forked from OSchip/llvm-project
3ac6711aec
The idea is that the instruction to be emulated is actually executed on the hardware to be emulated, with the before and after state of the hardware being captured and 'freeze-dried' into .dat files. The emulation testing code then loads the before & after state from the .dat file, emulates the instruction using the before state, and compares the resulting state to the 'after' state. If they match, the emulation is accurate, otherwise there is a problem. The final format of the .dat files needs a bit more work; the plan is to generalize them a bit and to convert the plain values to key-value pairs. But I wanted to get this first pass committed. This commit adds arm instruction emulation testing to the testsuite, along with many initial .dat files. It also fixes a bug in the llvm disassembler, where 32-bit thumb opcodes were getting their upper & lower 16-bits reversed. There is a new Instruction sub-class, that is intended to be loaded from a .dat file rather than read from an executable. There is also a new EmulationStateARM class, for handling the before & after states. EmulationStates for other architetures can be added later when we emulate their instructions. llvm-svn: 129832 |
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ABI | ||
Disassembler/llvm | ||
DynamicLoader | ||
Instruction/ARM | ||
LanguageRuntime | ||
ObjectContainer | ||
ObjectFile | ||
Platform | ||
Process | ||
SymbolFile | ||
SymbolVendor/MacOSX | ||
Makefile |