forked from OSchip/llvm-project
932 lines
32 KiB
C++
932 lines
32 KiB
C++
//===- SymbolTable.cpp ----------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "SymbolTable.h"
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#include "Config.h"
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#include "InputChunks.h"
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#include "InputElement.h"
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#include "WriterUtils.h"
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#include "lld/Common/ErrorHandler.h"
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#include "lld/Common/Memory.h"
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#include "llvm/ADT/SetVector.h"
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#define DEBUG_TYPE "lld"
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using namespace llvm;
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using namespace llvm::wasm;
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using namespace llvm::object;
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namespace lld {
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namespace wasm {
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SymbolTable *symtab;
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void SymbolTable::addFile(InputFile *file) {
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log("Processing: " + toString(file));
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// .a file
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if (auto *f = dyn_cast<ArchiveFile>(file)) {
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f->parse();
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return;
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}
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// .so file
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if (auto *f = dyn_cast<SharedFile>(file)) {
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sharedFiles.push_back(f);
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return;
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}
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if (config->trace)
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message(toString(file));
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// LLVM bitcode file
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if (auto *f = dyn_cast<BitcodeFile>(file)) {
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f->parse();
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bitcodeFiles.push_back(f);
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return;
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}
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// Regular object file
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auto *f = cast<ObjFile>(file);
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f->parse(false);
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objectFiles.push_back(f);
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}
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// This function is where all the optimizations of link-time
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// optimization happens. When LTO is in use, some input files are
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// not in native object file format but in the LLVM bitcode format.
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// This function compiles bitcode files into a few big native files
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// using LLVM functions and replaces bitcode symbols with the results.
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// Because all bitcode files that the program consists of are passed
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// to the compiler at once, it can do whole-program optimization.
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void SymbolTable::addCombinedLTOObject() {
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// Prevent further LTO objects being included
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BitcodeFile::doneLTO = true;
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if (bitcodeFiles.empty())
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return;
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// Compile bitcode files and replace bitcode symbols.
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lto.reset(new BitcodeCompiler);
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for (BitcodeFile *f : bitcodeFiles)
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lto->add(*f);
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for (StringRef filename : lto->compile()) {
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auto *obj = make<ObjFile>(MemoryBufferRef(filename, "lto.tmp"), "");
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obj->parse(true);
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objectFiles.push_back(obj);
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}
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}
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Symbol *SymbolTable::find(StringRef name) {
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auto it = symMap.find(CachedHashStringRef(name));
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if (it == symMap.end() || it->second == -1)
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return nullptr;
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return symVector[it->second];
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}
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void SymbolTable::replace(StringRef name, Symbol* sym) {
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auto it = symMap.find(CachedHashStringRef(name));
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symVector[it->second] = sym;
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}
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std::pair<Symbol *, bool> SymbolTable::insertName(StringRef name) {
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bool trace = false;
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auto p = symMap.insert({CachedHashStringRef(name), (int)symVector.size()});
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int &symIndex = p.first->second;
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bool isNew = p.second;
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if (symIndex == -1) {
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symIndex = symVector.size();
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trace = true;
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isNew = true;
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}
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if (!isNew)
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return {symVector[symIndex], false};
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Symbol *sym = reinterpret_cast<Symbol *>(make<SymbolUnion>());
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sym->isUsedInRegularObj = false;
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sym->canInline = true;
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sym->traced = trace;
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sym->forceExport = false;
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symVector.emplace_back(sym);
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return {sym, true};
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}
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std::pair<Symbol *, bool> SymbolTable::insert(StringRef name,
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const InputFile *file) {
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Symbol *s;
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bool wasInserted;
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std::tie(s, wasInserted) = insertName(name);
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if (!file || file->kind() == InputFile::ObjectKind)
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s->isUsedInRegularObj = true;
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return {s, wasInserted};
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}
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static void reportTypeError(const Symbol *existing, const InputFile *file,
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llvm::wasm::WasmSymbolType type) {
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error("symbol type mismatch: " + toString(*existing) + "\n>>> defined as " +
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toString(existing->getWasmType()) + " in " +
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toString(existing->getFile()) + "\n>>> defined as " + toString(type) +
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" in " + toString(file));
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}
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// Check the type of new symbol matches that of the symbol is replacing.
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// Returns true if the function types match, false is there is a signature
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// mismatch.
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static bool signatureMatches(FunctionSymbol *existing,
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const WasmSignature *newSig) {
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const WasmSignature *oldSig = existing->signature;
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// If either function is missing a signature (this happend for bitcode
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// symbols) then assume they match. Any mismatch will be reported later
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// when the LTO objects are added.
