forked from OSchip/llvm-project
773 lines
26 KiB
C++
773 lines
26 KiB
C++
//===--- Scalarizer.cpp - Scalarize vector operations ---------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass converts vector operations into scalar operations, in order
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// to expose optimization opportunities on the individual scalar operations.
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// It is mainly intended for targets that do not have vector units, but it
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// may also be useful for revectorizing code to different vector widths.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Analysis/VectorUtils.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/InstVisitor.h"
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#include "llvm/Pass.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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using namespace llvm;
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#define DEBUG_TYPE "scalarizer"
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namespace {
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// Used to store the scattered form of a vector.
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typedef SmallVector<Value *, 8> ValueVector;
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// Used to map a vector Value to its scattered form. We use std::map
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// because we want iterators to persist across insertion and because the
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// values are relatively large.
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typedef std::map<Value *, ValueVector> ScatterMap;
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// Lists Instructions that have been replaced with scalar implementations,
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// along with a pointer to their scattered forms.
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typedef SmallVector<std::pair<Instruction *, ValueVector *>, 16> GatherList;
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// Provides a very limited vector-like interface for lazily accessing one
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// component of a scattered vector or vector pointer.
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class Scatterer {
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public:
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Scatterer() {}
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// Scatter V into Size components. If new instructions are needed,
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// insert them before BBI in BB. If Cache is nonnull, use it to cache
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// the results.
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Scatterer(BasicBlock *bb, BasicBlock::iterator bbi, Value *v,
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ValueVector *cachePtr = nullptr);
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// Return component I, creating a new Value for it if necessary.
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Value *operator[](unsigned I);
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// Return the number of components.
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unsigned size() const { return Size; }
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private:
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BasicBlock *BB;
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BasicBlock::iterator BBI;
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Value *V;
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ValueVector *CachePtr;
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PointerType *PtrTy;
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ValueVector Tmp;
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unsigned Size;
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};
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// FCmpSpliiter(FCI)(Builder, X, Y, Name) uses Builder to create an FCmp
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// called Name that compares X and Y in the same way as FCI.
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struct FCmpSplitter {
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FCmpSplitter(FCmpInst &fci) : FCI(fci) {}
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Value *operator()(IRBuilder<> &Builder, Value *Op0, Value *Op1,
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const Twine &Name) const {
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return Builder.CreateFCmp(FCI.getPredicate(), Op0, Op1, Name);
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}
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FCmpInst &FCI;
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};
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// ICmpSpliiter(ICI)(Builder, X, Y, Name) uses Builder to create an ICmp
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// called Name that compares X and Y in the same way as ICI.
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struct ICmpSplitter {
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ICmpSplitter(ICmpInst &ici) : ICI(ici) {}
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Value *operator()(IRBuilder<> &Builder, Value *Op0, Value *Op1,
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const Twine &Name) const {
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return Builder.CreateICmp(ICI.getPredicate(), Op0, Op1, Name);
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}
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ICmpInst &ICI;
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};
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// BinarySpliiter(BO)(Builder, X, Y, Name) uses Builder to create
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// a binary operator like BO called Name with operands X and Y.
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struct BinarySplitter {
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BinarySplitter(BinaryOperator &bo) : BO(bo) {}
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Value *operator()(IRBuilder<> &Builder, Value *Op0, Value *Op1,
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const Twine &Name) const {
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return Builder.CreateBinOp(BO.getOpcode(), Op0, Op1, Name);
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}
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BinaryOperator &BO;
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};
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// Information about a load or store that we're scalarizing.
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struct VectorLayout {
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VectorLayout() : VecTy(nullptr), ElemTy(nullptr), VecAlign(0), ElemSize(0) {}
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// Return the alignment of element I.
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uint64_t getElemAlign(unsigned I) {
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return MinAlign(VecAlign, I * ElemSize);
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}
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// The type of the vector.
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VectorType *VecTy;
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// The type of each element.
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Type *ElemTy;
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// The alignment of the vector.
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uint64_t VecAlign;
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// The size of each element.
