchState State, ReachabilitySet &ReachSet,
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std::vector<WorkListItem> &WorkList) {
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if (From == To)
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return;
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if (ReachSet.insert(From, To, State))
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WorkList.push_back(WorkListItem{From, To, State});
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}
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static void initializeWorkList(std::vector<WorkListItem> &WorkList,
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ReachabilitySet &ReachSet,
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const CFLGraph &Graph) {
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for (const auto &Mapping : Graph.value_mappings()) {
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auto Val = Mapping.first;
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auto &ValueInfo = Mapping.second;
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assert(ValueInfo.getNumLevels() > 0);
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// Insert all immediate assignment neighbors to the worklist
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for (unsigned I = 0, E = ValueInfo.getNumLevels(); I < E; ++I) {
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auto Src = InstantiatedValue{Val, I};
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// If there's an assignment edge from X to Y, it means Y is reachable from
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// X at S2 and X is reachable from Y at S1
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for (auto &Edge : ValueInfo.getNodeInfoAtLevel(I).Edges) {
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propagate(Edge.Other, Src, MatchState::FlowFrom, ReachSet, WorkList);
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propagate(Src, Edge.Other, MatchState::FlowTo, ReachSet, WorkList);
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}
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}
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}
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}
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static Optional<InstantiatedValue> getNodeBelow(const CFLGraph &Graph,
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InstantiatedValue V) {
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auto NodeBelow = InstantiatedValue{V.Val, V.DerefLevel + 1};
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if (Graph.getNode(NodeBelow))
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return NodeBelow;
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return None;
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}
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static void processWorkListItem(const WorkListItem &Item, const CFLGraph &Graph,
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ReachabilitySet &ReachSet, AliasMemSet &MemSet,
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std::vector<WorkListItem> &WorkList) {
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auto FromNode = Item.From;
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auto ToNode = Item.To;
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auto NodeInfo = Graph.getNode(ToNode);
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assert(NodeInfo != nullptr);
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// TODO: propagate field offsets
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// FIXME: Here is a neat trick we can do: since both ReachSet and MemSet holds
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// relations that are symmetric, we could actually cut the storage by half by
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// sorting FromNode and ToNode before insertion happens.
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// The newly added value alias pair may pontentially generate more memory
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// alias pairs. Check for them here.
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auto FromNodeBelow = getNodeBelow(Graph, FromNode);
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auto ToNodeBelow = getNodeBelow(Graph, ToNode);
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if (FromNodeBelow && ToNodeBelow &&
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MemSet.insert(*FromNodeBelow, *ToNodeBelow)) {
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propagate(*FromNodeBelow, *ToNodeBelow, MatchState::FlowFromMemAlias,
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ReachSet, WorkList);
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for (const auto &Mapping : ReachSet.reachableValueAliases(*FromNodeBelow)) {
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auto Src = Mapping.first;
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if (Mapping.second.test(static_cast<size_t>(MatchState::FlowFrom)))
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propagate(Src, *ToNodeBelow, MatchState::FlowFromMemAlias, ReachSet,
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WorkList);
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if (Mapping.second.test(static_cast<size_t>(MatchState::FlowTo)))
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propagate(Src, *ToNodeBelow, MatchState::FlowToMemAlias, ReachSet,
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WorkList);
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}
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}
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// This is the core of the state machine walking algorithm. We expand ReachSet
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// based on which state we are at (which in turn dictates what edges we
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// should examine)
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// From a high-level point of view, the state machine here guarantees two
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// properties:
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// - If *X and *Y are memory aliases, then X and Y are value aliases
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// - If Y is an alias of X, then reverse assignment edges (if there is any)
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// should precede any assignment edges on the path from X to Y.
