forked from OSchip/llvm-project
494 lines
18 KiB
C++
494 lines
18 KiB
C++
//===-- JSONUtils.h ---------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_TOOLS_LLDB_VSCODE_JSONUTILS_H
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#define LLDB_TOOLS_LLDB_VSCODE_JSONUTILS_H
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#include "VSCodeForward.h"
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#include "lldb/API/SBModule.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/JSON.h"
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#include <cstdint>
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namespace lldb_vscode {
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/// Emplace a StringRef in a json::Object after enusring that the
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/// string is valid UTF8. If not, first call llvm::json::fixUTF8
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/// before emplacing.
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///
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/// \param[in] obj
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/// A JSON object that we will attempt to emplace the value in
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///
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/// \param[in] key
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/// The key to use when emplacing the value
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///
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/// \param[in] str
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/// The string to emplace
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void EmplaceSafeString(llvm::json::Object &obj, llvm::StringRef key,
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llvm::StringRef str);
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/// Extract simple values as a string.
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///
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/// \param[in] value
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/// A JSON value to extract the string from.
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///
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/// \return
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/// A llvm::StringRef that contains the string value, or an empty
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/// string if \a value isn't a string.
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llvm::StringRef GetAsString(const llvm::json::Value &value);
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/// Extract the string value for the specified key from the
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/// specified object.
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///
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/// \param[in] obj
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/// A JSON object that we will attempt to extract the value from
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///
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/// \param[in] key
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/// The key to use when extracting the value
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///
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/// \return
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/// A llvm::StringRef that contains the string value for the
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/// specified \a key, or an empty string if there is no key that
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/// matches or if the value is not a string.
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llvm::StringRef GetString(const llvm::json::Object &obj, llvm::StringRef key);
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llvm::StringRef GetString(const llvm::json::Object *obj, llvm::StringRef key);
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/// Extract the unsigned integer value for the specified key from
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/// the specified object.
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///
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/// \param[in] obj
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/// A JSON object that we will attempt to extract the value from
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///
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/// \param[in] key
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/// The key to use when extracting the value
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///
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/// \return
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/// The unsigned integer value for the specified \a key, or
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/// \a fail_value if there is no key that matches or if the
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/// value is not an integer.
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uint64_t GetUnsigned(const llvm::json::Object &obj, llvm::StringRef key,
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uint64_t fail_value);
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uint64_t GetUnsigned(const llvm::json::Object *obj, llvm::StringRef key,
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uint64_t fail_value);
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/// Extract the boolean value for the specified key from the
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/// specified object.
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///
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/// \param[in] obj
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/// A JSON object that we will attempt to extract the value from
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///
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/// \param[in] key
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/// The key to use when extracting the value
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///
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/// \return
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/// The boolean value for the specified \a key, or \a fail_value
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/// if there is no key that matches or if the value is not a
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/// boolean value of an integer.
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bool GetBoolean(const llvm::json::Object &obj, llvm::StringRef key,
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bool fail_value);
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bool GetBoolean(const llvm::json::Object *obj, llvm::StringRef key,
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bool fail_value);
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/// Extract the signed integer for the specified key from the
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/// specified object.
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///
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/// \param[in] obj
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/// A JSON object that we will attempt to extract the value from
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///
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/// \param[in] key
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/// The key to use when extracting the value
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///
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/// \return
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/// The signed integer value for the specified \a key, or
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/// \a fail_value if there is no key that matches or if the
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/// value is not an integer.
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int64_t GetSigned(const llvm::json::Object &obj, llvm::StringRef key,
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int64_t fail_value);
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int64_t GetSigned(const llvm::json::Object *obj, llvm::StringRef key,
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int64_t fail_value);
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/// Check if the specified key exists in the specified object.
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///
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/// \param[in] obj
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/// A JSON object that we will attempt to extract the value from
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///
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/// \param[in] key
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/// The key to check for
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///
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/// \return
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/// \b True if the key exists in the \a obj, \b False otherwise.
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bool ObjectContainsKey(const llvm::json::Object &obj, llvm::StringRef key);
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/// Extract an array of strings for the specified key from an object.
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///
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/// String values in the array will be extracted without any quotes
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/// around them. Numbers and Booleans will be converted into
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/// strings. Any NULL, array or objects values in the array will be
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/// ignored.