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if (!newSig || !oldSig)
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return true;
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return *newSig == *oldSig;
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}
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static void checkGlobalType(const Symbol *existing, const InputFile *file,
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const WasmGlobalType *newType) {
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if (!isa<GlobalSymbol>(existing)) {
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reportTypeError(existing, file, WASM_SYMBOL_TYPE_GLOBAL);
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return;
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}
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const WasmGlobalType *oldType = cast<GlobalSymbol>(existing)->getGlobalType();
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if (*newType != *oldType) {
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error("Global type mismatch: " + existing->getName() + "\n>>> defined as " +
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toString(*oldType) + " in " + toString(existing->getFile()) +
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"\n>>> defined as " + toString(*newType) + " in " + toString(file));
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}
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}
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static void checkTagType(const Symbol *existing, const InputFile *file,
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const WasmTagType *newType,
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const WasmSignature *newSig) {
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const auto *existingTag = dyn_cast<TagSymbol>(existing);
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if (!isa<TagSymbol>(existing)) {
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reportTypeError(existing, file, WASM_SYMBOL_TYPE_TAG);
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return;
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}
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const WasmTagType *oldType = cast<TagSymbol>(existing)->getTagType();
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const WasmSignature *oldSig = existingTag->signature;
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if (newType->Attribute != oldType->Attribute)
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error("Tag type mismatch: " + existing->getName() + "\n>>> defined as " +
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toString(*oldType) + " in " + toString(existing->getFile()) +
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"\n>>> defined as " + toString(*newType) + " in " + toString(file));
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if (*newSig != *oldSig)
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warn("Tag signature mismatch: " + existing->getName() +
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"\n>>> defined as " + toString(*oldSig) + " in " +
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toString(existing->getFile()) + "\n>>> defined as " +
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toString(*newSig) + " in " + toString(file));
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}
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static void checkTableType(const Symbol *existing, const InputFile *file,
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const WasmTableType *newType) {
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if (!isa<TableSymbol>(existing)) {
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reportTypeError(existing, file, WASM_SYMBOL_TYPE_TABLE);
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return;
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}
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const WasmTableType *oldType = cast<TableSymbol>(existing)->getTableType();
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if (newType->ElemType != oldType->ElemType) {
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error("Table type mismatch: " + existing->getName() + "\n>>> defined as " +
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toString(*oldType) + " in " + toString(existing->getFile()) +
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"\n>>> defined as " + toString(*newType) + " in " + toString(file));
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}
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// FIXME: No assertions currently on the limits.
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}
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static void checkDataType(const Symbol *existing, const InputFile *file) {
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if (!isa<DataSymbol>(existing))
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reportTypeError(existing, file, WASM_SYMBOL_TYPE_DATA);
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}
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DefinedFunction *SymbolTable::addSyntheticFunction(StringRef name,
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uint32_t flags,
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InputFunction *function) {
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LLVM_DEBUG(dbgs() << "addSyntheticFunction: " << name << "\n");
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assert(!find(name));
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syntheticFunctions.emplace_back(function);
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return replaceSymbol<DefinedFunction>(insertName(name).first, name,
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flags, nullptr, function);
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}
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// Adds an optional, linker generated, data symbol. The symbol will only be
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// added if there is an undefine reference to it, or if it is explicitly
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// exported via the --export flag. Otherwise we don't add the symbol and return
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// nullptr.
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DefinedData *SymbolTable::addOptionalDataSymbol(StringRef name,
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uint64_t value) {
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Symbol *s = find(name);
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if (!s && (config->exportAll || config->exportedSymbols.count(name) != 0))
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s = insertName(name).first;
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else if (!s || s->isDefined())
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return nullptr;
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LLVM_DEBUG(dbgs() << "addOptionalDataSymbol: " << name << "\n");
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auto *rtn = replaceSymbol<DefinedData>(s, name, WASM_SYMBOL_VISIBILITY_HIDDEN);
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rtn->setVA(value);
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rtn->referenced = true;
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return rtn;
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}
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DefinedData *SymbolTable::addSyntheticDataSymbol(StringRef name,
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uint32_t flags) {
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LLVM_DEBUG(dbgs() << "addSyntheticDataSymbol: " << name << "\n");
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assert(!find(name));
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return replaceSymbol<DefinedData>(insertName(name).first, name, flags);
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}
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DefinedGlobal *SymbolTable::addSyntheticGlobal(StringRef name, uint32_t flags,
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InputGlobal *global) {
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LLVM_DEBUG(dbgs() << "addSyntheticGlobal: " << name << " -> " << global
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<< "\n");
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assert(!find(name));
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syntheticGlobals.emplace_back(global);
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return replaceSymbol<DefinedGlobal>(insertName(name).first, name, flags,
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nullptr, global);
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}
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DefinedGlobal *SymbolTable::addOptionalGlobalSymbol(StringRef name,
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InputGlobal *global) {
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LLVM_DEBUG(dbgs() << "addOptionalGlobalSymbol: " << name << " -> " << global
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<< "\n");
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Symbol *s = find(name);
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if (!s || s->isDefined())
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return nullptr;
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syntheticGlobals.emplace_back(global);
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return replaceSymbol<DefinedGlobal>(s, name, WASM_SYMBOL_VISIBILITY_HIDDEN,
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nullptr, global);
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}
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DefinedTable *SymbolTable::addSyntheticTable(StringRef name, uint32_t flags,
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InputTable *table) {
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LLVM_DEBUG(dbgs() << "addSyntheticTable: " << name << " -> " << table
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<< "\n");
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Symbol *s = find(name);
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assert(!s || s->isUndefined());
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if (!s)
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s = insertName(name).first;
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syntheticTables.emplace_back(table);
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return replaceSymbol<DefinedTable>(s, name, flags, nullptr, table);
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}
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static bool shouldReplace(const Symbol *existing, InputFile *newFile,
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uint32_t newFlags) {
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// If existing symbol is undefined, replace it.