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uint64_t ElemSize;
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};
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class Scalarizer : public FunctionPass,
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public InstVisitor<Scalarizer, bool> {
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public:
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static char ID;
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Scalarizer() :
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FunctionPass(ID) {
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initializeScalarizerPass(*PassRegistry::getPassRegistry());
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}
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bool doInitialization(Module &M) override;
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bool runOnFunction(Function &F) override;
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// InstVisitor methods. They return true if the instruction was scalarized,
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// false if nothing changed.
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bool visitInstruction(Instruction &) { return false; }
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bool visitSelectInst(SelectInst &SI);
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bool visitICmpInst(ICmpInst &);
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bool visitFCmpInst(FCmpInst &);
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bool visitBinaryOperator(BinaryOperator &);
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bool visitGetElementPtrInst(GetElementPtrInst &);
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bool visitCastInst(CastInst &);
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bool visitBitCastInst(BitCastInst &);
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bool visitShuffleVectorInst(ShuffleVectorInst &);
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bool visitPHINode(PHINode &);
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bool visitLoadInst(LoadInst &);
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bool visitStoreInst(StoreInst &);
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bool visitCallInst(CallInst &I);
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static void registerOptions() {
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// This is disabled by default because having separate loads and stores
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// makes it more likely that the -combiner-alias-analysis limits will be
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// reached.
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OptionRegistry::registerOption<bool, Scalarizer,
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&Scalarizer::ScalarizeLoadStore>(
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"scalarize-load-store",
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"Allow the scalarizer pass to scalarize loads and store", false);
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}
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private:
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Scatterer scatter(Instruction *, Value *);
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void gather(Instruction *, const ValueVector &);
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bool canTransferMetadata(unsigned Kind);
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void transferMetadata(Instruction *, const ValueVector &);
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bool getVectorLayout(Type *, unsigned, VectorLayout &, const DataLayout &);
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bool finish();
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template<typename T> bool splitBinary(Instruction &, const T &);
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bool splitCall(CallInst &CI);
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ScatterMap Scattered;
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GatherList Gathered;
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unsigned ParallelLoopAccessMDKind;
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bool ScalarizeLoadStore;
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};
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char Scalarizer::ID = 0;
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} // end anonymous namespace
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INITIALIZE_PASS_WITH_OPTIONS(Scalarizer, "scalarizer",
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"Scalarize vector operations", false, false)
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Scatterer::Scatterer(BasicBlock *bb, BasicBlock::iterator bbi, Value *v,
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ValueVector *cachePtr)
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: BB(bb), BBI(bbi), V(v), CachePtr(cachePtr) {
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Type *Ty = V->getType();
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PtrTy = dyn_cast<PointerType>(Ty);
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if (PtrTy)
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Ty = PtrTy->getElementType();
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Size = Ty->getVectorNumElements();
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if (!CachePtr)
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Tmp.resize(Size, nullptr);
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else if (CachePtr->empty())
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CachePtr->resize(Size, nullptr);
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else
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assert(Size == CachePtr->size() && "Inconsistent vector sizes");
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}
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// Return component I, creating a new Value for it if necessary.
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Value *Scatterer::operator[](unsigned I) {
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ValueVector &CV = (CachePtr ? *CachePtr : Tmp);
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// Try to reuse a previous value.
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if (CV[I])
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return CV[I];
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IRBuilder<> Builder(BB, BBI);
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if (PtrTy) {
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if (!CV[0]) {
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Type *Ty =
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PointerType::get(PtrTy->getElementType()->getVectorElementType(),
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PtrTy->getAddressSpace());
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CV[0] = Builder.CreateBitCast(V, Ty, V->getName() + ".i0");
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}
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if (I != 0)
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CV[I] = Builder.CreateConstGEP1_32(nullptr, CV[0], I,
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V->getName() + ".i" + Twine(I));
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} else {
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// Search through a chain of InsertElementInsts looking for element I.
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// Record other elements in the cache. The new V is still suitable
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// for all uncached indices.