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///
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/// \param[in] obj
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/// A JSON object that we will attempt to extract the array from
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///
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/// \param[in] key
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/// The key to use when extracting the value
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///
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/// \return
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/// An array of string values for the specified \a key, or
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/// \a fail_value if there is no key that matches or if the
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/// value is not an array or all items in the array are not
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/// strings, numbers or booleans.
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std::vector<std::string> GetStrings(const llvm::json::Object *obj,
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llvm::StringRef key);
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/// Fill a response object given the request object.
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///
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/// The \a response object will get its "type" set to "response",
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/// the "seq" set to zero, "response_seq" set to the "seq" value from
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/// \a request, "command" set to the "command" from \a request,
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/// and "success" set to true.
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///
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/// \param[in] request
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/// The request object received from a call to VSCode::ReadJSON().
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///
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/// \param[in,out] response
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/// An empty llvm::json::Object object that will be filled
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/// in as noted in description.
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void FillResponse(const llvm::json::Object &request,
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llvm::json::Object &response);
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/// Emplace the string value from an SBValue into the supplied object
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/// using \a key as the key that will contain the value.
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///
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/// The value is what we will display in VS Code. Some SBValue objects
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/// can have a value and/or a summary. If a value has both, we
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/// combine the value and the summary into one string. If we only have a
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/// value or summary, then that is considered the value. If there is
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/// no value and no summary then the value is the type name followed by
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/// the address of the type if it has an address.
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///
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///
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/// \param[in] v
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/// A lldb::SBValue object to extract the string value from
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///
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///
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/// \param[in] object
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/// The object to place the value object into
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///
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///
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/// \param[in] key
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/// The key name to use when inserting the value object we create
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void SetValueForKey(lldb::SBValue &v, llvm::json::Object &object,
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llvm::StringRef key);
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/// Converts \a bp to a JSON value and appends the first valid location to the
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/// \a breakpoints array.
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///
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/// \param[in] bp
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/// A LLDB breakpoint object which will get the first valid location
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/// extracted and converted into a JSON object in the \a breakpoints array
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///
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/// \param[in] breakpoints
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/// A JSON array that will get a llvm::json::Value for \a bp
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/// appended to it.
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///
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/// \param[in] request_path
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/// An optional source path to use when creating the "Source" object of this
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/// breakpoint. If not specified, the "Source" object is created from the
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/// breakpoint's address' LineEntry. It is useful to ensure the same source
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/// paths provided by the setBreakpoints request are returned to the IDE.
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///
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/// \param[in] request_line
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/// An optional line to use when creating the "Breakpoint" object to append.
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/// It is used if the breakpoint has no valid locations.
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/// It is useful to ensure the same line
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/// provided by the setBreakpoints request are returned to the IDE as a
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/// fallback.
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void AppendBreakpoint(lldb::SBBreakpoint &bp, llvm::json::Array &breakpoints,
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llvm::Optional<llvm::StringRef> request_path = llvm::None,
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llvm::Optional<uint32_t> request_line = llvm::None);
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/// Converts breakpoint location to a Visual Studio Code "Breakpoint"
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///
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/// \param[in] bp
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/// A LLDB breakpoint object to convert into a JSON value
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///
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/// \param[in] request_path
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/// An optional source path to use when creating the "Source" object of this
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/// breakpoint. If not specified, the "Source" object is created from the
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/// breakpoint's address' LineEntry. It is useful to ensure the same source
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/// paths provided by the setBreakpoints request are returned to the IDE.
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///
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/// \param[in] request_line
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/// An optional line to use when creating the resulting "Breakpoint" object.
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/// It is used if the breakpoint has no valid locations.
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/// It is useful to ensure the same line
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/// provided by the setBreakpoints request are returned to the IDE as a
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/// fallback.
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///
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/// \return
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/// A "Breakpoint" JSON object with that follows the formal JSON
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/// definition outlined by Microsoft.
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llvm::json::Value
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CreateBreakpoint(lldb::SBBreakpoint &bp,
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llvm::Optional<llvm::StringRef> request_path = llvm::None,
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llvm::Optional<uint32_t> request_line = llvm::None);
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/// Converts a LLDB module to a VS Code DAP module for use in "modules" events.
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///
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/// \param[in] module
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/// A LLDB module object to convert into a JSON value
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///
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/// \return
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/// A "Module" JSON object with that follows the formal JSON
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/// definition outlined by Microsoft.