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if (!existing->isDefined()) {
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LLVM_DEBUG(dbgs() << "resolving existing undefined symbol: "
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<< existing->getName() << "\n");
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return true;
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}
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// Now we have two defined symbols. If the new one is weak, we can ignore it.
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if ((newFlags & WASM_SYMBOL_BINDING_MASK) == WASM_SYMBOL_BINDING_WEAK) {
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LLVM_DEBUG(dbgs() << "existing symbol takes precedence\n");
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return false;
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}
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// If the existing symbol is weak, we should replace it.
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if (existing->isWeak()) {
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LLVM_DEBUG(dbgs() << "replacing existing weak symbol\n");
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return true;
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}
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// Neither symbol is week. They conflict.
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error("duplicate symbol: " + toString(*existing) + "\n>>> defined in " +
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toString(existing->getFile()) + "\n>>> defined in " +
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toString(newFile));
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return true;
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}
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Symbol *SymbolTable::addDefinedFunction(StringRef name, uint32_t flags,
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InputFile *file,
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InputFunction *function) {
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LLVM_DEBUG(dbgs() << "addDefinedFunction: " << name << " ["
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<< (function ? toString(function->signature) : "none")
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<< "]\n");
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Symbol *s;
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bool wasInserted;
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std::tie(s, wasInserted) = insert(name, file);
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auto replaceSym = [&](Symbol *sym) {
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// If the new defined function doesn't have signature (i.e. bitcode
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// functions) but the old symbol does, then preserve the old signature
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const WasmSignature *oldSig = s->getSignature();
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auto* newSym = replaceSymbol<DefinedFunction>(sym, name, flags, file, function);
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if (!newSym->signature)
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newSym->signature = oldSig;
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};
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if (wasInserted || s->isLazy()) {
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replaceSym(s);
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return s;
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}
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auto existingFunction = dyn_cast<FunctionSymbol>(s);
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if (!existingFunction) {
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reportTypeError(s, file, WASM_SYMBOL_TYPE_FUNCTION);
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return s;
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}
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bool checkSig = true;
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if (auto ud = dyn_cast<UndefinedFunction>(existingFunction))
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checkSig = ud->isCalledDirectly;
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if (checkSig && function && !signatureMatches(existingFunction, &function->signature)) {
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Symbol* variant;
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if (getFunctionVariant(s, &function->signature, file, &variant))
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// New variant, always replace
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replaceSym(variant);
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else if (shouldReplace(s, file, flags))
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// Variant already exists, replace it after checking shouldReplace
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replaceSym(variant);
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// This variant we found take the place in the symbol table as the primary
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// variant.
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replace(name, variant);
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return variant;
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}
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// Existing function with matching signature.
