llvm-project/llvm/test/CodeGen/WebAssembly/userstack.ll

164 lines
5.7 KiB
LLVM

; RUN: llc < %s -asm-verbose=false | FileCheck %s
; RUN: llc < %s -asm-verbose=false -fast-isel | FileCheck %s
target datalayout = "e-m:e-p:32:32-i64:64-n32:64-S128"
target triple = "wasm32-unknown-unknown"
; CHECK-LABEL: alloca32:
; Check that there is an extra local for the stack pointer.
; CHECK: .local i32, i32, i32, i32{{$}}
define void @alloca32() {
; CHECK: i32.const [[L1:.+]]=, __stack_pointer
; CHECK-NEXT: i32.load [[L1]]=, 0([[L1]])
; CHECK-NEXT: i32.const [[L2:.+]]=, 16
; CHECK-NEXT: i32.sub [[SP:.+]]=, [[L1]], [[L2]]
%retval = alloca i32
; CHECK: i32.const $push[[L3:.+]]=, 0
; CHECK: i32.store {{.*}}=, 12([[SP]]), $pop[[L3]]
store i32 0, i32* %retval
; CHECK: i32.const [[L4:.+]]=, 16
; CHECK-NEXT: i32.add [[SP]]=, [[SP]], [[L4]]
; CHECK-NEXT: i32.const [[L5:.+]]=, __stack_pointer
; CHECK-NEXT: i32.store [[SP]]=, 0([[L5]]), [[SP]]
ret void
}
; CHECK-LABEL: alloca3264:
; CHECK: .local i32, i32, i32, i32{{$}}
define void @alloca3264() {
; CHECK: i32.const [[L1:.+]]=, __stack_pointer
; CHECK-NEXT: i32.load [[L1]]=, 0([[L1]])
; CHECK-NEXT: i32.const [[L2:.+]]=, 16
; CHECK-NEXT: i32.sub [[SP:.+]]=, [[L1]], [[L2]]
%r1 = alloca i32
%r2 = alloca double
; CHECK: i32.const $push[[L3:.+]]=, 0
; CHECK: i32.store {{.*}}=, 12([[SP]]), $pop[[L3]]
store i32 0, i32* %r1
; CHECK: i64.const $push[[L4:.+]]=, 0
; CHECK: i64.store {{.*}}=, 0([[SP]]), $pop[[L4]]
store double 0.0, double* %r2
; CHECK: i32.const [[L4:.+]]=, 16
; CHECK-NEXT: i32.add [[SP]]=, [[SP]], [[L4]]
; CHECK-NEXT: i32.const [[L5:.+]]=, __stack_pointer
; CHECK-NEXT: i32.store [[SP]]=, 0([[L5]]), [[SP]]
ret void
}
; CHECK-LABEL: allocarray:
; CHECK: .local i32, i32, i32, i32, i32{{$}}
define void @allocarray() {
; CHECK-NEXT: i32.const [[L1:.+]]=, __stack_pointer
; CHECK-NEXT: i32.load [[L1]]=, 0([[L1]])
; CHECK-NEXT: i32.const [[L2:.+]]=, 32{{$}}
; CHECK-NEXT: i32.sub [[SP:.+]]=, [[L1]], [[L2]]
; CHECK-NEXT: i32.const [[L2]]=, __stack_pointer{{$}}
; CHECK-NEXT: i32.store [[SP]]=, 0([[L2]]), [[SP]]
%r = alloca [5 x i32]
; CHECK-NEXT: i32.const $push[[L4:.+]]=, 12
; CHECK-NEXT: i32.const [[L5:.+]]=, 12
; CHECK-NEXT: i32.add [[L5]]=, [[SP]], [[L5]]
; CHECK-NEXT: i32.add $push[[L6:.+]]=, [[L5]], $pop[[L4]]
; CHECK-NEXT: i32.const $push[[L9:.+]]=, 1{{$}}
; CHECK-NEXT: i32.store $push[[L10:.+]]=, 12([[SP]]), $pop[[L9]]{{$}}
; CHECK-NEXT: i32.store $discard=, 0($pop3), $pop[[L10]]{{$}}
%p = getelementptr [5 x i32], [5 x i32]* %r, i32 0, i32 0
store i32 1, i32* %p
%p2 = getelementptr [5 x i32], [5 x i32]* %r, i32 0, i32 3
store i32 1, i32* %p2
; CHECK-NEXT: i32.const [[L7:.+]]=, 32
; CHECK-NEXT: i32.add [[SP]]=, [[SP]], [[L7]]
; CHECK-NEXT: i32.const [[L8:.+]]=, __stack_pointer
; CHECK-NEXT: i32.store [[SP]]=, 0([[L8]]), [[SP]]
ret void
}
declare void @ext_func(i64* %ptr)
; CHECK-LABEL: non_mem_use