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llvm::json::Value CreateModule(lldb::SBModule &module);
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/// Create a "Event" JSON object using \a event_name as the event name
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///
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/// \param[in] event_name
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/// The string value to use for the "event" key in the JSON object.
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///
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/// \return
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/// A "Event" JSON object with that follows the formal JSON
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/// definition outlined by Microsoft.
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llvm::json::Object CreateEventObject(const llvm::StringRef event_name);
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/// Create a "ExceptionBreakpointsFilter" JSON object as described in
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/// the Visual Studio Code debug adaptor definition.
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///
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/// \param[in] bp
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/// The exception breakpoint object to use
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///
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/// \return
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/// A "ExceptionBreakpointsFilter" JSON object with that follows
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/// the formal JSON definition outlined by Microsoft.
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llvm::json::Value
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CreateExceptionBreakpointFilter(const ExceptionBreakpoint &bp);
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/// Create a "Scope" JSON object as described in the Visual Studio Code
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/// debug adaptor definition.
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///
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/// \param[in] name
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/// The value to place into the "name" key
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//
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/// \param[in] variablesReference
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/// The value to place into the "variablesReference" key
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//
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/// \param[in] namedVariables
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/// The value to place into the "namedVariables" key
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//
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/// \param[in] expensive
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/// The value to place into the "expensive" key
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///
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/// \return
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/// A "Scope" JSON object with that follows the formal JSON
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/// definition outlined by Microsoft.
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llvm::json::Value CreateScope(const llvm::StringRef name,
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int64_t variablesReference,
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int64_t namedVariables, bool expensive);
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/// Create a "Source" JSON object as described in the Visual Studio Code
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/// debug adaptor definition.
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///
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/// \param[in] line_entry
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/// The LLDB line table to use when populating out the "Source"
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/// object
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///
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/// \return
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/// A "Source" JSON object with that follows the formal JSON
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/// definition outlined by Microsoft.
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llvm::json::Value CreateSource(lldb::SBLineEntry &line_entry);
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/// Create a "Source" object for a given source path.
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///
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/// \param[in] source_path
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/// The path to the source to use when creating the "Source" object.
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///
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/// \return
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/// A "Source" JSON object that follows the formal JSON
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/// definition outlined by Microsoft.
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llvm::json::Value CreateSource(llvm::StringRef source_path);
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/// Create a "Source" object for a given frame.
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///
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/// When there is no source file information for a stack frame, we will
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/// create disassembly for a function and store a permanent
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/// "sourceReference" that contains the textual disassembly for a
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/// function along with address to line information. The "Source" object
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/// that is created will contain a "sourceReference" that the VSCode
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/// protocol can later fetch as text in order to display disassembly.
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/// The PC will be extracted from the frame and the disassembly line
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/// within the source referred to by "sourceReference" will be filled
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/// in.
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///
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/// \param[in] frame
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/// The LLDB stack frame to use when populating out the "Source"
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/// object.
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///
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/// \param[out] disasm_line
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/// The line within the "sourceReference" file that the PC from
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/// \a frame matches.
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///
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/// \return
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/// A "Source" JSON object with that follows the formal JSON
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/// definition outlined by Microsoft.
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llvm::json::Value CreateSource(lldb::SBFrame &frame, int64_t &disasm_line);
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/// Create a "StackFrame" object for a LLDB frame object.
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///
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/// This function will fill in the following keys in the returned
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/// object:
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/// "id" - the stack frame ID as an integer
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/// "name" - the function name as a string
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/// "source" - source file information as a "Source" VSCode object
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/// "line" - the source file line number as an integer
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/// "column" - the source file column number as an integer
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///
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/// \param[in] frame
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/// The LLDB stack frame to use when populating out the "StackFrame"
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/// object.
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///
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/// \return
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/// A "StackFrame" JSON object with that follows the formal JSON
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/// definition outlined by Microsoft.
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llvm::json::Value CreateStackFrame(lldb::SBFrame &frame);
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/// Create a "Thread" object for a LLDB thread object.
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///
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/// This function will fill in the following keys in the returned
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/// object:
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/// "id" - the thread ID as an integer
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/// "name" - the thread name as a string which combines the LLDB
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/// thread index ID along with the string name of the thread
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/// from the OS if it has a name.
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///
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/// \param[in] thread
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/// The LLDB thread to use when populating out the "Thread"
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/// object.