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if (shouldReplace(s, file, flags))
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replaceSym(s);
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return s;
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}
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Symbol *SymbolTable::addDefinedData(StringRef name, uint32_t flags,
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InputFile *file, InputChunk *segment,
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uint64_t address, uint64_t size) {
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LLVM_DEBUG(dbgs() << "addDefinedData:" << name << " addr:" << address
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<< "\n");
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Symbol *s;
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bool wasInserted;
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std::tie(s, wasInserted) = insert(name, file);
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auto replaceSym = [&]() {
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replaceSymbol<DefinedData>(s, name, flags, file, segment, address, size);
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};
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if (wasInserted || s->isLazy()) {
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replaceSym();
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return s;
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}
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checkDataType(s, file);
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if (shouldReplace(s, file, flags))
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replaceSym();
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return s;
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}
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Symbol *SymbolTable::addDefinedGlobal(StringRef name, uint32_t flags,
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InputFile *file, InputGlobal *global) {
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LLVM_DEBUG(dbgs() << "addDefinedGlobal:" << name << "\n");
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Symbol *s;
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bool wasInserted;
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std::tie(s, wasInserted) = insert(name, file);
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auto replaceSym = [&]() {
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replaceSymbol<DefinedGlobal>(s, name, flags, file, global);
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};
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if (wasInserted || s->isLazy()) {
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replaceSym();
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return s;
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}
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checkGlobalType(s, file, &global->getType());
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if (shouldReplace(s, file, flags))
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replaceSym();
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return s;
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}
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Symbol *SymbolTable::addDefinedTag(StringRef name, uint32_t flags,
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InputFile *file, InputTag *tag) {
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LLVM_DEBUG(dbgs() << "addDefinedTag:" << name << "\n");
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Symbol *s;
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bool wasInserted;
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std::tie(s, wasInserted) = insert(name, file);
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auto replaceSym = [&]() {
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replaceSymbol<DefinedTag>(s, name, flags, file, tag);
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};
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if (wasInserted || s->isLazy()) {
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replaceSym();
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return s;
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}
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checkTagType(s, file, &tag->getType(), &tag->signature);
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if (shouldReplace(s, file, flags))
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replaceSym();
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return s;
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}
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Symbol *SymbolTable::addDefinedTable(StringRef name, uint32_t flags,
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InputFile *file, InputTable *table) {
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LLVM_DEBUG(dbgs() << "addDefinedTable:" << name << "\n");
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Symbol *s;
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bool wasInserted;
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std::tie(s, wasInserted) = insert(name, file);
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auto replaceSym = [&]() {
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replaceSymbol<DefinedTable>(s, name, flags, file, table);
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};
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if (wasInserted || s->isLazy()) {
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replaceSym();
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return s;
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}
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checkTableType(s, file, &table->getType());
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if (shouldReplace(s, file, flags))
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replaceSym();
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return s;
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}
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// This function get called when an undefined symbol is added, and there is
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// already an existing one in the symbols table. In this case we check that
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// custom 'import-module' and 'import-field' symbol attributes agree.
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// With LTO these attributes are not available when the bitcode is read and only
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// become available when the LTO object is read. In this case we silently
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// replace the empty attributes with the valid ones.
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template <typename T>
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static void setImportAttributes(T *existing, Optional<StringRef> importName,
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Optional<StringRef> importModule,
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uint32_t flags, InputFile *file) {
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if (importName) {
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if (!existing->importName)
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existing->importName = importName;
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if (existing->importName != importName)
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error("import name mismatch for symbol: " + toString(*existing) +
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"\n>>> defined as " + *existing->importName + " in " +
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toString(existing->getFile()) + "\n>>> defined as " + *importName +
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" in " + toString(file));
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}
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if (importModule) {
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if (!existing->importModule)
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existing->importModule = importModule;
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if (existing->importModule != importModule)
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error("import module mismatch for symbol: " + toString(*existing) +
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"\n>>> defined as " + *existing->importModule + " in " +
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toString(existing->getFile()) + "\n>>> defined as " +
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*importModule + " in " + toString(file));
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}
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// Update symbol binding, if the existing symbol is weak
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uint32_t binding = flags & WASM_SYMBOL_BINDING_MASK;
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if (existing->isWeak() && binding != WASM_SYMBOL_BINDING_WEAK) {
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existing->flags = (existing->flags & ~WASM_SYMBOL_BINDING_MASK) | binding;
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}
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}
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Symbol *SymbolTable::addUndefinedFunction(StringRef name,
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Optional<StringRef> importName,
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Optional<StringRef> importModule,
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uint32_t flags, InputFile *file,
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const WasmSignature *sig,
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bool isCalledDirectly) {
|
|
LLVM_DEBUG(dbgs() << "addUndefinedFunction: " << name << " ["
|
|
<< (sig ? toString(*sig) : "none")
|
|
<< "] IsCalledDirectly:" << isCalledDirectly << " flags=0x"
|
|
<< utohexstr(flags) << "\n");
|
|
assert(flags & WASM_SYMBOL_UNDEFINED);
|
|
|
|
Symbol *s;
|
|
bool wasInserted;
|
|
std::tie(s, wasInserted) = insert(name, file);
|
|
if (s->traced)
|
|
printTraceSymbolUndefined(name, file);
|
|
|
|
auto replaceSym = [&]() {
|
|
replaceSymbol<UndefinedFunction>(s, name, importName, importModule, flags,
|
|
file, sig, isCalledDirectly);
|
|
};
|
|
|
|
if (wasInserted) {
|
|
replaceSym();
|
|
} else if (auto *lazy = dyn_cast<LazySymbol>(s)) {
|
|
if ((flags & WASM_SYMBOL_BINDING_MASK) == WASM_SYMBOL_BINDING_WEAK) {
|
|
lazy->setWeak();
|
|
lazy->signature = sig;
|
|
} else {
|
|
lazy->fetch();
|
|
}
|
|
} else {
|
|
auto existingFunction = dyn_cast<FunctionSymbol>(s);
|
|
if (!existingFunction) {
|
|
reportTypeError(s, file, WASM_SYMBOL_TYPE_FUNCTION);
|
|
return s;
|
|
}
|
|
if (!existingFunction->signature && sig)
|
|
existingFunction->signature = sig;
|
|
auto *existingUndefined = dyn_cast<UndefinedFunction>(existingFunction);
|
|
if (isCalledDirectly && !signatureMatches(existingFunction, sig)) {
|
|
// If the existing undefined functions is not called directly then let
|
|
// this one take precedence. Otherwise the existing function is either
|
|
// directly called or defined, in which case we need a function variant.