define void @non_mem_use(i8** %addr) {
; CHECK: i32.const [[L2:.+]]=, 48
; CHECK-NEXT: i32.sub [[SP:.+]]=, {{.+}}, [[L2]]
%buf = alloca [27 x i8], align 16
%r = alloca i64
%r2 = alloca i64
; %r is at SP+8
; CHECK: i32.const [[OFF:.+]]=, 8
; CHECK-NEXT: i32.add [[ARG1:.+]]=, [[SP]], [[OFF]]
; CHECK-NEXT: call ext_func@FUNCTION, [[ARG1]]
call void @ext_func(i64* %r)
; %r2 is at SP+0, no add needed
; CHECK-NEXT: call ext_func@FUNCTION, [[SP]]
call void @ext_func(i64* %r2)
; Use as a value, but in a store
; %buf is at SP+16
; CHECK: i32.const [[OFF:.+]]=, 16
; CHECK-NEXT: i32.add [[VAL:.+]]=, [[SP]], [[OFF]]
; CHECK-NEXT: i32.store {{.*}}=, 0($0), [[VAL]]
%gep = getelementptr inbounds [27 x i8], [27 x i8]* %buf, i32 0, i32 0
store i8* %gep, i8** %addr
ret void
}
; CHECK-LABEL: allocarray_inbounds:
; CHECK: .local i32, i32, i32, i32{{$}}
define void @allocarray_inbounds() {
; CHECK: i32.const [[L1:.+]]=, __stack_pointer
; CHECK-NEXT: i32.load [[L1]]=, 0([[L1]])
; CHECK-NEXT: i32.const [[L2:.+]]=, 32
; CHECK-NEXT: i32.sub [[SP:.+]]=, [[L1]], [[L2]]
%r = alloca [5 x i32]
; CHECK: i32.const $push[[L3:.+]]=, 1
; CHECK: i32.store {{.*}}=, 12([[SP]]), $pop[[L3]]
%p = getelementptr inbounds [5 x i32], [5 x i32]* %r, i32 0, i32 0
store i32 1, i32* %p
; This store should have both the GEP and the FI folded into it.
; CHECK-NEXT: i32.store {{.*}}=, 24([[SP]]), $pop
%p2 = getelementptr inbounds [5 x i32], [5 x i32]* %r, i32 0, i32 3
store i32 1, i32* %p2
; CHECK: i32.const [[L7:.+]]=, 32
; CHECK-NEXT: i32.add [[SP]]=, [[SP]], [[L7]]
; CHECK-NEXT: i32.const [[L8:.+]]=, __stack_pointer
; CHECK-NEXT: i32.store [[SP]]=, 0([[L7]]), [[SP]]
ret void
}
; CHECK-LABEL: dynamic_alloca:
define void @dynamic_alloca(i32 %alloc) {
; CHECK: i32.const [[L0:.+]]=, __stack_pointer
; CHECK-NEXT: i32.load [[SP:.+]]=, 0([[L0]])
; CHECK-NEXT: copy_local [[FP:.+]]=, [[SP]]
; Target independent codegen bumps the stack pointer
; FIXME: we need to write the value back to memory
%r = alloca i32, i32 %alloc
; Target-independent codegen also calculates the store addr
store i32 0, i32* %r
; CHECK: i32.const [[L3:.+]]=, __stack_pointer
; CHECK-NEXT: i32.store [[SP]]=, 0([[L3]]), [[FP]]
ret void
}
; CHECK-LABEL: dynamic_static_alloca:
define void @dynamic_static_alloca(i32 %alloc) {
; CHECK: i32.const [[L0:.+]]=, __stack_pointer
; CHECK-NEXT: i32.load [[L0]]=, 0([[L0]])
; CHECK-NEXT: i32.const [[L2:.+]]=, 16
; CHECK-NEXT: i32.sub [[SP:.+]]=, [[L0]], [[L2]]
; CHECK-NEXT: copy_local [[FP:.+]]=, [[SP]]
; CHECK-NEXT: i32.const [[L3:.+]]=, __stack_pointer
; CHECK-NEXT: i32.store {{.*}}=, 0([[L3]]), [[SP]]
%r1 = alloca i32
%r = alloca i32, i32 %alloc
store i32 0, i32* %r
; CHECK: i32.const [[L3:.+]]=, 16
; CHECK: i32.add [[SP]]=, [[FP]], [[L3]]
; CHECK: i32.const [[L4:.+]]=, __stack_pointer
; CHECK-NEXT: i32.store [[SP]]=, 0([[L4]]), [[SP]]
ret void
}
; TODO: test over-aligned alloca