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for (;;) {
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InsertElementInst *Insert = dyn_cast<InsertElementInst>(V);
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if (!Insert)
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break;
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ConstantInt *Idx = dyn_cast<ConstantInt>(Insert->getOperand(2));
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if (!Idx)
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break;
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unsigned J = Idx->getZExtValue();
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V = Insert->getOperand(0);
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if (I == J) {
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CV[J] = Insert->getOperand(1);
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return CV[J];
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} else if (!CV[J]) {
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// Only cache the first entry we find for each index we're not actively
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// searching for. This prevents us from going too far up the chain and
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// caching incorrect entries.
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CV[J] = Insert->getOperand(1);
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}
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}
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CV[I] = Builder.CreateExtractElement(V, Builder.getInt32(I),
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V->getName() + ".i" + Twine(I));
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}
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return CV[I];
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}
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bool Scalarizer::doInitialization(Module &M) {
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ParallelLoopAccessMDKind =
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M.getContext().getMDKindID("llvm.mem.parallel_loop_access");
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ScalarizeLoadStore =
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M.getContext().getOption<bool, Scalarizer, &Scalarizer::ScalarizeLoadStore>();
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return false;
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}
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bool Scalarizer::runOnFunction(Function &F) {
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if (skipFunction(F))
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return false;
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assert(Gathered.empty() && Scattered.empty());
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for (BasicBlock &BB : F) {
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for (BasicBlock::iterator II = BB.begin(), IE = BB.end(); II != IE;) {
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Instruction *I = &*II;
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bool Done = visit(I);
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++II;
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if (Done && I->getType()->isVoidTy())
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I->eraseFromParent();
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}
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}
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return finish();
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}
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// Return a scattered form of V that can be accessed by Point. V must be a
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// vector or a pointer to a vector.
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Scatterer Scalarizer::scatter(Instruction *Point, Value *V) {
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if (Argument *VArg = dyn_cast<Argument>(V)) {
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// Put the scattered form of arguments in the entry block,
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// so that it can be used everywhere.
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Function *F = VArg->getParent();
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BasicBlock *BB = &F->getEntryBlock();
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return Scatterer(BB, BB->begin(), V, &Scattered[V]);
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}
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if (Instruction *VOp = dyn_cast<Instruction>(V)) {
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// Put the scattered form of an instruction directly after the
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// instruction.
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BasicBlock *BB = VOp->getParent();
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return Scatterer(BB, std::next(BasicBlock::iterator(VOp)),
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V, &Scattered[V]);
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}
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// In the fallback case, just put the scattered before Point and
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// keep the result local to Point.
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return Scatterer(Point->getParent(), Point->getIterator(), V);
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}
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// Replace Op with the gathered form of the components in CV. Defer the
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// deletion of Op and creation of the gathered form to the end of the pass,
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// so that we can avoid creating the gathered form if all uses of Op are
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// replaced with uses of CV.
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void Scalarizer::gather(Instruction *Op, const ValueVector &CV) {
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// Since we're not deleting Op yet, stub out its operands, so that it
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// doesn't make anything live unnecessarily.
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for (unsigned I = 0, E = Op->getNumOperands(); I != E; ++I)
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Op->setOperand(I, UndefValue::get(Op->getOperand(I)->getType()));
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transferMetadata(Op, CV);
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// If we already have a scattered form of Op (created from ExtractElements
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// of Op itself), replace them with the new form.
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ValueVector &SV = Scattered[Op];
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if (!SV.empty()) {
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for (unsigned I = 0, E = SV.size(); I != E; ++I) {
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Value *V = SV[I];
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if (V == nullptr)
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continue;
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Instruction *Old = cast<Instruction>(V);
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CV[I]->takeName(Old);
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Old->replaceAllUsesWith(CV[I]);
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Old->eraseFromParent();
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}
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}
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SV = CV;
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Gathered.push_back(GatherList::value_type(Op, &SV));
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}
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// Return true if it is safe to transfer the given metadata tag from
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// vector to scalar instructions.