|
|
if (existingUndefined && !existingUndefined->isCalledDirectly)
|
|
replaceSym();
|
|
else if (getFunctionVariant(s, sig, file, &s))
|
|
replaceSym();
|
|
}
|
|
if (existingUndefined)
|
|
setImportAttributes(existingUndefined, importName, importModule, flags,
|
|
file);
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
Symbol *SymbolTable::addUndefinedData(StringRef name, uint32_t flags,
|
|
InputFile *file) {
|
|
LLVM_DEBUG(dbgs() << "addUndefinedData: " << name << "\n");
|
|
assert(flags & WASM_SYMBOL_UNDEFINED);
|
|
|
|
Symbol *s;
|
|
bool wasInserted;
|
|
std::tie(s, wasInserted) = insert(name, file);
|
|
if (s->traced)
|
|
printTraceSymbolUndefined(name, file);
|
|
|
|
if (wasInserted) {
|
|
replaceSymbol<UndefinedData>(s, name, flags, file);
|
|
} else if (auto *lazy = dyn_cast<LazySymbol>(s)) {
|
|
if ((flags & WASM_SYMBOL_BINDING_MASK) == WASM_SYMBOL_BINDING_WEAK)
|
|
lazy->setWeak();
|
|
else
|
|
lazy->fetch();
|
|
} else if (s->isDefined()) {
|
|
checkDataType(s, file);
|
|
}
|
|
return s;
|
|
}
|
|
|
|
Symbol *SymbolTable::addUndefinedGlobal(StringRef name,
|
|
Optional<StringRef> importName,
|
|
Optional<StringRef> importModule,
|
|
uint32_t flags, InputFile *file,
|
|
const WasmGlobalType *type) {
|
|
LLVM_DEBUG(dbgs() << "addUndefinedGlobal: " << name << "\n");
|
|
assert(flags & WASM_SYMBOL_UNDEFINED);
|
|
|
|
Symbol *s;
|
|
bool wasInserted;
|
|
std::tie(s, wasInserted) = insert(name, file);
|
|
if (s->traced)
|
|
printTraceSymbolUndefined(name, file);
|
|
|
|
if (wasInserted)
|
|
replaceSymbol<UndefinedGlobal>(s, name, importName, importModule, flags,
|
|
file, type);
|
|
else if (auto *lazy = dyn_cast<LazySymbol>(s))
|
|
lazy->fetch();
|
|
else if (s->isDefined())
|
|
checkGlobalType(s, file, type);
|
|
return s;
|
|
}
|
|
|
|
Symbol *SymbolTable::addUndefinedTable(StringRef name,
|
|
Optional<StringRef> importName,
|
|
Optional<StringRef> importModule,
|
|
uint32_t flags, InputFile *file,
|
|
const WasmTableType *type) {
|
|
LLVM_DEBUG(dbgs() << "addUndefinedTable: " << name << "\n");
|
|
assert(flags & WASM_SYMBOL_UNDEFINED);
|
|
|
|
Symbol *s;
|
|
bool wasInserted;
|
|
std::tie(s, wasInserted) = insert(name, file);
|
|
if (s->traced)
|
|
printTraceSymbolUndefined(name, file);
|
|
|
|
if (wasInserted)
|
|
replaceSymbol<UndefinedTable>(s, name, importName, importModule, flags,
|
|
file, type);
|
|
else if (auto *lazy = dyn_cast<LazySymbol>(s))
|
|
lazy->fetch();
|
|
else if (s->isDefined())
|
|
checkTableType(s, file, type);
|
|
return s;
|
|
}
|
|
|
|
TableSymbol *SymbolTable::createUndefinedIndirectFunctionTable(StringRef name) {
|
|
WasmLimits limits{0, 0, 0}; // Set by the writer.
