forked from OSchip/llvm-project
176 lines
4.9 KiB
Objective-C
176 lines
4.9 KiB
Objective-C
// RUN: %clang_cc1 -no-opaque-pointers -triple x86_64-apple-darwin10 -fobjc-runtime=macosx-fragile-10.5 -emit-llvm -o - %s | FileCheck %s
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// RUN: %clang_cc1 -no-opaque-pointers -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s -check-prefix=CHECK-NF
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// Most of this test is apparently just verifying that we don't crash.
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int printf(const char *, ...);
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@interface Root
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@end
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typedef struct {
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int x, y, z[10];
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} MyPoint;
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typedef struct {
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float width, height;
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} MySize;
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@interface A : Root
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+(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3;
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+(float) returnAFloat;
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+(double) returnADouble;
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+(MyPoint) returnAPoint;
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+(void) printThisSize: (MySize) arg0;
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+(MySize) returnASize;
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-(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3;
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-(float) returnAFloat;
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-(double) returnADouble;
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-(MyPoint) returnAPoint;
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-(void) printThisSize: (MySize) arg0;
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-(MySize) returnASize;
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@end
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@interface B : A
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@end
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@implementation A
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+(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
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printf("(CLASS) theInt: %d, theFloat: %f, theDouble: %f, thePoint: { %d, %d }\n",
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arg0, arg1, arg2, arg3.x, arg3.y);
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}
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+(float) returnAFloat {
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return 15.;
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}
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+(double) returnADouble {
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return 25.;
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}
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+(MyPoint) returnAPoint {
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MyPoint x = { 35, 45 };
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return x;
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}
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+(void) printThisSize: (MySize) arg0 {
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printf("(CLASS) theSize: { %f, %f }\n",
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arg0.width, arg0.height);
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}
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+(MySize) returnASize {
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MySize x = { 32, 44 };
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return x;
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}
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-(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
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printf("theInt: %d, theFloat: %f, theDouble: %f, thePoint: { %d, %d }\n",
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arg0, arg1, arg2, arg3.x, arg3.y);
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}
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-(float) returnAFloat {
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return 10.;
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}
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-(double) returnADouble {
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return 20.;
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}
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-(MyPoint) returnAPoint {
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MyPoint x = { 30, 40 };
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return x;
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}
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-(void) printThisSize: (MySize) arg0 {
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printf("theSize: { %f, %f }\n",
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arg0.width, arg0.height);
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}
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-(MySize) returnASize {
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MySize x = { 22, 34 };
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return x;
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}
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@end
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@implementation B
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+(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
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arg3.x *= 2;
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arg3.y *= 2;
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[ super printThisInt: arg0*2 andThatFloat: arg1*2 andADouble: arg2*2 andAPoint: arg3 ];
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}
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+(void) printThisSize: (MySize) arg0 {
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arg0.width *= 2;
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arg0.height *= 2;
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[ super printThisSize: arg0 ];
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}
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+(float) returnAFloat {
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return [ super returnAFloat ]*2;
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}
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+(double) returnADouble {
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return [ super returnADouble ]*2;
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}
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+(MyPoint) returnAPoint {
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MyPoint x = [ super returnAPoint ];
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x.x *= 2;
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x.y *= 2;
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return x;
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}
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+(MySize) returnASize {
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MySize x = [ super returnASize ];
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x.width *= 2;
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x.height *= 2;
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return x;
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}
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-(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
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arg3.x *= 2;
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arg3.y *= 2;
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[ super printThisInt: arg0*2 andThatFloat: arg1*2 andADouble: arg2*2 andAPoint: arg3 ];
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}
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-(void) printThisSize: (MySize) arg0 {
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arg0.width *= 2;
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arg0.height *= 2;
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[ super printThisSize: arg0 ];
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}
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-(float) returnAFloat {
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return [ super returnAFloat ]*2;
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}
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-(double) returnADouble {
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return [ super returnADouble ]*2;
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}
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-(MyPoint) returnAPoint {
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MyPoint x = [ super returnAPoint ];
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x.x *= 2;
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x.y *= 2;
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return x;
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}
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-(MySize) returnASize {
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MySize x = [ super returnASize ];
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x.width *= 2;
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x.height *= 2;
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return x;
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}
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-(const float) returnAConstFloat {
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return 5;
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}
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@end
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// rdar://problem/7854674
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// CHECK: define{{.*}} void @test0([[A:%.*]]*
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// CHECK-NF: define{{.*}} void @test0([[A:%.*]]*
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void test0(A *x) {
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// CHECK: [[X:%.*]] = alloca [[A]]*
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// CHECK-NEXT: [[POINT:%.*]] = alloca [[POINT_T:%.*]],
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// CHECK: [[T0:%.*]] = load [[A]]*, [[A]]** [[X]]
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// CHECK: [[T1:%.*]] = bitcast [[A]]* [[T0]] to i8*
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// CHECK-NEXT: icmp eq i8* [[T1]], null
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// CHECK-NEXT: br i1
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// CHECK: call {{.*}} @objc_msgSend_stret to
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// CHECK-NEXT: br label
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// CHECK: [[T0:%.*]] = bitcast [[POINT_T]]* [[POINT]] to i8*
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// CHECK-NEXT: call void @llvm.memset.p0i8.i64(i8* align 4 [[T0]], i8 0, i64 48, i1 false)
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// CHECK-NEXT: br label
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// CHECK-NF: [[X:%.*]] = alloca [[A]]*
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// CHECK-NF-NEXT: [[POINT:%.*]] = alloca [[POINT_T:%.*]],
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// CHECK-NF: [[T0:%.*]] = load [[A]]*, [[A]]** [[X]]
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// CHECK-NF: [[T1:%.*]] = bitcast [[A]]* [[T0]] to i8*
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// CHECK-NF-NEXT: icmp eq i8* [[T1]], null
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// CHECK-NF-NEXT: br i1
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// CHECK-NF: call {{.*}} @objc_msgSend_stret to
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// CHECK-NF-NEXT: br label
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// CHECK-NF: [[T0:%.*]] = bitcast [[POINT_T]]* [[POINT]] to i8*
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// CHECK-NF-NEXT: call void @llvm.memset.p0i8.i64(i8* align 4 [[T0]], i8 0, i64 48, i1 false)
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// CHECK-NF-NEXT: br label
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MyPoint point = [x returnAPoint];
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}
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