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///
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/// \return
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/// A "Thread" JSON object with that follows the formal JSON
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/// definition outlined by Microsoft.
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llvm::json::Value CreateThread(lldb::SBThread &thread);
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/// Create a "StoppedEvent" object for a LLDB thread object.
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///
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/// This function will fill in the following keys in the returned
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/// object's "body" object:
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/// "reason" - With a valid stop reason enumeration string value
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/// that Microsoft specifies
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/// "threadId" - The thread ID as an integer
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/// "description" - a stop description (like "breakpoint 12.3") as a
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/// string
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/// "preserveFocusHint" - a boolean value that states if this thread
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/// should keep the focus in the GUI.
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/// "allThreadsStopped" - set to True to indicate that all threads
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/// stop when any thread stops.
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///
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/// \param[in] thread
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/// The LLDB thread to use when populating out the "StoppedEvent"
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/// object.
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///
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/// \return
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/// A "StoppedEvent" JSON object with that follows the formal JSON
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/// definition outlined by Microsoft.
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llvm::json::Value CreateThreadStopped(lldb::SBThread &thread, uint32_t stop_id);
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/// \return
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/// The variable name of \a value or a default placeholder.
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const char *GetNonNullVariableName(lldb::SBValue value);
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/// VSCode can't display two variables with the same name, so we need to
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/// distinguish them by using a suffix.
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///
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/// If the source and line information is present, we use it as the suffix.
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/// Otherwise, we fallback to the variable address or register location.
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std::string CreateUniqueVariableNameForDisplay(lldb::SBValue v,
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bool is_name_duplicated);
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/// Create a "Variable" object for a LLDB thread object.
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///
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/// This function will fill in the following keys in the returned
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/// object:
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/// "name" - the name of the variable
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/// "value" - the value of the variable as a string
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/// "type" - the typename of the variable as a string
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/// "id" - a unique identifier for a value in case there are multiple
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/// variables with the same name. Other parts of the VSCode
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/// protocol refer to values by name so this can help
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/// disambiguate such cases if a IDE passes this "id" value
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/// back down.
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/// "variablesReference" - Zero if the variable has no children,
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/// non-zero integer otherwise which can be used to expand
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/// the variable.
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/// "evaluateName" - The name of the variable to use in expressions
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/// as a string.
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///
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/// \param[in] v
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/// The LLDB value to use when populating out the "Variable"
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/// object.
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///
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/// \param[in] variablesReference
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/// The variable reference. Zero if this value isn't structured
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/// and has no children, non-zero if it does have children and
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/// might be asked to expand itself.
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///
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/// \param[in] varID
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/// A unique variable identifier to help in properly identifying
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/// variables with the same name. This is an extension to the
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/// VS protocol.
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///
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/// \param[in] format_hex
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/// It set to true the variable will be formatted as hex in
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/// the "value" key value pair for the value of the variable.
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///
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/// \param[in] is_name_duplicated
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/// Whether the same variable name appears multiple times within the same
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/// context (e.g. locals). This can happen due to shadowed variables in
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/// nested blocks.
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///
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/// As VSCode doesn't render two of more variables with the same name, we
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/// apply a suffix to distinguish duplicated variables.
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///
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/// \return
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/// A "Variable" JSON object with that follows the formal JSON
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/// definition outlined by Microsoft.
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llvm::json::Value CreateVariable(lldb::SBValue v, int64_t variablesReference,
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int64_t varID, bool format_hex,
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bool is_name_duplicated = false);
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llvm::json::Value CreateCompileUnit(lldb::SBCompileUnit unit);
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/// Create a runInTerminal reverse request object
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///
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/// \param[in] launch_request
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/// The original launch_request object whose fields are used to construct
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/// the reverse request object.
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///
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/// \param[in] debug_adaptor_path
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/// Path to the current debug adaptor. It will be used to delegate the
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/// launch of the target.
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///
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/// \param[in] comm_file
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/// The fifo file used to communicate the with the target launcher.
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///
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/// \return
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/// A "runInTerminal" JSON object that follows the specification outlined by
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/// Microsoft.
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llvm::json::Object
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CreateRunInTerminalReverseRequest(const llvm::json::Object &launch_request,
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llvm::StringRef debug_adaptor_path,
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llvm::StringRef comm_file);
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/// Convert a given JSON object to a string.
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std::string JSONToString(const llvm::json::Value &json);
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} // namespace lldb_vscode
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#endif
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