|
|
WasmTableType *type = make<WasmTableType>();
|
|
type->ElemType = uint8_t(ValType::FUNCREF);
|
|
type->Limits = limits;
|
|
StringRef module(defaultModule);
|
|
uint32_t flags = config->exportTable ? 0 : WASM_SYMBOL_VISIBILITY_HIDDEN;
|
|
flags |= WASM_SYMBOL_UNDEFINED;
|
|
Symbol *sym = addUndefinedTable(name, name, module, flags, nullptr, type);
|
|
sym->markLive();
|
|
sym->forceExport = config->exportTable;
|
|
return cast<TableSymbol>(sym);
|
|
}
|
|
|
|
TableSymbol *SymbolTable::createDefinedIndirectFunctionTable(StringRef name) {
|
|
const uint32_t invalidIndex = -1;
|
|
WasmLimits limits{0, 0, 0}; // Set by the writer.
|
|
WasmTableType type{uint8_t(ValType::FUNCREF), limits};
|
|
WasmTable desc{invalidIndex, type, name};
|
|
InputTable *table = make<InputTable>(desc, nullptr);
|
|
uint32_t flags = config->exportTable ? 0 : WASM_SYMBOL_VISIBILITY_HIDDEN;
|
|
TableSymbol *sym = addSyntheticTable(name, flags, table);
|
|
sym->markLive();
|
|
sym->forceExport = config->exportTable;
|
|
return sym;
|
|
}
|
|
|
|
// Whether or not we need an indirect function table is usually a function of
|
|
// whether an input declares a need for it. However sometimes it's possible for
|
|
// no input to need the indirect function table, but then a late
|
|
// addInternalGOTEntry causes a function to be allocated an address. In that
|
|
// case address we synthesize a definition at the last minute.
|
|
TableSymbol *SymbolTable::resolveIndirectFunctionTable(bool required) {
|
|
Symbol *existing = find(functionTableName);
|
|
if (existing) {
|
|
if (!isa<TableSymbol>(existing)) {
|
|
error(Twine("reserved symbol must be of type table: `") +
|
|
functionTableName + "`");
|
|
return nullptr;
|
|
}
|
|
if (existing->isDefined()) {
|
|
error(Twine("reserved symbol must not be defined in input files: `") +
|
|
functionTableName + "`");
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
if (config->importTable) {
|
|
if (existing)
|
|
return cast<TableSymbol>(existing);
|
|
if (required)
|
|
return createUndefinedIndirectFunctionTable(functionTableName);
|
|
} else if ((existing && existing->isLive()) || config->exportTable ||
|
|
required) {
|
|
// A defined table is required. Either because the user request an exported
|
|
// table or because the table symbol is already live. The existing table is
|
|
// guaranteed to be undefined due to the check above.
|
|
return createDefinedIndirectFunctionTable(functionTableName);
|
|
}
|
|
|
|
// An indirect function table will only be present in the symbol table if
|
|
// needed by a reloc; if we get here, we don't need one.
|
|
return nullptr;
|
|
}
|
|
|
|
void SymbolTable::addLazy(ArchiveFile *file, const Archive::Symbol *sym) {
|
|
LLVM_DEBUG(dbgs() << "addLazy: " << sym->getName() << "\n");
|
|
StringRef name = sym->getName();
|
|
|
|
Symbol *s;
|
|
bool wasInserted;
|
|
std::tie(s, wasInserted) = insertName(name);
|
|
|
|
if (wasInserted) {
|
|
replaceSymbol<LazySymbol>(s, name, 0, file, *sym);
|
|
return;
|
|
}
|
|
|
|
if (!s->isUndefined())
|
|
return;
|
|
|
|
// The existing symbol is undefined, load a new one from the archive,
|
|
// unless the existing symbol is weak in which case replace the undefined
|
|
// symbols with a LazySymbol.
|
|
if (s->isWeak()) {
|
|
const WasmSignature *oldSig = nullptr;
|
|
// In the case of an UndefinedFunction we need to preserve the expected
|
|
// signature.
