forked from OSchip/llvm-project
257 lines
8.1 KiB
C++
257 lines
8.1 KiB
C++
//===- ICF.cpp ------------------------------------------------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// ICF is short for Identical Code Folding. That is a size optimization to
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// identify and merge two or more read-only sections (typically functions)
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// that happened to have the same contents. It usually reduces output size
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// by a few percent.
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//
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// On Windows, ICF is enabled by default.
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//
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// See ELF/ICF.cpp for the details about the algortihm.
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//
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//===----------------------------------------------------------------------===//
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#include "Chunks.h"
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#include "Error.h"
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#include "Symbols.h"
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#include "lld/Core/Parallel.h"
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#include "llvm/ADT/Hashing.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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#include <atomic>
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#include <vector>
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using namespace llvm;
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namespace lld {
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namespace coff {
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class ICF {
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public:
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void run(const std::vector<Chunk *> &V);
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private:
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void segregate(size_t Begin, size_t End, bool Constant);
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bool equalsConstant(const SectionChunk *A, const SectionChunk *B);
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bool equalsVariable(const SectionChunk *A, const SectionChunk *B);
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uint32_t getHash(SectionChunk *C);
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bool isEligible(SectionChunk *C);
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size_t findBoundary(size_t Begin, size_t End);
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void forEachColorRange(size_t Begin, size_t End,
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std::function<void(size_t, size_t)> Fn);
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void forEachColor(std::function<void(size_t, size_t)> Fn);
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std::vector<SectionChunk *> Chunks;
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int Cnt = 0;
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std::atomic<uint32_t> NextId = {1};
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std::atomic<bool> Repeat = {false};
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};
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// Returns a hash value for S.
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uint32_t ICF::getHash(SectionChunk *C) {
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return hash_combine(C->getPermissions(),
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hash_value(C->SectionName),
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C->NumRelocs,
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C->getAlign(),
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uint32_t(C->Header->SizeOfRawData),
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C->Checksum);
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}
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// Returns true if section S is subject of ICF.
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bool ICF::isEligible(SectionChunk *C) {
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bool Global = C->Sym && C->Sym->isExternal();
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bool Writable = C->getPermissions() & llvm::COFF::IMAGE_SCN_MEM_WRITE;
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return C->isCOMDAT() && C->isLive() && Global && !Writable;
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}
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// Split a range into smaller ranges by recoloring sections
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void ICF::segregate(size_t Begin, size_t End, bool Constant) {
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while (Begin < End) {
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// Divide [Begin, End) into two. Let Mid be the start index of the
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// second group.
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auto Bound = std::stable_partition(
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Chunks.begin() + Begin + 1, Chunks.begin() + End, [&](SectionChunk *S) {
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if (Constant)
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return equalsConstant(Chunks[Begin], S);
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return equalsVariable(Chunks[Begin], S);
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});
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size_t Mid = Bound - Chunks.begin();
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// Split [Begin, End) into [Begin, Mid) and [Mid, End).
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uint32_t Id = NextId++;
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for (size_t I = Begin; I < Mid; ++I)
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Chunks[I]->Color[(Cnt + 1) % 2] = Id;
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// If we created a group, we need to iterate the main loop again.
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if (Mid != End)
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Repeat = true;
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Begin = Mid;
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}
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}
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// Compare "non-moving" part of two sections, namely everything
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// except relocation targets.
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bool ICF::equalsConstant(const SectionChunk *A, const SectionChunk *B) {
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if (A->NumRelocs != B->NumRelocs)
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return false;
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// Compare relocations.
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auto Eq = [&](const coff_relocation &R1, const coff_relocation &R2) {
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if (R1.Type != R2.Type ||
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R1.VirtualAddress != R2.VirtualAddress) {
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return false;
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}
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SymbolBody *B1 = A->File->getSymbolBody(R1.SymbolTableIndex);
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SymbolBody *B2 = B->File->getSymbolBody(R2.SymbolTableIndex);
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if (B1 == B2)
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return true;
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if (auto *D1 = dyn_cast<DefinedRegular>(B1))
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if (auto *D2 = dyn_cast<DefinedRegular>(B2))
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return D1->getValue() == D2->getValue() &&
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D1->getChunk()->Color[Cnt % 2] == D2->getChunk()->Color[Cnt % 2];
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return false;
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};
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if (!std::equal(A->Relocs.begin(), A->Relocs.end(), B->Relocs.begin(), Eq))
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return false;
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// Compare section attributes and contents.