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bool Scalarizer::canTransferMetadata(unsigned Tag) {
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return (Tag == LLVMContext::MD_tbaa
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|| Tag == LLVMContext::MD_fpmath
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|| Tag == LLVMContext::MD_tbaa_struct
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|| Tag == LLVMContext::MD_invariant_load
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|| Tag == LLVMContext::MD_alias_scope
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|| Tag == LLVMContext::MD_noalias
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|| Tag == ParallelLoopAccessMDKind);
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}
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// Transfer metadata from Op to the instructions in CV if it is known
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// to be safe to do so.
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void Scalarizer::transferMetadata(Instruction *Op, const ValueVector &CV) {
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SmallVector<std::pair<unsigned, MDNode *>, 4> MDs;
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Op->getAllMetadataOtherThanDebugLoc(MDs);
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for (unsigned I = 0, E = CV.size(); I != E; ++I) {
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if (Instruction *New = dyn_cast<Instruction>(CV[I])) {
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for (const auto &MD : MDs)
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if (canTransferMetadata(MD.first))
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New->setMetadata(MD.first, MD.second);
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if (Op->getDebugLoc() && !New->getDebugLoc())
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New->setDebugLoc(Op->getDebugLoc());
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}
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}
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}
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// Try to fill in Layout from Ty, returning true on success. Alignment is
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// the alignment of the vector, or 0 if the ABI default should be used.
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bool Scalarizer::getVectorLayout(Type *Ty, unsigned Alignment,
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VectorLayout &Layout, const DataLayout &DL) {
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// Make sure we're dealing with a vector.
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Layout.VecTy = dyn_cast<VectorType>(Ty);
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if (!Layout.VecTy)
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return false;
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// Check that we're dealing with full-byte elements.
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Layout.ElemTy = Layout.VecTy->getElementType();
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if (DL.getTypeSizeInBits(Layout.ElemTy) !=
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DL.getTypeStoreSizeInBits(Layout.ElemTy))
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return false;
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if (Alignment)
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Layout.VecAlign = Alignment;
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else
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Layout.VecAlign = DL.getABITypeAlignment(Layout.VecTy);
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Layout.ElemSize = DL.getTypeStoreSize(Layout.ElemTy);
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return true;
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}
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// Scalarize two-operand instruction I, using Split(Builder, X, Y, Name)
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// to create an instruction like I with operands X and Y and name Name.
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template<typename Splitter>
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bool Scalarizer::splitBinary(Instruction &I, const Splitter &Split) {
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VectorType *VT = dyn_cast<VectorType>(I.getType());
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if (!VT)
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return false;
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unsigned NumElems = VT->getNumElements();
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IRBuilder<> Builder(&I);
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Scatterer Op0 = scatter(&I, I.getOperand(0));
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Scatterer Op1 = scatter(&I, I.getOperand(1));
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assert(Op0.size() == NumElems && "Mismatched binary operation");
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assert(Op1.size() == NumElems && "Mismatched binary operation");
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ValueVector Res;
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Res.resize(NumElems);
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for (unsigned Elem = 0; Elem < NumElems; ++Elem)
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Res[Elem] = Split(Builder, Op0[Elem], Op1[Elem],
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I.getName() + ".i" + Twine(Elem));
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gather(&I, Res);
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return true;
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}
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static bool isTriviallyScalariable(Intrinsic::ID ID) {
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return isTriviallyVectorizable(ID);
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}
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// All of the current scalarizable intrinsics only have one mangled type.
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static Function *getScalarIntrinsicDeclaration(Module *M,
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Intrinsic::ID ID,
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VectorType *Ty) {
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return Intrinsic::getDeclaration(M, ID, { Ty->getScalarType() });
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}
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/// If a call to a vector typed intrinsic function, split into a scalar call per
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/// element if possible for the intrinsic.
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bool Scalarizer::splitCall(CallInst &CI) {
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VectorType *VT = dyn_cast<VectorType>(CI.getType());
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if (!VT)
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return false;
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Function *F = CI.getCalledFunction();
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if (!F)
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return false;
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Intrinsic::ID ID = F->getIntrinsicID();
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if (ID == Intrinsic::not_intrinsic || !isTriviallyScalariable(ID))
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return false;
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unsigned NumElems = VT->getNumElements();
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unsigned NumArgs = CI.getNumArgOperands();
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ValueVector ScalarOperands(NumArgs);
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SmallVector<Scatterer, 8> Scattered(NumArgs);
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Scattered.resize(NumArgs);
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// Assumes that any vector type has the same number of elements as the return
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// vector type, which is true for all current intrinsics.