|
|
if (auto *f = dyn_cast<UndefinedFunction>(s))
|
|
oldSig = f->signature;
|
|
LLVM_DEBUG(dbgs() << "replacing existing weak undefined symbol\n");
|
|
auto newSym = replaceSymbol<LazySymbol>(s, name, WASM_SYMBOL_BINDING_WEAK,
|
|
file, *sym);
|
|
newSym->signature = oldSig;
|
|
return;
|
|
}
|
|
|
|
LLVM_DEBUG(dbgs() << "replacing existing undefined\n");
|
|
file->addMember(sym);
|
|
}
|
|
|
|
bool SymbolTable::addComdat(StringRef name) {
|
|
return comdatGroups.insert(CachedHashStringRef(name)).second;
|
|
}
|
|
|
|
// The new signature doesn't match. Create a variant to the symbol with the
|
|
// signature encoded in the name and return that instead. These symbols are
|
|
// then unified later in handleSymbolVariants.
|
|
bool SymbolTable::getFunctionVariant(Symbol* sym, const WasmSignature *sig,
|
|
const InputFile *file, Symbol **out) {
|
|
LLVM_DEBUG(dbgs() << "getFunctionVariant: " << sym->getName() << " -> "
|
|
<< " " << toString(*sig) << "\n");
|
|
Symbol *variant = nullptr;
|
|
|
|
// Linear search through symbol variants. Should never be more than two
|
|
// or three entries here.
|
|
auto &variants = symVariants[CachedHashStringRef(sym->getName())];
|
|
if (variants.empty())
|
|
variants.push_back(sym);
|
|
|
|
for (Symbol* v : variants) {
|
|
if (*v->getSignature() == *sig) {
|
|
variant = v;
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool wasAdded = !variant;
|
|
if (wasAdded) {
|
|
// Create a new variant;
|
|
LLVM_DEBUG(dbgs() << "added new variant\n");
|
|
variant = reinterpret_cast<Symbol *>(make<SymbolUnion>());
|
|
variant->isUsedInRegularObj =
|
|
!file || file->kind() == InputFile::ObjectKind;
|
|
variant->canInline = true;
|
|
variant->traced = false;
|
|
variant->forceExport = false;
|
|
variants.push_back(variant);
|
|
} else {
|
|
LLVM_DEBUG(dbgs() << "variant already exists: " << toString(*variant) << "\n");
|
|
assert(*variant->getSignature() == *sig);
|
|
}
|
|
|
|
*out = variant;
|
|
return wasAdded;
|
|
}
|
|
|
|
// Set a flag for --trace-symbol so that we can print out a log message
|
|
// if a new symbol with the same name is inserted into the symbol table.
|
|
void SymbolTable::trace(StringRef name) {
|
|
symMap.insert({CachedHashStringRef(name), -1});
|
|
}
|
|
|
|
void SymbolTable::wrap(Symbol *sym, Symbol *real, Symbol *wrap) {
|
|
// Swap symbols as instructed by -wrap.
|
|
int &origIdx = symMap[CachedHashStringRef(sym->getName())];
|
|
int &realIdx= symMap[CachedHashStringRef(real->getName())];
|
|
int &wrapIdx = symMap[CachedHashStringRef(wrap->getName())];
|
|
LLVM_DEBUG(dbgs() << "wrap: " << sym->getName() << "\n");
|
|
|
|
// Anyone looking up __real symbols should get the original
|
|
realIdx = origIdx;
|
|
// Anyone looking up the original should get the __wrap symbol
|
|
origIdx = wrapIdx;
|
|
}
|
|
|
|
static const uint8_t unreachableFn[] = {
|
|
0x03 /* ULEB length */, 0x00 /* ULEB num locals */,
|
|
0x00 /* opcode unreachable */, 0x0b /* opcode end */
|
|
};
|
|
|
|
// Replace the given symbol body with an unreachable function.
|
|
// This is used by handleWeakUndefines in order to generate a callable
|
|
// equivalent of an undefined function and also handleSymbolVariants for
|
|
// undefined functions that don't match the signature of the definition.
|
|
InputFunction *SymbolTable::replaceWithUnreachable(Symbol *sym,
|
|
const WasmSignature &sig,
|
|
StringRef debugName) {
|
|
auto *func = make<SyntheticFunction>(sig, sym->getName(), debugName);
|
|
func->setBody(unreachableFn);
|
|
syntheticFunctions.emplace_back(func);
|
|
// Mark new symbols as local. For relocatable output we don't want them
|
|
// to be exported outside the object file.
|
|
replaceSymbol<DefinedFunction>(sym, debugName, WASM_SYMBOL_BINDING_LOCAL,
|
|
nullptr, func);
|
|
// Ensure the stub function doesn't get a table entry. Its address
|
|
// should always compare equal to the null pointer.
|
|
sym->isStub = true;
|
|
return func;
|
|
}
|
|
|
|
void SymbolTable::replaceWithUndefined(Symbol *sym) {
|
|
// Add a synthetic dummy for weak undefined functions. These dummies will
|
|
// be GC'd if not used as the target of any "call" instructions.