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return A->getPermissions() == B->getPermissions() &&
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A->SectionName == B->SectionName &&
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A->getAlign() == B->getAlign() &&
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A->Header->SizeOfRawData == B->Header->SizeOfRawData &&
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A->Checksum == B->Checksum &&
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A->getContents() == B->getContents();
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}
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// Compare "moving" part of two sections, namely relocation targets.
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bool ICF::equalsVariable(const SectionChunk *A, const SectionChunk *B) {
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// Compare relocations.
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auto Eq = [&](const coff_relocation &R1, const coff_relocation &R2) {
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SymbolBody *B1 = A->File->getSymbolBody(R1.SymbolTableIndex);
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SymbolBody *B2 = B->File->getSymbolBody(R2.SymbolTableIndex);
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if (B1 == B2)
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return true;
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if (auto *D1 = dyn_cast<DefinedRegular>(B1))
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if (auto *D2 = dyn_cast<DefinedRegular>(B2))
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return D1->getChunk()->Color[Cnt % 2] == D2->getChunk()->Color[Cnt % 2];
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return false;
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};
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return std::equal(A->Relocs.begin(), A->Relocs.end(), B->Relocs.begin(), Eq);
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}
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size_t ICF::findBoundary(size_t Begin, size_t End) {
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for (size_t I = Begin + 1; I < End; ++I)
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if (Chunks[Begin]->Color[Cnt % 2] != Chunks[I]->Color[Cnt % 2])
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return I;
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return End;
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}
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void ICF::forEachColorRange(size_t Begin, size_t End,
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std::function<void(size_t, size_t)> Fn) {
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if (Begin > 0)
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Begin = findBoundary(Begin - 1, End);
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while (Begin < End) {
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size_t Mid = findBoundary(Begin, Chunks.size());
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Fn(Begin, Mid);
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Begin = Mid;
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}
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}
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// Call Fn on each color group.
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void ICF::forEachColor(std::function<void(size_t, size_t)> Fn) {
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// If the number of sections are too small to use threading,
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// call Fn sequentially.
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if (Chunks.size() < 1024) {
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forEachColorRange(0, Chunks.size(), Fn);
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return;
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}
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// Split sections into 256 shards and call Fn in parallel.
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size_t NumShards = 256;
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size_t Step = Chunks.size() / NumShards;
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parallel_for(size_t(0), NumShards, [&](size_t I) {
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forEachColorRange(I * Step, (I + 1) * Step, Fn);
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});
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forEachColorRange(Step * NumShards, Chunks.size(), Fn);
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}
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// Merge identical COMDAT sections.
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// Two sections are considered the same if their section headers,
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// contents and relocations are all the same.
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void ICF::run(const std::vector<Chunk *> &Vec) {
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// Collect only mergeable sections and group by hash value.
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for (Chunk *C : Vec) {
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auto *SC = dyn_cast<SectionChunk>(C);
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if (!SC)
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continue;
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if (isEligible(SC)) {
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// Set MSB to 1 to avoid collisions with non-hash colors.
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SC->Color[0] = getHash(SC) | (1 << 31);
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Chunks.push_back(SC);
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} else {
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SC->Color[0] = NextId++;
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}
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}
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if (Chunks.empty())
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return;
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// From now on, sections in Chunks are ordered so that sections in
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// the same group are consecutive in the vector.
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std::stable_sort(Chunks.begin(), Chunks.end(),
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[](SectionChunk *A, SectionChunk *B) {
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return A->Color[0] < B->Color[0];
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});
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// Compare static contents and assign unique IDs for each static content.
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forEachColor([&](size_t Begin, size_t End) { segregate(Begin, End, true); });
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++Cnt;
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// Split groups by comparing relocations until convergence is obtained.
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do {
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Repeat = false;
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forEachColor(
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[&](size_t Begin, size_t End) { segregate(Begin, End, false); });
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++Cnt;
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} while (Repeat);
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if (Config->Verbose)
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outs() << "\nICF needed " << Cnt << " iterations\n";
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// Merge sections in the same colors.
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forEachColor([&](size_t Begin, size_t End) {
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if (End - Begin == 1)
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return;
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if (Config->Verbose)
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outs() << "Selected " << Chunks[Begin]->getDebugName() << "\n";
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for (size_t I = Begin + 1; I < End; ++I) {
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if (Config->Verbose)
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outs() << " Removed " << Chunks[I]->getDebugName() << "\n";
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Chunks[Begin]->replace(Chunks[I]);
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}
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});
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}
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// Entry point to ICF.
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void doICF(const std::vector<Chunk *> &Chunks) { ICF().run(Chunks); }
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} // namespace coff
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} // namespace lld
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