llvm-project/lld/COFF/Symbols.h

443 lines
14 KiB
C++

//===- Symbols.h ------------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLD_COFF_SYMBOLS_H
#define LLD_COFF_SYMBOLS_H
#include "Chunks.h"
#include "Config.h"
#include "lld/Common/LLVM.h"
#include "lld/Common/Memory.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/Object/Archive.h"
#include "llvm/Object/COFF.h"
#include <atomic>
#include <memory>
#include <vector>
namespace lld {
std::string toString(coff::Symbol &b);
// There are two different ways to convert an Archive::Symbol to a string:
// One for Microsoft name mangling and one for Itanium name mangling.
// Call the functions toCOFFString and toELFString, not just toString.
std::string toCOFFString(const coff::Archive::Symbol &b);
namespace coff {
using llvm::object::Archive;
using llvm::object::COFFSymbolRef;
using llvm::object::coff_import_header;
using llvm::object::coff_symbol_generic;
class ArchiveFile;
class InputFile;
class ObjFile;
class SymbolTable;
// The base class for real symbol classes.
class Symbol {
public:
enum Kind {
// The order of these is significant. We start with the regular defined
// symbols as those are the most prevalent and the zero tag is the cheapest
// to set. Among the defined kinds, the lower the kind is preferred over
// the higher kind when testing whether one symbol should take precedence
// over another.
DefinedRegularKind = 0,
DefinedCommonKind,
DefinedLocalImportKind,
DefinedImportThunkKind,
DefinedImportDataKind,
DefinedAbsoluteKind,
DefinedSyntheticKind,
UndefinedKind,
LazyKind,
LastDefinedCOFFKind = DefinedCommonKind,
LastDefinedKind = DefinedSyntheticKind,
};
Kind kind() const { return static_cast<Kind>(symbolKind); }
// Returns the symbol name.
StringRef getName();
void replaceKeepingName(Symbol *other, size_t size);
// Returns the file from which this symbol was created.
InputFile *getFile();
// Indicates that this symbol will be included in the final image. Only valid
// after calling markLive.
bool isLive() const;
protected:
friend SymbolTable;
explicit Symbol(Kind k, StringRef n = "")
: symbolKind(k), isExternal(true), isCOMDAT(false),
writtenToSymtab(false), pendingArchiveLoad(false), isGCRoot(false),
isRuntimePseudoReloc(false), nameSize(n.size()),
nameData(n.empty() ? nullptr : n.data()) {}
const unsigned symbolKind : 8;
unsigned isExternal : 1;
public:
// This bit is used by the \c DefinedRegular subclass.
unsigned isCOMDAT : 1;
// This bit is used by Writer::createSymbolAndStringTable() to prevent
// symbols from being written to the symbol table more than once.
unsigned writtenToSymtab : 1;
// True if this symbol was referenced by a regular (non-bitcode) object.
unsigned isUsedInRegularObj : 1;
// True if we've seen both a lazy and an undefined symbol with this symbol
// name, which means that we have enqueued an archive member load and should
// not load any more archive members to resolve the same symbol.
unsigned pendingArchiveLoad : 1;
/// True if we've already added this symbol to the list of GC roots.
unsigned isGCRoot : 1;
unsigned isRuntimePseudoReloc : 1;
protected:
// Symbol name length. Assume symbol lengths fit in a 32-bit integer.
uint32_t nameSize;
const char *nameData;
};
// The base class for any defined symbols, including absolute symbols,
// etc.
class Defined : public Symbol {
public:
Defined(Kind k, StringRef n) : Symbol(k, n) {}
static bool classof(const Symbol *s) { return s->kind() <= LastDefinedKind; }
// Returns the RVA (relative virtual address) of this symbol. The
// writer sets and uses RVAs.
uint64_t getRVA();
// Returns the chunk containing this symbol. Absolute symbols and __ImageBase
// do not have chunks, so this may return null.
Chunk *getChunk();
};
// Symbols defined via a COFF object file or bitcode file. For COFF files, this
// stores a coff_symbol_generic*, and names of internal symbols are lazily
// loaded through that. For bitcode files, Sym is nullptr and the name is stored
// as a decomposed StringRef.
class DefinedCOFF : public Defined {
friend Symbol;
public:
DefinedCOFF(Kind k, InputFile *f, StringRef n, const coff_symbol_generic *s)
: Defined(k, n), file(f), sym(s) {}
static bool classof(const Symbol *s) {
return s->kind() <= LastDefinedCOFFKind;
}
InputFile *getFile() { return file; }
COFFSymbolRef getCOFFSymbol();
InputFile *file;
protected:
const coff_symbol_generic *sym;
};
// Regular defined symbols read from object file symbol tables.