|
|
StringRef debugName = saver.save("undefined_weak:" + toString(*sym));
|
|
replaceWithUnreachable(sym, *sym->getSignature(), debugName);
|
|
// Hide our dummy to prevent export.
|
|
sym->setHidden(true);
|
|
}
|
|
|
|
// For weak undefined functions, there may be "call" instructions that reference
|
|
// the symbol. In this case, we need to synthesise a dummy/stub function that
|
|
// will abort at runtime, so that relocations can still provided an operand to
|
|
// the call instruction that passes Wasm validation.
|
|
void SymbolTable::handleWeakUndefines() {
|
|
for (Symbol *sym : getSymbols()) {
|
|
if (sym->isUndefWeak()) {
|
|
if (sym->getSignature()) {
|
|
replaceWithUndefined(sym);
|
|
} else {
|
|
// It is possible for undefined functions not to have a signature (eg.
|
|
// if added via "--undefined"), but weak undefined ones do have a
|
|
// signature. Lazy symbols may not be functions and therefore Sig can
|
|
// still be null in some circumstance.
|
|
assert(!isa<FunctionSymbol>(sym));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
DefinedFunction *SymbolTable::createUndefinedStub(const WasmSignature &sig) {
|
|
if (stubFunctions.count(sig))
|
|
return stubFunctions[sig];
|
|
LLVM_DEBUG(dbgs() << "createUndefinedStub: " << toString(sig) << "\n");
|
|
auto *sym = reinterpret_cast<DefinedFunction *>(make<SymbolUnion>());
|
|
sym->isUsedInRegularObj = true;
|
|
sym->canInline = true;
|
|
sym->traced = false;
|
|
sym->forceExport = false;
|
|
sym->signature = &sig;
|
|
replaceSymbol<DefinedFunction>(
|
|
sym, "undefined_stub", WASM_SYMBOL_VISIBILITY_HIDDEN, nullptr, nullptr);
|
|
replaceWithUnreachable(sym, sig, "undefined_stub");
|
|
stubFunctions[sig] = sym;
|
|
return sym;
|
|
}
|
|
|
|
static void reportFunctionSignatureMismatch(StringRef symName,
|
|
FunctionSymbol *a,
|
|
FunctionSymbol *b, bool isError) {
|
|
std::string msg = ("function signature mismatch: " + symName +
|
|
"\n>>> defined as " + toString(*a->signature) + " in " +
|
|
toString(a->getFile()) + "\n>>> defined as " +
|
|
toString(*b->signature) + " in " + toString(b->getFile()))
|
|
.str();
|
|
if (isError)
|
|
error(msg);
|
|
else
|
|
warn(msg);
|
|
}
|
|
|
|
// Remove any variant symbols that were created due to function signature
|
|
// mismatches.
|
|
void SymbolTable::handleSymbolVariants() {
|
|
for (auto pair : symVariants) {
|
|
// Push the initial symbol onto the list of variants.
|
|
StringRef symName = pair.first.val();
|
|
std::vector<Symbol *> &variants = pair.second;
|
|
|
|
#ifndef NDEBUG
|
|
LLVM_DEBUG(dbgs() << "symbol with (" << variants.size()
|
|
<< ") variants: " << symName << "\n");
|
|
for (auto *s: variants) {
|
|
auto *f = cast<FunctionSymbol>(s);
|
|
LLVM_DEBUG(dbgs() << " variant: " + f->getName() << " "
|
|
<< toString(*f->signature) << "\n");
|
|
}
|
|
#endif
|
|
|
|
// Find the one definition.
|
|
DefinedFunction *defined = nullptr;
|
|
for (auto *symbol : variants) {
|
|
if (auto f = dyn_cast<DefinedFunction>(symbol)) {
|
|
defined = f;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If there are no definitions, and the undefined symbols disagree on
|
|
// the signature, there is not we can do since we don't know which one
|
|
// to use as the signature on the import.
|
|
if (!defined) {
|
|
reportFunctionSignatureMismatch(symName,
|
|
cast<FunctionSymbol>(variants[0]),
|
|
cast<FunctionSymbol>(variants[1]), true);
|
|
return;
|
|
}
|
|
|
|
for (auto *symbol : variants) {
|
|
if (symbol != defined) {
|
|
auto *f = cast<FunctionSymbol>(symbol);
|
|
reportFunctionSignatureMismatch(symName, f, defined, false);
|
|
StringRef debugName = saver.save("signature_mismatch:" + toString(*f));
|
|
replaceWithUnreachable(f, *f->signature, debugName);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace wasm
|
|
} // namespace lld
|