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for (unsigned I = 0; I != NumArgs; ++I) {
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Value *OpI = CI.getOperand(I);
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if (OpI->getType()->isVectorTy()) {
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Scattered[I] = scatter(&CI, OpI);
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assert(Scattered[I].size() == NumElems && "mismatched call operands");
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} else {
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ScalarOperands[I] = OpI;
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}
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}
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ValueVector Res(NumElems);
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ValueVector ScalarCallOps(NumArgs);
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Function *NewIntrin = getScalarIntrinsicDeclaration(F->getParent(), ID, VT);
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IRBuilder<> Builder(&CI);
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// Perform actual scalarization, taking care to preserve any scalar operands.
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for (unsigned Elem = 0; Elem < NumElems; ++Elem) {
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ScalarCallOps.clear();
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for (unsigned J = 0; J != NumArgs; ++J) {
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if (hasVectorInstrinsicScalarOpd(ID, J))
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ScalarCallOps.push_back(ScalarOperands[J]);
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else
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ScalarCallOps.push_back(Scattered[J][Elem]);
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}
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Res[Elem] = Builder.CreateCall(NewIntrin, ScalarCallOps,
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CI.getName() + ".i" + Twine(Elem));
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}
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gather(&CI, Res);
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return true;
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}
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bool Scalarizer::visitSelectInst(SelectInst &SI) {
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VectorType *VT = dyn_cast<VectorType>(SI.getType());
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if (!VT)
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return false;
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unsigned NumElems = VT->getNumElements();
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IRBuilder<> Builder(&SI);
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Scatterer Op1 = scatter(&SI, SI.getOperand(1));
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Scatterer Op2 = scatter(&SI, SI.getOperand(2));
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assert(Op1.size() == NumElems && "Mismatched select");
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assert(Op2.size() == NumElems && "Mismatched select");
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ValueVector Res;
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Res.resize(NumElems);
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if (SI.getOperand(0)->getType()->isVectorTy()) {
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Scatterer Op0 = scatter(&SI, SI.getOperand(0));
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assert(Op0.size() == NumElems && "Mismatched select");
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for (unsigned I = 0; I < NumElems; ++I)
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Res[I] = Builder.CreateSelect(Op0[I], Op1[I], Op2[I],
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SI.getName() + ".i" + Twine(I));
|
|
} else {
|
|
Value *Op0 = SI.getOperand(0);
|
|
for (unsigned I = 0; I < NumElems; ++I)
|
|
Res[I] = Builder.CreateSelect(Op0, Op1[I], Op2[I],
|
|
SI.getName() + ".i" + Twine(I));
|
|
}
|
|
gather(&SI, Res);
|
|
return true;
|
|
}
|
|
|
|
bool Scalarizer::visitICmpInst(ICmpInst &ICI) {
|
|
return splitBinary(ICI, ICmpSplitter(ICI));
|
|
}
|
|
|
|
bool Scalarizer::visitFCmpInst(FCmpInst &FCI) {
|
|
return splitBinary(FCI, FCmpSplitter(FCI));
|
|
}
|
|
|
|
bool Scalarizer::visitBinaryOperator(BinaryOperator &BO) {
|
|
return splitBinary(BO, BinarySplitter(BO));
|
|
}
|
|
|
|
bool Scalarizer::visitGetElementPtrInst(GetElementPtrInst &GEPI) {
|
|
VectorType *VT = dyn_cast<VectorType>(GEPI.getType());
|
|
if (!VT)
|
|
return false;
|
|
|
|
IRBuilder<> Builder(&GEPI);
|
|
unsigned NumElems = VT->getNumElements();
|
|
unsigned NumIndices = GEPI.getNumIndices();
|
|
|
|
// The base pointer might be scalar even if it's a vector GEP. In those cases,
|
|
// splat the pointer into a vector value, and scatter that vector.