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switch (Item.State) {
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case MatchState::FlowFrom: {
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for (const auto &RevAssignEdge : NodeInfo->ReverseEdges)
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propagate(FromNode, RevAssignEdge.Other, MatchState::FlowFrom, ReachSet,
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WorkList);
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for (const auto &AssignEdge : NodeInfo->Edges)
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propagate(FromNode, AssignEdge.Other, MatchState::FlowTo, ReachSet,
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WorkList);
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if (auto AliasSet = MemSet.getMemoryAliases(ToNode)) {
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for (const auto &MemAlias : *AliasSet)
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propagate(FromNode, MemAlias, MatchState::FlowFromMemAlias, ReachSet,
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WorkList);
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}
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break;
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}
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case MatchState::FlowFromMemAlias: {
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for (const auto &RevAssignEdge : NodeInfo->ReverseEdges)
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propagate(FromNode, RevAssignEdge.Other, MatchState::FlowFrom, ReachSet,
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WorkList);
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for (const auto &AssignEdge : NodeInfo->Edges)
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propagate(FromNode, AssignEdge.Other, MatchState::FlowTo, ReachSet,
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WorkList);
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break;
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}
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case MatchState::FlowTo: {
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for (const auto &AssignEdge : NodeInfo->Edges)
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propagate(FromNode, AssignEdge.Other, MatchState::FlowTo, ReachSet,
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WorkList);
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if (auto AliasSet = MemSet.getMemoryAliases(ToNode)) {
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for (const auto &MemAlias : *AliasSet)
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propagate(FromNode, MemAlias, MatchState::FlowToMemAlias, ReachSet,
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WorkList);
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}
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break;
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}
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case MatchState::FlowToMemAlias: {
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for (const auto &AssignEdge : NodeInfo->Edges)
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propagate(FromNode, AssignEdge.Other, MatchState::FlowTo, ReachSet,
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WorkList);
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break;
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}
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}
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}
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static AliasAttrMap buildAttrMap(const CFLGraph &Graph,
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const ReachabilitySet &ReachSet) {
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AliasAttrMap AttrMap;
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std::vector<InstantiatedValue> WorkList, NextList;
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// Initialize each node with its original AliasAttrs in CFLGraph
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for (const auto &Mapping : Graph.value_mappings()) {
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auto Val = Mapping.first;
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auto &ValueInfo = Mapping.second;
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for (unsigned I = 0, E = ValueInfo.getNumLevels(); I < E; ++I) {
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auto Node = InstantiatedValue{Val, I};
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AttrMap.add(Node, ValueInfo.getNodeInfoAtLevel(I).Attr);
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WorkList.push_back(Node);
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}
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}
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while (!WorkList.empty()) {
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for (const auto &Dst : WorkList) {
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auto DstAttr = AttrMap.getAttrs(Dst);
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if (DstAttr.none())
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continue;
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// Propagate attr on the same level
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for (const auto &Mapping : ReachSet.reachableValueAliases(Dst)) {
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auto Src = Mapping.first;
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if (AttrMap.add(Src, DstAttr))
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NextList.push_back(Src);
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}
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// Propagate attr to the levels below
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auto DstBelow = getNodeBelow(Graph, Dst);
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while (DstBelow) {
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if (AttrMap.add(*DstBelow, DstAttr)) {
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NextList.push_back(*DstBelow);
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break;
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}
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DstBelow = getNodeBelow(Graph, *DstBelow);
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}
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}
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WorkList.swap(NextList);
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NextList.clear();
