llvm-project/llvm/test/CodeGen/AMDGPU/llvm.r600.tex.ll

66 lines
5.3 KiB
LLVM

;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:UUNN
;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZZ}} RID:0 SID:0 CT:NNNN
;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZZ}} RID:0 SID:0 CT:NNNN
;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZZ}} RID:0 SID:0 CT:UUNN
;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYYW}} RID:0 SID:0 CT:NNUN
;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNUN
;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYYZ}} RID:0 SID:0 CT:NNUN
;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNUN
;CHECK: TEX_SAMPLE_C T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNNN
;CHECK: TEX_SAMPLE T{{[0-9]+\.XYZW, T[0-9]+\.XYZW}} RID:0 SID:0 CT:NNUN
define void @test(<4 x float> addrspace(1)* %out, <4 x float> addrspace(1)* %in) {
bb:
%addr = load <4 x float>, <4 x float> addrspace(1)* %in
%tmp = shufflevector <4 x float> %addr, <4 x float> %addr, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp1 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> %tmp1, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp3 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp2, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp4 = shufflevector <4 x float> %tmp3, <4 x float> %tmp3, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp5 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp4, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp6 = shufflevector <4 x float> %tmp5, <4 x float> %tmp5, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp7 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp6, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp8 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp9 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp8, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1)
%tmp10 = shufflevector <4 x float> %tmp9, <4 x float> %tmp9, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
%tmp11 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp10, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp12 = shufflevector <4 x float> %tmp11, <4 x float> %tmp11, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
%tmp13 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp12, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp14 = shufflevector <4 x float> %tmp13, <4 x float> %tmp13, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
%tmp15 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp14, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1)
%tmp16 = shufflevector <4 x float> %tmp15, <4 x float> %tmp15, <4 x i32> <i32 0, i32 1, i32 1, i32 3>
%tmp17 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp16, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1)
%tmp18 = shufflevector <4 x float> %tmp17, <4 x float> %tmp17, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp19 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp18, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1)
%tmp20 = shufflevector <4 x float> %tmp19, <4 x float> %tmp19, <4 x i32> <i32 0, i32 1, i32 1, i32 2>
%tmp21 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp20, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1)
%tmp22 = shufflevector <4 x float> %tmp21, <4 x float> %tmp21, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp23 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp22, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1)
%tmp24 = shufflevector <4 x float> %tmp23, <4 x float> %tmp23, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp25 = call <4 x float> @llvm.r600.texc(<4 x float> %tmp24, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp26 = shufflevector <4 x float> %tmp25, <4 x float> %tmp25, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp27 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp26, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp28 = shufflevector <4 x float> %tmp27, <4 x float> %tmp27, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp29 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp28, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1)
%tmp30 = shufflevector <4 x float> %tmp29, <4 x float> %tmp29, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp31 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp30, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1)
store <4 x float> %tmp31, <4 x float> addrspace(1)* %out
ret void
}
; Function Attrs: readnone
declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0
; Function Attrs: readnone
declare <4 x float> @llvm.r600.texc(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0
attributes #0 = { nounwind readnone }