class DefinedRegular : public DefinedCOFF {
public:
DefinedRegular(InputFile *f, StringRef n, bool isCOMDAT,
bool isExternal = false,
const coff_symbol_generic *s = nullptr,
SectionChunk *c = nullptr)
: DefinedCOFF(DefinedRegularKind, f, n, s), data(c ? &c->repl : nullptr) {
this->isExternal = isExternal;
this->isCOMDAT = isCOMDAT;
}
static bool classof(const Symbol *s) {
return s->kind() == DefinedRegularKind;
}
uint64_t getRVA() const { return (*data)->getRVA() + sym->Value; }
SectionChunk *getChunk() const { return *data; }
uint32_t getValue() const { return sym->Value; }
SectionChunk **data;
};
class DefinedCommon : public DefinedCOFF {
public:
DefinedCommon(InputFile *f, StringRef n, uint64_t size,
const coff_symbol_generic *s = nullptr,
CommonChunk *c = nullptr)
: DefinedCOFF(DefinedCommonKind, f, n, s), data(c), size(size) {
this->isExternal = true;
}
static bool classof(const Symbol *s) {
return s->kind() == DefinedCommonKind;
}
uint64_t getRVA() { return data->getRVA(); }
CommonChunk *getChunk() { return data; }
private:
friend SymbolTable;
uint64_t getSize() const { return size; }
CommonChunk *data;
uint64_t size;
};
// Absolute symbols.
class DefinedAbsolute : public Defined {
public:
DefinedAbsolute(StringRef n, COFFSymbolRef s)
: Defined(DefinedAbsoluteKind, n), va(s.getValue()) {
isExternal = s.isExternal();
}
DefinedAbsolute(StringRef n, uint64_t v)
: Defined(DefinedAbsoluteKind, n), va(v) {}
static bool classof(const Symbol *s) {
return s->kind() == DefinedAbsoluteKind;
}
uint64_t getRVA() { return va - config->imageBase; }
void setVA(uint64_t v) { va = v; }
// Section index relocations against absolute symbols resolve to
// this 16 bit number, and it is the largest valid section index
// plus one. This variable keeps it.
static uint16_t numOutputSections;
private:
uint64_t va;
};
// This symbol is used for linker-synthesized symbols like __ImageBase and
// __safe_se_handler_table.
class DefinedSynthetic : public Defined {
public:
explicit DefinedSynthetic(StringRef name, Chunk *c)
: Defined(DefinedSyntheticKind, name), c(c) {}
static bool classof(const Symbol *s) {
return s->kind() == DefinedSyntheticKind;
}
// A null chunk indicates that this is __ImageBase. Otherwise, this is some
// other synthesized chunk, like SEHTableChunk.
uint32_t getRVA() { return c ? c->getRVA() : 0; }
Chunk *getChunk() { return c; }
private:
Chunk *c;
};
// This class represents a symbol defined in an archive file. It is
// created from an archive file header, and it knows how to load an
// object file from an archive to replace itself with a defined
// symbol. If the resolver finds both Undefined and Lazy for
// the same name, it will ask the Lazy to load a file.
class Lazy : public Symbol {
public:
Lazy(ArchiveFile *f, const Archive::Symbol s)
: Symbol(LazyKind, s.getName()), file(f), sym(s) {}
static bool classof(const Symbol *s) { return s->kind() == LazyKind; }
ArchiveFile *file;
private:
friend SymbolTable;
private:
const Archive::Symbol sym;
};
// Undefined symbols.
class Undefined : public Symbol {
public:
explicit Undefined(StringRef n) : Symbol(UndefinedKind, n) {}
static bool classof(const Symbol *s) { return s->kind() == UndefinedKind; }
// An undefined symbol can have a fallback symbol which gives an
// undefined symbol a second chance if it would remain undefined.
// If it remains undefined, it'll be replaced with whatever the
// Alias pointer points to.
Symbol *weakAlias = nullptr;
// If this symbol is external weak, try to resolve it to a defined
// symbol by searching the chain of fallback symbols. Returns the symbol if
// successful, otherwise returns null.
Defined *getWeakAlias();
};
// Windows-specific classes.
