forked from OSchip/llvm-project
229 lines
6.1 KiB
C++
229 lines
6.1 KiB
C++
//===-- BreakpointLocationList.cpp ------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Breakpoint/BreakpointLocationList.h"
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Core/ModuleList.h"
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#include "lldb/Target/Target.h"
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using namespace lldb;
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using namespace lldb_private;
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BreakpointLocationList::BreakpointLocationList() :
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m_locations(),
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m_address_to_location (),
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m_mutex (Mutex::eMutexTypeRecursive)
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{
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}
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BreakpointLocationList::~BreakpointLocationList()
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{
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}
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BreakpointLocationSP
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BreakpointLocationList::Create (Breakpoint &bp, const Address &addr)
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{
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Mutex::Locker locker (m_mutex);
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// The location ID is just the size of the location list + 1
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lldb::break_id_t bp_loc_id = m_locations.size() + 1;
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BreakpointLocationSP bp_loc_sp (new BreakpointLocation (bp_loc_id, bp, addr));
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m_locations.push_back (bp_loc_sp);
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m_address_to_location[addr] = bp_loc_sp;
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return bp_loc_sp;
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}
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bool
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BreakpointLocationList::ShouldStop (StoppointCallbackContext *context, lldb::break_id_t break_id)
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{
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BreakpointLocationSP bp = FindByID (break_id);
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if (bp)
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{
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// Let the BreakpointLocation decide if it should stop here (could not have
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// reached it's target hit count yet, or it could have a callback
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// that decided it shouldn't stop (shared library loads/unloads).
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return bp->ShouldStop (context);
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}
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// We should stop here since this BreakpointLocation isn't valid anymore or it
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// doesn't exist.
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return true;
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}
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lldb::break_id_t
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BreakpointLocationList::FindIDByAddress (const Address &addr)
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{
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BreakpointLocationSP bp_loc_sp = FindByAddress (addr);
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if (bp_loc_sp)
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{
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return bp_loc_sp->GetID();
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}
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return LLDB_INVALID_BREAK_ID;
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}
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BreakpointLocationSP
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BreakpointLocationList::FindByID (lldb::break_id_t break_id) const
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{
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BreakpointLocationSP bp_loc_sp;
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Mutex::Locker locker (m_mutex);
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// We never remove a breakpoint locations, so the ID can be translated into
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// the location index by subtracting 1
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uint32_t idx = break_id - 1;
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if (idx <= m_locations.size())
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{
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bp_loc_sp = m_locations[idx];
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}
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return bp_loc_sp;
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}
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size_t
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BreakpointLocationList::FindInModule (Module *module,
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BreakpointLocationCollection& bp_loc_list)
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{
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Mutex::Locker locker (m_mutex);
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const size_t orig_size = bp_loc_list.GetSize();
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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{
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bool seen = false;
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BreakpointLocationSP break_loc = (*pos);
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const Section *section = break_loc->GetAddress().GetSection();
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if (section)
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{
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if (section->GetModule() == module)
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{
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if (!seen)
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{
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seen = true;
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bp_loc_list.Add (break_loc);
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}
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}
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}
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}
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return bp_loc_list.GetSize() - orig_size;
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}
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const BreakpointLocationSP
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BreakpointLocationList::FindByAddress (const Address &addr) const
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{
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Mutex::Locker locker (m_mutex);
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BreakpointLocationSP bp_loc_sp;
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if (!m_locations.empty())
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{
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addr_map::const_iterator pos = m_address_to_location.find (addr);
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if (pos != m_address_to_location.end())
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bp_loc_sp = pos->second;
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}
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return bp_loc_sp;
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}
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void
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BreakpointLocationList::Dump (Stream *s) const
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{
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s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
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//s->Indent();
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Mutex::Locker locker (m_mutex);
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s->Printf("BreakpointLocationList with %zu BreakpointLocations:\n", m_locations.size());
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s->IndentMore();
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collection::const_iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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(*pos).get()->Dump(s);
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s->IndentLess();
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}
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BreakpointLocationSP
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BreakpointLocationList::GetByIndex (uint32_t i)
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{
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Mutex::Locker locker (m_mutex);
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BreakpointLocationSP bp_loc_sp;
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if (i < m_locations.size())
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bp_loc_sp = m_locations[i];
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return bp_loc_sp;
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}
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const BreakpointLocationSP
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BreakpointLocationList::GetByIndex (uint32_t i) const
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{
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Mutex::Locker locker (m_mutex);
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BreakpointLocationSP bp_loc_sp;
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if (i < m_locations.size())
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bp_loc_sp = m_locations[i];
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return bp_loc_sp;
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}
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void
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BreakpointLocationList::ClearAllBreakpointSites ()
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{
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Mutex::Locker locker (m_mutex);
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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(*pos)->ClearBreakpointSite();
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}
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void
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BreakpointLocationList::ResolveAllBreakpointSites ()
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{
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Mutex::Locker locker (m_mutex);
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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{
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if ((*pos)->IsEnabled())
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(*pos)->ResolveBreakpointSite();
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}
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}
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uint32_t
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BreakpointLocationList::GetHitCount () const
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{
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uint32_t hit_count = 0;
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Mutex::Locker locker (m_mutex);
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collection::const_iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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hit_count += (*pos)->GetHitCount();
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return hit_count;
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}
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size_t
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BreakpointLocationList::GetNumResolvedLocations() const
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{
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Mutex::Locker locker (m_mutex);
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size_t resolve_count = 0;
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collection::const_iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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{
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if ((*pos)->IsResolved())
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++resolve_count;
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}
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return resolve_count;
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}
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void
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BreakpointLocationList::GetDescription (Stream *s, lldb::DescriptionLevel level)
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{
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Mutex::Locker locker (m_mutex);
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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{
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s->Printf(" ");
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(*pos)->GetDescription(s, level);
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}
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}
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