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}
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return AttrMap;
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}
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CFLAndersAAResult::FunctionInfo
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CFLAndersAAResult::buildInfoFrom(const Function &Fn) {
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CFLGraphBuilder<CFLAndersAAResult> GraphBuilder(
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*this, TLI,
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// Cast away the constness here due to GraphBuilder's API requirement
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const_cast<Function &>(Fn));
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auto &Graph = GraphBuilder.getCFLGraph();
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ReachabilitySet ReachSet;
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AliasMemSet MemSet;
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std::vector<WorkListItem> WorkList, NextList;
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initializeWorkList(WorkList, ReachSet, Graph);
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// TODO: make sure we don't stop before the fix point is reached
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while (!WorkList.empty()) {
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for (const auto &Item : WorkList)
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processWorkListItem(Item, Graph, ReachSet, MemSet, NextList);
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NextList.swap(WorkList);
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NextList.clear();
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}
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// Now that we have all the reachability info, propagate AliasAttrs according
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// to it
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auto IValueAttrMap = buildAttrMap(Graph, ReachSet);
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return FunctionInfo(ReachSet, std::move(IValueAttrMap));
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}
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void CFLAndersAAResult::scan(const Function &Fn) {
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auto InsertPair = Cache.insert(std::make_pair(&Fn, Optional<FunctionInfo>()));
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(void)InsertPair;
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assert(InsertPair.second &&
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"Trying to scan a function that has already been cached");
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// Note that we can't do Cache[Fn] = buildSetsFrom(Fn) here: the function call
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// may get evaluated after operator[], potentially triggering a DenseMap
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// resize and invalidating the reference returned by operator[]
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auto FunInfo = buildInfoFrom(Fn);
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|
Cache[&Fn] = std::move(FunInfo);
|
|
Handles.push_front(FunctionHandle(const_cast<Function *>(&Fn), this));
|
|
}
|
|
|
|
void CFLAndersAAResult::evict(const Function &Fn) { Cache.erase(&Fn); }
|
|
|
|
const Optional<CFLAndersAAResult::FunctionInfo> &
|
|
CFLAndersAAResult::ensureCached(const Function &Fn) {
|
|
auto Iter = Cache.find(&Fn);
|
|
if (Iter == Cache.end()) {
|
|
scan(Fn);
|
|
Iter = Cache.find(&Fn);
|
|
assert(Iter != Cache.end());
|
|
assert(Iter->second.hasValue());
|
|
}
|
|
return Iter->second;
|
|
}
|
|
|
|
const AliasSummary *CFLAndersAAResult::getAliasSummary(const Function &Fn) {
|
|
auto &FunInfo = ensureCached(Fn);
|
|
if (FunInfo.hasValue())
|
|
return &FunInfo->getAliasSummary();
|
|
else
|
|
return nullptr;
|
|
}
|
|
|
|
AliasResult CFLAndersAAResult::query(const MemoryLocation &LocA,
|
|
const MemoryLocation &LocB) {
|
|
auto *ValA = LocA.Ptr;
|
|
auto *ValB = LocB.Ptr;
|
|
|
|
if (!ValA->getType()->isPointerTy() || !ValB->getType()->isPointerTy())
|
|
return NoAlias;
|
|
|
|
auto *Fn = parentFunctionOfValue(ValA);
|
|
if (!Fn) {
|
|
Fn = parentFunctionOfValue(ValB);
|
|
if (!Fn) {
|
|
// The only times this is known to happen are when globals + InlineAsm are
|
|
// involved
|
|
DEBUG(dbgs()
|
|
<< "CFLAndersAA: could not extract parent function information.\n");
|
|
return MayAlias;
|
|
}
|
|
} else {
|
|
assert(!parentFunctionOfValue(ValB) || parentFunctionOfValue(ValB) == Fn);
|
|
}
|
|
|
|
assert(Fn != nullptr);
|
|
auto &FunInfo = ensureCached(*Fn);
|
|
|
|
// AliasMap lookup
|
|
if (FunInfo->mayAlias(ValA, ValB))
|
|
return MayAlias;
|
|
return NoAlias;
|
|
}
|
|
|
|
AliasResult CFLAndersAAResult::alias(const MemoryLocation &LocA,
|
|
const MemoryLocation &LocB) {
|
|
if (LocA.Ptr == LocB.Ptr)
|
|
return LocA.Size == LocB.Size ? MustAlias : PartialAlias;
|
|
|
|
// Comparisons between global variables and other constants should be
|
|
// handled by BasicAA.
|
|
// CFLAndersAA may report NoAlias when comparing a GlobalValue and
|
|
// ConstantExpr, but every query needs to have at least one Value tied to a
|
|
// Function, and neither GlobalValues nor ConstantExprs are.
|
|
if (isa<Constant>(LocA.Ptr) && isa<Constant>(LocB.Ptr))
|
|
return AAResultBase::alias(LocA, LocB);
|
|
|
|
AliasResult QueryResult = query(LocA, LocB);
|
|
if (QueryResult == MayAlias)
|
|
return AAResultBase::alias(LocA, LocB);
|
|
|
|
return QueryResult;
|
|
}
|
|
|
|
char CFLAndersAA::PassID;
|
|
|
|
CFLAndersAAResult CFLAndersAA::run(Function &F, AnalysisManager<Function> &AM) {
|
|
return CFLAndersAAResult(AM.getResult<TargetLibraryAnalysis>(F));
|
|
}
|
|
|
|
char CFLAndersAAWrapperPass::ID = 0;
|
|
INITIALIZE_PASS(CFLAndersAAWrapperPass, "cfl-anders-aa",
|
|
"Inclusion-Based CFL Alias Analysis", false, true)
|
|
|
|
ImmutablePass *llvm::createCFLAndersAAWrapperPass() {
|
|
return new CFLAndersAAWrapperPass();
|
|
}
|
|
|
|
CFLAndersAAWrapperPass::CFLAndersAAWrapperPass() : ImmutablePass(ID) {
|
|
initializeCFLAndersAAWrapperPassPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
void CFLAndersAAWrapperPass::initializePass() {
|
|
auto &TLIWP = getAnalysis<TargetLibraryInfoWrapperPass>();
|
|
Result.reset(new CFLAndersAAResult(TLIWP.getTLI()));
|
|
}
|
|
|
|
void CFLAndersAAWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const {
|
|
AU.setPreservesAll();
|
|
AU.addRequired<TargetLibraryInfoWrapperPass>();
|
|
}
|