|
|
Value *Op0 = GEPI.getOperand(0);
|
|
if (!Op0->getType()->isVectorTy())
|
|
Op0 = Builder.CreateVectorSplat(NumElems, Op0);
|
|
Scatterer Base = scatter(&GEPI, Op0);
|
|
|
|
SmallVector<Scatterer, 8> Ops;
|
|
Ops.resize(NumIndices);
|
|
for (unsigned I = 0; I < NumIndices; ++I) {
|
|
Value *Op = GEPI.getOperand(I + 1);
|
|
|
|
// The indices might be scalars even if it's a vector GEP. In those cases,
|
|
// splat the scalar into a vector value, and scatter that vector.
|
|
if (!Op->getType()->isVectorTy())
|
|
Op = Builder.CreateVectorSplat(NumElems, Op);
|
|
|
|
Ops[I] = scatter(&GEPI, Op);
|
|
}
|
|
|
|
ValueVector Res;
|
|
Res.resize(NumElems);
|
|
for (unsigned I = 0; I < NumElems; ++I) {
|
|
SmallVector<Value *, 8> Indices;
|
|
Indices.resize(NumIndices);
|
|
for (unsigned J = 0; J < NumIndices; ++J)
|
|
Indices[J] = Ops[J][I];
|
|
Res[I] = Builder.CreateGEP(GEPI.getSourceElementType(), Base[I], Indices,
|
|
GEPI.getName() + ".i" + Twine(I));
|
|
if (GEPI.isInBounds())
|
|
if (GetElementPtrInst *NewGEPI = dyn_cast<GetElementPtrInst>(Res[I]))
|
|
NewGEPI->setIsInBounds();
|
|
}
|
|
gather(&GEPI, Res);
|
|
return true;
|
|
}
|
|
|
|
bool Scalarizer::visitCastInst(CastInst &CI) {
|
|
VectorType *VT = dyn_cast<VectorType>(CI.getDestTy());
|
|
if (!VT)
|
|
return false;
|
|
|
|
unsigned NumElems = VT->getNumElements();
|
|
IRBuilder<> Builder(&CI);
|
|
Scatterer Op0 = scatter(&CI, CI.getOperand(0));
|
|
assert(Op0.size() == NumElems && "Mismatched cast");
|
|
ValueVector Res;
|
|
Res.resize(NumElems);
|
|
for (unsigned I = 0; I < NumElems; ++I)
|
|
Res[I] = Builder.CreateCast(CI.getOpcode(), Op0[I], VT->getElementType(),
|
|
CI.getName() + ".i" + Twine(I));
|
|
gather(&CI, Res);
|
|
return true;
|
|
}
|
|
|
|
bool Scalarizer::visitBitCastInst(BitCastInst &BCI) {
|
|
VectorType *DstVT = dyn_cast<VectorType>(BCI.getDestTy());
|
|
VectorType *SrcVT = dyn_cast<VectorType>(BCI.getSrcTy());
|
|
if (!DstVT || !SrcVT)
|
|
return false;
|
|
|
|
unsigned DstNumElems = DstVT->getNumElements();
|
|
unsigned SrcNumElems = SrcVT->getNumElements();
|
|
IRBuilder<> Builder(&BCI);
|
|
Scatterer Op0 = scatter(&BCI, BCI.getOperand(0));
|
|
ValueVector Res;
|
|
Res.resize(DstNumElems);
|
|
|
|
if (DstNumElems == SrcNumElems) {
|
|
for (unsigned I = 0; I < DstNumElems; ++I)
|
|
Res[I] = Builder.CreateBitCast(Op0[I], DstVT->getElementType(),
|
|
BCI.getName() + ".i" + Twine(I));
|
|
} else if (DstNumElems > SrcNumElems) {
|
|
// <M x t1> -> <N*M x t2>. Convert each t1 to <N x t2> and copy the
|
|
// individual elements to the destination.
|
|
unsigned FanOut = DstNumElems / SrcNumElems;
|
|
Type *MidTy = VectorType::get(DstVT->getElementType(), FanOut);
|
|
unsigned ResI = 0;
|
|
for (unsigned Op0I = 0; Op0I < SrcNumElems; ++Op0I) {
|
|
Value *V = Op0[Op0I];
|
|
Instruction *VI;
|
|
// Look through any existing bitcasts before converting to <N x t2>.