// This class represents a symbol imported from a DLL. This has two
// names for internal use and external use. The former is used for
// name resolution, and the latter is used for the import descriptor
// table in an output. The former has "__imp_" prefix.
class DefinedImportData : public Defined {
public:
DefinedImportData(StringRef n, ImportFile *f)
: Defined(DefinedImportDataKind, n), file(f) {
}
static bool classof(const Symbol *s) {
return s->kind() == DefinedImportDataKind;
}
uint64_t getRVA() { return file->location->getRVA(); }
Chunk *getChunk() { return file->location; }
void setLocation(Chunk *addressTable) { file->location = addressTable; }
StringRef getDLLName() { return file->dllName; }
StringRef getExternalName() { return file->externalName; }
uint16_t getOrdinal() { return file->hdr->OrdinalHint; }
ImportFile *file;
};
// This class represents a symbol for a jump table entry which jumps
// to a function in a DLL. Linker are supposed to create such symbols
// without "__imp_" prefix for all function symbols exported from
// DLLs, so that you can call DLL functions as regular functions with
// a regular name. A function pointer is given as a DefinedImportData.
class DefinedImportThunk : public Defined {
public:
DefinedImportThunk(StringRef name, DefinedImportData *s, uint16_t machine);
static bool classof(const Symbol *s) {
return s->kind() == DefinedImportThunkKind;
}
uint64_t getRVA() { return data->getRVA(); }
Chunk *getChunk() { return data; }
DefinedImportData *wrappedSym;
private:
Chunk *data;
};
// If you have a symbol "foo" in your object file, a symbol name
// "__imp_foo" becomes automatically available as a pointer to "foo".
// This class is for such automatically-created symbols.
// Yes, this is an odd feature. We didn't intend to implement that.
// This is here just for compatibility with MSVC.
class DefinedLocalImport : public Defined {
public:
DefinedLocalImport(StringRef n, Defined *s)
: Defined(DefinedLocalImportKind, n), data(make<LocalImportChunk>(s)) {}
static bool classof(const Symbol *s) {
return s->kind() == DefinedLocalImportKind;
}
uint64_t getRVA() { return data->getRVA(); }
Chunk *getChunk() { return data; }
private:
LocalImportChunk *data;
};
inline uint64_t Defined::getRVA() {
switch (kind()) {
case DefinedAbsoluteKind:
return cast<DefinedAbsolute>(this)->getRVA();
case DefinedSyntheticKind:
return cast<DefinedSynthetic>(this)->getRVA();
case DefinedImportDataKind:
return cast<DefinedImportData>(this)->getRVA();
case DefinedImportThunkKind:
return cast<DefinedImportThunk>(this)->getRVA();
case DefinedLocalImportKind:
return cast<DefinedLocalImport>(this)->getRVA();
case DefinedCommonKind:
return cast<DefinedCommon>(this)->getRVA();
case DefinedRegularKind:
return cast<DefinedRegular>(this)->getRVA();
case LazyKind:
case UndefinedKind:
llvm_unreachable("Cannot get the address for an undefined symbol.");
}
llvm_unreachable("unknown symbol kind");
}
inline Chunk *Defined::getChunk() {
switch (kind()) {
case DefinedRegularKind:
return cast<DefinedRegular>(this)->getChunk();
case DefinedAbsoluteKind:
return nullptr;
case DefinedSyntheticKind:
return cast<DefinedSynthetic>(this)->getChunk();
case DefinedImportDataKind:
return cast<DefinedImportData>(this)->getChunk();
case DefinedImportThunkKind:
return cast<DefinedImportThunk>(this)->getChunk();
case DefinedLocalImportKind:
return cast<DefinedLocalImport>(this)->getChunk();
case DefinedCommonKind:
return cast<DefinedCommon>(this)->getChunk();
case LazyKind:
case UndefinedKind:
llvm_unreachable("Cannot get the chunk of an undefined symbol.");
}
llvm_unreachable("unknown symbol kind");
}
// A buffer class that is large enough to hold any Symbol-derived
// object. We allocate memory using this class and instantiate a symbol
// using the placement new.
union SymbolUnion {
alignas(DefinedRegular) char a[sizeof(DefinedRegular)];
alignas(DefinedCommon) char b[sizeof(DefinedCommon)];
alignas(DefinedAbsolute) char c[sizeof(DefinedAbsolute)];
alignas(DefinedSynthetic) char d[sizeof(DefinedSynthetic)];
alignas(Lazy) char e[sizeof(Lazy)];
alignas(Undefined) char f[sizeof(Undefined)];
alignas(DefinedImportData) char g[sizeof(DefinedImportData)];
alignas(DefinedImportThunk) char h[sizeof(DefinedImportThunk)];
alignas(DefinedLocalImport) char i[sizeof(DefinedLocalImport)];
};
template <typename T, typename... ArgT>
void replaceSymbol(Symbol *s, ArgT &&... arg) {
static_assert(std::is_trivially_destructible<T>(),
"Symbol types must be trivially destructible");
static_assert(sizeof(T) <= sizeof(SymbolUnion), "Symbol too small");
static_assert(alignof(T) <= alignof(SymbolUnion),
"SymbolUnion not aligned enough");
assert(static_cast<Symbol *>(static_cast<T *>(nullptr)) == nullptr &&
"Not a Symbol");
new (s) T(std::forward<ArgT>(arg)...);
}
} // namespace coff
} // namespace lld
#endif