|
|
// In the best case, the resulting conversion might be a no-op.
|
|
while ((VI = dyn_cast<Instruction>(V)) &&
|
|
VI->getOpcode() == Instruction::BitCast)
|
|
V = VI->getOperand(0);
|
|
V = Builder.CreateBitCast(V, MidTy, V->getName() + ".cast");
|
|
Scatterer Mid = scatter(&BCI, V);
|
|
for (unsigned MidI = 0; MidI < FanOut; ++MidI)
|
|
Res[ResI++] = Mid[MidI];
|
|
}
|
|
} else {
|
|
// <N*M x t1> -> <M x t2>. Convert each group of <N x t1> into a t2.
|
|
unsigned FanIn = SrcNumElems / DstNumElems;
|
|
Type *MidTy = VectorType::get(SrcVT->getElementType(), FanIn);
|
|
unsigned Op0I = 0;
|
|
for (unsigned ResI = 0; ResI < DstNumElems; ++ResI) {
|
|
Value *V = UndefValue::get(MidTy);
|
|
for (unsigned MidI = 0; MidI < FanIn; ++MidI)
|
|
V = Builder.CreateInsertElement(V, Op0[Op0I++], Builder.getInt32(MidI),
|
|
BCI.getName() + ".i" + Twine(ResI)
|
|
+ ".upto" + Twine(MidI));
|
|
Res[ResI] = Builder.CreateBitCast(V, DstVT->getElementType(),
|
|
BCI.getName() + ".i" + Twine(ResI));
|
|
}
|
|
}
|
|
gather(&BCI, Res);
|
|
return true;
|
|
}
|
|
|
|
bool Scalarizer::visitShuffleVectorInst(ShuffleVectorInst &SVI) {
|
|
VectorType *VT = dyn_cast<VectorType>(SVI.getType());
|
|
if (!VT)
|
|
return false;
|
|
|
|
unsigned NumElems = VT->getNumElements();
|
|
Scatterer Op0 = scatter(&SVI, SVI.getOperand(0));
|
|
Scatterer Op1 = scatter(&SVI, SVI.getOperand(1));
|
|
ValueVector Res;
|
|
Res.resize(NumElems);
|
|
|
|
for (unsigned I = 0; I < NumElems; ++I) {
|
|
int Selector = SVI.getMaskValue(I);
|
|
if (Selector < 0)
|
|
Res[I] = UndefValue::get(VT->getElementType());
|
|
else if (unsigned(Selector) < Op0.size())
|
|
Res[I] = Op0[Selector];
|
|
else
|
|
Res[I] = Op1[Selector - Op0.size()];
|
|
}
|
|
gather(&SVI, Res);
|
|
return true;
|
|
}
|
|
|
|
bool Scalarizer::visitPHINode(PHINode &PHI) {
|
|
VectorType *VT = dyn_cast<VectorType>(PHI.getType());
|
|
if (!VT)
|
|
return false;
|
|
|
|
unsigned NumElems = VT->getNumElements();
|
|
IRBuilder<> Builder(&PHI);
|
|
ValueVector Res;
|
|
Res.resize(NumElems);
|
|
|
|
unsigned NumOps = PHI.getNumOperands();
|
|
for (unsigned I = 0; I < NumElems; ++I)
|
|
Res[I] = Builder.CreatePHI(VT->getElementType(), NumOps,
|
|
PHI.getName() + ".i" + Twine(I));
|
|
|
|
for (unsigned I = 0; I < NumOps; ++I) {
|
|
Scatterer Op = scatter(&PHI, PHI.getIncomingValue(I));
|
|
BasicBlock *IncomingBlock = PHI.getIncomingBlock(I);
|
|
for (unsigned J = 0; J < NumElems; ++J)
|
|
cast<PHINode>(Res[J])->addIncoming(Op[J], IncomingBlock);
|
|
}
|
|
gather(&PHI, Res);
|
|
return true;
|
|
}
|
|
|
|
bool Scalarizer::visitLoadInst(LoadInst &LI) {
|
|
if (!ScalarizeLoadStore)
|
|
return false;
|
|
if (!LI.isSimple())
|
|
return false;
|
|
|
|
VectorLayout Layout;
|
|
if (!getVectorLayout(LI.getType(), LI.getAlignment(), Layout,
|
|
LI.getModule()->getDataLayout()))
|
|
return false;
|
|
|
|
unsigned NumElems = Layout.VecTy->getNumElements();
|
|
IRBuilder<> Builder(&LI);
|
|
Scatterer Ptr = scatter(&LI, LI.getPointerOperand());
|
|
ValueVector Res;
|
|
Res.resize(NumElems);
|
|
|
|
for (unsigned I = 0; I < NumElems; ++I)
|
|
Res[I] = Builder.CreateAlignedLoad(Ptr[I], Layout.getElemAlign(I),
|
|
LI.getName() + ".i" + Twine(I));
|
|
gather(&LI, Res);
|
|
return true;
|
|
}
|
|
|
|
bool Scalarizer::visitStoreInst(StoreInst &SI) {
|
|
if (!ScalarizeLoadStore)
|
|
return false;
|
|
if (!SI.isSimple())
|
|
return false;
|
|
|
|
VectorLayout Layout;
|
|
Value *FullValue = SI.getValueOperand();
|
|
if (!getVectorLayout(FullValue->getType(), SI.getAlignment(), Layout,
|
|
SI.getModule()->getDataLayout()))
|
|
return false;
|
|
|
|
unsigned NumElems = Layout.VecTy->getNumElements();
|
|
IRBuilder<> Builder(&SI);
|
|
Scatterer Ptr = scatter(&SI, SI.getPointerOperand());
|
|
Scatterer Val = scatter(&SI, FullValue);
|
|
|
|
ValueVector Stores;
|
|
Stores.resize(NumElems);
|
|
for (unsigned I = 0; I < NumElems; ++I) {
|
|
unsigned Align = Layout.getElemAlign(I);
|
|
Stores[I] = Builder.CreateAlignedStore(Val[I], Ptr[I], Align);
|
|
}
|
|
transferMetadata(&SI, Stores);
|
|
return true;
|
|
}
|
|
|
|
bool Scalarizer::visitCallInst(CallInst &CI) {
|
|
return splitCall(CI);
|
|
}
|
|
|
|
// Delete the instructions that we scalarized. If a full vector result
|
|
// is still needed, recreate it using InsertElements.
|
|
bool Scalarizer::finish() {
|
|
// The presence of data in Gathered or Scattered indicates changes
|
|
// made to the Function.
|
|
if (Gathered.empty() && Scattered.empty())
|
|
return false;
|
|
for (const auto &GMI : Gathered) {
|
|
Instruction *Op = GMI.first;
|
|
ValueVector &CV = *GMI.second;
|
|
if (!Op->use_empty()) {
|
|
// The value is still needed, so recreate it using a series of
|
|
// InsertElements.
|
|
Type *Ty = Op->getType();
|
|
Value *Res = UndefValue::get(Ty);
|
|
BasicBlock *BB = Op->getParent();
|
|
unsigned Count = Ty->getVectorNumElements();
|
|
IRBuilder<> Builder(Op);
|
|
if (isa<PHINode>(Op))
|
|
Builder.SetInsertPoint(BB, BB->getFirstInsertionPt());
|
|
for (unsigned I = 0; I < Count; ++I)
|
|
Res = Builder.CreateInsertElement(Res, CV[I], Builder.getInt32(I),
|
|
Op->getName() + ".upto" + Twine(I));
|
|
Res->takeName(Op);
|
|
Op->replaceAllUsesWith(Res);
|
|
}
|
|
Op->eraseFromParent();
|
|
}
|
|
Gathered.clear();
|
|
Scattered.clear();
|
|
return true;
|
|
}
|
|
|
|
FunctionPass *llvm::createScalarizerPass() {
|
|
return new Scalarizer();
|
|
}
|